Note 10 plus privacy screen protector

Galaxy Note 10

2014.11.01 10:49 note5 Galaxy Note 10

Subreddit dedicated to the Galaxy Note 10. This includes news, discussions, unboxings, etc...
[link]


2023.06.04 07:10 AutoModerator [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

[Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

Get the course here: [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)
Our website: https://www.genkicourses.site/product/csaba-borzasi-breakthrough-conversions-academy/

What You Get:

Module 1

The Fundamental Principles of Direct Response Copywriting

In this foundational module, you’ll discover:
  • The PUREST essence of copywriting nobody talks about today (and believe me, I’ve looked…)
  • The “Promise-Believability” Matrix… a unique new way to look at persuading people to buy
  • Why – in 95% of cases – you aren’t really selling what you THINK you’re selling (And what you’re ACTUALLY selling through your product or service)
  • The #1 way to melt away your prospect’s objections with ease… and turn them into devout BELIEVERS for life
  • The “mother” of ALL copywriting formulas… Single-handedly responsible for BILLIONS of dollars in sales (and NO, it’s not “AIDA”, “PAS”, or “PPPP”)
  • Eugene Schwartz’s 4 game-changing marketing secrets that revolutionized the marketing industry as we know it. (In fact, one of these is the sole reason why sales funnels exist today!)
  • 7 proven ”quick-n-dirty”copywriting templates & checklists you can use to reliably pump out winning copy FAST – even if you’re a beginner
Module 2

The Psychology Behind Persuasive Copywriting & Copy-Thinking

I promise you’ve never seen a more advanced masterclass in emotional response marketing before.
In this module, you’ll discover:
  • The secret evolutionary psychology behind persuasive messages that NO ONE talks about
  • A deep dive into the world of emotional persuasion… through the lens of the BEST emotional copywriters of all time
  • How to identify & tap into your ideal prospect’s deepest NEGATIVE emotions like Shame, Fear, Anger, and Guilt
  • How to identify & tap into your ideal prospect’s deepest POSITIVE emotions like Redemption and Unconditional Acceptance (Often-overlooked emotions that actually drive action like CRAZY!)
  • The BEST way to infuse these powerful emotions into your “Big Ideas” and Headlines to make them 10X more effective!
  • 7 core desires 99.9% of people constantly crave like crazy… and how to use these in your copywriting for maximum effectiveness
Module 3

The “No-Nonsense” 80/20 Marketing Research Process

Yes, yes – I know research isn’t the sexiest of topics out there…
But it’s an absolutely essential aspect of creating winning marketing campaigns.
So…
To make this important topic as painless and swift as possible, I scoured through thousands of pages of my notes…
Revisited scores of past projects I did with various clients…
And analyzed how the best of the best copywriters did their own research…
To come up with a totally UNIQUE blueprint for doing marketing research FAST, in a no-nonsense way.
That’s why, in this module, you’ll discover:
  • The REAL reason why research is soooo essential if you want to be successful
  • The ONLY 8 things you need to look for while doing research. (Most people waste 10s of hours “mindlessly” researching… but armed with this list, you’ll cut your research time by 80%!)
  • My custom-built “Ultimate Marketing Research Kit”that’s so effective… several past students have joined the program JUST to get access to this!
  • 5 of the BEST places to find exactly what you’re looking for FAST in 2022
  • How to know when you’ve done enough research… so you don’t spend any more time on it than needed!
  • 6 sneaky research mistakes you NEED to avoid like the plague! (HINT: 95% of copywriters are guilty of at least one… Are you?)
  • A simple process for finding the 7 key marketing campaign elements you need for winning campaigns
  • Pulitzer Prize-winning reporter’s coveted “6W Method”to quickly and reliably do high-impact customer research if you’re short on time
Module 4

The “Sacred Trinity”: Big Ideas, Headlines, Leads

This is where the “rubber meets the road”…
Because Module 4 is all about the highest-impact copywriting elements out there:
Big Ideas, Headlines, and Leads… PLUS, how they actually relate to each other.
So in this module, you’ll discover:
  • Why I call these 3 the “Sacred Trinity”… and how these elements all relate to each other
  • The mystical “Big Idea” concept… Demystified! (with plenty of practical examples, case studies, and even formulas!)
  • Previously untold A-list copywriting secrets about attention-grabbing headlines. (If you’ve ever wanted to improve your Headline game… you’ll LOVE this part!)
  • 6 of the greatest Lead “types”to start any sales message with ease… While building irresistible emotional desire in your prospect
  • My simple 10-step framework for creating any type of Lead in 15 minutes or LESS
  • My go-to “quick-n-dirty”Universal Lead Template you can copy-paste into ANY sales message to make it 3X more persuasive FAST
Module 5

The “Golden Thread” That Connects Your Big Idea With Your Offer

Once you know the secrets of the “Sacred Trinity”, it’s time to connect these elements with your Offer.
How?
Module 5 reveals everything.
Inside this game-changing masterclass, you’ll discover:
  • How to effectively use the “Neuroplastic Belief-Shifting” Frameworkin ANY sales message
  • 6 things you NEED to know before weaving your “Golden Thread” (ATTENTION: Miss just 1 of these… and your entire marketing argument might crumble!)
  • What NOT to do when identifying your “North Star”: The One Buying Belief!
  • A super simplepersuasive message template you can use to consistently pump out winning pieces of copy in just 30 mins (or less)
  • 3 unique belief-shifting strategies that melt away objections with ease (And covert even the most skeptical of people!)
  • How to do Proof Marketing RIGHT… without boring your readers to death
  • Agora Financial’s secret “CPB Technique”that makes their front-end promotions so profitable (A method so powerful, even Evaldo Albuquerque, the highest-paid copywriter of all time SWEARS by it!)
  • The 10 questions your prospects are always subconsciously asking when reading your copy… And how to pre-emptively answer them successfully!
Module 6

How to Make Your Competition Irrelevant by Using a Unique Mechanism

Our next topic is about Unique Mechanisms…
Which are essential in today’s world of “high-market sophistication” audiences.
During this module, you’ll discover:
  • What exactly is a “mechanism” (and why you also badly need one… especially today!)
  • The crucial difference between “common mechanisms” VS. “Unique Mechanisms” (And how to make yours truly stand out!)
  • How to find your unique mechanism in just 3 simple steps – even if you’re starting from scratch!
  • DOZENS of practical unique mechanism examples used in all sorts of proven marketing campaigns (Some of which have generated over $1 BILLION!)
  • The often-misunderstood (but critically important)difference between a Unique Mechanism (UM)… and a Unique Selling Proposition (USP)
  • What neverto call your Unique Mechanism… EVER! (Seriously… this one mistake can single-handedly invalidate your entire mechanism in an instant!)
Module 7

Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked

Next up, Storytelling on STEROIDS! (which I like to call “StorySelling”)
In this module, you’ll discover:
  • The REAL reason why almost every single persuasive message needs to use storytelling
  • The essential fundamentals of StorySellingyou need to understand to create not just compelling stories… but PROFITABLE ones!
  • Why focusing on the story itself isn’t enough – no matter how good it is… (And the often-overlooked “secret ingredient” of great storytelling!)
  • The 4 “pillars” of highly effective StorySelling almost no one talks about
  • How to create a kickass Character / Hero for your story that your audience will easily resonate with
  • Ever heard of the “Hero’s Journey” before? You have? Well…that’s cool, and all… BUT did you know that there are actually TWO (2) journeysthe Hero goes through, not just one? And this is THE single biggest point of difference between stories that are “meh”… and stories that are AMAZING!
  • 7 proven story archetypes you can copy/paste into your marketing funnels for an easy conversion boost
  • Where exactly to use these stories in your funnels (+ other useful tips)
Module 8

How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It

Once you have your “Big Idea”, Headline, Lead, Golden Thread, Unique Mechanism, and Stories…
It’s time to finally create an offer they can’t refuse!
So in Module 8, you’ll discover:
  • What exactly is a lucrative Offer (and how to make yours irresistible)
  • The #1 principle of ridiculously good offers you must always start with (DO NOTignore this… because otherwise, your offer will fall flat on its face!)
  • How direct marketing TITANS like Claude Hopkins, Gary Halbert, Todd Brown, and Alex Hormozi approach irresistible offers (Including their popular frameworks!)
  • The ONLY 8 core offer “types” you need to successfully launch any type of product or service
  • Advanced risk-reversal strategies that melt away objections with ease… and know people off the fence like crazy!
  • How to present your offer for MAXIMUM impact in MINUMUM time
  • 5 proven offer blueprintsyou can steal and install in various parts of your sales funnels
Module 9

From “Master Structure” to Breakthrough Copy

In this strategic overview session, we’ll revisit the most important 80/20 principles of key topics like:
  • The Fundamental Principles of Direct Response Copywriting
  • The Psychology Behind Persuasive Copywriting & Copy-Thinking
  • The “No-Nonsense” 80/20 Marketing Research Process
  • The “Sacred Trinity”: Big Ideas, Headlines, Leads
  • The “Golden Thread” That Connects Your Big Idea With The Offer
  • How to Make Your Competition Irrelevant by Using a Unique Mechanism
  • Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked
  • How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It
  • The Breakthrough Copy Development Process (with Real-Life Example!)

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to HQCoursesGenki [link] [comments]


2023.06.04 07:00 TribeFan86 Thoughts on tonight's VGL

I've seen the show several times back in the pre-Amico days (cross-promotion is how I got introduced to the Amico in the beginning), but it's been several years and I'm not far from Boston, so I decided to scope it out. Here's some random observations.
Tommy's opening monologue still features mostly the same jokes/material, but he did remove his whole schtick about the Guiness Records and his mother being very proud. That bit was always there before.
I was in the second level so before the show I tried to scour the floor for any of the shills. I couldn't spot Mullis but I did spot DJC. The hat was an instant giveaway, because who else would wear that flat-brimmed hat to the symphony?
The place may not have been 100% sold out, but it was dang close. At least 90-95% full. Good for them I guess.
Nintendo was completely absent in the setlist. I can't help but wonder if Tommy did indeed get some kind of cease and desist from them because they have ALWAYS done Mario and Zelda music. Plus I've heard a Metroid montage at other recent shows. All MIA.
The Boston Pops was predictably excellent. But as a percussionist, I couldn't help but feel bad for the percussion section as they sat on their hands for a good chunk of the show. Anytime there is a strong beat it was piped in through the background. They made so many comments about how great it was to have such a world class orchestra - surely they can be trusted to keep tempo and provide the percussion background? It came to a head in the Halo montage as the symphony was audibly off-beat compared to the piped in track by the end, which was quite distracting. As a side note, I know my drums, but know nothing about guitar, so I am not the one to ask if Tommy was actually playing.
There was no mention of Intellivision or Amico. In shows back in 2018/2019 he plugged that he was CEO of IE and reviving it with a console and played a trailer during intermission. Obviously gone.
That's about all I can think of now. Maybe more when I get up in the morning. Overall it was enjoyable, but the setlist has barely changed in the 10 years I've seen the show so I don't think I need to see it again. I appreciated the Last of Us track which was well done. Think that was the only track I hadn't heard a bunch of times.
submitted by TribeFan86 to Intellivision_Amico [link] [comments]


2023.06.04 06:41 mangoyogurt0 Engineering Girl with sub-(A2C)standard ECs and Awards get a surprise! + reflection and advice

Hi! As you will see, I didn't publish research/co-author a papecreate a non-profit/found a company/present at a science faiwin a national award/etc/etc. Hopefully future applicants will learn something idk. I realize the post is very long, at the end is my reflection/advice. Keeping it vague because I don't want to get exposed as a Reddit user to my friends
Demographics
Intended Major: MechE
Academics
Standardized Testing
Extracurriculars/Activities
  1. Robotics (9-12, mechanical lead in 12th): by far my biggest time commitment but also my least favorite activity because team politics :
  2. Robotics Internship at local university (12): sounds cool but wasn't actually. Followed undergraduate researcher around the lab, failed a couple of 3D prints, mixed some chemicals. No reports published, no research authored. At least I had fun
  3. Independent project with university professor (10): also sounds cool but wasn't actually. got the project through pure nepotism because it was COVID and my parents were stressed I was doing jack shit at home, again at least I had fun
  4. Volunteer for science organization (9-12): my favorite activity I easily spent 200+ hours on it to the point where my parents told me to chill a bit because I was not doing other things. basically teaching younger students various science topics
  5. Orchestra (9-12): played oboe/english horn in highest ranked youth orchestra in the area. Liked orchestra, did not like lessons and practice
  6. Soccer (9-12): JV (9,10) and varsity (11,12). did pretty well in JV but ate more snacks than I played matches in varsity
  7. School Rocket Club (9-11): I was really into rockets and such in middle school but then I stopped liking it in the middle of 10th grade and I stuck it out until 11th but gave up in 12th
  8. Random ass personal robot project (11): I was bored. It looked really janky and barely worked but the colleges don't need to know that. Submitted to a total of 0 science fairs/awards.
  9. Local children's museum volunteer (9-12): I quite enjoyed this one even though it involved talking to people. Basic museum staff things like front desk management, giving prizes to kids, telling people where the bathroom is when the giant sign is right above them
  10. Playing piano (9-12): In the Common App's "Position/Leadership Description" I wrote "Hobby" lmao
Awards/Honors
  1. Robotics team award
  2. State/County honor bands
  3. Qualified for AIME in 11th and 12th (for the record, both years I made it by 1.5 points and got 1 point on the actual AIME, but again, colleges don't need to know that) (unless they asked for it in their application)
  4. National Merit Semi Finalist
  5. Spanish award from school
Letters of Recommendation
I would say my rec letters were probably pretty good. I got 3 recs total, with at most 2 going to each college depending on what teachers they wanted. I'd known them for all four years of high school some way or another, so I had a more friend-friend relationship with them instead of teacher-student.
Interviews
MIT: My first interview! It was definitely a "I ask you answer" kinda feel instead of conversational. The guy would not stop staring at me and smiling which I think meant he was listening to me intently but I was a bit unnerved
Cornell: He was really nice and funny but he also did most of the talking. I vibed with him though
Princeton: Was given the option to do either in-person or virtual, chose Zoom because I couldn't be bothered to go out of my house. Also I was on vacation when they emailed and I didn't email back until my interviewer sent a follow-up email. The interview itself was good though, she was from the same area I'm from so we had some things in common.
Essays
I spent a hell of a lot of time writing my essays. I had one outside paid tutor look at some of them, but only a couple since I ran out of time near the end and most of the RD essays went unchecked. I really liked my personal statement though. I can explain more in detail if you want to known through DMs but it wasn't anything big and sad and traumatic, I think it was kind of funny and said a lot about my personality/my values.
Decisions
Acceptances:
Waitlists:
Rejections:
Reflection (skip to next section if you don't wanna read me ranting about my college choices):
Ultimately, I chose Princeton over the strong public engineering schools (which I think are ranked higher in terms of engineering than Princeton?) because of a couple of reasons:
  1. Majors--I tried compsci this year and quite enjoyed it, so I started also considering CS/EE/CE over MechE. At Berkeley switching would be virtually impossible, and it would be difficult at the other public schools as well due to capped major policies and such.
  2. Size--I didn't like the size of public schools. I personally know students who loved it, but I really didn't want to go to a big school.
  3. Undergraduate programs--Princeton really sold me on their "undergraduate focused" school, basically that due to their very small graduate population a lot of their resources like funding, research opportunities, faculty are much more available to undergraduates than other schools with a large graduate body.
  4. Prestige--yeah I'm not gonna lie prestige definitely pushed me and my parents in the Princeton direction, especially as immigrants they were excited about Ivys
Side note: I'm OOS for all publics, but even then I think Princeton had the highest price for me. They did give me financial aid (albeit a very small amount) which helped. Whichever school I chose, my parents had enough savings so I wouldn't have to take out loans, which I'm very grateful about.
Advice:
I'm honestly just as clueless as you are as to college admissions, but here's my take from the past several months. If I had to guess which part of my application got me into these schools--since I know there are people with more "impressive" ECs and awards who got rejected--I would say my essays and everything that comes with them. I wrote them about things that were unique to me, in ways that were unique to me. None of them were about really impactful things, but I'd like to say they were very honest about me and my life, which I think showed my personality really well. In a similar vein, I truly enjoyed my extracurriculars. If I could redo high school, I wouldn't not do any of them. I think this showed in my essays as well. Another note: for a lot of my extracurriculars, I did them for all four years of high school and continued them even after application season, which is definitely a plus as it shows admissions officers commitment and that I'm passionate about what I do, not just starting in junior year for college.
Hoping this helped! If you have any questions, feel free to DM, but please take everything here with a grain of salt because the biggest lesson I've learned through this process is that it all really comes down to luck.
submitted by mangoyogurt0 to collegeresults [link] [comments]


2023.06.04 06:10 AutoModerator [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

[Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

Get the course here: [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)
Our website: https://www.genkicourses.site/product/csaba-borzasi-breakthrough-conversions-academy/

What You Get:

Module 1

The Fundamental Principles of Direct Response Copywriting

In this foundational module, you’ll discover:
  • The PUREST essence of copywriting nobody talks about today (and believe me, I’ve looked…)
  • The “Promise-Believability” Matrix… a unique new way to look at persuading people to buy
  • Why – in 95% of cases – you aren’t really selling what you THINK you’re selling (And what you’re ACTUALLY selling through your product or service)
  • The #1 way to melt away your prospect’s objections with ease… and turn them into devout BELIEVERS for life
  • The “mother” of ALL copywriting formulas… Single-handedly responsible for BILLIONS of dollars in sales (and NO, it’s not “AIDA”, “PAS”, or “PPPP”)
  • Eugene Schwartz’s 4 game-changing marketing secrets that revolutionized the marketing industry as we know it. (In fact, one of these is the sole reason why sales funnels exist today!)
  • 7 proven ”quick-n-dirty”copywriting templates & checklists you can use to reliably pump out winning copy FAST – even if you’re a beginner
Module 2

The Psychology Behind Persuasive Copywriting & Copy-Thinking

I promise you’ve never seen a more advanced masterclass in emotional response marketing before.
In this module, you’ll discover:
  • The secret evolutionary psychology behind persuasive messages that NO ONE talks about
  • A deep dive into the world of emotional persuasion… through the lens of the BEST emotional copywriters of all time
  • How to identify & tap into your ideal prospect’s deepest NEGATIVE emotions like Shame, Fear, Anger, and Guilt
  • How to identify & tap into your ideal prospect’s deepest POSITIVE emotions like Redemption and Unconditional Acceptance (Often-overlooked emotions that actually drive action like CRAZY!)
  • The BEST way to infuse these powerful emotions into your “Big Ideas” and Headlines to make them 10X more effective!
  • 7 core desires 99.9% of people constantly crave like crazy… and how to use these in your copywriting for maximum effectiveness
Module 3

The “No-Nonsense” 80/20 Marketing Research Process

Yes, yes – I know research isn’t the sexiest of topics out there…
But it’s an absolutely essential aspect of creating winning marketing campaigns.
So…
To make this important topic as painless and swift as possible, I scoured through thousands of pages of my notes…
Revisited scores of past projects I did with various clients…
And analyzed how the best of the best copywriters did their own research…
To come up with a totally UNIQUE blueprint for doing marketing research FAST, in a no-nonsense way.
That’s why, in this module, you’ll discover:
  • The REAL reason why research is soooo essential if you want to be successful
  • The ONLY 8 things you need to look for while doing research. (Most people waste 10s of hours “mindlessly” researching… but armed with this list, you’ll cut your research time by 80%!)
  • My custom-built “Ultimate Marketing Research Kit”that’s so effective… several past students have joined the program JUST to get access to this!
  • 5 of the BEST places to find exactly what you’re looking for FAST in 2022
  • How to know when you’ve done enough research… so you don’t spend any more time on it than needed!
  • 6 sneaky research mistakes you NEED to avoid like the plague! (HINT: 95% of copywriters are guilty of at least one… Are you?)
  • A simple process for finding the 7 key marketing campaign elements you need for winning campaigns
  • Pulitzer Prize-winning reporter’s coveted “6W Method”to quickly and reliably do high-impact customer research if you’re short on time
Module 4

The “Sacred Trinity”: Big Ideas, Headlines, Leads

This is where the “rubber meets the road”…
Because Module 4 is all about the highest-impact copywriting elements out there:
Big Ideas, Headlines, and Leads… PLUS, how they actually relate to each other.
So in this module, you’ll discover:
  • Why I call these 3 the “Sacred Trinity”… and how these elements all relate to each other
  • The mystical “Big Idea” concept… Demystified! (with plenty of practical examples, case studies, and even formulas!)
  • Previously untold A-list copywriting secrets about attention-grabbing headlines. (If you’ve ever wanted to improve your Headline game… you’ll LOVE this part!)
  • 6 of the greatest Lead “types”to start any sales message with ease… While building irresistible emotional desire in your prospect
  • My simple 10-step framework for creating any type of Lead in 15 minutes or LESS
  • My go-to “quick-n-dirty”Universal Lead Template you can copy-paste into ANY sales message to make it 3X more persuasive FAST
Module 5

The “Golden Thread” That Connects Your Big Idea With Your Offer

Once you know the secrets of the “Sacred Trinity”, it’s time to connect these elements with your Offer.
How?
Module 5 reveals everything.
Inside this game-changing masterclass, you’ll discover:
  • How to effectively use the “Neuroplastic Belief-Shifting” Frameworkin ANY sales message
  • 6 things you NEED to know before weaving your “Golden Thread” (ATTENTION: Miss just 1 of these… and your entire marketing argument might crumble!)
  • What NOT to do when identifying your “North Star”: The One Buying Belief!
  • A super simplepersuasive message template you can use to consistently pump out winning pieces of copy in just 30 mins (or less)
  • 3 unique belief-shifting strategies that melt away objections with ease (And covert even the most skeptical of people!)
  • How to do Proof Marketing RIGHT… without boring your readers to death
  • Agora Financial’s secret “CPB Technique”that makes their front-end promotions so profitable (A method so powerful, even Evaldo Albuquerque, the highest-paid copywriter of all time SWEARS by it!)
  • The 10 questions your prospects are always subconsciously asking when reading your copy… And how to pre-emptively answer them successfully!
Module 6

How to Make Your Competition Irrelevant by Using a Unique Mechanism

Our next topic is about Unique Mechanisms…
Which are essential in today’s world of “high-market sophistication” audiences.
During this module, you’ll discover:
  • What exactly is a “mechanism” (and why you also badly need one… especially today!)
  • The crucial difference between “common mechanisms” VS. “Unique Mechanisms” (And how to make yours truly stand out!)
  • How to find your unique mechanism in just 3 simple steps – even if you’re starting from scratch!
  • DOZENS of practical unique mechanism examples used in all sorts of proven marketing campaigns (Some of which have generated over $1 BILLION!)
  • The often-misunderstood (but critically important)difference between a Unique Mechanism (UM)… and a Unique Selling Proposition (USP)
  • What neverto call your Unique Mechanism… EVER! (Seriously… this one mistake can single-handedly invalidate your entire mechanism in an instant!)
Module 7

Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked

Next up, Storytelling on STEROIDS! (which I like to call “StorySelling”)
In this module, you’ll discover:
  • The REAL reason why almost every single persuasive message needs to use storytelling
  • The essential fundamentals of StorySellingyou need to understand to create not just compelling stories… but PROFITABLE ones!
  • Why focusing on the story itself isn’t enough – no matter how good it is… (And the often-overlooked “secret ingredient” of great storytelling!)
  • The 4 “pillars” of highly effective StorySelling almost no one talks about
  • How to create a kickass Character / Hero for your story that your audience will easily resonate with
  • Ever heard of the “Hero’s Journey” before? You have? Well…that’s cool, and all… BUT did you know that there are actually TWO (2) journeysthe Hero goes through, not just one? And this is THE single biggest point of difference between stories that are “meh”… and stories that are AMAZING!
  • 7 proven story archetypes you can copy/paste into your marketing funnels for an easy conversion boost
  • Where exactly to use these stories in your funnels (+ other useful tips)
Module 8

How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It

Once you have your “Big Idea”, Headline, Lead, Golden Thread, Unique Mechanism, and Stories…
It’s time to finally create an offer they can’t refuse!
So in Module 8, you’ll discover:
  • What exactly is a lucrative Offer (and how to make yours irresistible)
  • The #1 principle of ridiculously good offers you must always start with (DO NOTignore this… because otherwise, your offer will fall flat on its face!)
  • How direct marketing TITANS like Claude Hopkins, Gary Halbert, Todd Brown, and Alex Hormozi approach irresistible offers (Including their popular frameworks!)
  • The ONLY 8 core offer “types” you need to successfully launch any type of product or service
  • Advanced risk-reversal strategies that melt away objections with ease… and know people off the fence like crazy!
  • How to present your offer for MAXIMUM impact in MINUMUM time
  • 5 proven offer blueprintsyou can steal and install in various parts of your sales funnels
Module 9

From “Master Structure” to Breakthrough Copy

In this strategic overview session, we’ll revisit the most important 80/20 principles of key topics like:
  • The Fundamental Principles of Direct Response Copywriting
  • The Psychology Behind Persuasive Copywriting & Copy-Thinking
  • The “No-Nonsense” 80/20 Marketing Research Process
  • The “Sacred Trinity”: Big Ideas, Headlines, Leads
  • The “Golden Thread” That Connects Your Big Idea With The Offer
  • How to Make Your Competition Irrelevant by Using a Unique Mechanism
  • Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked
  • How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It
  • The Breakthrough Copy Development Process (with Real-Life Example!)

