Chaos blade upgrade god of war

PlayStation 4 - News • Discussion • Community

2010.05.17 23:15 BitWarrior PlayStation 4 - News • Discussion • Community

The largest PlayStation 4 community on the internet. Your hub for everything related to PS4 including games, news, reviews, discussion, questions, videos, and screenshots.

2020.01.10 18:04 pixel_lord_99 Eradicating puns since 2020.

The Pun Regulators are the anti-pun side of the reboot of the Pun War Roleplay on Reddit.

2018.05.25 17:24 Bicklemurgh Harlequins: The Servants of the Laughing God

The Harlequins, as you may or may not know, are a faction of the eldar race to whom the responsibility of remembrance falls. They travel from craftworld to craftworld, keeping the legends and ancient history of the eldar race alive through their dance, drama and martial performance. The Harlequins are both servants of the Laughing God - the only deity of their race to survive the mighty Fall - and custodians of the hallowed Black Library of Chaos.

2023.06.04 07:21 LambentEnigma [2022] God of War Ragnarök - 'Giantess of Ironwood'

[2022] God of War Ragnarök - 'Giantess of Ironwood' submitted by LambentEnigma to newgamemusic [link] [comments]

2023.06.04 07:20 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.


★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616

★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233

★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751

★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318

★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287

★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127

★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126

★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227

★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105

★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111

★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85

★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111

★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168

★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375

★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97


★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75

★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48

★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292

★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101

★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59

★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62


AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72

AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95



AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55

Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54

M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55

M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50

USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139

AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]

2023.06.04 07:12 Boot-Gold Second poem I’ve ever written, let me know what you think!

Involves urine and sac-religious imagery. Not sure if that needs a context warning.
Just trying to have some fun here, but the idea is the narrator is peeing while the sink faucet is leaking at the same time and she turns it into a divine competition of who can finish ‘dripping’ first. I use a Plath reference or two since I don’t have any experience writing poetry. Although I’m an English major, I’ve been avoiding poetry … until now. All feedback welcomed! Thank you :)
EDIT: I’m having some issues with formatting—each stanza is broken up into 4 lines, but it won’t let me use the ‘enter’ button correctly. Just FYI
I rise to my cathedra, A pale and white bowl—immune to my guts. Tarnished by ammonia and sin, A pious crystal turns yellow.
The communion is interrupted By another spout— A sterling faucet bleeding out A more saintly and pure song.
O my, I am tickled By this antonym game. The warm waters beneath me Are not very just or bonafide.
No, not anymore Leaky tap. Each drop, a race to devout domination. And I, dirty and organic
Trying to outrun your miraculous pipes. How foolish. The ongoing war between man and it’s industrial baby Has reached my timid bathroom.
You, sir have consistency— But I, a beast of twenty Have adaptability. My fleshy shrine
Adjusts to your calculated slow speed. Mind and un-matching bodies Drip, drip, drip. Each a harmonious chorus.
But you do not fool me! O no, rusted pipe. Your saintly choir will not finish Before my yellow devil.
A split between my legs instead of a hoof— But do not be deceived, my holiness Oh no, do not be deceived! For I am still the Beelzebub.
My unholy choir has come to a dry halt And I know I have won. God is dead— Yes, God is dead!
I rise again with my horns above me While you still drip on— But your efforts are fruitless, Lord— I will not wash my hands.
submitted by Boot-Gold to poetry_critics [link] [comments]

2023.06.04 07:06 ShawnyMcKnight Saying external USB drive isn't connected when it is.

So I swear I had more PS4 games on my external drive but now I just see the two games on it. One of those games that is missing is God of War and I am getting the error "connect USB drive" when I go into my PS+ to try download it again.
Is there any way to just tell my PS5 to just forget that it is installed on some disconnected external USB drive (even though it's on the drive that is plugged in) and just install it again? If I have to format my USB external drive I can, but I don't want the same issue popping up with the other games I have installed. The other games on the external drive work.
submitted by ShawnyMcKnight to PS5HelpSupport [link] [comments]

2023.06.04 07:01 Thor-knee Best set up for a 2336 square foot home (gas) ... 16 SEER 5 ton 2-stage (not zoned) or 15.2 SEER2 w/variable speed furnace upgrade and Eco-Bee thermostat?

17-year-old Goodman AC unit stopped working the other day. Tried capacitor swap but fan blades won't turn. Suspected fan motor issue and decided it was time for a new system.
I've been quoted from 8k-25k on various systems. I've narrowed it down to a 9K setup with a 15.2 SEER Trane AC unit and a variable speed upgraded furnace w/Eco Bee thermostat...or...
A 16 SEER 2-Stage Trane unit (not zoned) for 11.2K.
Which would you choose? What are the pros and cons. I wanted the 2-Stage zoned setup but that will run me another 1800-3k.
My home, in Texas, has never handled the heat and cold all that well depending on flooseason. Always significantly colder downstairs in summer and much colder in winter.
I've been assured the "tweak" of a variable speed furnace would give the 1-stage 15.2 SEER Trane outside the help it needs to mitigate some of that.
Would I just be better paying the extra money for a zoned-system?
But, if money is an object and you have to choose between the two options I mentioned...which one would you prefer and why?
Thank you.
EDIT: Reddit auto-moderator bot asked me to provide wiring photos. I did that for the HVAC company and they told me they could upgrade my furnace to variable speed, thus, increasing the overall experience with just a 1-stage 15.2 SEER Trane unit outside. I ran that by another company and they didn't seem to think it was a bad option for my situation but he was trying to sell me a zoned-system for 16.8k.
submitted by Thor-knee to hvacadvice [link] [comments]

2023.06.04 06:53 BrocktomusPrime Backlog: God of War, Star Wars: Fallen Order, or MGS5. Help me decide what’s next.

I have finally worked my way through my backlog, and I’ve got 3 games that are on deck. I just finished Uncharted 4 and looking for advice on what to download to my PS5. Help me decide based on your experiences and reviews.
1) MGS5 - the pinnacle of gaming for me was MGS on PSX. I had it preordered from the day it was announced after reading all about it in Electronic Gaming Monthly. I’ve loved the franchise ever since and have put off playing this one for a while, simply because I don’t want to have finished the series.
2) God of War (GoY Edition) - I’ve loved the original GoW on PS2, but haven’t played the sequels. Have only heard exceptional things about this one and I’m excited to see how far they’ve brought the series. I am not caught up on the storyline, but that isn’t a big deal (I don’t think)
3) Star Wars: Fallen Order - not much to say about this one, other than I’ve heard and read really good things. Was a big fan of Jedi Power Battles back in the day, but haven’t picked up or played any other Star Wars related video game content in a long time.
Caveats: I have a 9 month old, so playing time is relegated to after-work naps, which are about an hour or so, if I’m lucky. When I do get time, I usually play Warzone with friends when they are on, or whatever single player game is on my backlog (again, just finished Uncharted 4).
Other games I have purchased, but yet to play:
Rise if the Tomb Raider Sniper Elite 4 Hitman Shadow of Mordor Watchdogs 2
Games I intend to buy to put into the queue:
Ghost of Tsushima Red Dead Redemption 2 The Last Guardian Assassin Creed (various editions)
What am I playing next??
submitted by BrocktomusPrime to videogames [link] [comments]

2023.06.04 06:53 IAMA_GrillBTW A LO I put together. I haven't plugged it in yet, but I was hoping some of you guys could look it over and see if there's any glaring issues before I do! Will also update when I do end up plugging it in.

  1. Paraphernalia - Anti-Flicker
  2. Unofficial Skyrim Special Edition Patch [USSEP] [XB1]
  3. Simple Workaround Framework
  4. Campfire: Complete Camping System [XB1]
  5. Reconciliation: QOL and Bugfixes
  6. Reconciliation: Gameplay and Quest Alterations
  7. Reconciliation: AE
  8. Lux - Resources
  9. Lux Via v1.6 (Master File)
  10. Lux Orbis - Master File
  11. Lux - Master File
  12. Reconciliation: AiO AE - USSEP Patch
  13. Cheat Room (XB1)
  14. Quest Debugger (XB1)
  15. Rev's Save Limiter - Automated Save System
  16. Visible Favorited Gear
  17. Sos Ahst Mulaag: Blood is Power
  18. Reconciliation QOL - Sos Ahst Mulaag Patch
  19. Vokrii Maxx
  20. Throw Stone -- Simple Distraction Tool (Enhanced)
  21. TLS - Tinvaak Los Suleyk: Speech is Power
  22. TLS - AE Patch
  23. Odin - Skyrim Magic Overhaul / Odin - Summons Redone merge
  24. Wearable Lanterns [XB1]
  25. Wearable Lanterns Nordic Lantern Replacer
  26. Merchant - A Trading Expansion
  27. Merchant - A Trading Expansion: Prices Addon Patch
  28. Real Armies - Civil War Soldier Overhaul
  29. Diverse Skyrim SSE
  30. Diverse Skyrim SSE - USSEP Patch
  31. Honor The Dead
  32. Sensible Interface
  33. Nordic SkyHUD
  34. Creation Club Farming - Tweaks Enhancements and Quest Expansion by AndrealphusVIII
  35. Goldenglow Is Yours
  36. Thieves Guild Requirements: With Taking Care of Business Optional Files
  37. The Choice is Yours
  38. The Choice Is Yours - Wintersun Patch
  39. The Choice Is Yours - AE patch
  40. JaySerpa's Quest Expansion Bundle
  41. JaySerpa's Quest Expansion Bundle / USSEP Patch
  42. Audio SFX Overhaul
  43. Audio SFX: No Ghosts Patch
  44. DAWN: Dramatic Atmospheres, Weathers, & Nature
  45. Volumetric Mists- Mainland and Solstheim (Performance version)
  46. Lux (v6.3)
  47. Lux / Anniversary Edition CC Patch Bundle
  48. Lux / USSEP Patch
  49. Smoking Torches & Candles
  50. XP32 Maximum Skeleton Special Extended Plus
  51. Movement and Behaviors Enhanced 2.0 for XP32
  52. VioLens - A Killmove Mod SE [XB1]
  53. Comprehensive First Person Animation Overhaul - CFPAO
  54. Pauly's Very Attractive Skyrim 2 AIO - Optimized & Enhanced
  55. Pauly's ARTS 2 Remix
  56. Fences that Fit
  57. Diversity of Trees [XB1]
  58. Patch Diversity of Trees - AE Edition [XB1]
  59. Aberrant Flora
  60. Ililili Grass Fields
  61. 50% Less Vanilla Trees Bundle
  62. No Grassias by Knight4Life
  63. Landscape Fixes For Grass Mods
  64. Reconciliation: AE - Landscape Fixes for Grass Mods Patch
  65. Believable weapons
  66. changes npc clothes ( Elaborate Textiles )
  67. SkyRaD's Skyrim - aMidianBorn Fashions 4E 1K-512
  68. Equipment Flexibility Project - Optimised
  69. R.A.S.S. (Shaders and Effects)
  70. Magical Forces & FX Bundle - Lite
  71. All The Little Things
  72. AI Overhaul 1.8.2 Lite
  73. Hero- A Fort Takeover And Bounty Hunter Bundle
  74. AFT AE
  75. JaySerpa's Quest Expansion Bundle / AFT AE Patch
  76. Immersive Patrols (Large Battles)
  77. Immersive Patrols Simplified
  78. Laro's Creature Overhaul - Full
  79. Bella Beauty AND THE BEASTS Bundle
  80. Fatherland: Children
  81. Vanilla Hair Remake - Replacer
  82. Vanilla Hairs - Salt And Wind (1K) By Mashanen And Jasperthegnome
  83. Serendipitous: Rewards of the Weary Traveller
  84. Serendipitous - AE Patch
  85. Reconciliation AiO AE - Serendipitous Patch
  86. Shalidor's Armaments - Artifacts Enhanced
  87. Shalidor's Armaments - Extended Armory
  88. Shalidor's AE Patch
  89. Shalidor's - Serendipitous Patch
  90. Reconciliation AiO - Shalidor's AiO Patch
  91. USSEP - Shalidor's Armaments Patch
  92. Race Edits Patch: Reconciliation QOL - Shalidor's Armaments - Sos Ahst Mulaag
  93. Conjurer's Forge 4
  94. Conjurer's Forge 4 AE Patch
  95. CF4 - TLS Patch
  96. Shalidor's Armaments - CF4 Patch
  97. Reconciliation AiO AE - CF4 Patch
  98. CF4 - Odin Only Patch
  99. CF4 - USSEP Patch
  100. Wildcat Archery Skill Set
  101. Scales Like Broadswords - House of the Dragon Edition
  102. Scales Like Broadswords Missing Mods Patch
  103. [XB] The Old Gods: A Dragon Overhaul Base Mod
  104. Sacrilege - Minimalistic Vampires of Skyrim [XB1]
  105. Monoliths Of Mundus
  106. Shalidor's Extended - Monoliths of Mundus Patch
  107. Stìgr Virðing - Pathway to Honor
  108. Stìgr Virðing - Ghosts of the Tribunal Patch
  109. Reconciliation AiO - Stìgr Virðing Patch
  110. Stìgr Virðing - USSEP Patch
  111. Pantheon - Worship and Prayer: Reconciliation/Stìgr Virðing Edition
  112. Bushcraft: A Camping and Survival Overhaul
  113. Bushcraft - Wintersun Patch
  114. CF4 - Bushcraft Patch
  115. Reconciliation AiO AE - Bushcraft Patch
  116. Bushcraft - USSEP Patch
  117. JK's Interiors AiO
  118. JK's Interiors AIO AI Overhaul Patch
  119. JK's Interiors AiO Fishing Patch
  120. JK's Interiors AiO Thunderchild Patch
  121. JK's Interiors AIO Lux Patch
  122. JK's Interiors AIO USSEP Patch
  123. Ancient Roads and Ruins Deluxe PLUS
  124. Ancient Roads and Ruins Deluxe Plus Compatibility Patch
  125. JK's Skyrim AiO
  126. JK's Interiors AiO JK's Skyrim AIO Patch
  127. Reconciliation - JK's Skyrim AiO Patch
  128. Civilization - A Multi-Area Edit Bundle
  129. Civilization / AI Overhaul Patch
  130. Civilization / Lux Patch
  131. Civilization / USSEP Patch
  132. Leafeater's 3-in-1 Tree Overhaul-JK's
  133. DAWN Waters w/ Natural Waterfalls
  134. Crusader - A Dawnguard Bundle (Sacrilege Version) 1K
  135. Lux / ClefJ's Fort Dawnguard patch
  136. Lux Via plugin (v1.5.1)
  137. Civilization / Lux Via Patch
  138. Lux Orbis v3.0
  139. JK's Interiors AiO Lux Orbis Patch
  140. Lux Orbis / Saints and Seducers Patch
  141. Civilization / Lux Orbis Patch
  142. Lux Orbis / USSEP Patch
  143. [XB1] Guard Torch Remover
  144. LODs for Nordic Ruins and The Ruins
  145. Snow Equalizer
  146. Alternate Perspective - Alternate Start
  147. Alternate Perspective - MBE 2.0 For XP32 Patch
  148. Alternate Perspective - AE Patch
  149. LoveKing's Ini Tweaks
  150. Lux - Brighter Template
So, this is my LO I've been working on. I used the Halls of Ysgramor LLO. My template says I'm using 4.86g currently. How does it look?
submitted by IAMA_GrillBTW to SkyrimModsXbox [link] [comments]