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to HQCoursesGenki [link] [comments]


2023.06.04 06:03 AutoModerator [PC & CONSOLE] 🌐 CHEAPEST GTA ONLINE MODDING SERVICE [RECOVERY] 💲 [250+ VERIFIED CUSTOMERS] [EXCLUSIVE BONUSES FOR NEW CUSTOMERS][ LATEST PATCH 1.66 SECURITY UPDATE & LOS SANTOS DRUG WARS UPDATE] [MAY 2023][EXCLUSIVE DLC UNLOCKS INCLUDED][BAN WARRANTY][MODDED CONSOLE ACCOUNTS NOW FOR SALE]

FOR STEAM, ROCKSTAR, AND EPIC LAUNCHER VERSION OF GTA ONLINE PC

MODDED CONSOLE ACCOUNTS (OLD AND NEW GEN) ALSO FOR SALE

PACKAGES:

°$5 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 2 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$10 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 5 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$20 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$35 PRE-MODDED GTA ACCOUNT FOR PC° (INCLUDES BASE GAME + MOD)

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$80 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 5 BILLION
MODDED UNLOCKS
MODDED STATS

°$100 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 8 BILLION
MODDED UNLOCKS
MODDED STATS
MODDED OUTFITS
FAST RUN
NOTE:
*ALL UNLOCKS INCLUDE:
BUNKER RESEARCH, FIGURES AND CARDS, FAST RUN, OFFICE AND BIKER DECOR, ALL OUTFITS, VEHICLES, TATTOOS, LSC UPGRADES, LS CAR MEET UNLOCKS, ARENA WAR UNLOCKS, PARACHUTES, WEAPONS, HAIRSTYLES, NIGHTCLUB POPULARITY, CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, AND ACHIEVEMENTS
*UNLIMITED MONEY SUBSCRIPTION = FREE MONEY RE-MOD WHENEVER WITHOUT LIMIT
*I USE A PAID MOD MENU, NO NEED TO WORRY ABOUT BAN WAVES

TO AVAIL, YOU CAN SEND ME A MESSAGE ON REDDIT (u/KageKyoshin), SEND ME A DM ON TIKTOK (GTAONLINEMODSERVICE), OR JOIN THE DISCORD SERVER LINK BELOW

NEW DISCORD SERVER FOR RECOVERY SERVICE: https://discord.gg/4N2dqX8vYv

CHECK BUY CHANNEL OF THE DISCORD SERVER

✓LINK TO MY OWN SUBREDDIT WHERE YOU CAN SEE REVIEWS/VOUCHES OF MY CUSTOMERS✓

GTAOnlineModService
https://www.reddit.com/GTAOnlineModService/comments/ghne46/vouches/
https://discord.gg/4N2dqX8vYv <-- CHECK VOUCHES CHANNEL FOR LATEST REVIEWS

I USE DISCORD SCREEN SHARE SO CUSTOMERS CAN SEE ME MOD THEIR ACCOUNTS LIVE

ENABLE STEAM GUARD OR 2-FACTOR AUTHENTICATION FOR ACCOUNT SECURITY

HOW THE RECOVERY SERVICE IS DONE
I USE A DIFFERENT MENU NOW, THE VIDEO IS OUTDATED
https://www.youtube.com/watch?v=Xwy7cRV4Fqc
submitted by AutoModerator to GTAOnlineModService [link] [comments]


2023.06.04 05:45 LitwikBurger Trying to find a screen protector for my OnePlus Pad

I am trying to find any screen protectors that have a paper-like finish or something matte for drawing on it, and I'm trying to find the best one out there. Is there any one I should look out for?
submitted by LitwikBurger to oneplus [link] [comments]


2023.06.04 05:23 dandinonillion bald Brynolf (HELP)

I’ve got a few hair and beard mods installed and went into creation kit to edit him to my liking, but after I save my changes and load the game he still looks like this. Any advice? The changes loaded once, and then I went back into CK to remove a moustache from Brand-Shei, and Bryn is back rocking the look of my ex-boyfriend’s dad.
Modlist:
# This file was automatically generated by Mod Organizer.
+Overwrites
+Northern Roads - Patches Compendium
+Northern Roads Patch Collection
+Northern Roads
+Books of Skyrim SE - Redux
+Better Khajiit female body Texture for UNP and CBBE body
+Minotaurs - Mihail Monsters and Animals (SE-AE version) (''oblivion'')
+Better Pelts and Hides
+Ryn's Dragon Mounds Collection
+KS Hairdos - HDT SMP (Physics) - Khajiit Patch
+KS Hairdos - HDT SMP (Physics)
+ADXP I MCO ER Twinblades (SCAR Precision)
+Lore Weapon Expansion SE
+Nicos Twinblades SE
+Twinblades of Skyrim
+The Forgotten City
+Dragon.Priest.by.Kajuan
+Elden Parry
+ECPLW -ENB Complex Particle Lights for Windows-
+Bellyaches HD Dragon Replacer Pack (SE)
+Another Race Menu Rotation Mod
+Ryn's Azura's Shrine
+Skyland Noble Furniture
+Khajiit Has Wares - A Caravan Camp Overhaul
+Seasoned Traveller Armor SE-AE
+Animated Potions
+Mythic Dawn armor SE
+Inquisitor HDT-SMP Armor
+Dual Casting Fix
+Traveling Mage HDT-SMP Armor
+NPCs React To Necromancy (And More)
+JS Dwemer Control Cube SE
+Vampire Lines Expansion
+Open Animation Replacer
+Cinematic Dragon Soul Absorbtion
+Dawnguard Armors and Weapons Retexture SE
+Conditional Expressions Extended
+Toggleable Night Eye Vampire Werewolf and Khajiit
+Emerald Khajiit Vampire Eyes
+Dragonbone Ebonsteel Armor SE
+Frankly HD Dragonbone and Dragonscale - Armor and Weapons
+NPCs React To Invisibility
+Weathered Furniture - Common and Upper Class - 4K - 2K (LE Backport)
+Prince and The Pauper Refine
+JS Purses and Septims SE
+JS Knapsacks SE
+Asura's Guard
+League of Assassins - Dark Brotherhood Retexture
+League of Assassins Armor
+Base Object Swapper
+Improved Alternate Conversation Camera
+Face Masks of Skyrim
+OBIS SE Patrols Addon
+OBIS SE - Organized Bandits In Skyrim Special Edition
+Immersive Patrols SE AE
+LeanWolf's Better-Shaped Weapons - All in One Installer
+Frankly HD Imperial Armor And Weapons - Sleeves and Pants Edition
+Frankly HD Imperial Armor and Weapons
+RS Children Patch Compendium
+Vanargand Animations - Dual Wield Normal and Power Attacks
+Patch for RS Children Overhaul
+Vitruvia - skin texture overhaul for males - SE
+JS Instruments of Skyrim SE
+JS Common Cages SE
+JS Attunement Sphere and Lexicons SE
+Immersive folded hands (DAR)
+JS Shrines of the Divines SE
+Masculine Khajiit Textures (Grey Cat and Leopard) [Vanilla]
+Prince and the Pauper SE - RS Children Patch
+RS Children Overhaul
+Misc. College of Winterhold Tweaks
+Obscure's College of Winterhold
+College of Winterhold The Missing Apprentices Quest Fix
+College of Winterhold - Quest Expansion - markers
+College of Winterhold - Quest Expansion
+Vanilla SMP Clothing waccf ace patch
+Prisioner robes fix
+Better Fur - fine patch
+Vanilla SMP Clothing
+CACO Ordinator Alternate Patch
+Vanilla Cow Tweaks- Mihail Monsters and Animals (SE-AE version)
+Heart of the Beast - Werewolf Sound - Remastered - SSE PORT
+Daedroth Titans- Mihail Monsters and Animals (SE-AE version) (''oblivion daedra'')
+Wraith-of-Crows - Mihail Monsters and Animals (SE-AE version) (''nocturnal'')
+Savage Wolves
+More Hircinic Aspects of Hircine- Mihail's Shards of Immersion (SE-AE version)
+Lustmord Vampire Armor - SSE CBBE BodySlide (with Physics)
+Kellan HDT-SMP Armor
+Frost Giant Overhaul- Mihail Monsters and Animals (SE-AE version) (''karstaag'')
+Cow Replacer- Mihail Monsters and Animals (SE-AE version)
+Birds of Prey and Felsaad Terns- Mihail Monsters and Animals (SE-AE version)
+Apocrypha's Currency- Mihail's Shards of Immersion (SE-AE version) (''coin'')
+Glorious Doors of Skyrim (GDOS)
+Security Overhaul SKSE - Lock Variations
+Frankly HD Thieves Guild Armors
+Giant.by.Kajuan
+Fur Bedroll 2-4k
+Draugr.by.Kajuan
+Troll.by.Kajuan
+Skeleton.and.Human.Bones.by.Kajuan
+Edmond's HD Nordic Snow with Parallax
+Nordic Snow
+Hedge Mage Armor SSE
+Craftable Blood Potions SSE
+Illustrious Whiterun - Alt Stonefloor 4K 2.0
+Leviathan Animations II - Greatsword Non Combat Locomotion
+Leviathan Animations II - Greatsword Low Stance
+Vanargand Animations - Sneak idle walk and run
+Vanargand Animations - Sneak Thrust Attacks
+Vanargand Animations - Sneak Strike Attacks
+Leviathan Animations - Two-Handed High Stance
+Vanargand Animations - Dual Wield Sneak Thrusts
+Vanargand Animations - Dual Wield Sneak Strikes
+Vanargand Animations - Female Idle Walk and Run
+Vanargand Animations - Male Idle Walk and Run
+Goetia Animations - Female Idle Walk And Run
+Goetia Animations - Male Idle Walk And Run
+Leviathan Animations II - Female Idle Walk And Run
+Leviathan Animations II - Male Idle Walk And Run
+Conditional Armor Type Animations
+Leather Armors Retexture SE
+Fashions of The Huntsmen- A Leather Armor variation mod (Armor Pack- CBBE-3BA and HIMBO)
+Mysticism - Ordinator Patch
+Mysticism - A Magic Overhaul
+Lux - Illustrious Whiterun - Parallax'd
+Illustrious Whiterun SE - 8K - Parallax
+Teldryn Serious Patch
+DX Necromancer Robes - HDT-SMP Physics and 3BBB Bodyslides
+The Caller - DX Necromancer Robes
+3D Whiterun Trellis
+Immersive Equipment Displays
+HDT-SMP Traveler's Backpack - My Version
+HDT-SMP Traveler's Backpack
+Simple Dual Sheath
+Weapon Keyword Unification Project
+Keyword Item Distributor
+Nightingale Armor and Weapons Retexture SE
+Skaal Coat Alternative Texture
+Hearthfires Extended and Creation Club Fishing Patch
+Spell Research Add-On - Book Transformation Spell
+Terrain Fixes for CC Mods
+Necromancers Amulet Replacement
+Immersive Spell Learning
+Wintersun patch
+Spell Research - Ultimate Add-On Patch
+Altered Spell Tomes for Spell Research - Tweaks
+Spell Research - Convenience Add-On
+Spell Research - Spell Composing
+Altered Spell Tomes for Spell Research 1
+Altered Spell Tomes for Spell Research-Apocalypse
+Altered Spell Tomes for Spell Research
+Spell Research Patch Compendium Redux 357 patches
+Origins Of Forest - Lakeview Manor Patch
+Technicolor Alchemy - CACO - More Growable Plants Patch
+Complete Alchemy and Cooking Overhaul (CACO) and More Growable Plants SE compatibility patch
+SIC SE - Add-Ons and Patches
+CACO - Beyond Skyrim Bruma Patch
+Spell Research - Experience Book
+Spell Research
+kryptopyr's Patch Hub
+Bloodchill Manor (CC) __ CACO
+Cutting Room Floor __ CACO
+Opulent Thieves Guild - FPS Fix
+Opulent Thieves Guild - Sneak Tools compatibility patch
+Quaint Raven Rock - Ghosts of the Tribunal Patch
+More Growable Plants SE
+Cathedral - 3D Solstheim Grass
+SmoothCam - Octavian's Preset
+Pets of Skyrim - JK's Skyrim Compatibility Patch
+SmoothCam - Soft Preset
+WACCF Sneak Tools Patch
+Sneak Tools Embers XD Patch
+Sneak Tools SE Edition
+Wayfarer's Coat CBBE
+Wayfarer's Coat
+Sleeping Expanded - Animations and NPC reactions
+Archmage Apparel
+Ars Metallica - Smithing Enhancement
+Hunting in Skyrim - A Hunting Guild SE
+Diverse Werewolves Collection SE Player
+Diverse Werewolves Collection SE
+Werebeast GrowlVanilla Spruce-up
+Unleashed Sacrosanct and Growl Racial Abilities SE - (Werewolf and Vampire racial abilities for custom races)
+Growl and Sacrosanct Hybrid
+Gender-specific Werewolf Transformation Sounds (Vampire Lords optional)
+Elden Counter
+Wildcat - Combat of Skyrim
+Set of Skills
+ADXP I MCO ER rapiers (SCAR)
+ADXP I MCO ER Katana (SCAR)
+Realistic Halberd Poleaxe Animation(MCO SCAR)
+Goetia Animations - Enchanted Staves
+Favorite Misc Items
+Simple Outfit Manager
+Hunting Grounds Outfit
+SIRENROOT - Patch 1.04
+SIRENROOT - Deluge of Deceit
+ADXP I MCO ER Spear Basic Animation (SCAR)
+Skyrim Spear Mechanic SE
+Cathedral - 3D Rocky Shores
+FurArmorSetSE(FrostFall Aware) ordinator
+High Poly Gleamblossoms
+Goetia Animations - Conditional Shouts
+HD Baskets Textures
+SCAR AE Support
+Trade and Barter - Patches
+Circlet USSEP Fixes
+Wintersun - Creatures
+Skyrim Immersive Creatures Special Edition
+Sunhelm Survival Patch for Hearthfire Extended
+Forsworn Dreadlocks for Beast Races
+Guild Leader Perks
+Hearthfire Carriage Destinations
+Hearthfire Improvements - A Lightweight Extension
+Better Dynamic Ash SE
+Hearthfire Shrines Expanded
+College Prestige Mage Outfit SE
+DX Necromancer Robes - SSE CBBE BodySlide
+DX Necromancer Robes - UNP
+Better Treasury House
+Illuminated Blue Palace Dome
+ENB Particle Lights - Dwemer Lanterns
+Unique Solstheim Grass
+Better beast race scars
+Reach Tree Replacer SSE
+Better fur - Fine clothes
+Beyond Skyrim - Bruma Upscaled Textures (BSBUT) Armour
+Beyond Skyrim - Bruma Upscaled Textures (BSBUT)
+Thundering Shouts
+Nibenean Armors and Outfit SE - UNP - UNPB - CBBE
+Technicolor Alchemy Overhaul - Unique Alchemy Plants for Skyrim SE
+Forsworn Fashions- More Variety for forsworn (Armor Pack- BHUNP CBBE 3BA and HIMBO)
+Wilderness Witch Outfit CBBE
+Wilderness Witch Outfit
+Unique Flowers and Plants SSE
+Imperial Fine Clothes
+Conditional Expressions - Subtle Face Animations
+Immersive Interactions - Animated Actions
+FurArmorSetSE - CBBE Bodyslide Conversion
+FurArmorSetSE - Muted Color Retexture
+FurArmorSetSE(FrostFall Aware)
+Cathedral - 3D Snow Berries
+3D Plants Patch - Snowberries
+Saints and Seducers Flora ENB Light
+(DISCONTINUED) CBBE Armour and Clothing Conversions for Beyond Skyrim - Bruma
+Rare Curios - BS Bruma Synergy Patch
+Cathedral - Armory - Gemling Queen Jewelry Patch
+2K Ring of Namira Retextured
+White Phial Replacer SE
+Stalhrim Source
+Bandit Lines Expansion
+2k Retextured Ring Of hircine
+Solstheim Lighthouse
+Wyrmstooth Upscaled Textures
+Missives - The Witcher Board HD
+Sovngarde HD
+Missives - Notes Retexture
+HD Sleeping Tree Sap Replacer
+HQ Tree Bark
+Arri's Snow Elf Ruins Retexture Special Edition
+VioLens - A Killmove Mod SE
+Cathedral 3D Mountain Flowers for Hearthfire
+Lux Via - Cathedral Mountain Flowers
+Hitting the Books - A Necromantic Grimoire Update
+Simple Bath for Bloodchill Manor
+Conditional Dog Barking (DAR)
+Werewolf Animation and Sneak Extension (DAR)
+Kaidan Lux
+Kaidan Inigo
+Kaidan 3dnpc
+Axarien's Animations - Lucien (DAR)
+Axarien's Animations - The Companions - Vilkas Farkas Aela (DAR)
+Axarien's Animations - Inigo (DAR)
+Skyrim Wayshrines - Immersive Fast Travel - SWIFT SE
+SUEMR SSE with Bijin AIO 2019 Support
+Black_Sacrament_Armor_V4-1_High Def_PortedSSE
+Immersive Sounds Compendium - PATCHES
+Enhanced Blood Textures
+Hunterborn SE MCM
+I'm Glad You're Here - a follower and spouse appreciation mod - SSE - Bard patch
+Skyrim's Got Talent - Improve As a Bard
+Immersive Vampire Clutter - Base Object Swapper (BOS)
+Moss Shaders Restored - Cut Content Restoration
+Missives
+Realistic Skooma
+Daedric Shrines - All in One
+8K Night Skies - Stars and Galaxies - Cathedral Concept
+Breezehome by Lupus - Lux - Embers XD - Patch
+Breezehome by Lupus
+Simple Breezehome Garden
+I'm Glad You're Here - a follower and spouse appreciation mod - SSE
+Quest Outfit Replacers - Party and Radiant Raiment Fine Clothes
+Ordinator - Slower Leveling Speed and Increased Training Costs
+Growl - Werebeasts of Skyrim
+BA Bard Songs
+Colovian Leather Armor and Outfit SE - UNP - CBBE - Update
+Colovian Leather Armor and Outfit SE - UNP - CBBE
+Auto Input Switch
+Vampire Sun Damage Clothes Covering
+All Thieves Guild Jobs Concurrently
+Arena - An Encounter Zone Overhaul
+Immersive Load Screens for ArteFakes
+ArteFakes - Unique Artifacts Replacer animation
+ArteFakes - Unique Artifacts Replacer plugin
+ArteFakes - Unique Artifacts Replacer
+JK's Interiors Patch Collection
+Better Third Person Selection - BTPS
+Queen of the Damned - Deadlier Serana_SE
+Serana Dialogue Edit - Skyrim Special Edition
+Anima Nera - SerketHetyt's Serana Overhaul
+Respectable Inventory -- Well-Stocked Alchemists
+Character Creation Overhaul - Races - Birthsigns - Classes - Skills - Specializations - Attributes - update
+Character Creation Overhaul - Races - Birthsigns - Classes - Skills - Specializations - Attributes
+Smart NPC Potions - Enemies Use Potions and Poisons
+RUSTIC AMULETS - Special Edition
+Wintersun - More Patches
+Precision
+Crimson Nirnroot Markers
+Bandolier - Bags and Pouches for NPC
+Bandolier - Bags and Pouches Classic
+Book Covers Skyrim
+Trade and Barter
+Tribunal Robes and Masks for SSE
+Volkihar Knight - Vampire Armor
+Sovngarde - A Nordic Font
+Triumvirate - Mage Archetypes
+The Midden - Expanded
+Stones of Barenziah Quest Markers
+Take a Seat - New DAR Sitting Animations
+Rudy HQ - Miscellaneous SE
+The Beauty of Skyrim - Caves and Mines
+Quaint Raven Rock Patch Collection
+Quaint Raven Rock - SE
+Ordinator - No Timed Block
+Valhalla Combat
+Skyshards
+Sacrosanct - Vampires of Skyrim
+Run For Your Lives
+Prince and the Pauper SE
+Gemling Queen Jewelry SE
+Khajiit Will Follow - Fix
+Khajiit Will Follow
+Coats for Skyrim - UPDATED - SSE
+Bruma Signs SMIM patch - SE
+Wait Your Turn - Enemy Circling Behaviour
+Wealthy Marks - A Pickpocket Mod (SPID)
+Thieves Guild Dialogue Fix - USSEP Compatible
+Wear Multiple Rings
+Point The Way
+High Level Enemies
+Dirt and Blood - Dynamic Visual Effects
+Follower Trap Safety
+Immersive Khajiit Armor and Weapons - Rebalance and Integration
+Lunar Guard Armor
+VickusDickus' Khajiiti Apex Armory - skeleton
+VickusDickus' Khajiiti Apex Armory
+Payload Interpreter
+SmoothCam
+Apocalypse - Magic of Skyrim - Ordinator
+Apocalypse Spells For NPCS
+Apocalypse - Magic of Skyrim
+Vanargand Animations - One Handed Power Attacks
+Goetia Animations - Sneak Magic
+Goetia Animations - Magic Spell Casting
+EVG Conditional Idles
+Gesture Animation Remix (DAR)
+Animated Armoury - DAR Version - New Weapons with animations
+Vanargand Animations - One Handed Mid Stance
+Vanargand Animations - One Handed Normal Attacks
+Vanargand Animations - Sneak Archery
+Lively Children Animations (DAR)
+NPC Animation Remix (DAR)
+Animation Motion Revolution
+MCO Universal Support
+Attack MCO-DXP
+The Companions - Earn your stripes
+Pickpocketing 5Ever
+Awesome Potions Simplified -ENB Lights
+Awesome Potions Simplified by Revoith
+Dawnguard as a vampire
+Improved Companions - Questline Tweaks
+Medieval Spirits
+Gildergreen Regrown
+Hearthfire Extended - Cutting Room Floor Patch
+Hearthfire Extended
+Coin Purse - An Overhaul For Skyrim
+Summermyst - WACCF Patch
+Summermyst - Enchantments of Skyrim
+Saints and Seducers - Growable Plants
+Opulent Thieves Guild Patch Collection
+Skyrims Unique Treasures
+True Directional Movement - Modernized Third Person Gameplay
+XP32 Maximum Skeleton Special Extended
+Wintersun - Faiths of Skyrim
+Dragon Claws Auto-Unlock
+Project New Reign - Nemesis Unlimited Behavior Engine
+Lind's Black Robes Revamp - Texture Replacer
+Moon Monk's Robes
+Skyforge Weapons - Reforged
+Inigo - Bloodchill Manor patch
+Cult of the World Eater - Dragon Priests Buff Alduin
+Deadly Dragons
+SCAR - Skyrim Combos AI Revolution
+RUSTIC SOULGEMS - Special Edition
+Face Discoloration Fix
+Miscellaneous Embers XD Patches
+Vanilla hair remake SMP compatibility
+Vanilla hair remake SMP
+BeastHHBB - VHR SMP
+ShowRaceMenu Alternative - Lux patch
+ShowRaceMenu Alternative
+Tempered Skins for Females CBBE
+Vanilla hair remake SMP NPCs (real hair)
+Superior Lore-Friendly Hair - HD textures
+VHR - Vanilla Hair Replacer
+Barbarian Bodypaints - Racemenu Body and Head Overlays for UUNP CBBE and Males
+Beards of Power - Sons of Skyrim - Vanilla Hair Remake SMP
+Beards of Power - Sons of Skyrim
+Normal Vampire Face For High Poly Head
+Whiter Teeth for ALL (SE)- Orc Khajiit Argonian Werewolf
+BeastHHBB - Khajiit and Argonian content - player character and NPC replacer addon
+BeastHHBB - Khajiit and Argonian content - player character and NPC replacer
+Khajiit Aesthetics Compilation - Hair Eyes Fangs
+Better Beast vampire fangs - fixes and adjustments - Argonian and Khajiit
+Kala's Eyes- Beast Race Edition Khajiit Argonian
+The Witcher 3 Eyes SE
+Vanilla Warpaints Absolution
+Apachii Sky Hair SSE
+CoverKhajiits - Face Textures 4K SE
+Pretty Khajiit SE
+The Eyes Of Beauty SSE
+Total Character Makeover
+Weathered Nordic Bodypaints -Special Edition- RaceMenu Overlays and Warpaints
+Beast Race Bodypaints SE -Khajiit and Argonian Themed Bodypaints Facepaints RaceMenu Overlays-
+Community Overlays 2 (31-50) Bodypaints Warpaints Tattoos and more made for the Community (Special Edition)
+High Poly Head SE
+BodySlide and Outfit Studio
+Caliente's Beautiful Bodies Enhancer -CBBE-
+Xelzaz' Telvanni Spellsword Armor Enhanced
+Xelzaz - Custom Fully Voiced Argonian Telvanni Follower - Wyrmstooth
+Xelzaz - Custom Fully Voiced Argonian Telvanni Follower
+Lux Via Wyrmstooth
+Remiel-Custom Voiced Dwemer Specialist and Companion
+Lucien - Immersive Fully Voiced Male Follower - Bruma
+Lucien - Immersive Fully Voiced Male Follower - Curios
+Lucien - Immersive Fully Voiced Male Follower - S+Zombies
+Lucien - Immersive Fully Voiced Male Follower - Saints
+Lucien - Immersive Fully Voiced Male Follower
+Daughter of Valenwood - An Auri Replacer
+Song of the Green (Auri Follower) - Inidog
+Song of the Green 3dnpc
+Song of the Green Auri
+INIGO
+Kaidan 2 Weapons Revamped - Katana Bow and Quiver with Arrows
+BWB-Kaidan-2-Armor-Revamped-Dragon
+BWB Kaidan
+Kaidan 2
+Interesting NPCs SE (3DNPC) - Rumarin Solstheim
+Interesting NPCs SE (3DNPC) - Cutting Room Floor
+Interesting NPCs SE (3DNPC) - AI Overhaul
+Interesting NPCs SE (3DNPC)
+Opulent Thieves Guild
+Ordinator for Spell Perk Item Distributor
+JK's Skyrim - Thunderchild patch
+Thunderchild - Epic Shouts and Immersion
+JKs Skyrim - AI Overhaul SSE Patch
+JK's Skyrim
+Lanterns Of Skyrim II
+Real 3D Walls
+Solstheim landscape and furniture
+Rudy HQ - Nordic Ruins SE
+-Skyrim 202X 9.0 - Architecture
+-Skyrim 202X 9.0.1 - Other
+Skyrim 202X 9.0 - Landscape
+Skyrim 202X by Pfuscher - Formerly 2020
+Books of Skyrim SE
+Colovian Noble Clothes
+RUGNAROK - Special Edition
+PELTAPALOOZA - Special Edition
+Dark Brotherhood Robes Replaced
+Dark Brotherhood Enchantments Improved
+4thUnknown - Ancient Shrouded Armor Replacer
+Dark Brotherhood Armor SE
+Cathedral - Armory update
+Cathedral - Armory
+aMidianBorn Book of Silence SE
+Fashions Of The Banditry- A bandit-focused Armor Pack (BHUNP-CBBE-3BA-HIMBO) CBBE
+Fashions Of The Banditry- A bandit-focused Armor Pack (BHUNP-CBBE-3BA-HIMBO)
+Artesian Cloaks of Skyrim
+Cloaks of Skyrim HD SSE
+Winter Is Coming SSE - Cloaks Patch
+Cloaks of Skyrim SSE
+Vampire Royal Armor Replacer HDT-SMP Cape
+HDT-SMP for Cloaks and Capes
+Winter Is Coming SSE - Cloaks
+Faster HDT-SMP
+Nightingale Hall Restored - Karliah As A Follower
+Black Mage Armor SE
+Mage Outfit Texture Overhaul - Schools of Magic SSE (Revised ESP Only) - WACCF
+Mage Outfit Texture Overhaul - Schools of Magic SSE (Revised ESP Only)
+Mage Outfit Texture Overhaul - Schools of Magic
+RUSTIC FURNITURE - SPECIAL EDITION
+Hunterborn Ordinator Bone Arrow patch
+Hunterborn
+Campfire Patch for Water-Borne Diseases for SunHelm
+SunHelm Survival - Compatibility Patches
+Skills of the Wild - New Campfire Survival Skill Trees
+SunHelm - Creation Club Farming Patch
+Water-Borne Diseases for SunHelm
+SunHelm Survival
+Warm Drinks SSE - Simple Tea And Coffee Recipes - for Campfire
+Campfire - Complete Camping System (Supports Skyrim VR)
+Ordinator - Rat king - Other Creatures
+Ordinator Beyond Skyrim Patch
+Ordinator - Perks of Skyrim
+Skyrim 3D Trees and Plants - CACO Patch
+Complete Alchemy & Cooking Overhaul
+Wyrmstooth
+At Your Own Pace - Main Quest
+At Your Own Pace - Thane Overhaul
+Defeat the Dragon Cult
+Weapons Armor Clothing and Clutter Fixes - CBBE Patch
+Player Blink Fix
+Teldryn Serious - A Teldryn Sero Backstory Quest SSE
+Immersive College NPCs - No Saarthal (Compatibility for Ryn's Saarthal)
+Immersive College NPCs
+Ryn's Ustengrav
+Ryn's Saarthal
+The Brotherhood of Old - Dark Brotherhood Continued
+Ryn's Bleak Falls Barrow
+Magical Blackreach
+JK's Silver-Blood Inn
+JK's The Bannered Mare
+JK's The Winking Skeever
+JK's Warmaiden's
+JK's The Drunken Huntsman
+JK's Sleeping Giant Inn
+JK's Radiant Raiment
+JK's Arcadia's Cauldron
+JK's Belethor's General Goods
+JK's Dragonsreach
+JK's Angeline's Aromatics
+JK's Bits and Pieces
+JK's Blue Palace
+JK's Candlehearth Hall
+JK's Elgrim's Elixirs
+JK's White Phial
+JK's Mistveil Keep
+JK's New Gnisis Cornerclub
+JK's Sadri's Used Wares
+JK's Palace of the Kings
+JK's The Temple of Mara
+JK's The Pawned Prawn
+JK's The Bee and Barb
+JK's Arnleif and Sons Trading Company
+JK's The Hag's Cure
+JK's Understone Keep
+JK's Jorrvaskr
+JK's Riverwood Trader
+JK's Temple of the Divines
+JK's Temple of Talos
+JK's Temple of Kynareth
+JK's Temple of Dibella
+JK's Haelga's Bunkhouse
+JK's High Hrothgar
+JK's Castle Dour
+JK's Septimus Signus's Outpost
+JK's The Bards College
+DLC Content
+Realistic Conversations
+Relationship Dialogue Overhaul - RDO SE
+AI Overhaul SSE
+Cutting Room Floor - SSE
+Fuz Ro D-oh - Silent Voice
+Unlimited Bookshelves
+Practical Patches-Replacers for Skyrim 3D Trees and Plants - Nightshade
+Waterplants
+3D Plants Patch - Tundra Cotton
+3D Plants Patch - Lavender
+3D Plants Patch - Nirnroot by Mari and Rudy's Light
+Practical Patches-Replacers for Skyrim 3D Trees and Plants - Mountain Flowers
+3D Plants Patch - Deathbell with Rudy's Purple Light
+Cathedral - 3D Clover Plant
+Cathedral - 3D Thicket and Dead Shrub
+Cathedral - 3D Grass Library
+Cathedral - 3D Thistle
+Cathedral - 3D Mountain Flowers
+Cathedral - 3D Tundra Cotton
+Cathedral - 3D Deathbell ENB
+Cathedral - 3D Deathbell
+Cathedral - Mushrooms
+Origins Of Forest - 3D Forest Grass
+Immersive Sounds - Compendium
+Lux
+Lux Via
+Embers XD
+Wet and Cold SE - Cathedral Weathers Patch
+Wet and Cold SE
+Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files
+Cathedral Weathers and Seasons
+Whiterun Objects SMIMed (and fixes too)
+Armor and Clothing Extension
+Weapons Armor Clothing and Clutter Fixes
+RUSTIC CLOTHING - Special Edition
+Guard Dialogue Overhaul SE
+Obsidian Mountain Fogs
+Water for ENB
+ENB Light Inventory Fix (ELIF)
+Bright Snow Fix for ENB
+Bright Waterfall Fix for ENB
+ENB Helper SE
+ENB Light
+Less Distracting Blowing Snow Effects for ENB Particle Patch
+Enhanced Volumetric Lighting and Shadows (EVLaS)
+Landscape Fixes For Grass Mods
+No Grass In Objects
+Static Mesh improvement Mod - SMIM - Quality Addon
+Skyrim 3D Trees and Plants
+Cathedral - Plants
+Landscapes - Cathedral Concept
+Static Mesh Improvement Mod
+Mfg Fix
+NORDIC UI - Miscellaneous Patches
+Nordic UI Active Effects for SkyUI SE
+SkyUI Weapons Pack SE
+Expanded Dawnguard Map Markers
+NORDIC UI - Interface Overhaul
+Experience
+iHUD and True HUD Patch
+TrueHUD - HUD Additions
+Immersive HUD - iHUD Special Edition
+SkyHUD
+Beyond Skyrim - Bruma DLC
+Beyond Skyrim - Bruma
+Beyond Skyrim - Assets
+A Clear Map of Skyrim and Other Worlds
+RaceMenu
+Lore-Based Loading Screens
+Survival Control Panel
+SkyUI
+Scrambled Bugs
+JContainers SE
+DynDOLOD Resources SE
+Particle Patch for ENB
+Unofficial Skyrim Special Edition Patch
+Skyrim Landscape and Water Fixes
+Unofficial High Definition Audio Project
+Spell Perk Item Distributor
+Sound Record Distributor
+MCM Helper
+powerofthree's Papyrus Extender
+powerofthree's Tweaks
+.NET Script Framework
+Unique Map Weather
+SSE Display Tweaks
+SSE Engine Fixes (skse64 plugin)
+Scaleform Translation Plus Plus NG
+PapyrusUtil SE - Modders Scripting Utility Functions
+Papyrus Tweaks NG
+Crash Logger SSE AE VR - PDB support
+Address Library for SKSE Plugins
+xEdit Output
*Creation Club: ccBGSSSE037-Curios
*Creation Club: ccBGSSSE001-Fish
*Creation Club: ccBGSSSE025-AdvDSGS
*Creation Club: ccQDRSSE001-SurvivalMode
*DLC: Dawnguard
*DLC: Dragonborn
*DLC: HearthFires
*Creation Club: ccbgssse003-zombies
*Creation Club: ccbgssse011-hrsarmrelvn
*Creation Club: ccbgssse012-hrsarmrstl
*Creation Club: ccbgssse057-ba_stalhrim
*Creation Club: ccbgssse058-ba_steel
*Creation Club: ccbgssse060-ba_dragonscale
*Creation Club: ccedhsse001-norjewel
*Creation Club: ccedhsse002-splkntset
*Creation Club: ccedhsse003-redguard
*Creation Club: cceejsse005-cave
*Creation Club: ccvsvsse003-necroarts
*Creation Club: ccvsvsse004-beafarmer
submitted by dandinonillion to skyrimmods [link] [comments]