2023.06.04 06:47 JPlayer001 [Multiple games] my 5x5 mosaic :D

[Multiple games] my 5x5 mosaic :D
My proudest is glitchless hollow knight. Love that game. I have fond memories of every game in this list
submitted by JPlayer001 to Trophies [link] [comments]

2023.06.04 06:42 Hash912132 Are any of these worth defiantly holding on to?

Are any of these worth defiantly holding on to?
Thank you in advance:) I’m just wondering if these are fairly common or if any of them I should make sure to hold for a long time.
submitted by Hash912132 to coins [link] [comments]

2023.06.04 06:30 Great_Fortune_9233 I had a idea

So I had a fan fic idea I may right but I want some opinions on if it’s stupid or not! So my idea so was like Nico got a little offer from the gods like Percy had! But instead of them offering godhood they offered to put him in a universe where Bianca was still alive! Of course he accepts and he like remembers everything else from his universe he’s basically just in a different body. Here’s the thing though. Bianca basically took his life! She was the one that helped in the war, she was the one who helped in HOO and she’s dating Will! So it’s about Nico trying to get back but being pained to do so cause he doesn’t wanna leave Bianca! with a lil solangelo as Will starts to fall out of love with Bianca and in love with Nico.
submitted by Great_Fortune_9233 to Solangelo [link] [comments]

2023.06.04 06:29 JPlayer001 [God of War: Ragnarok] #25 !! What a game!! Just a few gripes on pacing but i think is the best god of war yet and one of the greatest and most fun games of all times

[God of War: Ragnarok] #25 !! What a game!! Just a few gripes on pacing but i think is the best god of war yet and one of the greatest and most fun games of all times submitted by JPlayer001 to Trophies [link] [comments]

2023.06.04 06:26 Western_Adeptness_58 God Hand's controls are shit.

In Godhand, the attack commands are assigned to the face buttons while the dodge is assigned to the right analog stick. I use the thumb for both the face buttons and the right stick. This creates an issue where if I have to dodge an enemy's attack in the middle of a combo, I have to move my thumb from the face buttons to the right stick and given how sudden and fast some enemy attacks are, I am unable to move my thumb fast enough. In the base game, there is no option for changing the control scheme. Thankfully, I am playing on PCSX2 which allows me to change the controls freely. After swapping the face buttons with the shoulder buttons and triggers, the combat feels much more natural as I can now use my forefinger and middlefinger for the shoulder buttons/triggers and thumb for right stick allowing me to attack and dodge without any hassle. However, something about using the shoulder buttons for attacking just doesn't feel right. Just like how using R1 for Dante's sword instead of triangle and using R1 and L1 for attacking with Ryu instead of X and Y would feel off. It works but it just feels like something's missing.
Instead of having L2 be assigned to a useless feature like the taunt, why wasn't it made into a dedicated dodge button? You could hold down L2 and now you can tilt the left analog stick in any of the four directions you want for performing the required dodge. This would instantly make the game so much better.
And speaking of the dodge itself, 2 of the dodges seem completely useless. The forward dodge is the best as it lets you evade enemy attacks while still staying up close and personal, letting you counter and continue your combos. The trade off is the timing is pretty hard to pull off. The backflip lets you evade everything and the timing is pretty lenient with the trade off being it disengages you from the enemy and puts a stop to your combos. The side dodges however are so situational and most of the times, I just get hit whenever I use them and I end up ignoring them completely.
Another aspect of Godhand that completely baffles me is the movement or rather, the complete absence of any and all movement options. Keep in mind, this game came out after Devil May Cry 3 and Ninja Gaiden Black, both of which (especially NG Black) took movement to a whole new level. Forget about trickster teleporting into an enemy step or windpathing into a horizontal wall run into a triple flying kick; in Godhand, you can't even strafe left or right. You can move in two directions in this game: front and back. The controls are quite similar to Resident Evil 4 with the pace being much faster. In Resi 4, the controls felt intuitive and the game was perfectly balanced around those controls. In Godhand, it feels the opposite. Who thought it was a good idea to restrict movement to a straight line (one-dimension) in an action game? Going from NG Black (which allowed you to approach a fight from any angle) to this feels like I just went back several years in gaming. Seriously, tank controls in an action game?
Next: the camera. It's horrific. Quite easily the worst camera I've encountered in an action game. It's quite similar to the camera in God of War 2018 (and Resi 4), I hated it there and I hate it here too. What makes this camera even worse in God Hand is that there are certain enemies (like the demon that appears when you play well) who can just randomly teleport behind you, blindsiding you completely. In Resi 4, the game was balanced around you not being able to see what was on your left, right and back so the over-the-shoulder camera felt right for that game. This camera is ridiculous for an action game.
The only thing that stands out to me so far is the music. There is no real level design to speak of, you just move from arena to arena and beat enemies. There isn't even any interesting landscapes/geometry in the levels either. This game feels so cheap, like it was strung together using Resi 4 as a base in a year and sold for some quick cash. Honestly, this game just makes me wanna boot up Sifu again which is a better game than Godhand in pretty much every aspect.
submitted by Western_Adeptness_58 to CharacterActionGames [link] [comments]

2023.06.04 06:23 RapperAtGmail All but one of the God of War games is playable on PC

Gimme Ragnarok on steamdeck pleeease
submitted by RapperAtGmail to teenagers [link] [comments]