2023.06.04 05:10 AutoModerator [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

[Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

Get the course here: [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)
Our website: https://www.genkicourses.site/product/csaba-borzasi-breakthrough-conversions-academy/

What You Get:

Module 1

The Fundamental Principles of Direct Response Copywriting

In this foundational module, you’ll discover:
  • The PUREST essence of copywriting nobody talks about today (and believe me, I’ve looked…)
  • The “Promise-Believability” Matrix… a unique new way to look at persuading people to buy
  • Why – in 95% of cases – you aren’t really selling what you THINK you’re selling (And what you’re ACTUALLY selling through your product or service)
  • The #1 way to melt away your prospect’s objections with ease… and turn them into devout BELIEVERS for life
  • The “mother” of ALL copywriting formulas… Single-handedly responsible for BILLIONS of dollars in sales (and NO, it’s not “AIDA”, “PAS”, or “PPPP”)
  • Eugene Schwartz’s 4 game-changing marketing secrets that revolutionized the marketing industry as we know it. (In fact, one of these is the sole reason why sales funnels exist today!)
  • 7 proven ”quick-n-dirty”copywriting templates & checklists you can use to reliably pump out winning copy FAST – even if you’re a beginner
Module 2

The Psychology Behind Persuasive Copywriting & Copy-Thinking

I promise you’ve never seen a more advanced masterclass in emotional response marketing before.
In this module, you’ll discover:
  • The secret evolutionary psychology behind persuasive messages that NO ONE talks about
  • A deep dive into the world of emotional persuasion… through the lens of the BEST emotional copywriters of all time
  • How to identify & tap into your ideal prospect’s deepest NEGATIVE emotions like Shame, Fear, Anger, and Guilt
  • How to identify & tap into your ideal prospect’s deepest POSITIVE emotions like Redemption and Unconditional Acceptance (Often-overlooked emotions that actually drive action like CRAZY!)
  • The BEST way to infuse these powerful emotions into your “Big Ideas” and Headlines to make them 10X more effective!
  • 7 core desires 99.9% of people constantly crave like crazy… and how to use these in your copywriting for maximum effectiveness
Module 3

The “No-Nonsense” 80/20 Marketing Research Process

Yes, yes – I know research isn’t the sexiest of topics out there…
But it’s an absolutely essential aspect of creating winning marketing campaigns.
So…
To make this important topic as painless and swift as possible, I scoured through thousands of pages of my notes…
Revisited scores of past projects I did with various clients…
And analyzed how the best of the best copywriters did their own research…
To come up with a totally UNIQUE blueprint for doing marketing research FAST, in a no-nonsense way.
That’s why, in this module, you’ll discover:
  • The REAL reason why research is soooo essential if you want to be successful
  • The ONLY 8 things you need to look for while doing research. (Most people waste 10s of hours “mindlessly” researching… but armed with this list, you’ll cut your research time by 80%!)
  • My custom-built “Ultimate Marketing Research Kit”that’s so effective… several past students have joined the program JUST to get access to this!
  • 5 of the BEST places to find exactly what you’re looking for FAST in 2022
  • How to know when you’ve done enough research… so you don’t spend any more time on it than needed!
  • 6 sneaky research mistakes you NEED to avoid like the plague! (HINT: 95% of copywriters are guilty of at least one… Are you?)
  • A simple process for finding the 7 key marketing campaign elements you need for winning campaigns
  • Pulitzer Prize-winning reporter’s coveted “6W Method”to quickly and reliably do high-impact customer research if you’re short on time
Module 4

The “Sacred Trinity”: Big Ideas, Headlines, Leads

This is where the “rubber meets the road”…
Because Module 4 is all about the highest-impact copywriting elements out there:
Big Ideas, Headlines, and Leads… PLUS, how they actually relate to each other.
So in this module, you’ll discover:
  • Why I call these 3 the “Sacred Trinity”… and how these elements all relate to each other
  • The mystical “Big Idea” concept… Demystified! (with plenty of practical examples, case studies, and even formulas!)
  • Previously untold A-list copywriting secrets about attention-grabbing headlines. (If you’ve ever wanted to improve your Headline game… you’ll LOVE this part!)
  • 6 of the greatest Lead “types”to start any sales message with ease… While building irresistible emotional desire in your prospect
  • My simple 10-step framework for creating any type of Lead in 15 minutes or LESS
  • My go-to “quick-n-dirty”Universal Lead Template you can copy-paste into ANY sales message to make it 3X more persuasive FAST
Module 5

The “Golden Thread” That Connects Your Big Idea With Your Offer

Once you know the secrets of the “Sacred Trinity”, it’s time to connect these elements with your Offer.
How?
Module 5 reveals everything.
Inside this game-changing masterclass, you’ll discover:
  • How to effectively use the “Neuroplastic Belief-Shifting” Frameworkin ANY sales message
  • 6 things you NEED to know before weaving your “Golden Thread” (ATTENTION: Miss just 1 of these… and your entire marketing argument might crumble!)
  • What NOT to do when identifying your “North Star”: The One Buying Belief!
  • A super simplepersuasive message template you can use to consistently pump out winning pieces of copy in just 30 mins (or less)
  • 3 unique belief-shifting strategies that melt away objections with ease (And covert even the most skeptical of people!)
  • How to do Proof Marketing RIGHT… without boring your readers to death
  • Agora Financial’s secret “CPB Technique”that makes their front-end promotions so profitable (A method so powerful, even Evaldo Albuquerque, the highest-paid copywriter of all time SWEARS by it!)
  • The 10 questions your prospects are always subconsciously asking when reading your copy… And how to pre-emptively answer them successfully!
Module 6

How to Make Your Competition Irrelevant by Using a Unique Mechanism

Our next topic is about Unique Mechanisms…
Which are essential in today’s world of “high-market sophistication” audiences.
During this module, you’ll discover:
  • What exactly is a “mechanism” (and why you also badly need one… especially today!)
  • The crucial difference between “common mechanisms” VS. “Unique Mechanisms” (And how to make yours truly stand out!)
  • How to find your unique mechanism in just 3 simple steps – even if you’re starting from scratch!
  • DOZENS of practical unique mechanism examples used in all sorts of proven marketing campaigns (Some of which have generated over $1 BILLION!)
  • The often-misunderstood (but critically important)difference between a Unique Mechanism (UM)… and a Unique Selling Proposition (USP)
  • What neverto call your Unique Mechanism… EVER! (Seriously… this one mistake can single-handedly invalidate your entire mechanism in an instant!)
Module 7

Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked

Next up, Storytelling on STEROIDS! (which I like to call “StorySelling”)
In this module, you’ll discover:
  • The REAL reason why almost every single persuasive message needs to use storytelling
  • The essential fundamentals of StorySellingyou need to understand to create not just compelling stories… but PROFITABLE ones!
  • Why focusing on the story itself isn’t enough – no matter how good it is… (And the often-overlooked “secret ingredient” of great storytelling!)
  • The 4 “pillars” of highly effective StorySelling almost no one talks about
  • How to create a kickass Character / Hero for your story that your audience will easily resonate with
  • Ever heard of the “Hero’s Journey” before? You have? Well…that’s cool, and all… BUT did you know that there are actually TWO (2) journeysthe Hero goes through, not just one? And this is THE single biggest point of difference between stories that are “meh”… and stories that are AMAZING!
  • 7 proven story archetypes you can copy/paste into your marketing funnels for an easy conversion boost
  • Where exactly to use these stories in your funnels (+ other useful tips)
Module 8

How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It

Once you have your “Big Idea”, Headline, Lead, Golden Thread, Unique Mechanism, and Stories…
It’s time to finally create an offer they can’t refuse!
So in Module 8, you’ll discover:
  • What exactly is a lucrative Offer (and how to make yours irresistible)
  • The #1 principle of ridiculously good offers you must always start with (DO NOTignore this… because otherwise, your offer will fall flat on its face!)
  • How direct marketing TITANS like Claude Hopkins, Gary Halbert, Todd Brown, and Alex Hormozi approach irresistible offers (Including their popular frameworks!)
  • The ONLY 8 core offer “types” you need to successfully launch any type of product or service
  • Advanced risk-reversal strategies that melt away objections with ease… and know people off the fence like crazy!
  • How to present your offer for MAXIMUM impact in MINUMUM time
  • 5 proven offer blueprintsyou can steal and install in various parts of your sales funnels
Module 9

From “Master Structure” to Breakthrough Copy

In this strategic overview session, we’ll revisit the most important 80/20 principles of key topics like:
  • The Fundamental Principles of Direct Response Copywriting
  • The Psychology Behind Persuasive Copywriting & Copy-Thinking
  • The “No-Nonsense” 80/20 Marketing Research Process
  • The “Sacred Trinity”: Big Ideas, Headlines, Leads
  • The “Golden Thread” That Connects Your Big Idea With The Offer
  • How to Make Your Competition Irrelevant by Using a Unique Mechanism
  • Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked
  • How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It
  • The Breakthrough Copy Development Process (with Real-Life Example!)

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to HQCoursesGenki [link] [comments]


2023.06.04 04:38 Competitive_Army_196 Looking for LCOL but normal/good pay in acct field. Retirement savings good taxes, water supply not drying, lesser crime, etc.

Got my BA in ACCT might get my MACC or do rando courses and take CPA. But also may move if can get a job (i can) right now with some superv exp/costruc work but entry level acct 0 exp.
I am looking to go to state seasons are fine (ie winter,summer,fall, etc all fine.)
dont want like TX, FL, CA, NYC, WA, DE, NJ, AZ, NM.
I like the middle area more i think like WY,SD,ND,WI,OH,IN,IL,IA,MS,AL.GA.SC.NC,VA,WV,KY,KS,NE,TN,ETC.
only concern with colder spots are: Asthma (dont like the congest feeling from wild coldness), old people (dont want sick or slip and boom taken out by some stupid harsh winter when they prob could get 20+ years still)
I want to get like a LCOL with a good pay. So I can have animals, land, home, etc at kind of younger age. Temps arent 2 concerning, crime rates/rising big factor, enviroment/natural disasters are a concern (ie dont want wildfires ie CA or i 10/20 years for my area to be struggling for Water (AZ)?).
Not that I plan 2, but I would prefer a "logical" idea for gun stuff, mostly with this is just if someone is breaking into my home/still on my prop/ attacking me/ being a danger (crime going up i dont want to get charged on some BS if someone tries to rob/home invade) (NJ),
I would prefer low retirement tax implications (this would not be for my ie not for my 401k withdraw but for elderly people who I will be taking care of their disburstments ie SS/ annuity/ forget other shit but perhaps a benefit state to the. On that topic a state with no inheritance/death tax.
medical care/something within 4 hours for major surgery pref ie cancer (sure most places have this i not could use plane/drive from Lcol savings (doubt needed 4 me, old people mb but both good health, poor knees. a decent cancer screening state would b good (do those rankings even exist?)
States with entertainment of some level would be a plus:
really anything just need something:
ie i like Bball, (Indiana (maybe lcol with high pay), bull riding/horse riding (viewing not doing) might b cool, golfing (for old people not me), socialization opportunities for old people maybe?, swimming, fishing, catfishing, sewing, farming,hunting, gardening, mudfishing, College football clubs, nba teams, nfl teams, mlb, museaum, historical marks, hiking trails, national parks, scenery.
One day in my LCOL decent/high pay job I hope to have someone working for me that can solve these questions so I dont have to both yall. Also if needed I dont have a ACCT focus. I do like taxes (dont know anything at all from college at all at all.) I dont mind other ie just standard act1 etc. jobs. I have few years supervisor exp and lots of years for construction fam business. I plan to like on applications if I cant get anything 55k+ legit ie 3 year supervisor? 3 year supervisor that used _____ required skill for 1 year, ads/customer service/ job req/ finance planning/budgeting @ construction ( I did actually do this just in no way what a pro co. would do more like hours as a kid figuring our product price/costs/ pricing/ft etc. I can say I did that family business for 8+ years idk how that looks resume wise but I include skills in there a job might want ie communication or whatever.
for the like req skills somehting like
bill dot com or
quickbooks
pivot/vlookup
sql
would few dedicated hours of yt not get me to a beg level to start a job? like Bill dot com get invoice bring to there, document how Co. wants??
sql will get my ass but not applying for many with that in req.
Thank yall

for initial home looking 3 be 2 bath 3+ acres, if in cheap lcol then 3bed 2 bath 10+ acre. wouldnt mind 2 angus 1 dairy cows, chickens, garden (havent hcosen size yet not big deal), water supply if possible, need ac/some newer stuff (dont want to buy some shitter that needs hella fixing ie fucked roof or shitty porch etc.
trying to stay between 200/700k settlling more at that 350-550 range.
submitted by Competitive_Army_196 to retirement [link] [comments]


2023.06.04 04:28 chbmg Easy Fixes To Make Survivors and Demons Happy – Saber, Please Read

NOTE: This is a very long post. There’s a tl;dr summary at the bottom
Background:
This is coming from a long-time lurker, first time poster, and an Evil Dead fan for decades. For background, I have previous game dev experience, including Unity and Unreal, so I’m (mostly) not talking out my ass, and I've played both sides of this game roughly equally for more hours than I’d care to admit (primarily solo q, sometimes survivor with friends, and otherwise just playing demon when survivor queue times are high, as they have been many times since release). Usually, I just play whichever side has the lowest queue time.
Despite its flaws, this has been one of my favorite games of all time. The original development team was clearly passionate about the Evil Dead. The art, audio, and overall atmosphere are excellent and have superb attention to detail. I love all the random chatter from my survivor, the feeling of rushing through the woods as the Kandarian demon, and the intensity of a close game regardless of who wins. However, most of us would agree that this game has been held back by very poor "balancing" patches since release, as evidenced by polls on this subreddit confirming it is indeed the most frustrating problem.
We've endured shemps duping, brokenly OP characters, fear looping, and many other game-breaking exploits throughout. Bugs can be tolerable and are even to be expected, but the "fixes" almost always cause new issues and take far too long. It is painfully obvious that there has been very little time or effort expended on these issues by the post-release support team. Some patches have been so bad that they shouldn’t even make it to QA, let alone production – I’d be ashamed, esp. given that some of these issues can be fully and precisely patched in a few lines of code. I don’t need to see the source code to know that – even a rat’s nest of blueprints and disorganized C++ code can’t justify it.
I can only hope the skeleton crew that's continuing support for this game will take a few hours to address these issues. More importantly, I hope someone higher-up will recognize that this game still has millions of copies floating around and a lot more opportunities for profit, so it’s worth it to invest just a little time/thought into balance to keep new players and veterans happy. Frankly, each issue could be hammered out in minutes by someone familiar with the codebase, but I know it takes some time for building and testing across multiple platforms - days is fine, weeks/months is insane, esp. given the current state of the game.
I think it is important to first precisely define how the game is unbalanced, and how this imbalance can ruin the fun of many matches. Based on previous posts and my own personal experiences playing with friends and family at various skill levels, the following pattern becomes clear:
3+ Bad/Low-Level Survivors – Essentially 99% Demon Win
2+ Bad Survivors, All Others Decent to Excellent – Heavily demon-sided (~90% Demon Win)
1+ Bad Survivor, All Others Decent to Excellent – Somewhat demon-sided (~70% Demon Win)
All Survivors Decent, Not Very Cooperative/Sharing – About Equal (~50/50 on Win)
All Survivors Decent, Mostly Cooperative – Somewhat survivors-sided (~70% Survivor Win)
All Survivors with Good Skills/Teamwork/Knowledge – Heavily survivors-sided (~90% Survivor Win)
All Survivors with Excellent Skills/Teamwork/Knowledge – Essentially 99% Survivors Win
Note: Skills/teamwork/knowledge are not necessarily related to prestige level nor gameplay style, though usually survivors with prestige levels have stuck with the game long enough to at least be “decent” (even if they’re still not perfectly cooperative/sharing/etc.). This pattern is only somewhat altered by the demon’s skill level – new/low-level demons skew much more to higher survivor win rates in every scenario, and excellent high-level/prestige demons playing the current “meta” demon skew toward higher demon win rates. Any level 45+ demon that’s decent to good and usually plays non-meta demons like the current versions of Warlord or Necro (that’s me) will likely not skew these results.
I believe my personal experience is a microcosm of the overall balancing issue, and we’ve seen posts on this subreddit that consistently confirm the above pattern. It should be painfully obvious by now to anyone who’s played both sides long enough, and it should also be even more painfully obvious to any developers/publishers pouring over analytics data for the game. What adds insult to injury is that, at the more extreme ends of the pattern, a lot of toxicity emerges. Many survivors go into flashlight-clicky mode when they have the upper hand, and many demons retaliate by dancing with possessions over corpses or other means, whether it’s in the current match or against some innocent victims in the next match (I’ve sometimes been guilty too – I usually just take a break when toxic matches get to me and I turn toxic, but I’m truly sorry to anyone who’s had to deal with any of this crap from me)
Anyway, what will happen if the above pattern continues over time? Well, newer players who are consistently getting absolutely destroyed and possibly taunted at the same time (as either survivor or demon) will either (a) quit the game, or (b) get better. Now, run through that scenario while looking at the pattern and assume the game remains roughly in the current state. There will be more and more new/”bad” survivors quitting the game entirely, and a smaller portion that will only stick with the game if they level up and “git gud” over many hours (becoming good to excellent players). The same thing will happen to demon players. What happens when all we have left are good to excellent survivors and good to excellent demons? Well, check the chart again. Every match will be at least heavily survivor-sided if not a guaranteed win. Survivors get bored, even most masochistic veteran demon players give up, queue times for survivors reach new heights, and the game “dies.” This sequence of events has happened at various times in the game’s lifecycle, but I fear it’s headed toward extremes that will eventually make the game unplayable.
Obviously, it’s no fun to win virtually every time and it’s no fun to lose almost every time. Competitive games are most fun when you have close matches – ideally, there’d be a win rate of about 50% for either side. “But wait,” you say, “the pattern above indicates that there already IS a roughly 50/50 balance for that scenario!” And yes, that’s true. But how many matches are actually like that? How many matches have you personally played that felt close and competitive the whole time? It certainly wasn’t common when we had strong SBMM, and it isn’t common without SBMM either. Why? Because players who stick with the absolutely brutal intro to this game today are almost guaranteed to at least become good/high-level players with solid game mechanics/knowledge (though some will still become toxic/uncooperative teammates or toxic demons). Those who don’t become competent players are virtually guaranteed to quit in frustration, some after just the first several matches where they are either getting consistently annihilated by all the veterans, or clearly being “allowed” to win if the other side takes pity. In essence, the game is just plain brutal for HOURS on end for newer players and can become stale for solid veteran players. For veterans, we have survivors who team up with 3 other veterans (boring due to easy wins, low challenge), demons who can only win by repetitively attacking an inanimate stationary book (boring due to minimal ability to challenge survivors throughout match), or demons who see 2+ bad survivors and have to decide whether to let them win or immediately stomp them to move on (both of which can be boring due to low challenge, and frankly feel bad if harassing beginners). I absolutely LOVE any close matches, win or lose, but they are unfortunately exceptionally rare.
Clearly, the goal of balancing patches should be to make as many matches as close as possible. How? Well, it’s very simple – give beginners a chance and give veterans a challenge. Specifically, force or incentivize gameplay that elevates beginners, challenges veterans, prevents toxicity, and basically “evens the playing field” so that the chart above reads more like “20% through 80%” win rates for survivors rather than 1% through 99%. Thus, the fixes below mostly take aim at mechanics that are abused by veterans of the game or seek to better prepare beginners. Additionally, nearly each of the fixes below can be implemented with the equivalent of just a few lines of code.
I fully believe that this game can achieve a decent balance as a 4v1 asymm. It only seems impossible because the patches for balancing have often failed to address root causes and/or caused new issues. The game can be more welcoming for newcomers (both survivors and demons alike) while still having a lot of the same learning curves and leveling systems to reward higher level play without it becoming outright oppressive to either side.
Anyway, based on a lot of previous posts and my own observations, here are some easy fixes for the next patch:
1. Revert demon traps to their previous behavior (i.e. make it so possessed survivors can be walked into a trap) and fix the fear looping mechanic for SchemeBaal specifically
The latest "fix" for this had a workaround from the community within hours to fear loop survivors anyway and nerfed all other demons for no reason.
This can be easily resolved by reverting to the previous code/blueprints/whatever (or hell, going back to the previous build if necessary), and then implementing a simple solution for Schemer. This solution requires a scalpel, not a sledgehammer, so it should apply ONLY to Schemer. I can think of two easy possibilities, either of which would only need a few lines of code.
First possibility: If a survivor has set off a trap that was set by using the Schemer's special ability, then that trap now has a normal cool down and cannot be "reset" again by Schemer's current use of the special ability. This would allow Schemer to set a trap manually, possess a survivor, run them into it, get the trap reset immediately by their special ability, but then only run the survivor into the same trap a 2nd time. Thus, Schemer would still be the demon associated with traps and fear, but wouldn't be able to loop a survivor in one spot endlessly. A survivor that's slightly separated wouldn't necessarily immediately die, but a demon could still down a lone wolf by harassing, lowering health, raising fear, and then doing this method.
Second possibility: The trap setting special ability of Schemer could be disabled when Schemer possesses a survivor. This may nerf Schemer specifically a tad bit too heavily, but is still a far better fix than what we've got. It's also super easy to program with something like the following pseudocode:
If (demon.ability == true && demon.name == "Schemer" && demon.possessing == true)
demon.ability = false;
2. Implement a stamina cost for vaulting windows/railings (e.g. the stamina cost could be the same as dodging)
This helps keep gameplay fair for both sides. It's clearly unfair and unfun to have a demon that can easily fear loop a survivor to death even if their teammates aren't far away, and the same holds true for a survivor that can "loop" a demon and never die. Survivors can still use objects, dodges, and other means to postpone death if they're alone (as I've done myself and seen done as demon) but it's at least possible for a demon to get in an occasional hit and whittle down health (i.e. it cannot be done indefinitely, at least if vaulting also uses stamina). Alternatively, at least give demons the ability to vault all the same objects as survivors, such as railings, so a 1v1 chase is fair – it just doesn’t feel great when a survivor jumps over a porch railing and looks back to flashlight click your possessed unit, knowing that there’s somehow zero threat in this 1v1 encounter in a 4v1 game due to a simple exploit. Personally, I think just adding a stamina cost would be fine to try at least, and many others in this community seem to agree. Plus, it should again only be a few lines of code to adjust the stamina bavariable of a survivor whenever he/she vaults.
3. Edit the text for the "hints" when a match is loading. There are absolutely no CLEAR tips about giving the right resources to the right players, nor hints about any newer demons (i.e. the hints have never been updated)
Regardless of which side we've played, we all know solo q for survivors is a total crap shoot. None of us started playing this game knowing that we should be gathering supplies for ourselves AND our teammates, dropping shemps for support, dropping ammo for hunters, etc. Many players quit before learning these things and there is no in game explanation for them (besides one single vague tip I can remember about how you can share resources with teammates, but no clear indication of sharing based on class).
I think the lack of instructions for basic team play is one of the major causes of low player retention for the game. The tutorials are helpful for basic controls, but there needs be a lot more emphasis on the basics of this game that many of us on this subreddit take for granted.
I’d start by making sure the following tip text is the first to be shown to all players for a few matches after this is patched in:
“Stay close to your teammates and focus on the current objective to survive. Going off to loot alone is very dangerous”
(yes, veteran players can often get away with this, but man, it feels terrible playing on either side and watching someone just wander off to loot the whole game)
The other tips could be a lot more direct:
“Players should stay within the blue aura of leaders whenever possible to get additional buffs”
“Warriors should generally be given the best melee weapons but do little ranged damage”
“Hunters should generally be given the best ranged weapons but do little melee damage. Drop ammo for them if they ask”
“Support players are generally weakest, but can heal or shield all their teammates by using shemps and amulets near them. Drop spare shemps for support”
Now, the above “tip texts” at the loading menu are super quick and easy to add to the game. However, if the developers would like to go a little above and beyond, it would be amazing to add some additional text boxes within the game to warn players about bad choices. For example, there could be blinking text in the center bottom half of the screen for awhile if you’re carrying another survivor’s specialty weapon and they don’t have one (or if yours is a higher rarity). Also, there could be similar warning text that you’ve wondered more than, say, 100m from your team. Again, just trying to give simple, clear instructions to beginners (and those that are somehow still selfishly playing after reaching level 25+). And yeah, there are always arguments and exceptions to be made about how to play optimally, but some updated/clear tips could go a long way.
4. Implement a bonus XP on the results screen after a match is over that gives each side a bonus based on how many points the other side gained. Also, fix demon leveling based on survivodemon level
This one sounds a little weird and complicated, but it's really not. What I'm saying here is that veteran survivors should be rewarded for taking it easy on a baby demon, and a veteran demon should be rewarded for taking it easy on baby survivors.
Basically, regardless of which side you play or if you win or lose, I believe you should get a bonus XP based on how the other side did. For example, let's say you're a veteran pup player that gets matched to novice survivors and down them all with a power possessed basic before they even get the first map piece. In this case, those survivors will have very little points after the match (maybe even under 1000 per person) and the demon should get no bonus reward. The survivors here should at least get a bonus for enduring the slaughter and staying in the match. Let's say the demon takes it easy on them though, let's them progress, maybe even just throws AI at them (hell, I've personally spawned a boss and walked them to good crates when they're clearly new and can barely take on bots). Let's say they get 10k points per player this way - the demon now gets bonus XP for good behavior.
I'd say that there should be a bonus XP for each player if the other side reaches a certain point threshold, say 30k, or if the survivors are wiped before first objective (as in, survivors get a bonus for enduring such a match and demon gets no bonus). This would help discourage immediately stomping new players and help retain them (remember everyone, this game will die if it's just a few hardcore people with long queue times all doing cheesy strats and stomping anyone who dares try joining as a newbie).
Anyway, in psuedocode, something like this could work:
If (survivor.totalscore >= 30000)
demon.bonusxp = 3000;
If (demon.totalscore >= 30000)
survivor.bonusxp = 3000;
[Loop thru survivors to apply bonus to each - obviously, these values can be tweaked]
Obviously, you may have survivors or demons who go AFK and then it may make it impossible for the other side to get a bonus. Therefore, there could also be some basic code for checking if someone is AFK (i.e. hasn’t not moved more than a certain small distance in a decent amount of time, hasn’t set a trap or possessed anything in a certain time, etc.). Frankly, I have no idea how we still don’t have AFK checks – just about any other online game I’ve ever played automatically disconnects you if you’re not playing.
As a bonus idea to this bonus idea, you could also cancel ALL XP points for a player for a round in which he/she is toxic, such as a check for repetitive flashlight clicking. I find this irritating whether I'm a survivor or a demon (and I def didn't deserve a bunch of XP the few times I've been guilty of it when I felt a demon was being toxic). I don't think there's an easy way to detect all toxic demon behavior with code, but it would be trivial to keep track of flashlight clicking in code. Maybe if a demon is "hovering" (dancing) directly over a dead body too long with a possessed unit or survivor, then they also have their XP completely canceled for the round - that would also be easy to check via code. The key to promoting good, non-toxic behavior would be to implement these checks without specifying precisely how many flashlight clicks count or how long dancing over a corpse counts – just note that specific toxic behavior will result in zero XP for the round for the offender and automate it in code.
Finally, as another incentive for fair play, the leveling up of demons should be dependent on the level of the survivors they are harassing AND on the demon’s current skill tree level. In other words, there should be modifiers so that new, low-level demons get leveled up more by the same actions as high-level demons, such as downing a player, and there should also be modifiers so that high-level demons cannot get leveled up as much by harassing low-level survivors, such as constantly downing a newbie, but can get slightly more leveled up by downing a high-level survivor. This goes back to the idea of elevating beginners and challenging veterans, esp. since it’s incredibly frustrating to be constantly singled out as a brand-new survivor. This could be something like:
Demon:
Lvl 1-24: x1.5 for demon leveling up
Lvl 25-44: x1.3 for demon leveling up
Lvl 45: x1.1 for demon leveling up
P1+: x1.0 for demon leveling up
Survivor (being attacked, hitting traps, or otherwise affected by demon):
Lvl 1-24: x0.5 for demon leveling up
Lvl 25: x1.0 for demon leveling up
P1+: x1.1 for demon leveling up
Specific examples:
Lvl 10 demon somehow downs a P3 survivor – demon levels up 1.5 x 1.1 = 1.65 times as much as now
Lvl 45 demon downs a Lvl 4 survivor – demon only levels up 1.1 x 0.5 = 0.55 times as much as now
P5 demon downs a P5 survivor – demon levels up 1.0 x 1.1 = 1.1 times as much as now
5. Disable the ability to start both the dagger and pages objectives at the same time
This "split cap" method is usually only used by high-level teams and can be almost impossible to counter by anyone who isn't a very experienced demon, at least on certain maps or when these objectives are at certain locations. I've managed to counter it myself most of the time as demon, but it can be very hard to deal with, esp. given that survivors are resurrected after either objective finishes. Depending on the map and RNG (esp. light sources at objectives and other variables), it can be impossible to counter.
Basically, if the timer is running on either objective, it should be impossible to start the other objective. This still allows creative play by high-level coordinated teams (e.g. maybe Pablo hides at the next objective waiting to kick it off immediately while waiting for others to race there by car). It also feels a lot more fair, particularly to less experienced demons.
Again, this could be fixed in just a couple lines of code. Literally, just check if a timer is running for daggepages and if so, don’t allow interaction with the other objective.
6. Add a call out in the in-game communication wheel to say "demon is on me” or “I need help” for survivors
We know from polls on this sub that most people are dropping into solo q most of the time (I’m sure Saber’s own analytics could prove this too). Also, many people don't have or don't want to use a headset. These are just common facts for most online games.
I know some people have resorted to using the "need matchsticks" chat option to indicate they're being attacked by a possessed unit but this is frankly absurd. We need a simple chat option for survivors for this. Honestly, if the text for “I need matchsticks” were simply replaced with “I need help!”, I'd be satisfied because I often need help fending off a possessed unit or boss a lot more than I need matchsticks in solo q.
This should be easy to add to the game (it’s more than a few lines of code and would require minor image/text adjustments and possibly kicking off existing voice lines, but should still be doable). I’m pretty sure that most characters already have a voice line recorded that could work (I picture Scotty already literally saying “I need help”) and if not, we’ve already been shown that voice lines don’t really have to match their context anyway (I picture Mia saying “fire’s lit. Anybody needs fire, it’s here” when turning on her flashlight – so hell, just make that what she says when she uses “I need help” on the wheel – we’ve already accepted she’s crazy anyway and the text would be clear at least).
7. Keep car possessions consistent on all maps. Demons either can't possess them until they "spawn" when survivors are near (like Castle Kandar) or they can possess them at any time anywhere
Personally, I think that it should only be possible to possess cars when survivors have "spawned" them by being close to them like on the Kandar map. The method of flipping all cars on a map at the start of a match is generally only used by a few high MMR demons and feels cheesy to me (I also feel it's cheesy to drive 3 cars to each objective, but cars are always going to be divisive and they can also be used to cause a lot of damage at objectives at least).
I think car possession should've followed the lore of AvED, kept survivors inside, and done something different like having both driver and demon fighting for control of the vehicle, like maybe survivor controls keep randomly reversing while demon controls it normally and the driver tries to counter the demon driving until infernal energy runs out - survivors take a little damage whenever the car crashes. However, this idea is complex, so I'll stick to easy fixes.
No matter what, it just seems like the ability to possess cars should be consistent across all maps and it should be easy to implement, esp. since there's already code/logic for the two scenarios.
8. Add a single menu option at the main menu when choosing a game mode to select "random"
This could immensely help queue times. I know there are others like me who just want to play and don't care about whether they're survivor or demon.
This may take a tiny bit more work to implement than some of the pieces above (e.g. need a little artwork for the button, menu programming, some matchmaking programming, etc.) but it would help queue times, which have been problematic at various times in this game's life cycle.
9. Adjust RNG based on the overall levels of survivors
Again, this goes back to elevating beginners and challenging veterans. I’ve been in too many games with all prestige survivors that can split up and loot a large portion of the map without fear of consequence until each character has his/her own purple/gold specialty weapon (which also goes back to looping/vaulting endlessly and depends on map, demon character, etc.) – those games are a wash for demon. On the other hand, I’ve been in too many solo q matches where people are bringing grey weapons to defend the book and hobbling in without shemps knowing it’s just a slaughter. I’d really like to be in more balanced matches where veteran teams don’t all have perfect weapons for an easy win, and novice players don’t all hobble around with garbage for a guaranteed loss.
As a simple fix, it would make sense to simply increase the odds of chests being purple/gold if 2 or more survivors are under P1, and decrease those same odds if all survivors are P1 or above (in all other cases, odds can remain the same). And yeah, I know prestige does not perfectly equal pure skill, but odds are you’re at least “decent” at the game if you’ve made it that far (if not good or excellent). This RNG adjustment for chests could be multiplied by whatever Ed brings to the table. For example, if the decrease for all prestige players is to have 0.75x the amount of purple/gold chests and the increase Ed brings is 1.5x, then there would still be slightly more purple/gold chests on the map than normal even for all prestige players (and a lot more good chests for new players, who definitely could use the boost).
10. Give out more XP/SP – we need more double XP/SP events and there should be a bonus given to any low-level players (say, anyone who hasn’t gotten a single character to P1) to get and retain new players
This last point shouldn’t need much explanation. The community obviously overwhelming voted to have more double XP/SP events. It would take such an incredible number of hours to P5 every single character that I’d imagine only those who have literally played non-stop for thousands of hours since release could have done it already. For some, like me, who only took a brief hiatus from the game since release, it feels like a herculean task to even get 1 or 2 characters to P5 on either side. Such events literally help with balance by elevating beginners and they also give a reason for veterans to return. Queue times were noticeably lower during the last event, even though it was poorly announced, clearly timed to try and mess with TCM (which is just a bad look, esp. since there was nothing for this game’s own anniversary), and wasn’t even VISIBLE in the game menus. Despite all this, it was still a success. Saber, unless you’re actively trying to eliminate your player base, it makes no sense to not do these regularly. And since you timed it to try to pull attention away from TCM, it would seem as though you want to retain players (or you’re just petty, but I’m guessing you’re more motivated by profits than such emotional considerations).
Anyway, more XP/SP please. Also, please put some kind of indication that an event is planned and/or is actively occurring in your game. I mean, it could literally be a freaking sprite on the main menu screen with some text announcing a double XP event and the duration – this is really basic stuff.
Finally, I don’t think anyone here would argue with giving away a large number of spirit points to every newish player the next time they open the game. I think a one-time bonus of at least 100K would be very reasonable for anyone who has not reached P1 for any character. I personally know several people IRL who would be back to playing the game if this were done (and almost certainly give you money for DLC when they get a chance to actually enjoy the game in a semi-competitive way) – these people just don’t have the time or patience to grind through hours of straight losses to even have a chance.
Closing thoughts:
I know there are a lot of other great ideas from the community on future content for the game (maps, characters, etc.) so I've just tried to stick to simple, easy to implement fixes for the developers.
Saber, this game could still generate a lot of (mostly passive) revenue if you support it well. There are many of us who are ready to throw money at any random DLC or cosmetic (myself included as a huge Evil Dead fan). However, the fans will only stick around to throw money at the game if the basic fundamental gameplay is somewhat balanced and glaring exploits/bugs are addressed. Seriously, if it's tweaked to feel good to play either side without major exploits being used by anyone, I (and many others) would keep throwing money at literal outfit accessories that could be crafted by a single 3d artist - it should more than pay for servers and labor, at which point you're just watching the money roll in.
Anyway, I've tried to stick to easy fixes that could improve the game for both novices and veterans. It would be easy to just say "buff the other side" whenever queue times are long for one side. At this time, it's obvious that average to excellent demon players are at a disadvantage when compared to equally skilled survivor players (as evidenced by queue times). I also remember times when demon queue times were long and I just played survivor because a certain demon was overturned or using cheesy exploits, so more people wanted to play demon.
However, I've been honestly sad that playing either side has just not felt good lately. It doesn't feel good to sit in a long queue for survivor, and it definitely doesn't feel good to crush noobs or get crushed by full prestige teams on coms. I can count on one hand the number of fun/close matches I’ve played in the last several dozen – I’d love to play more like those. Even if none of the changes above happen, I'd at least enjoy receiving some love for the older demons so they're at least fun to play and a challenge to go against (Plaguebringer Witch getting her original movement speed back, Necro and Warlord getting some minor buffs in any areas since they're pretty universally considered weak right now, etc.) – I mention these buffs in case you want to fall back on the tired old “just buff the other side” method.
Saber, please implement some quick and easy fixes for this game . Even if you're just in it for the money at this point, I'm literally here wanting to throw more money at this game, but only if some basic balancing changes are made. If the next patch surgically tweaks some major pain points rather than bludgeoning fundamental gameplay elements, then I'll be here waiting to throw money at any random DLC you've got. Otherwise, I'll sadly have to find another game (as many others have or will, given the overall sentiments after this latest patch and some patches before it). You can still turn the ship around - you have 3 million copies of this game floating around. That's literally millions of fans who likely want to return to the game and throw money at DLCs if the gameplay experience is fun. It's up to you now.
Tl;dr Summary:
The game can be balanced by elevating novices and challenging veterans. Here’s how…
  1. Revert demon traps to their previous behavior (i.e. make it so possessed survivors can be walked into a trap) and ACTUALLY fix Baal specifically
  2. Make vaulting cost stamina
  3. Edit/create hints for new players at the match loading screen that are clear and direct
  4. Give out a bonus XP for "good behavior" (not demolishing newbies), cancel XP for “toxic behavior” (flashlight clicking as survivor, dancing on corpses as demon), level up demon based on levels of victims
  5. Do not allow dagger and pages objectives to run simultaneously
  6. Add a call out in the in-game communication wheel to say "I need help" for survivors
  7. Keep car possession rules consistent on all maps
  8. Add a "random side" menu option to be able to play either survivor or demon, whichever happens to get matched first
  9. Adjust chest rarity RNG based on the overall level of survivors
  10. More XP/SP events. Also, give a bonus 100K+ SP to anyone with zero prestige characters
submitted by chbmg to EvilDeadTheGame [link] [comments]


2023.06.04 04:20 Cephalomagus 2023 Season 3 Release Notes [Pre-Release Version]

The Release Notes for 2023 Season 3 have been posted on the iRacing Forums!
Find them posted here:
https://forums.iracing.com/discussion/42721/2023-season-3-release-notes-pre-release-version#latest

Or read them below!
========================================================================

2023 Season 3 Release Notes [Pre-Release Version]

This is the iRacing 2023 Season 3 Release! This release contains both content and upgrades for 2023 Season 3, which officially starts on June 12th! This season update includes three new cars: Cadillac V-Series.R GTP, Ligier JS P320, and Porsche 911 GT3 R (992). iRacing also expands its track offerings to include MotorLand Aragón (7 configs) and Willow Springs International Raceway, as well as a new 2023 Cup config for Chicago Street Course.
Our Dirt Taskforce has completed their work on the Dirt Refresh Project shared with the community back in February, and we are excited for you to experience the fruits of their labors. The Spotter System has received a Race Control-focused set of updates and new calls that will liven up your racing and keep you better informed about what is happening on the track and in the race. New challengers approach - you will now have the ability to add AI Opponent Rosters to your Hosted Sessions that utilize the Heat Racing format! We are excited to announce we have been investing time into saving you time, loading time to be precise, and this Season Release includes a first phase of loading optimizations that should get you into the driver’s seat just a little bit faster. Willow Springs International Raceway is proud to pioneer a new 3D Foliage System that automatically populates the environment with grasses, shrubs, and other creations of Mother Nature. USB Audio Hot Swapping is now fully enabled and supported by iRacing for all of your headset and speaker needs. A new Graphics Option has also been added which controls the display of all cockpit obstructions instead of this parameter being car setup specific.
The New Damage Model has been put into practice on eleven additional cars. And last but not least our AI Drivers have mastered eight new cars and twenty-four new track configurations. Welcome to iRacing 2023 Season 3!
Season highlights include:
Visit our 2023 Season 3 features page here: https://www.iracing.com/seasons/2023-s3/
Full 2023 Season 3 Release details are below.