2023.06.04 06:23 LiquidShadowFox Small Review on Asus XG27AQMR

So I have owned the Gigabyte M27Q X (240hz), Asus XG27AQM (270 hz) and now the Asus XG27AQMR (300 hz) and these are my findings so far.
  1. Asus XG27AQMR with ELMB sync is usable between 144 hz - 300 hz (motion clarity at 300 hz is really good with minor crosstalk on the bottom and top, motion clarity seems to degrade the lower the refresh but better than without strobing)
  2. Asus XG27AQMR with ELMB/ELMB sync does have red phosphor that more visible at lower refreshes just like the Gigabyte M27Q X
  3. Asus XG27AQMR has the ability to change the position of the clarity with ELMB/ELMB sync however it currently only looks like it works with ELMB fixed only
  4. Asus XG27AQMR has locked overdrive that seems to work well for anything above 165 hz
Now my thoughts
If you want to strobe at lower FPS like 80 fps - 144 fps I recommend the Gigabyte M27Q X because it looks better to my eye and the overdrive can be change with aim stabilizer sync enabled.
If you play within the refresh range of 165 hz - 300 hz then the Asus XG27AQMR is the better choice hands down for motion clarity with VRR enabled.
The Asus XG27AQM (270 hz) had really bad VRR + Strobe implementation that only worked above 200 hz without overshoot (unless you got into the service menu and changed it) and it still had much more visible crosstalk from the top to middle with ELMB sync enabled. Imagine having the clearest part of the strobe be the bottom where most games have their UI elements.... They really needed to give this monitor a firmware update. Now I will say the XG27AQM does NOT have red phosphor which is the biggest upside but without proper overdrive tuning and fixing the strobe phase, you'd be stuck with REALLY bad crosstalk across most of the screen.
The XG27AQMR (300 hz) might not compete with ULMB 2 but it's $400 cheaper and the backlight strobe does seem to work well enough the VRR (Gsync/freesync) between 144 hz - 300 hz. I feel like the XG27AQMR is a step in the right direction but Asus still needs to work on a few things
  1. Allow the clarity placement to actually work during ELMB sync
  2. Change Strobe strategy when strobing below 120 hz (their current flicker mitigation algorithm really ruins quality under 120 hz)
  3. Don't use red phosphor panels for ELMB sync panels (some people might prefer it due to less strain on your eyes)
  4. DON'T LOCK OVERDRIVE with ELMB sync, for the love of god Gigabyte unlocked their OD on a monitor that costs 1/3 less than this! At least do Dynamic overdrive if you are going to lock the overdrive.
  5. Allow the changing of pulse width! This monitor actually gets brighter with ELMB sync on and sears my eyes in the dark room I usually play in so I'd recommend giving users the choice of less brightness for more motion clarity for ELMB sync. Currently this feature DOES work on XG27AQMR for fixed ELMB only.
Without strobing, this monitor is a straight up upgrade from the XG27AQM if you can take the hit that you only get 1 display port 1.4 port and 2 hdmi 2.0 ports.... I wish they'd charge me $100 more to include usb C dp 1.4, KVM switch and 1 hdmi 2.1 port.... This monitor reaches 300 hz and only one port can fully utilize that max refresh? come on asus... you know better....
submitted by LiquidShadowFox to Monitors [link] [comments]

2023.06.04 06:16 Gem7710 PTSD is rampant and yet mental health is still taboo

We went through a war with COVID, now it’s “be more personable” but god forbid you be human and have emotions when things go bad.
I wasn’t even ICU. The absolute terror and dread of working step down and the unspoken knowledge of “if you don’t do enough and they tank they will die”…
Last week I didn’t even have a COVID pt, but we lost two within 12 hrs and my pt went to ICU after decompensating and then coded.
But all that still matters is keep the smile and keep going and I can’t even call out without it being for a physical ailment and take care of my mental health or suddenly I’m a bad nurse.
I miss the hope. I miss the world before. I miss… all of it.
So uh now we go cope and make a mod podge out of the 2020 propaganda magazine my hospital gave out that I found in storage to work through my feelings ok bye
submitted by Gem7710 to nursing [link] [comments]

2023.06.04 06:14 AlphaRevenant Pandaemonium names and terms explained [Spoilers for 6.4]

Themis: personification of justice, goddess of wisdom and good counsel, and the interpreter of the gods' will
Erichthonios: First king of Athens and the son of Athena and Hephaestos (it's a long story)
Hippokampos: a type of sea monster, an aquatic horse. They pulled Poseidon's chariot
Phoinix: son of king Amyntor, king of the Dolopians and tutor of Achilles
Hesperos: the evening star, the planet Venus in the evening, and the son of the dawn goddess Eos
Hemitheos: comes from the name Hemithea, which literally means demigod
Proto-Carbuncle: (sorry to let you down, but as far as I can tell, there is no fancy Greek etymology with this boss)
Hegemone: goddess of plants, responsible for making them bloom and bear fruit
Agdistis: ancient Phrygian hermaphroditic deity castrated by the other gods, creating the goddess Kybele
Hephaistos: the God of fire and the forge, created all the weapons of the gods
Kokytos: the underworld river of wailing and its God
Pandaemonium: the capital of hell in John Milton's epic poem Paradise Lost
Athena: goddess of war, handicraft, and practical reason
Asphodelos: the section of the underworld where souls that are neither good nor evil are sent to live after death
Abyssos: Tartarus, where the gods imprisoned the titans and where evil souls are condemned to spend eternity
Anabaseios: an ascent or march upwards (this one was kinda... disappointing? I thought it was going to have something to do with Elysium to fit the Divine Comedy theme)
Please let me know if I missed any relevant terms or names, I mostly went over character and boss names
submitted by AlphaRevenant to ffxiv [link] [comments]

2023.06.04 06:11 TheSmogmonsterZX The Daughter that Follows - Chapter 27 - Reunited - Part 3