iRACING UI:

--------------------------------------------------------------

Hosted Racing

AI Racing

Tracks

Leagues

Paint Shop


SIMULATION:

--------------------------------------------------------------

Windows Support

Race Servers

Loading

Dynamic Track

Race Control

Qualifying Scrutiny

Dirt Racing

AI Racing

New Damage Model

Auto Fuel

Spotter

Graphics

3D Foliage System

Visual Effects

Audio

Environment

Interface

Camera

Controls

Force Feedback

Replays

Telemetry

Official iRacing Sporting Code

submitted by Cephalomagus to iRacing [link] [comments]


2023.06.04 04:10 AutoModerator [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

[Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

Get the course here: [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)
Our website: https://www.genkicourses.site/product/csaba-borzasi-breakthrough-conversions-academy/

What You Get:

Module 1

The Fundamental Principles of Direct Response Copywriting

In this foundational module, you’ll discover:
  • The PUREST essence of copywriting nobody talks about today (and believe me, I’ve looked…)
  • The “Promise-Believability” Matrix… a unique new way to look at persuading people to buy
  • Why – in 95% of cases – you aren’t really selling what you THINK you’re selling (And what you’re ACTUALLY selling through your product or service)
  • The #1 way to melt away your prospect’s objections with ease… and turn them into devout BELIEVERS for life
  • The “mother” of ALL copywriting formulas… Single-handedly responsible for BILLIONS of dollars in sales (and NO, it’s not “AIDA”, “PAS”, or “PPPP”)
  • Eugene Schwartz’s 4 game-changing marketing secrets that revolutionized the marketing industry as we know it. (In fact, one of these is the sole reason why sales funnels exist today!)
  • 7 proven ”quick-n-dirty”copywriting templates & checklists you can use to reliably pump out winning copy FAST – even if you’re a beginner
Module 2

The Psychology Behind Persuasive Copywriting & Copy-Thinking

I promise you’ve never seen a more advanced masterclass in emotional response marketing before.
In this module, you’ll discover:
  • The secret evolutionary psychology behind persuasive messages that NO ONE talks about
  • A deep dive into the world of emotional persuasion… through the lens of the BEST emotional copywriters of all time
  • How to identify & tap into your ideal prospect’s deepest NEGATIVE emotions like Shame, Fear, Anger, and Guilt
  • How to identify & tap into your ideal prospect’s deepest POSITIVE emotions like Redemption and Unconditional Acceptance (Often-overlooked emotions that actually drive action like CRAZY!)
  • The BEST way to infuse these powerful emotions into your “Big Ideas” and Headlines to make them 10X more effective!
  • 7 core desires 99.9% of people constantly crave like crazy… and how to use these in your copywriting for maximum effectiveness
Module 3

The “No-Nonsense” 80/20 Marketing Research Process

Yes, yes – I know research isn’t the sexiest of topics out there…
But it’s an absolutely essential aspect of creating winning marketing campaigns.
So…
To make this important topic as painless and swift as possible, I scoured through thousands of pages of my notes…
Revisited scores of past projects I did with various clients…
And analyzed how the best of the best copywriters did their own research…
To come up with a totally UNIQUE blueprint for doing marketing research FAST, in a no-nonsense way.
That’s why, in this module, you’ll discover:
  • The REAL reason why research is soooo essential if you want to be successful
  • The ONLY 8 things you need to look for while doing research. (Most people waste 10s of hours “mindlessly” researching… but armed with this list, you’ll cut your research time by 80%!)
  • My custom-built “Ultimate Marketing Research Kit”that’s so effective… several past students have joined the program JUST to get access to this!
  • 5 of the BEST places to find exactly what you’re looking for FAST in 2022
  • How to know when you’ve done enough research… so you don’t spend any more time on it than needed!
  • 6 sneaky research mistakes you NEED to avoid like the plague! (HINT: 95% of copywriters are guilty of at least one… Are you?)
  • A simple process for finding the 7 key marketing campaign elements you need for winning campaigns
  • Pulitzer Prize-winning reporter’s coveted “6W Method”to quickly and reliably do high-impact customer research if you’re short on time
Module 4

The “Sacred Trinity”: Big Ideas, Headlines, Leads

This is where the “rubber meets the road”…
Because Module 4 is all about the highest-impact copywriting elements out there:
Big Ideas, Headlines, and Leads… PLUS, how they actually relate to each other.
So in this module, you’ll discover:
  • Why I call these 3 the “Sacred Trinity”… and how these elements all relate to each other
  • The mystical “Big Idea” concept… Demystified! (with plenty of practical examples, case studies, and even formulas!)
  • Previously untold A-list copywriting secrets about attention-grabbing headlines. (If you’ve ever wanted to improve your Headline game… you’ll LOVE this part!)
  • 6 of the greatest Lead “types”to start any sales message with ease… While building irresistible emotional desire in your prospect
  • My simple 10-step framework for creating any type of Lead in 15 minutes or LESS
  • My go-to “quick-n-dirty”Universal Lead Template you can copy-paste into ANY sales message to make it 3X more persuasive FAST
Module 5

The “Golden Thread” That Connects Your Big Idea With Your Offer

Once you know the secrets of the “Sacred Trinity”, it’s time to connect these elements with your Offer.
How?
Module 5 reveals everything.
Inside this game-changing masterclass, you’ll discover:
  • How to effectively use the “Neuroplastic Belief-Shifting” Frameworkin ANY sales message
  • 6 things you NEED to know before weaving your “Golden Thread” (ATTENTION: Miss just 1 of these… and your entire marketing argument might crumble!)
  • What NOT to do when identifying your “North Star”: The One Buying Belief!
  • A super simplepersuasive message template you can use to consistently pump out winning pieces of copy in just 30 mins (or less)
  • 3 unique belief-shifting strategies that melt away objections with ease (And covert even the most skeptical of people!)
  • How to do Proof Marketing RIGHT… without boring your readers to death
  • Agora Financial’s secret “CPB Technique”that makes their front-end promotions so profitable (A method so powerful, even Evaldo Albuquerque, the highest-paid copywriter of all time SWEARS by it!)
  • The 10 questions your prospects are always subconsciously asking when reading your copy… And how to pre-emptively answer them successfully!
Module 6

How to Make Your Competition Irrelevant by Using a Unique Mechanism

Our next topic is about Unique Mechanisms…
Which are essential in today’s world of “high-market sophistication” audiences.
During this module, you’ll discover:
  • What exactly is a “mechanism” (and why you also badly need one… especially today!)
  • The crucial difference between “common mechanisms” VS. “Unique Mechanisms” (And how to make yours truly stand out!)
  • How to find your unique mechanism in just 3 simple steps – even if you’re starting from scratch!
  • DOZENS of practical unique mechanism examples used in all sorts of proven marketing campaigns (Some of which have generated over $1 BILLION!)
  • The often-misunderstood (but critically important)difference between a Unique Mechanism (UM)… and a Unique Selling Proposition (USP)
  • What neverto call your Unique Mechanism… EVER! (Seriously… this one mistake can single-handedly invalidate your entire mechanism in an instant!)
Module 7

Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked

Next up, Storytelling on STEROIDS! (which I like to call “StorySelling”)
In this module, you’ll discover:
  • The REAL reason why almost every single persuasive message needs to use storytelling
  • The essential fundamentals of StorySellingyou need to understand to create not just compelling stories… but PROFITABLE ones!
  • Why focusing on the story itself isn’t enough – no matter how good it is… (And the often-overlooked “secret ingredient” of great storytelling!)
  • The 4 “pillars” of highly effective StorySelling almost no one talks about
  • How to create a kickass Character / Hero for your story that your audience will easily resonate with
  • Ever heard of the “Hero’s Journey” before? You have? Well…that’s cool, and all… BUT did you know that there are actually TWO (2) journeysthe Hero goes through, not just one? And this is THE single biggest point of difference between stories that are “meh”… and stories that are AMAZING!
  • 7 proven story archetypes you can copy/paste into your marketing funnels for an easy conversion boost
  • Where exactly to use these stories in your funnels (+ other useful tips)
Module 8

How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It

Once you have your “Big Idea”, Headline, Lead, Golden Thread, Unique Mechanism, and Stories…
It’s time to finally create an offer they can’t refuse!
So in Module 8, you’ll discover:
  • What exactly is a lucrative Offer (and how to make yours irresistible)
  • The #1 principle of ridiculously good offers you must always start with (DO NOTignore this… because otherwise, your offer will fall flat on its face!)
  • How direct marketing TITANS like Claude Hopkins, Gary Halbert, Todd Brown, and Alex Hormozi approach irresistible offers (Including their popular frameworks!)
  • The ONLY 8 core offer “types” you need to successfully launch any type of product or service
  • Advanced risk-reversal strategies that melt away objections with ease… and know people off the fence like crazy!
  • How to present your offer for MAXIMUM impact in MINUMUM time
  • 5 proven offer blueprintsyou can steal and install in various parts of your sales funnels
Module 9

From “Master Structure” to Breakthrough Copy

In this strategic overview session, we’ll revisit the most important 80/20 principles of key topics like:
  • The Fundamental Principles of Direct Response Copywriting
  • The Psychology Behind Persuasive Copywriting & Copy-Thinking
  • The “No-Nonsense” 80/20 Marketing Research Process
  • The “Sacred Trinity”: Big Ideas, Headlines, Leads
  • The “Golden Thread” That Connects Your Big Idea With The Offer
  • How to Make Your Competition Irrelevant by Using a Unique Mechanism
  • Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked
  • How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It
  • The Breakthrough Copy Development Process (with Real-Life Example!)

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to HQCoursesGenki [link] [comments]


2023.06.04 04:02 aaaaa143222 The US overseas Chinese Democracy movement's scandals part 1

Note: and other people in the same category as them

Wang Dan accused of sexual harassment by two people

Lee Yuan-chun accuses Wang Dan of sexual harassmentAccording to Radio Free Asia, on June 2nd, 2023, a man named Lee Yuan-chun (李元钧), accused Wang Dan of sexual harassment on Facebook. According to Lee Yuan-chun, in 2014 in Flushing, Wang Dan kissed him, attempted to rape him, and later continued to say sexual things. On Facebook, Wang Dan wrote that this did not happen. Li Yuan-chun told Radio Free Asia that he has some evidence related to the allegation.Reports: China Times SanlihRadio France International reported about this, but the article was deleted.**Xu Haoqian accused Wang Dan of sexual harassment (note: this name was transliterated from Chinese to pinyin)**Later, according to multiple news media, a Master of Taiwan's Tsinghua University also accused Wang Dan of sexual harassment.Reports: Apple Daily China Press United Daily NewsFurther reports: HK01 CTS

Zeng Dajun was rumored to be a CCP agent

In 2011, the China Social Democracy Party had a lot of internal conflicts involving Liu Guokai, Lu Yi, Liu Yinquan, Xiaopingtou, and others. Some members of the China Social Democracy Party were accused of being agents or doing bad things.In 2016, Bowen Press reported that Zeng Dajun, the chairman of the China Social Democracy Party was a CCP agent who infiltrated the overseas Democracy Movement and who had caused the arrest of many people in China, such as the China Social Democracy Party member Wang Xiaoning (王小宁). Zeng Dajun joined the China Social Democracy Party in 2000 and was elected to be its chairman in 2013.https://bowenpress.com/news/bowen_54262.html

Guo Baosheng convicted of fraud and defamation

On December 23rd 2019, the jury verdict ordered that Guo Baosheng pays a total of $24,000 (in defamation and fraud charges). WENGUI GUO is the plaintiff and BAOSHENG GUO is the defendant. The court is the United States District Court for the Eastern District of Virginia.To verify this information, you can use the case number , which is 1:18-cv-01064-TSE-IDD.

Chen Yangchao and Zeng Jieming had a conflict on a forum of the Democracy Movement

Chen Yangchao is the author of "On Privilege" and a participant of the "Democracy Wall" movement. Zeng Jieming is an exiled Chinese who participated in various dissident publications.In May, Chen Yangchao suggested that Zeng Jieming was a CCP spy on The Independent Review.Below is the continuation of the online conflict translated from Chinese to English.On May 18th, on the Independent Review forum of the Democracy Movement, Chen Yangchao wrote another post criticizing Zeng Jieming. In this post, Chen Yangchao called Zeng Jieming a "suspected communist agent", a "Little Pink", and a "gangster" ("共特嫌疑人小粉红混混"), and accused Zeng Jieming of supporting Russia against Ukraine.Zeng Jieming: "[...] What pro-democracy activist are you now? Since 2008, after you fought with Wu Fan to be the 'President of the Transitional Government of China', ended in failure and shame, except flattering the tyrannical dictators, writing letters to persuade Jiang Zemin, Hu Jintao, and Xi Jinping [note: Zeng Jieming used the nicknames 僵贼泯, 胡紧套 and 习正恩], proclaiming the emperor to 'create peace for all ages', what have you done? Is flattering and persuading tyrannical dictators the 'democracy movement' according to you? [...]"Chen Yangchao: "You immoral, corrupt thing that reverses black and white, didn't you see my series of long essays against the CCP? [...]" Chen Yangchao also attached a long article about the Christianity and Chinese politics.Zeng Jieming: "In October 2011, you and Liu Guokai (刘国凯) visited my residence by chance and were warmly received by my partner and me. Later, Liu Guokai reluctantly left first, but the next day, you left angrily. For a long time, I didn't know why and thought that my hospitality wasn't good. Later, I finally understood: when taking the group photo (my wife took the photo), I didn't let you 'saint' stand in the middle, but let Liu Guokai stand in the middle. [...]"Chen Yangchao: "In October 2011, to reconcile the conflict between Liu Guokai and Liu Yinquan (刘因全), before flying from Los Angeles to New York, I made an appointment with Liu Guokai to meet and exchange ideas at your home. I went to see your family who just immigrated to the United States.After that, you propose to take a group photo. Guokai was a person who personally experienced the Democracy Wall movement and the shocking influence of 'On Privilege' at that time. Therefore, he insisted that I stand between you and him. Because I thought that you just arrived in the United States and needed Liu Guokai's help, and should help strengthen your relationship with him, I insisted that he stand between me and you. So we pushed each other several times. You said: 'It's better to ask Chairman Liu to stand in the middle', and I also said: 'Guokai is welcome to be in the middle.' Only then did the mutual pushing between me and Guokai stop. After the group photo, I took a photo while holding your son who was born after I took a long-distance taxi in Bangkok to visit your family in Thailand. Where is that 'fact' that you fabricated?[...]Not to mention, Mr. Liu Guokai your wife are witnesses. If your wife is as heartless as you are, responding to kindness with hate, then the wrath and severe punishment of God will come upon your family![...]It's a pity that you didn't send me any of the photos you took this time. Otherwise, I can post it now to let everyone see if I am narrow-minded and "angry and resentful (yet)" as you said![...]At your house this time, you insisted that when I went to live with Liu Yinquan's family in Los Angeles, I was sick because Liu Yinquan drugged me; that the computer had problems because Liu Yinquan damaged it! You insisted that it was this scoundrel spy Liu Yinquan who did it! You asked me to publicly reveal this matter, and expose Liu Yinquan's true face! I have repeatedly told you that you can't do this arbitrarily. I have repeatedly advised you to improve your relationship with Liu Yinquan as much as possible... [...]"Zeng Jieming: "Only looking at your words 'he died well' when you heard the news of Peng Ming (彭明)'s death, Peng Ming's spirit in heaven will not forgive you! [...]"Chen Yangchao: "[...] I have some criticisms of Peng Ming's seriously anti-democratic dictatorial gangster tactics that are more vicious than those of the Communist dictators. [...]In the article '答友人谈彭明的典型意义和代表性兼及其它', I have already quoted a series of anti-democratic and anti-society words written by Peng Ming in his 'Democracy Project' and the 'legal clauses' tailor-made for Peng Ming from the '中国联邦临时政府约法(草案)' personally revised by Peng Ming, which solidly proves that Peng Ming — in essence, he is a typical evil breed hatched in China's century-old troubled times. [...]"Other commentsSome people commented on their conflict on The Independent Review."Guo Qinghai" (郭庆海): "I support old Chen to relentlessly pursue and fiercely attack, heheh""Leg pain" (小腿疼): "When mental illness occurs, you should increase your medication."

Li-Meng Yan accused her husband of helping the CCP to hunt her

Dr. Li-Meng Yan became known by claiming that the virus came from a lab. She was a former ally of Guo Wengui. However, Guo Wengui accused her of being communist, so their relationship ended.On May 4th, 2023, the dissident doctor Li-Meng Yan wrote on Twitter that evidence shows that her "husband Dr. RAPM Perera" is helping the CCP hunt her.

Shen Tong accused of adultery and beating his wife

Shen Tong was a leader of the '89 protest movement. In recent years, his level of participation in the overseas Democracy Movement diminished.In 2005, Shen Tong was accused of adultery in Taiwan with a woman surnamed Lai.TVBS: https://news.tvbs.com.tw/local/417997In 2017, Shen Tong was accused of beating his wife (Ms. Lai) in the U.S and was indicted on one count of second-degree assault.New York Post: https://nypost.com/2017/10/04/millionaire-anti-violence-activist-busted-for-beating-his-wife/

Wu'erkaixi's controversy in Taiwan

In June 2005, Wu'erkaixi was photographed "picking up girls" at a nightclub in Taipei.TVBS: https://news.tvbs.com.tw/life/440370In 2019, Wu'erkaixi was arrested in Taiwan for driving a motorcycle while drunk. The level of alcohol contained in his body surpassed the allowed limit.China Times: https://web.archive.org/web/20190515050022/https://www.chinatimes.com/amp/realtimenews/20190331001111-260402

Wang Dan allegedly received 400,000$ from the Taiwanese government

In April 2011, multiple news media reported that testified in court that he had received two grants from the Chen Shui-bian administration totaling 400 000 USD and that the source of the money was not clear.
China Times: https://www.chinatimes.com/amp/newspapers/20110416002085-260107
Liberty Times: https://news.ltn.com.tw/news/politics/pape484870
Wang Dan responded that the reports of him having received 400 000 USD are false.
North America Online/BBC: http://naol.ca/news/world/2011/04/16-1.htm
Later, Wang Dan said "The report [of the Central News Agency] is misleading. What we accepted is the Republic of China's government's funding of the overseas Democracy Movement. Well, if it is said to be Chen Shui-bian's personal support, then I think this is not in line with the facts. [...] What he represents is not himself, but the government of the Republic of China."Deutsche Welle: https://www.dw.com/zh/%E7%8E%8B%E4%B8%B9%E5%8F%B0%E6%B9%BE%E8%B5%84%E5%8A%A9%E5%B9%B6%E9%9D%9E%E9%99%88%E6%B0%B4%E6%89%81%E7%9A%84%E4%B8%AA%E4%BA%BA%E6%94%AF%E6%8C%81/a-14997215
Cao Changqing pointed out that Wang Dan's response to this allegation made no sense.ChinaAid: https://www.chinaaid.net/2014/09/blog-post_38.html

Chen Shui-bian disclosed in 2022 that he paid Wang Dan

Chen Shui-bian paid 6.6 million NTD to Wang DanIn April 2022, Chen Shui-bian revealed 21 cases of "Guowu Jiyao Fei", including two payments to Wang Dan, totaling 6.6 million NTD.China TimesMing PaoChen Shui-bian disclosed that Wang Dan was paid 200,000 USD after meeting himWang Dan came to the Presidential Palace to talk to Chen Shui-bian. Chen Shui-bian also allocated 200,000 US dollars to be paid in two years to Wang Dan. However, Chen Shui-bian said that U.S. law stipulates that it is not allowed to accept foreign government funding. In order to help Wang Dan, the government used many people. Wang Dan admitted it in a secret court.SanlihThe Storm Media

Wang Dan was accused of pretending to be ill to receive donations

In 2014, Wang Dan claimed to have a brain tumor and asked for donations. Feng Congde and Tang Baiqiao accused him of deceiving people.China Times Liberty Times

Innapropriate photos of Sheng Xue

Sheng Xue is the leader of the Federation for a Democratic China (FDC). Many other political dissidents, such as Fei Liangyong, accuse her of behaving badly.https://www.nytimes.com/2019/04/01/world/canada/china-dissident-harassment-sheng-xue.htmlThese are alleged nude and innapropriate photos of Sheng Xue. She denied it.https://web.archive.org/web/20230228122715/http://45.35.61.42/hero/201608/xiaopingtouyehua/2_1.shtmlhttps://web.archive.org/web/20230228122715/http://45.35.61.42/hero/201608/xiaopingtouyehua/2_1.shtmlhttps://web.archive.org/web/20230228123614/https://club.6parkbbs.com/bolun/index.php?app=forum&act=threadview&tid=15257084

A spy and an murder in Flushing

Wang Juntao is the leader of an organization of the "China Democracy Party" in Flushing. A Beijing petitioner named Zhang Xiaoning killed the lawyer Jim Li. Zhang Xiaoning was a participant of the protests of Wang Juntao's group. Wang Shujun, someone who was close to Wang Juntao, was found to be a spy of China.https://nymag.com/intelligencearticle/wang-juntao-exile-chinese-communist-party-nyc.html

Liu Gang's wife was accused of being a Chinese spy

Liu Gang is the former leader of the student self-government federation during the '89 protest movement. In 2011, he accused accused his wife of being a spy of China.

Guo Wengui

Guo Wengui is a rich businessman who escaped from China. In 2017, he was supported of many people such as the dissident former official Bao Tong and the soccer player Hao Haidong.In 2017, he was accused of sex assault.He got into conflict with many political dissidents, including Bob Fu, Tang Baiqiao and Guo Baosheng.

Chai Ling accused Yuan Zhiming of raping her

Chai Ling was an important person during the '89 protest movement. However, she is not very active now.In 2015, she accused the dissident pastor Yuan Zhiming of raping her in 1990. In 2016, the christian group "GRACE" published their final report on the allegations.

Peng Ming

In October 1998, Peng Ming's organizations, the China Development Union, was declared illegal by the government and closed.In 2005, Peng Ming was in China sentenced for terrorism.Peng Ming intended to use violent methods to overthrow the Chinese government, such as assassinations and poisoning the Miyun reservoir in Beijing.Radio Free Asia, Yi Gai Creaders (万维)

Wei Jingsheng was accused of rape

Wei Jingsheng is the "father of the Democracy Movement". He wrote "the fifth modernization", calling for democracy.In 2019, Liu Huaizhao filed a complaint alleging that Wei Jingsheng had a child with her after a sexual intercourse but did not give financial support as promised. Wei Jingsheng claimed that Liu Huaizhao was sent by the CCP to disrupt his work.

Ni Yuxian

Ni Yuxian is the founder of a "Party for Freedom and Democracy in China".
In 2006, because of a conflict with Xie Wanjun (leader of a China Democracy Party), Liu Dongxing invited Ni Yuxian to cooperate. Because of this, Ni Yuxian got into conflict with other political dissidents.
In 2007, after Liu Dongxing and Ni Yuxian expelled each other from an organization named "China Democracy Party", Ni Yuxian reported Liu Dongxing to the 109th branch of the municipal police in Flushing, accusing Liu Dongxing of embezzling party fees and other crimes. On October 27th, the police arrested Liu Dongxing at the "party central office".
According to Ni Yuxian, Liu Dongxing demanded that anyone who joins the China Democracy Party must pay 500 US dollars plus 10 US dollars each month and an activity fee for each activity. According to Ni Yuxian, Liu Dongxing often asked for donations without receipts, and forced people to buy "democracy stocks" that he printed himself and the "US Headquarters of the China Democracy Party" ("中国民主党美国总部") of Liu Dongxing participated in political asylum business.
Ming Pao
submitted by aaaaa143222 to China [link] [comments]


2023.06.04 04:01 CornerCornea Wedding Nightmares. Night Wedding.

I'm recently engaged to a beautiful woman named Larissa who makes my head swirl. Looks, personality, and a similar taste in food, I mean she had it all. For my birthday last year I got to drive one of those Lamborghinis across the track, and fire a round out of an Abram tank. A tank round! I'm not much of a gun aficionado, but a tank round!
Which was all the worst, when 3 weeks before the wedding I had to tell my drop dead gorgeous fiancée that I needed to leave for a couple of days.
It's not an easy thing for a bride to swallow: juggling food prep, alterations, cancellations, seating arrangements, two sides of the family, busy bodies, food allergies, one aunt that won't stop calling, and another one that keeps asking if her wearing white to our wedding as she's sort of the matriarch of the family was going to be a problem (side note: we told her multiple times that it was not okay). The list goes on, trust me.
So when she asked for an explanation. I had to tell her the truth no matter how terrible it sounded. It wouldn't feel right knowing that the precursor to our marriage was a lie.
"Is it kids? Oh God, do you have a little Jimmy running around somewhere? No, Jim. I can't handle this right now."
"Lars, what? No. It's not a kid."
She was peeling and stamping invitations in our tiny 625 square foot apartment. "Well then what is it? I thought we agreed to no bachelor parties. I thought. We agreed that those were for people who were ready for a wedding but not the marriage. I don't care if it's tradition." She stamped the envelop extra hard.
"No, it's nothing like that. Trust me." I shuddered just thinking about it. "It's not any kind of thing I would be doing if I didn't have to."
She glared at me, "But you have to."
I nodded.
The table shook again. "Okay. So spit it out." She handed me a few envelopes. "If it's not a kid. And it's not a bachelor party. Then what is it?" She scoffed, "It's not like you're married right?" Her smile slowly started leaving her face, "Oh my God." She crumpled an envelop against her forehead. "You've got to be kidding me."
"Larissa..."
"Don't you Larissa me!" She looked me right in the eye, "Tell me I'm not the other woman Jim!"
"Well not technically."
"What does that even mean," she exasperated. "Go on, tell me how it's not technically."
So several years ago I was straight out of college. I could have worked some menial desk job and climbed the corporate ladder. But the idea of never leaving my home town ate me up.
So when an ad for native English speakers to come teach on some remote island presented itself to me. I jumped at the opportunity. Next thing I know I was booking a one way ticket to begin my new life as an expat.
In my head, I thought I was going to land, check into my hotel, enjoy the sights, and come the first Monday walk to the nearest English Cram school and get a job on my good looks alone.
On Monday, the school I went to, the hallways were packed with other Americans, British, Australians, and I think some Canadian was squishing himself into one of the tiny student chairs. All waiting for a job interview.
The next place was like that as well.
So was the next.
By the end of the first week I was beat. Tired and defeated, I thought my luck had run out. So I did what any 20 something would in a brand new city. I hit the bars. I hit them hard.
After the last place kicked me out as they closed I was stumbling around trying to make my way back to the hotel. Grumbling, groggy eyed and trying not to vomit all over the street. When something shiny caught my eye.
It was a silk red purse with gold embroidery tied with a thick yarn. There weren't many people out this late. But everyone who passed by it acted as if it wasn't even there. Like they didn't see it or something.
The bag alone looked like it was worth something. At the time all I was thinking was that, maybe someone would trade a drink for it, as my pockets were empty and all I wanted was for my head to be the same way.
I stumbled as inconspicuously as possible, or as much a drunk guy could finesse and made my way toward the bag. Looking around the entire time, making sure no one was running up claiming that it was theirs, or worse calling me a thief and have me thrown in jail in a different country.
And when no one did, I finally scooped it up and untied it. To my surprise, the bag was filled with money. Bright colorful bills with huge figures even at the current exchange rate. And there was even gold. Some rubies. I took one out and bit into it, almost breaking my tooth.
I couldn't believe how my luck had changed. I flipped through the cash and realized that there was enough to fund my trip for a few extra weeks. AND get me a plane ticket back home. The jewelry even, seemed sizeable.
There I was in one of the lowest, darkest moments. And a pot of gold seemingly dropped out of the sky for me. Thoughts of finding its real owner never even occurred to me.
I was quickly pocketing the thing and planning to high tail it out of there when a frail old man approached me from the shadows. Now I had learned some of the language before hand, but I couldn't understand what he was saying.
He kept smiling though and patting my shoulder, spouting words so quickly that if they weren't already gibberish to me, they would still make no sense in my drunken state.
I fumbled the bag around before juggling it into the crook of my arm, in order to reach my phone to help translate what the hell the old guy was trying to tell me.
The translation caught him mid sentence but all I needed was to hear one word back then and I regurgitated the last couple of hours all over the sidewalk and blacked out.
When I came to, I was back at the hotel with a killer hang over. I was wondering how I made it back when I remembered faintly of the old man helping me. That's when I remembered the pouch and my eyes darted around the room and to my relief, "It wasn't just a dream." The pouch was there, full and plump with a few bills sticking out from the throat.
Next to it was a note, that I would later translate to read about a woman who had turned 18 that year. The numbers 3 and 13 were inscribed as well. Her approximate height, which seemed weird. I mean, why would they go through all this trouble and not just tell me her actual height? Her name, her sign, and her address.
I was completely fucking baffled at all of this information, when I suddenly remembered my phone. I pulled it out and looked up the last thing still on my screen, which was a translation from Google. It read: my future son-in-law. I am so happy you've agreed to marry my daughter. Don't forget to come to the wedding.
No wonder I passed the fuck out.
I shook my head and checked the purse again. Yeah there must have been close to 5 grand in there. Not including the gold, the rubies, or a jade piece I found at the bottom.
Whatever was going on. I had no clue. But I sure as hell wasn't about to get married to some girl I didn't know. Even if I did need the money.
So I used a bit of the cash to get a taxi to the address. When I arrived, the old man saw me from his courtyard. He was smiling and happy, pointing and calling for someone inside the house. A few seconds later a short lively woman appeared. And she was just as happy to see me.
I didn't know what was happening but next thing I do know was they surrounded me in a hug. Happy and joyous, bouncing and wobbling, enough for me to almost hurl again, which I did, except this time I swallowed it.
"Hey, I'm sorry. I don't know what's going on. But the note says something about marriage."
The pair looked at each other and exchanged a series of phrases. "Marriage," the old man finally enunciated.
I nodded. Then shook my head. "No, not marriage."
We went back and forth in a similar manner for awhile before the woman ran off to get someone. When she returned with a young man about 14 or 15, wearing glasses and sporting a bowl cut, he explained to me about the pouch.
"It's a tradition in this area for a ghost dowry. I think that is how you say it."
"A ghost dowry?"
"Yeah. In our area. When a daughter dies really young, especially as an infant. THe parents will start saving money for her ghost dowry. Because we believe that when she turns 18, she'll return and ask to be married off."
"You've got to be kidding me."
"No, it's quite common. Mostly everyone knows about it. Which is why they don't pick up the pouch. Not unless they're really in need of money."
"I'm really in need of cash kid, but I'm not about to get married. I'm especially not getting married to some...girl that passed away." I handed him the money but he wouldn't even touch it. Avoiding it like some kind of plague. I even tried handing it back to the old man but he kept pushing the pouch back at me and shaking his head.
The kid shrugged, "You can't give it back. Those are the rules. Once you've picked it up, you've accepted the dowry and MUST get married."
"Why me," I asked rhetorically.
"She chose you."
"What? Okay. Listen kid. What if I don't get married? Are they going to report me to the cops or sue me?"
"No."
"So I can just walk away?"
The kid shrugged again, "You'll be back."
"What?"
"I'm not sure. But from the stories I've heard. The groom to be always comes back. It might take awhile, but he does. Sometimes it's because he's traditional himself and his family tells him he must do the right thing. Other times he comes back because the girl won't leave him alone."
"Won't leave him alone?"
"Yeah. They say that the bride will come find the man at the hour of her birth, haunting him until he returns and agrees to fulfill his end of the bargain."
I rolled my eyes. "Yeah. Sure. I'm sure that's it kid. Either way. I can't take this money knowing what it's for." I put it on the table. "Please tell him that I wish their family luck in fulfilling their tradition. Also, tell them that I'm sorry for using some of the money for the cab fare. I had no other choice to return what is theirs."
The boy shrugged a third time, "It's yours now. You should take it. What are you going to do? Walk all the way back?"
"That's exactly what I'm going to do."
"It'll be dark by then," he added. "She could come find you."
"I'll be fine. And plus what if she was born in the day time?"
"They only come at the dark time of her birth hour. If she was born in the afternoon. She'll come at midnight," he shouted after me as I left.
I tried not to think about everything that's happened to me this past week as I walked back. But it wasn't a rocks throw by any stretch. Which gave me plenty of time to think. About my maxed out credit cards, the hotel stay winding out by the end of the week, and of course the wedding.
By the time that I got back to the hotel I was a tired, hot mess. I was also hungry and my feet were swollen as they were unused to the tropical heat. But I was sure glad that the showers were already paid up. I took an extra long one before crashing into my bed. Snacking on a candy bar I had brought from back home.
I turned on some tv and tried not to let the impending doom of being kicked out on the streets bother me too much. As a plan began brewing in my head on who I'd call in a few hours when it was morning stateside. A few people still owed me favors back home, which I hoped they would be good for, which I hoped was good enough to get me back home.
Several times I dozed off as the tv buzzed in the background. Each time I woke up staring at the bright red alarm clock blaring its red angry dashes at me. By the third or fourth time my head jerked me awake as it fell to my chest. I looked up to see the time on the clock. It was 3:12. When something clicked in my head and I fished for the note still in my back pocket.
Su-ru Yen
18 this year.
3:13
I stopped reading and glanced back up at the clock. The little kids words reaing in my ear. "She comes at her death hour."
I waited, not realizing that I was holding my breath until I felt my lungs start to burn.
In a blink the clock changed and I glanced around as if waiting for something to happen. But nothing happened. My stomach suddenly growled, echoing in the empty room and I laughed, "Maybe I should have just taken the money."
*dak dak*
Came a knock from the motel door.
*dak dak*
My heart was caught in my chest. The main artery was constricted and wouldn't let go.
*dak*
I was shaking in my bed, too afraid to move or answer the door.
*dak dak* *dak dak* *dak*
It went on like this a full 4 minutes before it stopped. WHen it had finally stopped I tried getting out of bed, but I couldn't. For a second I was afraid to look down, afraid that her hand would be there holding me in place so that we could elope.
But it was just my hand clenching the bed sheets so tightly that I couldn't budge. I had to use my other hand to pry my own fingers off in order to creep slowly to the door and look into the eyehole.
It felt blurry as I blinked my eye, trying to clear it. Tears had welled at the corners without me realizing it. I wiped them away and slowly, reluctantly bent down and stared into the peephole.
No one was there.
But for the next 3 days. My door would knock. It didn't matter if I was on the bed, or in the bathroom. The closet was the worst as the knocking felt like it was right against my face. It didn't even matter if I ran outside, as no one would be around within eyesight. The knocking would always find me.
On the fourth and last day of my stay. The door knocked right on time.
*dak dak* *dak dak* *dak*
I felt the familiar twinge in my chest and my body was numb all over. But this time I was determined to take a look. And finally catch whoever or whatever it was that was playing this cruel joke on me.
*dak dak* *dak dak* *dak*
I tried gettoung out of bed but I couldn't. I was too scared. Several times I glanced from the clock to the door. Afraid to take my eyes off the door for too long, afraid that she would come through it if I did. Afraid that I would miss her and she would haunt me forever. And as the clock started ticking down. I kept whsipering myself. "She's only here for four minutes. She's only here for four minutes." And it was almost 3:17.
Seconds before the clock changed I jumped out of bed. Determined to end this thing once and for all.
*dak dak* *dak dak* *dak*
I didn't have time to look through the door. Even if I did I was afraid if I saw something there. I'd be too chicken to open the door. So I tore the band aid right off and swung the door open wide.
There was no one there.
But then from my corner cornea, something caught my eyes. A trail of something translucent was dragging away. I tried to take a step after it but my first step out of the door stopped me dead. My foot was drenched wet and it felt sticky beneath my sock. The coldness of it traveled up my spine, and to this day I can only describe it as the feeling of something metal scraping across my vertebrate. By the time I looked up, the wisps were gone. ANd the trail it left behind was already drying.
That night I couldn't sleep a wink. I waited until morning came and took to the streets. Desperate to find the old couple's house. Stopping several times to ask for directions and circling around streets and street signs that I couldn't read until I heard a familiar voice.
"I told you you'd be back."
"Kid," I grabbed him.
"Whoa. You look like you've seen a ghost." His eyes grew wide as he looked me over. "So the stories are true!" He didn't waste any more time. "Come on," he called after me. Leading me down the street and to the old couples courtyard. The pouch was still on the table outside where I had left it days ago.
The kid knocked on the door and shouted until the old man answered. He was still in his sleeping clothes when he saw my face, and his demeanor completely changed. He was so happy to see me. Opening the door wider and ushering us inside.
"Tell him I want it to stop," I told the kid. "Tell him I want her to leave me alone."
The kid translated but the old man shook his head before speaking. The kid looked at me and said, "He says then 'Marry her'."
"I can't do that!"
"Then she'll never leave you alone."
"She just going to keep knocking on my door? Forever?"
The kid turned to the old man and told him in their language what I said. The old man gripped his cane and tapped it once lightly on the ground, almost as if he were proud, before he told the boy who then told me, "She's a kind and gentle soul. He knew she would be. If she's only knocking on your door so far."
"So far? So far? Okay. What? Fuck. So then what? What happens if I marry her?"
The kid asks the old man and after a few words were exchanged he turned to me, "Then you will be wed."
"yeah. I get that. But what does that really mean?"
The kid clicks his tongue, "From what I understand. I think it means you'll have to honor her every month."
"Honor her? How? Like make a sacrifice? A blood sacrifice or something?"
The kid laughed, "No. Just Bai Bai. I don't know how to say it. Pray?".
"Pray to her?"
"Acknowledge her. Talk to her wooden nameplate. It's what serves as a gravestone for our dead."
"So just pray to her once a month, and that's it?"
The kid talks to the old man for awhile before turning back to me. "Yeah. That, and you'll be blessed."
"Blessed?"
"Yeah. Not sure about that one."
"Okay. Fine. What else. Like what if I want a girlfriend someday. Or get married. Have kids. Can I not do that? Will she haunt me? Haunt them?"
The kid asks the old man before turning to me, "Not if you ask for her permission. In a ghost dowry, you're allowed to have concubines. As long as she is consulted first and agrees."
I shake my head, "This is fucking crazy."
The kid shrugs. I seem to get the feeling he likes to shrug. "It's either that or she keeps haunting you."
I mulled that over in my head. "Shit." I stomped around the courtyard. "Okay. Fine. Fine! What do I need to do?"
The kid looks up at the sky. "We'll have to prepare."
"What? But it's already late. I want to get it over with as soon as possible. I don't want to wait another night of her coming to my door."
The kid smiles, "Don't worry. You won't. This kind of wedding can only happen at night."
For the next several hours I waited. Watched as neighbors and family. Cousins. Came to help. Food was brought in. Large round tables were set outside the courtyard. A tailor came and measured me up, twice. Decorations were strung and the sun began to fall.
When night came, the people who had gathered were tired but pleased with themselves that they had finished. I was asked to change into my wedding clothes and to wait outside the door of the couple's house until called. The lanterns behind me burning and the smell of food wafted in the air.
I waited until the doors finally opened.
Inside I saw the old man and the old woman start constructing something before a traditional wooden shrine at the back of the room.
They started with the legs. Sewn pieces of white cloth. The torso. The arms. And finally the head. When it was put together, the couple slipped on a white dress over the effigy they had constructed. Then the old woman went off through one of the side doors and returned with a box. From inside the box she withdrew a folded blanket. It looked faded but the edges were crisp and completely clean. The old man reach into the box and removed a sickly green thread that seemed to stick to his fingers, from it hung tiny strands of black hair, which he stuck gently to the back of the effigy's head.
The woman threw the blanket over its face, covering it.
Then the old couple turned to me and beckoned me forward. I looked behind me and none of the other guests moved.
Even the kid stood next to the door, unwilling to step inside as I entered.
I walked slowly up, next to the effigy until we stood side by side.
The old woman turned toward the shrine where a wooden plaque stood at the table. On it were three character words that I couldn't read. And she began to speak, the kid behind us translated in suit.
"Dear daughter. Mother is glad that you're finally being wed off. Though Mother will miss you as a girl. I am so glad of the woman that you have become. I am so proud of you. Please, continue to make me proud." She sighed. "When you were born I was so happy. Even if you only lived for a few short minutes. And I am sorry that the fates have been cruel to you. But I am thankful that they at least showed mercy enough to give you a husband. Take care my sweet girl."
"We love you," the father finished.
The old couple hands me a bowl. Inside are small boba looking balls swimming in a clear soup.
The kid behind me, "It's tradition to take a bite, and then feed your bride."
I looked at the old couple and they nodded at me, motioning for me to eat. I dipped my spoon in and took a mouthful. Chewing slowly. And swallowing.
Then they motioned for me to feed her.
I dipped my spoon again. And awkwardly raised it towards her. Slipping it under her veil to where her lips would be. Pretending to feed her.
Now I watched them put this thing together. Besides the creepy hair and the swaddling cloth for a veil. It was nothing more than cloth and stuff. I knew this.
At least that was what I thought until I heard it chew.
I could hear her jaws sticking as they moved up and down. The room was dark but signs of the veil moving completely terrified me. I couldn't even hear the people breathing behind me or the lanterns burning. All I could hear was her chewing.
When she finished. There was silence. Then everyone cheered.
After that, it was like any normal wedding I had attended. The guests poured in and I shook just about everyone's hand. Hugging complete strangers. My new parents. And even the kid.
Then we ate and drank, for almost a week. Someone was sent to get my things from the hotel and I stayed with my in-laws for the remainder of my stay. Which turned out to be several years. Because the following week I was offered as job as an English instructor at a nearby school.
I was told the principal owed the old couple a favor, but something told me that it wasn't the whole story.
I enjoyed my work at the school but didn't stay for long. As I started traveling to film a documentary about the local cuisine after a few of my YouTube videos mysteriously went viral as an expat who tried weird but delicious treats.
Eventually, my in-laws passed away. First it was mom. And four days later dad followed suit. I lived alone in the house for awhile, before I hit the jackpot at the weekly supermarket draw from one of my receipts. That, along with selling the house, was enough for me to go back to America and start a brand new life. Where I opened several shabu shabu restaurants that were met with great success.
"Eventually meeting you during one of my rounds."
My fiancée who had been listening to my story slack jawed the entire time couldn't believe what she was hearing. "Bull-fucking-shit!" She slapped me playfully across the arm. "You are such a good fucking liar!" She laughed. "I've always heard about guys not wanting to help out about the wedding arrangements. But this one takes the fucking cake. I'm going to post this in the group chat tomorrow. Bra-vo."
I laughed with her. "Yeah. That's it. It's just a great story."
"Now finish this up and let's go upstairs," she commanded. We stamped the last envelopes and went to bed. She was still laughing sporadically as I closed the door to our bedroom. "Knock knock," she joked.
I humored her, "Knock knock."
And we watched tv until she fell asleep.
I made sure she was sound asleep, before I gently crawled out of bed and put on my slippers. Softly opening the door and closing it behind me as I walked through the house. Down to the first floor. Then to the basement. Where I pulled the key I kept around my neck and slipped it into the lock.
Inside the basement was bare, except for two chairs and some boxes that I had taken from the old house, and the table, and the small wooden plaque that had my first wife's name inscribed on it in her native language.
"I'm going to get married soon," I told her. "She's a great person. Funny. Beautiful. And devoted. Kind of like you." I held the wood plaque in my hands. "I hope you approve." I waited as if she would answer. But she didn't. Never in all the years we've been married. "I can't go back home to ask for your permission. But I hope that this is enough." I looked at her name, almost longingly. As I had grown quite attached to our time together. "And I hope that this will be the last time we talk as I move on with my life. Thank you so much," I told her as I put her away."
Months flew by, and I never revisited the basement. Knowing full well that I had missed our visiting days. Though I'd often catch myself talking to her on some tough days. But nothing bad happened, by not seeing her plaque. Nothing bad at all.
Soon the wedding day was upon us. And it was a great party, as great as the best there ever was. Great good. Great company. And tons and tons of alcohol.
Larissa and I were giggling at the end of it, drunk as we stumbled upstairs from the venue to the presidential suite. Laughing all the way, kissing, barely able to keep our hands off each other as we got into our room.
My new bride pushed herself off me as we entered the threshold, and sprawled herself on the bed. Her legs rubbing against each other as her eyes invited me to come closer. I propped a knee on the bed to join her.
*dak dak*
We both shot our eyes to the door and then at the table side where the clock blared at us an angry red of 3:13.
Larissa looked up at me with a horrified look. I could see her bottom lip quivering.
"Hello," I called out. With my back to the door. "Sam? Bobby?" But no one answered. "Room service?"
*dak dak*
*dak*
submitted by CornerCornea to nosleep [link] [comments]


2023.06.04 03:57 Wavy77777 Top 20 songs 2014-2023 (subjective rankings)

Let's make a list for the last 10 Years!
So I wanted to look at the last ten contests to draw out the essence from those shows, or at least what was the most enjoyable moments for me personally. At first I thought it was too big of a task to make one big mega ranking, giving points all over again to songs I've almost forgotten, but then I decided to do this a little methodically, so it became a little more doable. So first thing, I had to listen to all the songs. Or maybe not all songs, that would take weeks, but let's at least do the short version: recaps.
Nominating
My first task was to watch recaps from all shows to remember what songs were worthy and who was not good enough for such a list. I nominated X amount of songs from each year, depending on the quality of the songs. Then I ended up with 94 songs. The spread per year was as follows: 2014: 7 songs, 2015: 14 songs, 2016: 4 songs, 2017: 13 songs, 2018: 7 songs, 2019: 7 songs, 2020: 13 songs, 2021: 8 songs, 2022: 11 songs, 2023: 10 songs. Please note that since there was no contest in 2020 I was less familiar with these songs, so I had a lower threshold for nominating songs from this year. Also the number of songs nominated doesn't necessarily reflect my overall ranking of that contest as a whole.