Disclaimer: Registered trademarks and copyrights are properties of their rightful owners. As this series jumps realities very often it is hard to track that info.
DM, the Digitalman, the Scion of Variable is a creation of my good friend who does not use Reddit and is used with permission.
The Pokémon Lucario is © The Pokemon Company.
“My Dad is my hero.”
Harry Connick, Jr.
The Daughter that Follows
Chapter 27
Part 3
Anna’s barriers flared to life and she felt Hong Long try to push through.
“No, we don't want to scare them any worse than they are.” Anna said telepathically as she felt the creature’s jaws begin to squeeze down on her barriers.
She felt Hong Long strain against her will then finally push through and form in front of her. The dragon roared and slammed into the beast, coiling and restraining the struggling creature. Then it looked in the direction of Alan. Anna followed her tulpa’s gaze.
Alan Quain was casually holding the moth of the Indominous Rex shut, the creature was now forcefully crouched and clearly in a submissive stance. He was patting its side and soothing it with comforting words and a telepathic reassurance. He looked over at Anna briefly and nodded to the other one which was currently trying to bite into Hong Long, which was proving fruitless as the tulpa’s skin was near impenetrable to a mundane creature. Anna, however, was getting the feeling of bites all over her body.
She sighed and walked over to the dinosaur, near enough to its snapping jaws, but more than just out of range. She focused and soon she was in it’s mind. He was a furious and aggressive creature, made even more aggressive by a lifetime of shocks from batons and drugs from guns. She saw his only solace was his sister who was now being casually restrained by something it saw as food. Anna reached out mentally and hugged the creature in its mind. To the dinosaur’s perspective though it was now very tiny compared to Anna’s mental form. She tried her best to comfort it, but it was continually lashing out. Soon though, her father joined her and pulled her away. The dinosaur soon fell into a deep sleep.
“They’ll have to be quarantined in the old Bio-Syn sanctuary, but we don’t have to end them.” Alan said. “This one is going to be a problem unless he’s asleep though.”
“People suck.” Anna sniffled.
Alan nodded. “We can, but we can also...”
“Be better.” Anna nodded. “Kratos wasn’t a subtle teacher.”
Alan laughed, “You’d be surprised.”
“So what now?” Anna asked.
“I contacted Billy, they’ll be here for pickup in the morning. Then they go to the sanctuary and we go back to the camp for a bit. Until then I’ll keep him in a deep sleep, his sister won’t be too much of an issue, she’s calmer, but she’s gonna need to eat.” Alan said as he looked to Hong Long, “Think you can help out there?”
Hong Long snorted and nodded, then looked at Anna.
Anna smiled and nodded. “Thank you.”
Hong Long made a series of mumbles and nudged Anna’s head.
“Go get her something good to eat. Like a big crocodile or something.” Anna smiled and patted him on the head.
The tulpa dragon flew off.
Alan made camp and Anna helped. By the time they had finished Hong Long had returned and put an overly large snake by the Rex’s mouth.
“Well that’s a fucking huge anaconda.” Alan sighed as purple flashed around the area of their camp.
“Something we should worry about?” Anna asked.
Alan shrugged. “Potentially, there are realities where anacondas just get absurdly large and eat people.”
Anna’s eyes went wide.
“I doubt this is one of those worlds, but for all I know someone de-extincted the Titanboa.” Alan huffed and added, “Again.”
“Again?!” Anna almost shrieked.
“I thought you loved all animals.” Alan laughed.
“I do, but who keeps making these clones and why?” Anna stomped her foot on the ground as Hong Long shrunk down and coiled over her shoulder.
“Rich assholes wanting to make more money by selling a ‘perfect weapon’.” Alan sighed. “Story doesn’t change much honestly. Psionic soldier. Cloned dinosaur. Engineered Dinosaur. Ancient Snake. They always want to exploit something, there’s always a Looten Plunder.”
“Okay, was that a name?” Anna asked.
“Ah, you didn’t get to meet The Planeteers, that’s right.” Alan sighed and shook his head. “We’ll go find a world of theirs, you’d get along with all of them. But yeah it's the name of an asshole whose only goal is to exploit nature for money. Also hires a very lethal mercenary I tend to have to kill.”
“Yikes.” Anna said as she sat down and began to stroke Hong Long like a very long and reptilian cat.
“The Planteers were 5 kids recruited by a very literal spirit of the Earth, Gaia. They’re not soldiers and were never meant to be, their entire purpose is education and enlightenment. But they weren’t left defenseless. They each got a magic ring, four with the classic elements and the fifth is heart, which is kinda like telepathy but more here...” He tapped his chest. “If they really get pressed, which happens to them a lot because they're teens and they’re fighting psychotic, sometimes super villain adults, they can combine the powers to make...” He gestured in the air and the illusion of a blue skinned man with teal hair and red suit-like parts on his body appeared, “Captain Planet.”
“Nice mullet.” Anna snickered.
“He likes it.” Alan laughed. “He loves those kids, I try to remember that when I’m in their worlds.”
Anna nodded as she watched the image. “He has the heart of a hero.”
Alan laughed, “Filling those shoes already?”
“I think it’s because the other part of my base is already there.” Anna said. “I’m just waiting on you.”
“Well now we’re just waiting on each other.” Alan smirked. “Get some sleep. I got the watch. Need to keep the big boy asleep anyway.”
Anna nodded and walked into her tent, “Hong Long keep him some company for a bit please?”
Hong Long nodded coiled around Alan’s waist, waiting to be patted.
“Oh no, you don’t fool me.” Alan smiled as he pulled out some cards. “Come on, a game or two.”
Hong Long wrinkled his nose and snorted but coiled his lower body in such a way that it made a flat enough surface to play a game of cards.
Anna woke up to the sound of metal clanging against metal. Slowly she walked out of her tent and saw that her father was loading the male Indominous Rex into a holding sling. The female was actually sitting calmly in a holding crate, two large goat carcasses at her maw for her to eat whenever.
“Your dragon cheats.” Alan laughed as he locked the final column into place. “But he cheats poorly.”
“Why are you teaching my dragon card games?” Anna asked as she patted the dragon that once again coiled around her like a sash.
“He knows them, I just wanted a game or two.” Alan snorted.
Hong Long made some murmuring noises and grumbles that Anna understood as him being upset at being caught.
“Of course he caught you, he’s endlessly old.” Anna said with a minor jab to her father.
Alan smiled then realized what she had said as several work men laughed at the joke.
“My daughter, guys.” Alan sighed. “All right, let’s pack and get back to the camp and a warm shower!”
“Oh, warm showers.” Anna nodded. “And you can tell me about some other places we should visit.”
Alan smiled as he hugged his daughter. “I got a great one!” He laughed.
Another helicopter ride and a few time zones later the father and daughter were once again at the Montana based Camp Cretaceous. Alan had gotten the honor of the first shower in no small part due to a pachy skidding and covering him in mud and excrement through the fencing it had. Anna was glad that she had it last though, she got to enjoy the fresh hot water that she knew her dad had helped kick up.
It was well into the evening when they were sitting on his porch, looking out at the heads of the brachiosauruses swaying in the setting sun. Rio was even taking her time to watch them as well.