Giving points
After finding what songs was nominated I watched each and every song (that I had nominated) once again in its entirety, then giving a somewhat honest score of how much I enjoy the song now. I used a 1-20 score, meaning I had more increments than I normally do when I score Eurovision songs on a 1-12 (-9&11) scale. That was to be able to make more distinctions between songs that were close to another, avoiding too many "point lumps". I also tried to avoid influence from how I initially rated the songs when they were released. I was actually quite happy to see that I both rated some songs higher and lower than what I did initially, meaning that my opinion on a song can change over time. I even found myself rating songs from 2023 different than how I rated them just a couple weeks ago. As for versions, I always try to find the best version, whether it's the music video, national final, semi final or grand final version. The lowest I ranked any song in this ranking was 9 points. Any song lower than that would not be able to make the nomination. Again most of the lower ranked songs was from 2020, since that was the year least familiar to me, with the most amount of songs falling outside my quality criteria. The average amount of points was 13,7. The median was actually right between 13 and 14. The spread was as follows: 9 points: 2 entries, 10 points: 4 entries, 11 points: 4 entries, 12 points: 12 entries, 13 points: 24 entries, 14 points: 17 entries, 15 points: 13 entries, 16 points: 9 entries, 17 points: 4 entries, 18 points: 3 entries, 19 points: 1 entry, 20 points: 1 entry
Fine tuning
Since this was about finding a top 20 list I then went back on all the songs I put up around 15-20 points and tried to split hairs between the different songs I had listed that high. This was the most enjoyable part, since the songs up there are so good, but it's also so difficult to distinguish different types of songs when you have a ballad, a medium tempo bop, an industrial techno song and a singer song writer folk song. I did end up with a list I feel good about though, so I will list it below from number 1-20 with a small text to why I like each song. I first make the list, then write a text to each below the list.
The List
  1. Belgium 2017, Blanche - City Lights, 20 points
  2. Estonia 2015, Elina Born and Stig Rästa - Goodbye to Yesterday, 19 points
  3. Azerbaijan 2021, Efendi - Mata Hari, 18 points
  4. Slovenia 2015, Maraaya - Here for You, 18 points
  5. Serbia 2022, Konstrakta - In Corpore Sano, 18 points
  6. Sweden 2014, Sanna Nielsen - Undo. 17 points
  7. Iceland 2019, Hatari - Hatrið mun sigra , 17 points
  8. Azerbaijan 2017, Dihaj - Skeletons, 17 points
  9. Montenegro 2015, Knez - Adio, 17 points
  10. Czechia 2023, Vesna - My Sister's Crown, 16 points
  11. Italy 2015, Il Volo - Grande Amore, 16 points
  12. Norway 2019, Keiino - Spirit in the Sky 16 points
  13. Estonia 2017, Koit Toome and Laura - Verona, 16 points
  14. Bulgaria 2016, Poli Genova - If Love was a Crime, 16 points
  15. Portugal 2017, Salvador Sobral - Amor pelos dois, 16 points
  16. Cyprus 2022, Andromache - Ela, 16 points
  17. Ukraine 2021, Go_A - Shum, 16 points
  18. Georgia 2015, Nina Sublatti - Warrior, 15 points
  19. Austria 2016, Zoë - Loin d'Ici, 15 points
  20. Spain 2015, Edurne - Amanecer, 15 points

Other songs that almost made the list: (Sweden 2022 Cornelia Jakobs-Hold me closer), (Ukraine 2016 Jamala-1944), (Denmark 2018 Rasmussen-Higher Ground),(Moldova 2020 Natalia Gordienko-Prison), (France 2022 Alvan and Ahez-Fulenn),(The Netherlands 2022 S10-De Diepte),(Finland 2023 Käärija-Cha Cha Cha), (Georgia 2023 Iru-Echo),(Latvia 2023 Sudden Lights-Aija),(Norway 2023 Alessandra-Queen of the Kings), (Spain 2023 Blanca Paloma-Eaea), (Ireland 2015 Molly Sterling-Playing with numbers), (Armenia 2017 Artsvik, Fly with me)
About each song
  1. Blanche-City Lights. It was actually quite easy for me to put this on top, and it was the song I was the most sure about. I consider this song pure pop magic. Blanche's dark toned down vocals to the dark minor chords and the effective beat in a sort minimalist electro production is so effective on so many levels I don't know where to begin. I have listened to some of the other songs she has released after Eurovision, and she is a really gifted musician.
  2. Elina Born and Stig Rästa-Goodbye to Yesterday. This almost cinematic singer songwriter tune with it's relatively trad arrangement reminds me of Lee and Nancy (Lee Hazelwood and Nancy Sinatra) who made some pretty cool albums back in the 6os and 70s. It almost has this road movie feel to it and is an ubercool feel and very melodic verse. Stig's toned down voice and Elina's emotional performance made it an instant hit. If you want to see where Elina got her idea from her Grand finale costume, take a look at Tura Satana from Russ Meyer's Faster Pussycat Kill Kill.
  3. Efendi-Mata Hari. Actually everything about this song screams The Netherlands. It's song written by Dutch people about a Dutch spy performed in the Netherlands, it even charted in the Netehrlands. I wouldn't be surprised if Efendi actually has a Dutch grandfather or mother...;) Jokes aside, this oriental-ish bop is about as catchy and fiery and visually seductive as they come. There's no shortage of spice and sauce on this quality song or it's visual presentation. I still get thrown back in my chair everything I hear the "MATA HARI" opening.
  4. Maraaya-Here for You. The opening suggests some sort of jazz ballad with Marjetka's vocal fry "When you're down down low..."over the minimalist piano intro. But then comes the drums and the key changes and the vocal sound and style changes just like that to a darker, more energetic melody before we get a more orchestrated version of the intro now as a chorus. The el violin, piano licks highlights this great song along with Marjetka's great voice. The bridge is not too bad either. There's actually a lot going on here so it's kind of hard to analyse, but the result is great. And you just gotta love Marjetka's head phone coupled with the wind machine with her ginger hair blowing in the wind.
  5. Konstrakta-In Corpore Sano. This must be one of the more curious ESC songs of all time with it's relatively minimalist melody with Serbian lyrics about health and body fixation with its electronic choir like background vocals but it's the ultimate clap release chorus that makes us go "Biti zdrava" while we frenetically do a robotic golf clap that shows this strange song its appeal. It's just very cool and catchy, and it shows us all a side of ourselves we didn't know we had in us. Pure art, pure performance, pure magic.
  6. Sanna Nielsen-Undo. A fantastic pop ballad with beautiful minor moods and a dramatic chorus, plus the archetypical modulation towards the end. One of those songs that simply stands the test of time and I can listen to over and over again. Sanna is a very good singer who focuses a lot on schlager type music in her repertoire. I prefer this over many other songs from Sweden. It might have to do with my preference for drama and sadness over joyful and cheery songs. If you look at the heritage of Abba and what made them good songwriters it had a lot to do with their knack for making these bittersweet type songs with both sadness and joyfulness to them. This is a good example of such a song.
  7. Hatari- Hatrið mun sigra. How about sending an industrial techno song about how society will collapse? Why not? Iceland did it and they got away with it...;) At least almost as they got fined during the voting for showing a Palestinian flag during the voting. So the fine wasn't about the song. The song is very intense with it's hard electronic bassline with Matthias Haraldsson's distorted shouting in the verse, then to Klemens Hannigan's seductive and high, melodic singing in the chorus, making the contrast between the two singing styles extremely enjoyable and almost refined. The synth licks complementing the singing is also very well arranged. A true classic. Oh and I didn't even mention the visuals with the red blinking lights, the fire, the BDSM outfits that makes it look like some kind of alternative from East Berlin 1982.
  8. Dihaj-Skeletons. 80s electro style pop tune with jet like bass synths backing an angelic voice and baroque like synth licks that comes in at the pre chorus part before it explodes into an energetic chorus. Very cool. Dihaj is also a very good singer with a good range. I never quite understood the staging at the contest though. I expected something completely different.
  9. Knez-Adio. For me this is the quintessential Balkan ballad. The string arrangements, the soothing rhythm, the harmonic background vocals and the strong melody just blend together so well, and gives you images of mountains, rivers, waterfalls and works well into this mid tempo ballad with pretty minor chords and a pretty, sentimental delivery from Knez, who I think is one of the stronger vocalists the contest have seen.
  10. Vesna-My Sister's Crown. So onto this year's only entry on this list. As much as I liked a lot of the songs from 2023, a lot of them ended around the 30th spot in this list. Vesna was my lone candidate actually ending up on the list. To me they were always this year's number one, with their anthem about sisterhood, whether it was about slavic sisterhood or not is not so important to me. It was the song itself that got to me. It probably hit at the right time since I've become very interested in Czech history, culture and language the last years as well. As someone who is into harmonic music with folk elements this really hit the spot for me. I was so happy to see their final performance with their long braids and pink jumpsuits, plus very good choreography. The dancing at the end of the song really got to me, and I still have to focus really hard not to get emotional everytime I see that part. Dobra prace, holky!
  11. Il Volo-Grande Amore. Is it possible to get more Italian than this? And I mean it as a compliment. With great drama, big time forte this operapop schlager with grand voices hit big time in 2015 and won the popular votes of the contest. Some wondered if it would be too kitchy to send something so rooted in an ancient music style from the 17th century to a modern song contest that focuses greatly on visuals. The answer was an absolute no. I must admit that this was not among my favourites initially in 2015, but it slowly grew on me and now I really love it. The arrangement here is also interesting with a relativley monotonous bassline topped with the grand string arrangements that leads us to the crescendo.
  12. Keiino-Spirit in the Sky. My own country's only entry for this list. Combing EDM and joik actually works, and it's mindblowing how catchy this song gets when all the voices come together in the chorus. The melody in the chorus is slightly similar to Saara Alto's Monsters from 2018, but the song itself is very different. The Sami culture is quite exotic and far away even for us Norwegians, and even though the song is not a Sami song per se, all the elements of joik, Northern lights and shaman symbolism sends us into this mystical journey into the far north of ice, snow and winter darkness.
  13. Koit Toome and Laura-Verona. This pop love drama that uses Romeo and Juliet's city as it's background, was absolutely robbed of a place in the grand final when televotes gave it a 6th place in the second semi final while the juries only gave it 16 points, ending up 17th on the jury ranking, ultimately ending up only 14th on the combined list. As you can see, I have it higher on my Song of the decade-list than juries had it in that semi final. I also remember how bad the sound was, microphones not working, maybe even monitors not working when they were to perform in the semi final. For the best version of this song, watch the music video. The video of the semi final performance only makes me angry. Now, about the song itself, it's super catchy, almost anthemic in it's "o-o-o-o-o-o-o-o-o-o, we lost and we found our Verona" chorus. A great pop composition that has really stood the test of time.
  14. Poli Genova-If Love was a crime. Another song that I didn't love at first, but that has really grown on me over time. A quite dance friendly pop tune with almost soul like elements in the chorus, with it's unison singing and that trademark dance that come along with the performance. The song starts with a piano backing track, drums and that flute like synth that plays some infectious riff that sounds like a bird whistle or something. The true genius of this song is the pre chorus when she sings the title of the song. That part has some fantastic harmony arrangements and a great melody. It also took me a while to understand that the chorus was sung in Bulgarian. I never really understood why she sang "All I'm in Luther, I'm in Luther"...;)
  15. Salvador Sobral-Amor pelos dois. The only winner song on this list. When I made this list I didn't actually believe that this song would make it onto the top 20, but here it is! Some look at this as a sentimental journey back to old style Eurovision with no electronic music, no dancers, no smoke machines, basically nothing fancy going on whatsoever, and to some people, maybe even boring. I just look at this as a very pretty song about love that is sung in the prettiest and most heartfelt way possible. At the time of the final Salvador Sobral was due to a heart transplant caused by a weak heart, so at the time of the performance there where doubts about how long he could survive. Fortunately this looks like it has succeeded, and the performances I've seen of him since he looks a lot more healthy than he did in 2017. Thank god.
  16. Andromache-Ela. My second NQ on the list. It's claimed that the reason she didn't go the final was due to a bad vocal performance in the semi final, but it was the juries that really put her down with only giving her 9 points, and juries don't go off the televised performance do they? Or was it only in the grand finale that there's an extra jury performance? Anyhow, this beautiful Greek-balkan style pop song really deserved a lot more than it got from the juries and should have been in the grand finale. Pretty and delicate strings opens up before a pop track emerges with Andromache's pretty voice singing a heavenly melody and the super catchy chorus sends us straight to the Greek gods of lush voices and soft femininity. Nice use of echo and reverberation in this track.
  17. Go_A-Shum. Ukrainian techno folk sang entirely in Ukrainian is just one of these things I never imagined myself that I would enjoy, and going into then final I considered this song more of a curiosity than a song that I would thoroughly enjoy, but I was wrong. Folk music always takes a bit of a different ear to enjoy than "normal pop". The style of singing and the rhythm has a monotonous, almost chanting feel to it, and can sound off to many western ears. Yet this song really hit a nerve with me eventually. I just love what Ukraine has done to Eurovision, and I hope they keep sending great songs like this.
  18. Nina Sublatti-Warrior. A very powerful song with great attitude. A bumblebee like synth opens up before we have tribal drums and Nina singing about fighting and something about "oximated". It doesn't matter cause I believe everything she sings anyway. The chorus comes in hard and powerful with Nina singing her heart out and again those big drums. A pretty straight forward angry war-pop song, but very haunting and no-nonsense. My ESC universe is better with songs like these. Arguably the best song from Sakartvelo we've had, even though Iru challenged her pretty good this year.
  19. Zoë-Loin d'Ici. How many entries has there been that is sung in a language that is not a national language that is not English? I have watched the movie The Piano Teacher which is an Austrian movie where the dialogue is in French, but I've never had the impression that Austria had this thing about the french langauge or what? Nevermind, Zoë's tune Loin d'Ici is a dreamy, heavenly pop song with an amazing melody and stellar rhythm arrangement. I recognise her vocal style more as French than Austrian, but that could be the language. Anyway I'm not complaining, cause I'm a big fan of french vocals in the first place. This would fit in a movie I think with it's rich colourful style it could paint a faraway country in your dreams in a very nice way.
  20. Edurne-Amanecer. The sixth entry from 2015, so I guess that year wins it for me. And even though this song sounds very Spanish to me it's actually composed by Swedish composers. It has an ethnic style with a big dramatic chorus and a melody in minor chords. This is the same year Grande Amore from Italy and even though the songs are quite different I do also see similarities with the big crescendo like chorus and the songs being sung in each country's national language. It didn't perform very well in the final with only 15 points, of which 8 came from neighbours France and Portugal. Big countries also have neighbours! However in my opinion this is the best Spanish entry the last 10 years, even though I both nominated 2022 and 2023 also, so it's safe to say that things are moving in the right direction.
submitted by Wavy77777 to eurovision [link] [comments]


2023.06.04 03:37 British_Tea_Company Respect: Cato Sicarius (Warhammer 40k)

‘I only want…’ said Nehebkau, ‘to save my people.’
Sicarius looked down on the necron without mercy. ‘So do I,’ he said, splitting Nehebkau’s head in half.

Cato Sicarius

Cato Sicarius is the former Captain of the Ultramarines 2nd Company and the current commander of the Ultramarines Honour Guard. Beginning his career since his youth, Cato was raised among the noble families of the planet Talassar, his upbringing involving much martial training which quickly saw his induction into the Ultramarines Chapter. Initially, Cato proved to be an arrogant, pompous and callous leader who sought only for his personal glory. It was only after the Damocles campaign which involved a near-mutiny after his callous treatment of his squad and other sergeants that saw him eventually evolving into a more capable and levelled leader, though this didn't quite stymie his immense ego.
It was then at the Damnos Campaign where Cato was nearly slain against the Necron Overlord the Undying in which he began exhibiting a more humble and humane outlook. He would eventually avenge himself against the Undying during a recapture of the planet but never forgot the lessons learned from his earlier failures in life. Present for the resurrection of his Primarch: Roboute Guilliman, he was subsequently promoted(?) into being the head of the Ultramarines Victrix Guard following being missing in the warp for an extended period of time.
Author's Note: Cato Sicarius is a sergeant during the events of "Blades of Damocles" and likely is wearing an inferior pattern of armor as well as being overall less experienced. Cato Sicarius as of "Master of the Watch" is explicitly not wearing his usual armor. Cato does not have any other equipment changes expressly stated following his change in role within the Ultramarines.

Strength

Durability

Speed

Skill

Senses

Intelligence

Willpower

Wargear

The Talassarian Tempest Blade is labelled as TTB.

Misc

submitted by British_Tea_Company to respectthreads [link] [comments]


2023.06.04 03:22 TallSmartWaterBottle Shifted to a reality where Skyrim exists + A New Method + Unusual Moments Arriving Back

Hello fellow shifters!
I hope this success story motivates you all and helps bring about great success in your own future experiences. Feel free to read the things you want to read first, no need to read in order. This was the first time that I shifted to a reality and then had unusual experiences upon returning. At least unusual compared to the usual normal for me ranging from food tasting so much better to new habits that stayed with me after leaving my DR. I scripted that would be the case, but never before has it truly been. Keep reading for the method and some notable moments in my DR, and then those unusual moments that followed.

By the way, I've been taking a lot of time to edit this all together as I'm copy and pasting previous comments and posts and my notes because I followed a method but didn't put everything in one place. I'll likely make some edits to fix any confusion following the post.

First off, a new method for you guys that I used successfully for this shift:
Instead of falling asleep like some methods require, I "create" a pocket dimension that I can jump to once I'm done scripting and visualizing the scripts taking place in that reality. Here's the the method I followed for the success I experienced, in a way that you can read and follow it too.
1. Relax and center yourself by breathing deeply and visualizing your energy, your essence all of your energy.
2. Next, visualize you're outside your energy, but that you're not your energy, you're just watching it.
There's quite a few ways I've learned to do this, to separate your consciousness from your body ranging from seeing yourself outside your body; to visualizing you're outside this universe watching yourself in 3rd person on a screen and there being a lot of other screens which are other possible realities; to the technique in my post.
3. Visualize you're in a void of sorts, you're outside this universe in a place where all universes are visible.
4. Next, visualize an egg. And in that egg is another reality that you can script however you desire with intentions or visualizing what you script.
5. Visualize your DR is on a movie screen that you are editing and rewriting how it plays out with you scripts and visualizing them all taking place in that reality within the movie screen.
I visualized the script taking place in my desired reality instead of in the egg. Later I basically copied the reality in the movie screen to the egg. This step is optional, but it makes it easier to visualize personally and may help you too.
5. Script what would happen once you get back.
For me, I visualized a second movie screen and every time I visualized the script taking place, I saw the moment I left the DR and went "back" to my CR. However, technically the CR you return to should be a slightly different reality upon arrival, at the very least least in the sense that in the CR you arrive back, you brain contains vivid memories. For example, I scripted my habits and such were to change and match what they came to be in my DR.
6. Visualize the movie screen that held my DR now exists in the egg, visible in an egg shape. Visualize that it is literally a gateway to and from that reality.
7. Finish up your scripts, and visualize the scripts taking place in your desired reality, within the egg/movie (whichever is easier, but knowing they are both the exact same reality.)
For me it took 1-3 hours of scripting and visualizing, but afterwards, I visualized the shift from my CR to my DR, every second scripted to be 10 years.
8. Set the time constraint such as anything from no time here passing, to one second being any number of years.
The first few times I shifted to a Pocket Dimension, I scripted no time would pass but immediately I would have memories from the time in the DR. In this Skyrim DR, I scripted every 1 second that passed here, 10 years would pass there. Ten seconds came and went quickly, and memories flooded my mind of my time there. I've spent at least 5-10 hours the past few days remembering my 100 years there, and there's a vast amount I've yet to take the time to revisit. While remembering the time, it truly feels like remembering moments in my life from the past.
9. Visualize your consciousness entering your DR. There's no need to sleep or for your body to be asleep.
Upon taking enough time to visualize and script to the point you know it will work, and you've seen moments in your visualization of you in you DR, time will pass as you intend for it to and your memories should come flooding back, even if you have to take time to remember them.
10. Take the time to remember your moments in your DR.
It may feel like the creative side of your brain is just making stuff up at first, but the moments it may feel as if it's making up feel real and seem like true memories. That's because they are real, did exist in that reality, and are true memories.


I lived 100 years and those 10 seconds went by fast it seemed but I have vivid memories from the last 100 years while in this DR.
And so too can you do this too, and I hope by performing what I describe to you you have the same amount of success as myself.

Now to the experiences:
Most know the "Hey you, you're finally awake" scene of Skyrim, and I scripted everything would play out like normal Skyrim besides the other scripts listed in the comments below.
I scripted when I came back I'd take with me my DR's subconscious and consciousness 100% and I've noticed many unusual occurrences (unusual for me in this CR at least) upon arrival back here to this CR: - I had the strongest urge to brush my teeth with my electric toothbrush I've ever had - I enjoyed brushing my teeth so much as if I just hit a really good joint (I haven't smoked in almost 2 months tho so drugs aren't the cause). The euphoria was unreal - I seemingly manifested an opportunity to garden for my family even tho I've always hated gardening and they know that. I loved every moment of it and I was getting flashback type memories seeing myself working on my farm in Skyrim, vividly seeing my leather clothes and my surroundings while looking down at my regular jeans, gardening - I never have let myself garden in this CR to the point of sweating, I just hated it that much, but I was sweating beads down my face and on my lip and didn't go for a water break once like I used to do every few minutes before I would just go in the AC for a while - Before going to bed last night upon writing this, I had a memory of me doing 10 pushups every time before I'd sleep. I wasn't gonna do it because I was too tired, but I couldn't resist the memories just kept playing in my hand, and dropped down next to my bed and did 10 pushups, and that was the fastest I've fallen asleep in maybe over a year in this CR. I still remember how easily I'd fall asleep in Skyrim even though it's counterintuitive because you'd expect the blood pumping would keep me awake - The evening of coming back here, I sat outside for 1-3 hours enjoying the dusk and then the night. I NEVER sit outside for more than a few minutes, I've always hated the bugs and the heat outside. I'm sitting outside and have been for over an hour writing this 2 days later. Yesterday I spent a few hours just enjoying the night sky and the peacefulness outside. Each time I spend time outside past few days I remember and reminisce over the good times and the memories of sitting on my porch outside in Skyrim (I'm sweating and completely unusually for me, I don't mind one bit) - When I got back I showered and it was about just as euphoric as brushing my teeth was. I felt so much gratitude to have a fast stream of hot water and to not have to bathe under a waterfall or in a (heated) bath as I have many memories of doing both of, it was amazing and serene to wash myself with soap - I always use a scrubber when I shower in this CR but counterintuitively I used my hands for the first time in over a year. I don't know why, but it may have been to fully feel myself clean myself, not too sure about this one. Definitely scripting soap in next time, I used scents I made that were basically soap but I didn't have true soaps of any kind - also upon arrival back I went and walked on the grass barefoot in my backyard yard, which I never did because I hated the idea of bugs crawling on me. After sitting on a stump my bare feet on the grass, an ant crawled on my food and I didn't even kill it. I just brushed it off even though I always would kill them. It didn't even bother me one bit; I felt so at peace, calm, and still. - Unlike most of my memories, I can remember entire conversations for the most part in my DR even ones from 80+ years ago. But then there's still some things that are faded and I have to focus and try harder to remember if I can manage to. - I always bring a lot of stuff with me between my family's house and my place, at the very least a phone cord. But I packed lightly without thinking, bringing only my keys, wallet, phone, and earbuds. I later realized it was unusual for me and remembered what I learned in Skyrim, to pack lightly only the most important things. I always used to bring a cord at the least even though there's one over there, no clue why. - normal things feel nostalgic, like the taste of yogurt I used to eat every day and the smell of my house even - washing dishes is a piece of cake, it used to be something I put off or dreaded a bit, and now it's easy, I remember all the years I would wash dishes in the Inn before I bought it and in my houses - I'm realizing now that food tastes so much better as if I'm high on weed. At least processed foods like yogurt and granola bars so far, but it's very noticeable and it makes sense though. If you were to go 100 years without eating anything processed and you try it again and your body doesn't reject it, the amount of sugar and sweeteners and random other tasty junk is most likely going to taste a lot better than eating vegetables and meat and non pasteurized dairy for all those years. - I no longer feel the need I was unaware of before to have almost constant distraction. No matter what I used to be doing, I was either on a device or doing something like reading or working out. The only time I used to just think is in the shower or accidentally while meditating. I'm realizing that all changed since I came back. - The time I've been spending outside, at least 6 hours the past 2-3 days of writing this, most of it I'm not on my phone but instead just thinking, and I feel peace while thinking unlike normally. Even when not outside I've spent hours inside just thinking and looking back and remembering my lifetime in Skyrim - I've realized not everything needs a (long) response. However, unlike the times I've been more quiet in the past it's not because I don't have the energy to talk. For example, when my family was telling me what they needed done outside, my responses were either silence but eye contact and nodding or 1-3 word responses. I believe it's because previously I would fill the air with words because I was uncomfortable with silence - upon coming back I'm a lot more honest/blunt as in I don't feel a need to sugar coat my answer if I'm asked a question. - I have more confidence to share my experiences but I have a newfound skill of articulating them without sounding crazy (so far). For example, after debating on telling a member of my family (who didn't know about reality shifting and was skeptical) about shifting to another reality for 100 years, I warmed up to it. For the first part of it she was worried about me, understandably because she's a psychologist. Unexpectedly, she shared her own spiritual experiences, of which I didn't know she had any including her memories of a past life as a little boy and she's known how to sail her whole life because of those memories. She and I both agreed that shifting is closely related to other spiritual things like intuition and past lives in the sense that science can't explain them yet but they still exist. This was also after telling her that I spent 100 years in another reality, but I didn't get to the part where it was a reality where the events of Skyrim take place and exist. But I did tell her almost everything else including I had a wife and 2 kids. - In this CR, a girl I hadn't spoken to in years drove by as I was picking up some leftover branches from earlier's gardening outside the day before writing this. That was the first time in my life I talked to a woman smoothly without stuttering, got her phone number and her Instagram, and talked to her in my regular deeper voice instead of raising it higher pitch accidentally at all like I talk to my mom or when I'm really excited or when I'm flirting with a girl (in the past).
I told that member of my family, and she suggested it was possibly because my years as a married man before I said it myself. I was hoping she'd say something like that because I was thinking it had to do with my experience in this DR, so it's cool she felt so too.

It was indeed quite surprising to see noticeable changes in who I am: my habits, thoughts, mindset, and speech. I know that was the plan and that I scripted it to be so, but to see it happen still brings about a new question: how much can these aftereffects be influenced and how much of a positive change can each of us make in ourselves with scripts for what happens when we come back.

Anyway, I hope this is of help in inspiration and motivation for many of you out there, and that my experiences and method make a profound impact in even just one of you guy's lives.