Alan was actually enjoying himself to a degree he hadn’t let himself in a very long time.
Anna was ecstatic, and enraptured by the gentle giants.
Rio’s recent turmoil and confusion seemed to have faded.
Then Alan sighed loudly and put his beer down on a table.
Anna focused and Rio did as well.
Hong Long coiled around Anna.
Rio stood and took a defensive stance.
From the high above the green aura of Psy-Ko descended, her enhanced powers made her glow like a beacon in the night. Besides her a suit of black metallic armor was descending as well.
“Hello Alan.” Psy-Ko smiled. “Anna.”
“Go die in a fire.” Anna growled.
“Is that anyway to greet--” Psy-Ko was cut off.
“Yes!” Alan shouted, “Yes it is how you great lunatics who hound and harass your family!”
An invisible force sent the armor that contained Sindri sailing into the sky.
“Well, I guess we’re fighting then!” Sindri roared as he rebounded back faster than anyone could react. His armor’s fist impacted a barrier that seemed to pop out of thin air. It was gleaming white and had odd symbols filling it.
“I’m sorry, I’m keeping them safe for a bit.” Ragnis grinned as he appeared. “Allow me to assert your place in the hierarchy of power.”
“Above him.” Psy-Ko grinned as green strands of hair stretched out and began to weave themselves into the various dinosaurs.
“Oh no you don’t!” Anna snarled as she formed a blade of her aura around her wrist and levitated herself up to the stands, cutting through all of them.
Alan just stared as his temper started to flare. “FLEISCH!” He roared.
The psionic woman smiled at the man she hated. “You remembered my name.”
“You’re boring.” Ragnis said as he looked down at the straining form of Sindri in his mech suit. “Now her..” Ragnis made a kicking motion and Sindri’s mech was swallowed by a beam of light and vanished.
Ragnis was then immediately at Psy-Ko’s side swinging a huge claymore down on her. Psy-Ko smiled as she dodged effortlessly. Soon she felt all the strands of her hair were cut free from their targets. Shr grinned again as she turned to Anna.
“My dear, why such worry? They’d be under better care with me.” Psy-Ko tried her best to give a sweet smile.
Anna stopped and turned to her.
“Anna!” Alan shouted. “She’s up to something.” He brought himself into the air and watched as Rio awas now engaging the returning form of Sindri. “This is some sort of trap!”
“Oh do be quiet Alan!” Psy-Ko sneered as tendrils of her hair raced and encased Alan Quain.
Anna roared as she surged forward. Ragnis joined her in the shout of rage. Psy-Ko moved effortlessly as she used her hair to snake into Anna’s aura and steal control of her arm from her. She directed it to the sword arm of the Scion of Life.
Ragnis shrieked in pain as his right arm was lopped off half way up his forearm. The limb fell as Anna watched in shock at what Psy-Ko had done. Psy-Ko laughed in joy as Sindri caught the limb and vanished. Then the hair that had encased Alan Quain detonated as if a bomb of pure power had gone off. It left Psy-Ko with only half of her hair left as she too shrieked in pain.
Psy-Ko floundered as she tried to focus once more. She was able to get just enough focus to see the rising form of Alan Quain, the purple mark of his psionic power that marked his eyes was now expanded out like with the edges splashed in black and white, like volcanoes of rage highlighting just how dangerous a force of nature he was becoming.
“Retreat Ragnis.” Alan said with an angry hiss.
Anna was still in shock. “Ragnis...”
“It’s alright kid.” Ragnis winced, “We both fell for it.” He vanished and left her to her confusion.
“I’m done pulling my punches with you.” Alan focused on Psy-Ko and the woman felt an intense pressure on her throat.
“No!” The high pitched and gleeful voice of Atropos said as she appeared and encased Psy-Ko in a wave of dark pulsing energy. “I think that will have to wait...” Then they vanished.
It took both Anna and Alan a few moments to establish that no major damage had been done, but there were now reports of UFOs fighting over dinosaurs. Which was going to definitely boost their tourism funding at the camp.
When they came down and went back inside Anna was crying into her pillow.
“Stupid question, but can I do anything?” Alan asked.
“I’m sorry, I should have listened.” Anna sniffled.
“She actually surprised me with that.” Alan said. “Hair powers. That’s quite a change.”
“Psychic hair powers.” Anna corrected him with a small laugh.
“That’s...” Alan blinked. “That’s just dumb and I know a woman who uses her normal hair in a similar way.”
“Will he be okay?” Anna asked.
Alan shrugged. “I mean according to them you took off half of the Wicked Bitch’s hand and she couldn’t fix that.”
Anna nodded. “I’m a danger to them.”
A flash outside their door and a knock later and Ragnis was opening the door and walking in. He was wearing a heavily metallic prosthetic.
“You could have waited for me to answer.” Alan said.
“You were going to let me in anyway.” Ragnis shrugged and showed off his hand. “No hard feelings, I got a new one.”
“Why does that look...” Anna stared at it. “Is that Vik’s work?”
“No, but it is from V’s reality.” Ragnis smiled. “Going to need some variants, but now that I have one that’s a part of me I can work with it.”
“But she has your hand.” Anna pointed out.
“Yeah, that’s concerning.” Ragnis nodded. “But don’t blame yourself, they clearly planned this. And we both had to fall for it.”
“I mean, I did say it was a trap.” Alan shrugged.
“Yeah but how did you know?” Anna asked.
“He is endlessly old.” Ragnis nodded.
Alan stared at the Scion.
“I already used that earlier.” Anna said.
“Daughters get a ‘being cute’ pass.” Alan growled.
“Look, I already told the others, I got this so don’t blame yourself.” Ragnis sighed. “She’s been a step ahead for so long.” Ragnis shook his head. “But I’m still keeping an eye on you. Let her meet the kids, get some rest, leave when you’re ready.”
Alan nodded. “Thanks.”
Rio stared at the Scion. “Will she target others?”
“Oh my god she’s trying to become Sarumon of Many Colors!” Anna gasped.
“Wonderful reference, but no it doesn’t work like that. At most that hand has a very small amount of what my concept of life is.” Ragnis shook his head. “Although now I have to have Perfection paint the image of her in a rainbow outfit just to annoy her.”
“Why would it annoy her?” Anna asked.
Ragnis sighed, “She’s Evil, not terribly original and quite frankly she should be easy to predict, but we keep missing something.”
“Her actual goal.” Alan sighed. “It’s been something so insane you can’t grasp.”
“Do you have any insight oh, old one?” Ragnis asked
Alan glared once again. “No, because again I’m not that desperately insane. Once this thing with Darkseid is over you got me for the seconds it takes to flatten her.”
“Or flatline her.” Anna added.
Alan and Ragnis both cast a concerned glance at Anna.
“She’s getting to me.” Anna sighed.
Rio stood up and sat next to Anna. “Would you like to pet my head again?”
Anna smiled and slowly patted Rio’s head.
“When in doubt, pet a friend.” Ragnis said, “You two relax, you’re safe. Even if the res of us aren’t.”
Previous /// Next
S: (looks around) Well...
Perfection: What?
S: I know one of you wants to say it.
Perfection: Say what?
S: Spaceballs, Lord Helmet.
Perfection: But there wasn’t a jamming scene.
S: I keep forgetting your sense of humor.
Wraith: (Walks in wearing an oversized helmet) “So, Lone Starr, now you see that evil will always triumph because good is dumb.”
DM: (Walks in wearing the same helmet)
Perfection: Also I’m a fan of Yogurt.
S: I worry about my mind sometimes.
submitted by TheSmogmonsterZX to HFY [link] [comments]






RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)


RP=ANY RANK (1-8000)












submitted by AutoModerator to GTAOnlineModService [link] [comments]

2023.06.04 05:47 clonetrooper250 1d100 Local Laws adventurers might not encounter elsewhere

Let's given even small communities a bit more flavor and personality with laws, ordinances, or practices that may be unique to that community. Each one will reflect the community in some way, their values or history. Maybe these laws will be relevant to local quests, maybe they won't, maybe it will help the players remember certain locations just because of an NPC insisting upon a local law. I like to think this can make a world feel a bit more alive rather just a collection of nondescript locations on map.
Most of mine are just general types of laws, but if you want to get real specific you ideas of your own, that works too. Get creative, heck get weird with it.
  1. Search upon entry; Weapons tax: Gates are at each entrance of the walled community, guards will search any unknown traveler for contraband before allowing them to enter. Travelers are allowed to keep any declared weapons for the sake of personal defense, but will pay a minor fee for entry. Any weapons considered to be excessive (Large weapons like Warhammers and tridents, anything explosive, anything that's visibly magical in nature and is suspected to be particularly dangerous) will not be allowed within the community. Such items can be stored at a local guardhouse for a minor fee for travelers to collect upon leaving the city. Anyone caught with such items inside the city, or anyone found not to have declared their weapons upon entering, face arrest, heavy fines, and possible expulsion.
  2. Ordinance against public intoxication: Local Taverns within the community cannot sell more than two drinks to a patron (excluding locals) unless they have already booked accomadations at the tavern or at an inn (inns will offer a one day ticket to those who book as proof of accomadations). This is to prevent travellers from becoming too drunk and causing chaos in town. If a bar patron has become noticably drunk or unruly, the bouncer can drag them to their rooms to sleep it off. Anyone who manages to sidestep this system risks being arrested and dragged to the local drunk tank. Heavy fees may incur hereafter.
  3. Ordinace for appropriate dress during religious occasions: A specified day of the week is considered the Holy Day for the community's prominent religion. Neither locals nor travelers are required to take part in religious ceremonies, but they are forbidden from wearing a specific color, style of clothing, or certain symbols on those holy days (example; Sundays are considered "Days of Life" at the local church, townsfolk are forbidden from wearing the color black or anything bearing a skull motif within the town) Locals risk arrest and fines for violation, travelers are issued warnings and will be asked to change their garb. If the traveler has no appropriate garb to wear, the local church or temple will offer them their representative garb (temple robes, etc.) in exchange for attending the day's religious ceremony.
  4. Curious ban of an innocuous item or substance: The community has an odd history that includes a specific incident that locals warn you NOT to ask about, they only inform you that it concerns a specific item or substance. Alternatively, said items may be banned for local superstition. (example; The "Noodle Incident" led to noodle-based food being banned within the community). Other examples may include Hourglasses, Hats made from hay or grass, scrolls of paper exceeding 15ft in length, cooking pots or dishware made of pewter, a specific kind of cheese, or anything that is a specific shade of yellow.
  5. Tax on Mages or magical items: The community has a distinct dislike or fear of magic, possibly excluding anything not tied to a local religion. An individual thought or known to be capable of casting spells or otherwize using magic must pay a hefty tax upon entering the community, and any accomadations to stay in the city will also incur a hefty tax. Individuals who have been found to have concealed their magic abilities will be arrested, possibly expelled, or even maybe executed. An exception will be made for any mage bearing an invitation or writ of permission to practice magic from a local leader.
  6. Ban of Certain Religious practices: The Community has outright banned practice of some organized religions, their ceremonies, relics, and garb worn by those who would practice. This might include things like Demon Worship, Cults devoted to a Great Old One deity, Ritualistic Necromancy, Dangerous Witchcraft, anything that involves the slaughter or sacrifice of sentient creatures, etc.
  7. Supremacy of a Specific religion: (#6 most likely applies in these cases as well) If the community is a zealotry, they man ban or persecute anyone or anything that conflicts with their own religion. Other laws in this community will likely be reflections of thier holy texts or traditions. These may not always be radicalist communities, but will at least arrest or expel any practicers of other religions, as well as confiscate any religious artifacts. Whether this means 'non-beleivers' will not be tolerated under any circumstances, or if open-practice of other religions is simply not allowed will depend on the community.
  8. Tax on travelers or trade from certain locations: The community may have a prejudice towards another community, whether this is simply a local rivalry, or the result of a long-going war between their respective countries. Travelers who are known citizens of specific places may be charged a sizable entry fee upon entering the community, or they may be barred from entry outright. Tariffs may also exist on trade from these locations, which in effect raises prices significantly even on essential goods.
  10. Permanent ban on Porridge: Porridge of any type has been banned within this community. Do not eat the porridge, do not bring the porridge into the community. Do not let anyone known to have eaten the porridge into the city, this includes former citizens, friends, or even family members. Do not speak about the porridge to outsiders. Don't let this ever happen again.
submitted by clonetrooper250 to d100 [link] [comments]

2023.06.04 05:47 runnsy [TotK] An End to the Curse (alternate game ending)

Across platforms, I've seen some fans express dissatisfaction with the ending of TotK. I've formulated an alternate timeline in which the curse may end and no incarnations of Zelda, Link, nor Ganondorf can be born beyond TotK. This is a fanfic by me; it includes TotK spoilers. Feel free to comment any ideas you'd like to add or corrections—especially lore-based corrections—you'd like to make (as well as other alternate endings you'd like to see). Thanks.



From the head of the Light Dragon, a blue and gold aura radiates. Link intercepts the Dragon, finding the master sword embedded at the source of the glow. The sword is drawn and the blue light returns to the blade, Fi's call answered. Brandishing the blade, a golden glow envelops the Hero. The triforce of wisdom is freed from the Dragon; it is now Link's to hold. His will strengthens in unification with Zelda's.
The Hero, now whole with his sword, is bestowed the Spirit Sage's secret tear. Link has the spirit, courage, and wisdom to face Ganondorf and claim the Demon King's power.
Within all incarnations of the Demon's body, the sword was sealed. Each time, the Demon King found freedom again. Now, as in many times past, the Hero brings Ganondorf to bended knee. Relinquishing his mind and body, the Demon King swallows his tear, a final act to free Hyrule from light.
Sword in hand and a tear in its pommel, the Hero runs his blade through the Dark Dragon's head. From the Dragon's maw erupts golden light; the body and magic of the Dragon is sealed within the Hero's sword. Descending from his final battle, the Hero is engulfed in the golden glow. The triforce of power is freed from the Dragon of Demise; it is Link's claim.
With the full triforce, Link wishes the sword destoyed. The Demon, trapped within the banished blade, may never appear in Hyrule again. High above the Hero, the Dragon of Light circles. The royal bloodline and all incarnations of Hylia are immortalized within its body, never to be reborn. Hylia's Dragon watches forever over Hyrule.
The war is over and the spirit of the Founding King, Rauru, appears before Link. As told to Link, the King's duty is done and his time has come to pass. Along with the body of the King, the King's right arm—bestowed to Link—vanishes. The Goddess and the Demon are unbound by the curse. The Hero lives without a sword nor an arm to bear it. The curse is broken, yielding eternal peace.
Link is returned to Lookout Landing with company of the four Sages. Though he cannot yet wield a blade, the Hero has not long to wallow. With help of Purrah and Robbie, a new arm is built for Link. He is able again to protect the realm from whatever monsters linger. His only limit are his days given by Hylia.



Post-script (spoilers continued):
I wrote this to create closure in my mind regarding the end of TotK. BotW and TotK are supposedly the end of the LoZ timelines. I cannot imagine a world in which the Goddess is incarnated without the Demon. Thus, an end where Zelda is recalled to her Hylian form created an error in my head. This may be a dark ending; Ganondorf is banished from the realm and Zelda is imprisoned in the dragon forever. However, I find this end resolute and hopeful.
I also liked how easy it was to lead into a post-game in which Link can still slay monsters. It was a very easy story to write; the game's plot and imagery gave a lot of room for this alternate end. I wanted to imagine an alternate end in which Zelda, Link, and Ganondorf all live and are freed from the curse. A Ganondorf redemption arc is one of my dreams. However, imagining that scenario is harder for me.
Thank you for reading.
submitted by runnsy to truezelda [link] [comments]

2023.06.04 05:40 Jman4546_ My current collection(at least the ones I care about)

My current collection(at least the ones I care about)
+my current book: The Rise and Fall of the Third Reich and some others in other parts of the house
submitted by Jman4546_ to bookshelf [link] [comments]