I wish you the best of success and much love,
A fellow reality shifter
submitted by TallSmartWaterBottle to shiftingrealities [link] [comments]


2023.06.04 03:21 NetPsychological1690 My 3 week review of S23 ultra

My 3 week review of S23 ultra
I have been a loyal Samsung user since the first Samsung Galaxy Note. I loved the large size and the advanced features of the Note series. Each iteration, from the Note 2 to the Note 10+, had its own appeal. I enjoyed the choice of colours given to the Note 10+, quite bold by Samsung. I've particularly enjoyed the innovative features like the fingerprint sensor, heartbeat sensor, and the edge display. Remembering my first day of Note Edge in 2014.
After the Note 10+, I tried the S20 Ultra and OnePlus 9 Pro, iPhone 14 pro, pro Max and even Google pixel 6a, but I missed the S Pen functionality and the features Samsung provided. I was disappointed to hear rumors that the Note series was ending, but I recently got the S23 Ultra and here are my thoughts:
Likes: 1. S Pen: Convenient and easy to use, with air actions that impress my friends. 2. Speakers: Loud and great for music. 3. Smooth 120Hz WQHD+ display: Though I don't use it to save battery. 4. Battery: Impressive life, better than my friend's iPhone 14 Pro Max. 5. Processor: Snapdragon 8 Gen 2 is excellent, but I question the need for the "for galaxy" logo. 6. Software updates: Guaranteed for the next four years, giving me peace of mind. 7. Camera: Great zoom and fun S Pen functionality. 8. Ability to connect to multiple Bluetooth devices. 9. Voice commands and virtual assistant capabilities. 10. Smooth gaming experience.
Dislikes: 1. Gaming bugs and issues with priority mode. 2. Frame drops in the notification panel during FPS games. 3. Placement of the S Pen on the S23 Ultra. 4. Charging is slow and I know it's good for the battery, I just miss one plus charging speeds. 5. Spen connection bugs which are very prominent. Several times I've had to put it back to reconnect. 6. Very expensive to maintain, the tempered glass is a god send 7. No Expandable storage, if you can do it for your tablets you can certainly do it for your phones. 8. No charger in the box, I had a 25w charger from my Note 10+ but not all new users do. 9. 1500 usd or 1.25 lakhs is not cheap. 10. No international warranty by Samsung, I mean no matter where I buy an iPhone I get coverage by apple then why can't Samsung do it? If you tend to make fun of companies when they remove the charger and then do exactly the same, in the end when you do copy from your competitors why don't you copy the good stuff Samsung?
Overall, I think the S23 Ultra is a fantastic phone, but the high price limits my recommendation to friends and family. And I do happen to have a lot of phone cases within the span of 3 weeks. (Ps : You can ask me anything about this phone)
submitted by NetPsychological1690 to GalaxyS23Ultra [link] [comments]


2023.06.04 03:11 Thedsius [TASK] Gaming Researchers Needed - Long Term

I'm seeking individuals passionate about gaming, game design, game dev or the history of games to conduct research in the following areas:
You will be responsible for finding content that pertains to example topics such as:
Please note that I am NOT interested in content from well-known publishers like IGN, Screen, or Game Rant, or any "Top 10" or "Top 15" lists from such sources or popular games that already have wide coverage. Instead, I am looking for in-depth writings, research, analysis, or videos from passionate individuals on lesser known topics.
DM me or leave a comment with a short explanation of your experience conducting in-depth research
Payment terms: $10 for each well-researched piece you find, or $30 if you locate an author with multiple well-researched pieces about gaming. The quality of your findings will be assessed at my discretion. Payment options include PayPal, Wise, or crypto.
submitted by Thedsius to slavelabour [link] [comments]


2023.06.04 03:03 AutoModerator [PC & CONSOLE] 🌐 CHEAPEST GTA ONLINE MODDING SERVICE [RECOVERY] 💲 [250+ VERIFIED CUSTOMERS] [EXCLUSIVE BONUSES FOR NEW CUSTOMERS][ LATEST PATCH 1.66 SECURITY UPDATE & LOS SANTOS DRUG WARS UPDATE] [MAY 2023][EXCLUSIVE DLC UNLOCKS INCLUDED][BAN WARRANTY][MODDED CONSOLE ACCOUNTS NOW FOR SALE]

FOR STEAM, ROCKSTAR, AND EPIC LAUNCHER VERSION OF GTA ONLINE PC

MODDED CONSOLE ACCOUNTS (OLD AND NEW GEN) ALSO FOR SALE

PACKAGES:

°$5 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 2 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$10 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 5 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$20 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$35 PRE-MODDED GTA ACCOUNT FOR PC° (INCLUDES BASE GAME + MOD)

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$80 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 5 BILLION
MODDED UNLOCKS
MODDED STATS

°$100 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 8 BILLION
MODDED UNLOCKS
MODDED STATS
MODDED OUTFITS
FAST RUN
NOTE:
*ALL UNLOCKS INCLUDE:
BUNKER RESEARCH, FIGURES AND CARDS, FAST RUN, OFFICE AND BIKER DECOR, ALL OUTFITS, VEHICLES, TATTOOS, LSC UPGRADES, LS CAR MEET UNLOCKS, ARENA WAR UNLOCKS, PARACHUTES, WEAPONS, HAIRSTYLES, NIGHTCLUB POPULARITY, CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, AND ACHIEVEMENTS
*UNLIMITED MONEY SUBSCRIPTION = FREE MONEY RE-MOD WHENEVER WITHOUT LIMIT
*I USE A PAID MOD MENU, NO NEED TO WORRY ABOUT BAN WAVES

TO AVAIL, YOU CAN SEND ME A MESSAGE ON REDDIT (u/KageKyoshin), SEND ME A DM ON TIKTOK (GTAONLINEMODSERVICE), OR JOIN THE DISCORD SERVER LINK BELOW

NEW DISCORD SERVER FOR RECOVERY SERVICE: https://discord.gg/4N2dqX8vYv

CHECK BUY CHANNEL OF THE DISCORD SERVER

✓LINK TO MY OWN SUBREDDIT WHERE YOU CAN SEE REVIEWS/VOUCHES OF MY CUSTOMERS✓

GTAOnlineModService
https://www.reddit.com/GTAOnlineModService/comments/ghne46/vouches/
https://discord.gg/4N2dqX8vYv <-- CHECK VOUCHES CHANNEL FOR LATEST REVIEWS

I USE DISCORD SCREEN SHARE SO CUSTOMERS CAN SEE ME MOD THEIR ACCOUNTS LIVE

ENABLE STEAM GUARD OR 2-FACTOR AUTHENTICATION FOR ACCOUNT SECURITY

HOW THE RECOVERY SERVICE IS DONE
I USE A DIFFERENT MENU NOW, THE VIDEO IS OUTDATED
https://www.youtube.com/watch?v=Xwy7cRV4Fqc
submitted by AutoModerator to GTAOnlineModService [link] [comments]


2023.06.04 03:00 Davrosdaleks IJW: Spider-Man: Across the Spider-Verse (2023)

https://jwwreviews.blogspot.com/2023/06/spider-man-across-spider-verse.html
9.5/10
In this sequel to Into the Spider-Verse, Miles Morales/Spider-Man (voiced by Shameik Moore) reunites with Gwen Stacy (Hailee Steinfeld) and becomes involved with a trans-dimensional task force populated to the gills with various Spider-Men and -Women from across the multiverse. This really carries the ball passed on from the first film: being a combination of heart, humor, and story. The interpersonal relations are so excellently done here. Whereas the last movie focused on Miles' father Jefferson Davis (Brian Tyree Henry), this film gives more screen time to Miles' mother Rio (Luna Lauren Velez) and her relationship with her son. We also get a lot more screentime with Gwen Stacy than I expected. She's really as much the lead of this film as Miles, and we really get to see more about her life and what makes her tick. The movie manages to balance the heavier aspects with a lot of fun jokes, more per capita than the last film. This movie lets the writers play as fast and loose with the Spider world as they want due to endless dimensions. They truly have an immense sandbox to play in. There are fair amount of Spider meta jokes to be found; this was clearly made by fans. The story is pretty ambitious and you probably won't be able to guess where it goes; really, a very creative and well written script. This is darker than the last movie and manages to mine the Spider-Man history of personal drama and tragedy really well. This is one of those two-parter movies, so don't expect everything to be wrapped up here. But, man oh man, does this end on an enticing note. It may have surprised a lot of people that the main villain in this is The Spot (Jason Schwartzman), a mid/lower ranking Spidey villain. He was considered as a bit of a joke by fans when he first appeared in the 80's due to his silly name and appearance, but he's made more appearances in recent years with writers realizing how powerful his skill set is (he can create multiple small portals) and have been making him more of a threat. This movie runs with the characters' history in the fandom and comics and portrays the character as both humorous and threatening. Miguel O'Hara/Spider-Man 2099 is one of the primary characters in this and the only Spider-Man who's super serious and never throws around quips. His goals don't align with Miles' and serves as as a pretty solid anti-hero in this. If you liked the other Spider-People in the last film, don't expect to see a lot of them here. The story just didn't seem to have room. 'Course what everyone remembers the most about the first one was the distinct and quality animation. This movie really manages to surpass that. The animation again is so vibrant and visually creative. Besides, having the world look like it was in the comic book pages, some of the characters from various worlds may have very different animation styles based on said worlds. If you had headaches and eye strain from the fact that the last film was a little like looking at a blue/red 3D image without the glasses, they cut down on that. It's still there somewhat, but it's not as distracting. I'm impressed with the sheer amount of detail in this. All the worlds feel so lived in. This is the sort of animation a college instructor will use as an example in class. If there are any weak spots to this, it's its length, running at 2 hours and 20 minutes. There are so many reveals and plot points that the whole thing might get a little exhausting by the end. Also, this movie carries the Spider-Man tradition of struggling with life's setbacks and hardships and the weight of being a hero as often demonstrated by broad quasi-philosophical monologues. It's part of the Spidey routine by now, but there's so much of it that it may weigh the film down for some. Highly recommended. This is one of the most engaging and creative movies of the year and one of the best looking animated films ever. I think the first film was a little better mostly due to it being a more compact story. But the difference isn't by too much.
submitted by Davrosdaleks to Ijustwatched [link] [comments]


2023.06.04 02:53 farenly sliding glitch after jumping

video of the glitch: https://streamable.com/ququks
I have tried:
- reinstalling XPMSE
- running Nemesis
- Reinstalling Skyrim
none of it works to fix it.
If I run FNIS at the same time as Nemesis the jump works, but then I can't use MCO, wich for me doesnt work.
Modlist is here:
(Part 1) SSE Engine Fixes for 1.5.39 - 1.5.97
  1. Ultimate HD Fire Effects SSE - Ultra Resolution
A Quality World Map - Classic with All Roads
AC Valhalla Inspired Animation For All Races
AC Valhalla Inspired Animations For Player Only
Achieve That SE English
Address Library
Animation Motion Revolution
Apachii Divine Elegance Store
Apocalypse
Ars Metallica - Smithing Enhancement
Better Jumping SE
Better Third Person Selection (AE - SE)
Beyond Skyrim - Assets
Beyond Skyrim - Bruma
Beyond Skyrim DLC Integration Patch
Billyro's OldSwords
Billyro's Weapons
Bruma and Other Patches for Convenient Horses
Caliente's Beautiful Bodies Enhancer -CBBE-
Cannibal Draugr on Solstheim
Complete Crafting Overhaul Remastered
Complete Widescreen Fix for Vanilla and SkyUI 2.2 and 5.2 SE
Convenient Horses
Crafting Categories for SkyUI
customEbonyValkyrie1_2.7z
dTry's Key Utils SE
DynamicAnimationCasting
Elden Power Attack
Elden Rim - Weapon Arts English 1.9.9.2
ENB Helper SE 1.5 for SSE 1.5.97
Enhanced Blood Textures
Equippable Tomes - Belt-Worn Books - Special Edition
EVG Animation Variance
EVG Conditional Idles
Faster HDT-SMP
FSMPV
HD Reflective Ebony Armor and Weapons
Home in a Hat updated
Immersive Armors 8.1 SSE Test
Immersive Equipment Displays for 1.5.39 - 1.6.353
Immersive Equipping Animations
Immersive Interactions
Immersive Weapons
Interesting NPCs 3DNPC
JackGa's Pub - SE
JContainers SE
Kozakowy's Falka Armor UNP - SSE
KS Hairdos - HDT SMP (Physics)
KS Hairdos SSE
LeanWolf's Better-Shaped Weapons - All in One Installer
Legacy of the Dragonborn
Legacy of the Dragonborn Collectors and Vendors
Leviathan Animations II - Sprint
MCM Helper SE (1.5.97 BACKPORT)
MCO Universal Support
Nordic Faces - Complete Version
NORDIC UI - Interface Overhaul
Nordic...ish - A TrueHUD preset based on Nordic UI
Oblivion Camera
Ordinator 9.31.0
Ordinator Beyond Skyrim Bruma Patch
Papyrus Ini Manipulator
PapyrusUtil SE - Scripting Utility Functions
Payload Interpreter
powerofthree's Tweaks
Precision
RaceMenu Anniversary Edition
Realistic Water Two SE
SCAR - Skyrim Combos AI Revolution
Scriptfree Behavior Staggerlock
SkyHUD
Skyrim Unbound Reborn
Skyrim's Paraglider
SkyrimSE HD Reworked Horses
Skyshards
SkyUI_5_2_SE
Smooth Magic Casting Animation
Soaking Wet
Sonderbain's Chevalier - Randomized One Handed Block Animations
Spell Perk Item Distributor
SSE Display Tweaks
Static Mesh Improvement Mod
True Directional Movement
TrueHUD
Unofficial Skyrim Special Edition Patch
Valhalla Combat
Veydogolt Trees
VioLens - A Killmove Mod SE
Visual Animated Enchants 2-023 Se Ae version
Weapon Styles - Draw-Sheath animations
Witchhunter Spells and Prayers Pack - Special Edition
1three-eyed swallowSE
[immyneedscake] BDOR Berserk SSE (Cloth SMP)
Abyss
ABYSSAL BLADE MCO One Handed Moveset and Weapon
Adaliya - High Poly Female Redguard Presets for Racemenu - 2 Versions
AddItemMenuSE_114_SKSE2019
ADXP I MCO Berserker guts Animation
ADXP I MCO elden rim moveset collection (SCAR)
ADXP I MCO ER Katana (SCAR)
ADXP I MCO ER Mixed Scythe (SCAR)
ADXP I MCO ER rapiers (SCAR)
Aldamar - Druid Mushroom Home
Alpha Jab -Unarmed Combat Sounds Rework-
Amber Guard
Amol Village
AnathemaStudio's Elf Ears (Enchantable)
Ancient Land
Ancient Land Patches
Animated Armoury - DAR Version - New Weapons with animations
Animated Armoury - New Weapons with animations SSE Version
Animation Queue Fix
Apachii Divine Elegance Dynamic Outfits For Nobles SPID
Apocalypse - Balance Patch
Armors of the Velothi Pt. II
ARTFUL DODGER - Dynamic Pickpocket Cap
Awesome Potions Simplified -ENB Lights
Awesome Potions Simplified by Revoith
Base Object Swapper
Beast Race Bodypaints SE -Khajiit and Argonian Themed Bodypaints Facepaints RaceMenu Overlays-
Behavior Data Injector
Better Dialogue Controls
Better Falskaar and Wyrmstooth Map With Roads
Better Vampires 8.7 SE
Bijin Skin - CBBE
Bloodborne Pack by Team TAL SSE
BodySlide and Outfit Studio
Bone Colossus- Mihail Monsters and Animals (SE-AE version) (''undead'')
Bow Charge Plus
Bow_Rapid_Combo_V2_1.4_I_Full
Bright Waterfall Fix for ENB
Campfire - Complete Camping System (Supports Skyrim VR)
Capital Windhelm Expansion
Cathedral - 3D Thicket and Dead Shrub
Cathedral Weathers and Seasons
CBBE SMP (3BBB)
CBPC - Physics with Collisions
CBPC Equipment Physics
CG4 Trees and Bushes SE
Citizens of Tamriel SE
CL's Rapier
Clean up the physics outfit - Collision Reset
Cleaned Skyrim SE Textures
Combat Pathing Revolution
Compass Navigation Overhaul
Comprehensive First Person Animation Overhaul - CFPAO
ConsoleUtilSSE NG
Controlmap.txt Fixed and Cleaned
Convenient Carriages
Corvus - Swords of Nocturnal
Cosmo-War Scythe
Crouch Sliding
Crouch Sliding TUDM Patch - Slide with Your Weapon Drawn
Customizable Camera
Daedric Armor SE
Daedric Shrines - All in One
Dark Brotherhood Armor SE
Dark Souls Pack by Team TAL
Deadly Spell Impacts
Delux ArchMage Quarters plus Mages Kitchen
Detection Meter
Dodge MCO-DXP
Dovahkiin can lean Sit Kneel Lay down and Meditate etc too
Dragon Slayer - Berserk
Dragonbane - Replacer
Drifter Armor and Outfit - My version
Dwarven Colossus - Mihail Monsters and Animals (SE-AE version) (''dwemer'')
Dwemer Colosseum SE
DX Cassandra Frost Witch Outfit - UNP
DX Celes Nightingale Armor SSE - with Optional Heels sound and UUNP Bodyslide - Physics - UNP UNPB 7BB DreamGirl Seraphim and More
DX Druid Armor - SSE CBBE BodySlide (with Physics)
DX Druid Armor - UNP
DX Witch Hunter Armor - UNP
DX Witcher Swords - SE
Dynamic Animation Replacer
Dynamic Bow Animation
Dynamic Female Wall Leaning
Dynamic Impact - Slash Effects X
Ebonblade War Axe SE
Elden Power Attack Fix for MCO DXP
Elemental Fist - Brawler weapons
ELFX Shadows
ElSopa - Quivers Redone SE
Elven Silver Daggers by ClipsyMoon
Embers XD
Emeri's Presets All in One
ENB Light Inventory Fix (ELIF)
Enhanced Lights and FX
Eternal Flames
EVG Animated Traversal - Patch Collection
EVG Animated Traversal Addon for Windhelm Capital Expansion
EVG Animated Traversal Skyrim Integration Patch
Eviscerate
Experience
Experience - MCM
Expressive Facegen Morphs SE
Expressive Facial Animation - Female Edition
Facial Piercings SSE
Faction - Pit Fighter
Falconer Armor SE
Falskaar
Female Makeup Suite - Face - RaceMenu Overlays of Eyeliner EyeShadow Contours and Highlights - Special Edition
Ferrum Nibenis
Festus Krex Insideout Spell
FileAccess Interface for Skyrim SE Scripts - FISSES
Footsteps Sounds Overhaul
Functional Fearsome Fists - Innate Unarmed Boost
God of War Leviathan Axe
Goetia Animations - Magic Spell Casting
Granite Hill Village
Gravelords- Mihail Monsters and Animals (SE-AE version) (''dark souls'')
Griffith Armour SSE fixed and updated
HDT-SMP Infantry Armor Patch
HDT-SMP Three-eyed Swallow Armor Patch
HDT-SMP Traveler's Backpack
Hearthfire multiple adoptions - Now with custom home support for kids and spouse
Hellblade - Timed Block
High Elf Archer (Goblin Slayer) - Jinxxed Followers SSE
High Minotaurs - Mihail Monsters and Animals (SE-AE version) (''eso'')
High Poly Head SE
High-Poly Inigo Replacer
Highly Improved Male Body Overhaul
Hogwarts in Skyrim
Hot Key Skill
House Cats- Mihail Monsters and Animals (SE-AE version) (''pet'')
Hydra's Reversed Daggers
IFrame Generator RE
Ilieh - Cry of the Damned
Immersive Diving Animation
Immersive World Encounters SE
Imps SE
Infantry Armor SE
Infinity UI
INIGO
Inquisitor HDT-SMP Armor
Inventory Interface Information Injector
Ish's Respec Mod
JaySuS Swords SE
JK's Whiterun V1.4b - SSE
JS Unique Utopia SE - Daggers
Judgement Cut End - ap05's Remake
Khajiit Eyes Extended - Khajiit Heterochromia and More
Khajiit Has Wares - A Caravan Camp Overhaul
Khajiit Overhaul SSE Unofficial Port
Knight Winds
Kurone Bell Bodyslide Preset (CBBE 3BA) And (3BA V's Cut)
Lamenthia's Marks of Beauty
Leather Armors Retexture SE
Legendary Alpha Shields
Leviathan Animations II - Female Idle Walk And Run
Leviathan Animations II - Male Idle Walk And Run
Light and Shade SE
Lupus - Swords of Hircine
Mage Backpack SSE
Magical College of Winterhold
Maleficus' Traversal (EVGAT)
Master The Summit
Max's Season 2 - RaceMenu Presets - High Poly - Low Poly - Male - Female
MEMOSPORE - UI Sound Effects
Menu Maid 2 - MCM manager
Mikan Eyes - SE
Missives
Missives - Notes Retexture
monster race crash fix
Moon Monk's Robes
Multiple Followers Framework
Mythic Dawn armor SE
Natura
New Weynon
Nicos Craftable Arrows SSE
No Recoil
No Thieves Guild Grind
Nocturnal Moths
Northern God Armor SE
Oakwood
Odium - Swords of Molag Bal
Ogres SE
Old Gods of the Hunt- Mihail Monsters and Animals (SE-AE version) (''the witcher'')
Opulent Thieves Guild
Particle Patch for ENB
powerofthree's Papyrus Extender
Project ja-Kha'jay
Quality Over Quantity - KS Hairdo's Reduced Plus HG
QuickLoot EE
RaceMenu High Heels (Height Fixes)
Raven HDT-SMP Armor
Realistic Aspen Trees SE
Redguard F Hair Grouped and Replacer
Relationship Dialogue Overhaul - RDO SE
Reversed Daggers Moveset for MCO
Ryn's Dragon Mounds Collection
Ryn's Sleeping Giant Inn
s6o6t LORE - Dark Anchors Ruins and Dolmens
Security Overhaul SKSE - Lock Variations
Security Overhaul SKSE - Regional Locks
SG Female Eyebrows
Show Player In Menus
Silver Armor SE
Simple Dual Sheath
Sindora's Hidden Hearth
SkyALERT - Detection Meter Redesign
Skyland AIO
Skyland Blacksmith Texture Overhaul
Skyrim Immersive Creatures Special Edition
Skyrim Search SE - Simply find your missing followers
Skyshards Offer Skills - Boss Containers Grant EXP
SmoothCam
SmoothCam - EasyEase Preset
Sons of Skyrim
Sprint Sneak Movement Speed Fix
Sswaye's Revenant's Sword Moveset ADXP I MCO DAR
Stave Church of Skyrim
Store Entrance Doorbells
Storm Golem- Mihail Monsters and Animals (SE-AE version) (''atronach'')
Storm Lightning for SSE and VR (Minty Lightning 2019)
Strange Runes
The Eyes Of Beauty SSE
The Welkynar Knight - Quest
To Your Face SE - AE - VR
Triss Armor Retextured SE
Triumvirate - Mage Archetypes
TUDM - Script Fixes
UIExtensions
Unarmed Moveset for MCO
Unique Bows Collection
Valkyr HDT-SMP Hairstyles
Vampire Beasts- Mihail Monsters and Animals (SE-AE version) (''the witcher'')
Vanguard - Bash Behaviors Overhaul
VIGILANT SEAE
VIGILANT Voiced - English Addon
Way of the Monk -Unarmed Combat - Extended
Whiterun Horse Statue
Wild Witch
Wind Ruler Armor SE
Wind Ruler Armor SE - hdt-SMP Patch
Windhelm Bridge Revived
Wyrmstooth
(ESL)HDT-SMP Daedric Armor Patch (4thUnknown Version)
3D Junipers - Trees and Berries
Adventurer HDT-SMP Armor
Air Dash Whirlwind Sprint
Airgetlam - Shouts SFX -
Airgetlam -Modern Magic Sounds Rework- 4.1 Redesigned
Better Ferns
Cabbage - A Cabbage Mod
Calling of the Conjurer
Cathedral - 3D Clover Plant
Constellation Magic
Dear Diary Dark Mode (warm text)
Diverse Dragons Collection SE (DDCse)
Dragon Animation Replace in Special Edition
DX Witcher Armor - UNP
Dynamic Fus Ro Dah
Dynamic Random Spell Idle
Dynamic Whirlwind Sprint
Elden Equip
ElSopa HD Shields Part I
Flame Atronach SE
For Honor in Skyrim I Centurion
For Honor in Skyrim I Gryphon
For Honor in Skyrim I Warden
For Honor in Skyrim I Warlord I Sword and shield I MCO Animation
Frankly HD Masque of Clavicus Vile
Frozen Electrocuted Combustion
Fuz Ro D-oh - Silent Voice
GoT Dragons (A Game of Thrones)
HDT SMP beast race tail
Instantly Skip Dialogue NG
Izba - An Herbalist's Cabin in the Woods
JK's Arcadia's Cauldron
JK's Belethor's General Goods
JK's Bits and Pieces
JK's Blue Palace
JK's Dragonsreach
JK's Palace of the Kings
JK's Radiant Raiment
JK's Skyrim
JK's The Bannered Mare
JK's The Drunken Huntsman
JK's The Winking Skeever
JRC's Witcher Style Sword Pack
Jump Behavior Overhaul SE
Jumping Attack
Kharoxia Armor
Landscapes - Cathedral Concept
League of Assassins Armor
Less Boring Loading Screens - SE-AE
Lux - Via
Markarth - City of Stone
Mysticism - A Magic Overhaul
Nirnroot by Mari
NPCs React To Invisibility
Rainbows Remade
Realistic Skin And Hair Shaders - Giants
Realistic Skin Shaders - Falmer and Hagravens
Remote Interactions
Ryn's Western Watchtower
Skyrim Platform
Spaghetti's Palaces - Dragonsreach
Spaghetti's Solstheim - Raven Rock
Spaghetti's Solstheim - Tel Mithryn
Spriggans SE
Stellaris
Storm Calling Magic
Stylish Dodge Chaos - DMCO
Taunt Your Enemies - Taunting Matters
The Forgotten City
Untarnished UI
Yggdrasil Music and SoundFX
XP32 Maximum Skeleton Special Extended
Attack MCO-DXP
Magical Jumping
Frankly HD Thieves Guild Armors
Desecration
Flames of Coldharbour
Vulcano
Nemesis Unlimited Behavior Engine
submitted by farenly to skyrimmods [link] [comments]