2023.06.04 05:38 KingoftheRednecks The Void Hunt, ch 5


The route they chose skirted the borders of Sovereign space. It cost them an extra two weeks of travel, but avoided contact.
The delay chafed at everyone except for the mercs. Their contracts offered nothing more for prizes, so for them it wasn't boredom but safety. They didn't have to worry about what happened when they reached their destination either, for that matter. They spent their time doing their jobs with neat, quiet efficiency, and helping to train the San.
The humans had gone through training, but their total education was three months of being self-taught from holos and six of formal schooling, and for many of the duties that only gave them the barest outline. Mogan needed engineers who could do more than simply consult the checklist, and mechanics who could tell what was wrong with a system from small sounds the way he could tell at the first strike when a node of flint was flawed and what to do with it.
To Logog's chagrin, he put his marines to practicing again with atlatl and sling, making sure their skills hadn't atrophied. It sharpened skills, but it also kept them from getting into trouble. Drunk sailors fight, Shett had told him, and bored sailors fight, and bored sailors also find surprisingly creative ways to get drunk.
Nonetheless, by the time they reached the planet of Goretia, the entire crew was bored and ready for a change of pace. Six weeks of doing nothing felt like a poor way to begin a career of story and excitement, but the more experienced warriors knew that this was the general trend of any campaign; long periods of boredom when one wishes for action, followed by short periods of action when one wishes for boredom.
Once they found the planet on their sensors, the crew scrambled into action. The eight boarding craft could hold one hundred men each, slightly more warriors than the San had. Instead, each held fifty men and fifty dogs.
Any pup was trained to not leave a mess in the hut, but with the ability to simply go outside denied to them the San had had to devise a latrine they could use. Beyond that, the dogs had been trained for hunting for generations, farther back than any of the San's songs could remember, ever since that day when the Unrevealed had decided to test humanity by choosing out the cleverest and kindest of the wolves to come to them in peace.
Nor were they strangers to war. The orders that could command them to flank or attack a deer could make them do the same to men, and they had proven their worth more than once on the battlefields of Noepe. They were even more effective here than they had been on Earth. Any other humans, including the Animal People, had dogs of their own, but the very idea of a beast obeying a sapient being was beyond them. The closest anyone had come to the idea was the secret sapient species, and they were only able to do so because they knew the Vishtali and the other two—the other three, now--were no animals.
Men and women had been trained and conditioned to clamber into the trees and fight other soldiers, or to stand under laser fire, or almost every circumstance but to be charged by dozens of wolf-like, snapping, snarling beasts. Not many could stand against that, and those that could had the dogs to protect the gunners and the gunners to protect the dogs. The dogs took more losses than the humans, but that was to be expected—and much as they loved the dogs, better to lose them than the people.
They generally had the run of the ship during the last few weeks, and one was as likely to see a dog fetching things or playing keep-away with a tool as curled up in the habs. They were even made to exercise as much as the humans.
At least it made the dogs less bored than the humans, and they seemed to have adapted to the routine better. They were still happy to do something different, however, and getting them onto the boarding craft turned out to be fairly easy.
Mogan knelt on the floor of one boarding craft himself, quiver on his back. The air on Goretia was breathable, and that was a blessing. He had a hatchet on his hip instead of his pistol, as did the rest of the warriors.
Alone among the warriors, he didn't have a dog. Knucklebones had been the best of dogs, and had died four years ago. Mogan had not gotten a new one, and he couldn't say whether it was because he had to some extent given up, or whether he couldn't summon the energy for something that wasn't for his daughter or for his tribe.
He had a dog now, one he had purchased from one of the others just after weaning and named Blueknife, as her eyes made him think of the knife he had made of blue-green obsidian for Hyeshi. He thought Hyeshi would approve of the name as well, and had to smile. He was going to be able to ask her himself, whatever it took.
But Blueknife had been born about six months ago, and that meant she was too small for combat. Next to him were three of the Vishtali, and they too had no dogs. In fact, they seemed to have a hard time getting used to the concept of having dogs everywhere. They carried modified shoshir and shields, but seemed to have no confidence in their ability with them.
Logog seemed to have none either, for they were away from the front with him. Mogan presumed he needed to be present to make the action official, and it would help in calming down their new wards, but Logog had absolutely balked at the idea of putting him in the front lines.
Were the Vishtali not there, he would have used the holo at his left hand to show where the craft were, but they were nervous enough already, and it was best he didn't add to the stress.
Burya sent a signal to Logog, who in turn signaled the pilot, and the boarding craft lifted and then eased out of the Semiramis. This one was the Knucklebones—Logog didn't feel comfortable with the craft unnamed, so they had spent a little time devising and painting them.
The signal meant they were on the far side of the planet, where it would be harder for their targets to detect them. Mogan could see nothing except the walls of the craft, but he knew that all eight were flying directly towards the planet, their goal to get close to ground quickly. The Semiramis itself would fly past, and then double back in time to pick up the craft on the way back.
Soon the craft began to tremble as it entered atmosphere and had to push itself through the air, and they slowed as they reached the ground and fanned out slightly, keeping low.
The flight was slower, and not as smooth as in the empty void, but all the same the vehicles could move far faster than anyone could on foot, and in a surprisingly short time they were settling into a clearing. In the front of the craft, a holo projected from the ceiling, showing the area as if from a distance.
“It's a short run to the mines from here. Higa, your unit will guard the Vishtali and hang back. We'll need you in there, but they'll still have their shoshir, and that'll be no bargain in tunnels. We won't build any confidence if we get their people killed. Barab, you and the Second are the flint, Third is the bone.”
It was a simple enough analogy, hopefully enough that anybody not of the San who heard it would get confused. In days gone by, the tribe had made their spearpoints out of flint, creating razor-sharp blades that could easily pierce through the thick hides of their prey. But flint was fragile, and anything from a missed cast onto a stone or hard tree to an accurate cast that hit bone could cause it to shatter.
Long ago, the people that would thousands of years later be called Magdalenian devised a better way. Tiny blade blanks were made, some not as long as the thickness of his thumb, and the ends pressed away to create bladelets, most shorter than the width of a pinky nail. These were carefully glued into slots cut into a weapon. For a spear, these were usually points of bone with at least six, sometimes up to three times that, in bladelets.
A single spear created more cutting edges, and if one broke it was a simple matter to work it out and fit a new one in—and since they were smaller, they were less likely to break. The new technology was an improvement in every way.... up until they reached the stars and it was made pretty much obsolete. That was still difficult for Mogan to deal with.
It also made for an oddity that his handiwork was in evidence today. Some still had the old-fashioned spears, from more than two years ago back on Earth. Others had spears that he had designed and had manufactured, thousands of the exact same dimensions and weight, tipped with titanium-gold blades.
Mogan had devised other spears and spearheads as well—flash-bangs, spears with small explosives that would sink into whatever they hit and then riddle it with shrapnel, spears that would leave a small tracking device in the target, and of course the application of high explosives. It was difficult to go wrong with the application of high explosives.
Except here. Magnetic activity in the mine tunnels meant that any such devices were likely to go off at the right time, and the fact that there were tunnels in the first place meant that there were few if any actual right times for an explosive to go off.
That activity was the real reason there were Vishtali in the first place. They didn't have any particular history or skill as miners, but even well-protected drones would be rendered useless in minutes. Instead, they were reduced to using pneumatic drills to chip away at the rock. For the San, this was a technique thousands of years in the future, but for anybody else among the stars it was terrifyingly barbaric.
Mogan had hoped he could raid the spoils of the mines as well, but their information indicated he'd have no such luck. The mine was rich enough; the kh'ler crystals within were gemstones of extraordinary quality and value, such that particularly large and fine specimens had been used to rent planets from the Sovereign. Unfortunately, they were rarely, if ever, simply found in the mine.
Instead, the Vishtali mucked out tons of stone pried loose by hand-tools and pneumatic machines—even small explosives might shatter the crystals—and pushed heavy carts to the surface, where it was loaded onto ships. A facility off-world was easily able to locate the crystals and extract them from the stone, and to help hide the origins as well.
He would have to settle for killing all the overseers and guards, stealing anything of value, and freeing their slaves. Mogan believed it would suffice.
submitted by KingoftheRednecks to HFY [link] [comments]