642 locust street mount vernon
When he won't stop driving into Washington and buying all our milk
2023.06.04 04:50 y2bd When he won't stop driving into Washington and buying all our milk
submitted by y2bd to NLSSCircleJerk [link] [comments]
2023.06.04 04:20 Cephalomagus 2023 Season 3 Release Notes [Pre-Release Version]
The Release Notes for 2023 Season 3 have been posted on the iRacing Forums!
Find them posted here:
https://forums.iracing.com/discussion/42721/2023-season-3-release-notes-pre-release-version#latest
Or read them below!
========================================================================
2023 Season 3 Release Notes [Pre-Release Version]
This is the iRacing 2023 Season 3 Release! This release contains both content and upgrades for 2023 Season 3, which officially starts on June 12th! This season update includes three new cars: Cadillac V-Series.R GTP, Ligier JS P320, and Porsche 911 GT3 R (992). iRacing also expands its track offerings to include MotorLand Aragón (7 configs) and Willow Springs International Raceway, as well as a new 2023 Cup config for Chicago Street Course.
Our Dirt Taskforce has completed their work on the Dirt Refresh Project shared with the community back in February, and we are excited for you to experience the fruits of their labors. The Spotter System has received a Race Control-focused set of updates and new calls that will liven up your racing and keep you better informed about what is happening on the track and in the race. New challengers approach - you will now have the ability to add AI Opponent Rosters to your Hosted Sessions that utilize the Heat Racing format! We are excited to announce we have been investing time into saving you time, loading time to be precise, and this Season Release includes a first phase of loading optimizations that should get you into the driver’s seat just a little bit faster. Willow Springs International Raceway is proud to pioneer a new 3D Foliage System that automatically populates the environment with grasses, shrubs, and other creations of Mother Nature. USB Audio Hot Swapping is now fully enabled and supported by iRacing for all of your headset and speaker needs. A new Graphics Option has also been added which controls the display of all cockpit obstructions instead of this parameter being car setup specific.
The New Damage Model has been put into practice on eleven additional cars. And last but not least our AI Drivers have mastered eight new cars and twenty-four new track configurations. Welcome to iRacing 2023 Season 3!
Season highlights include:
- Cadillac V-Series.R GTP
- Ligier JS P320
- Porsche 911 GT3 R (992)
- MotorLand Aragón (7 configs)
- Willow Springs International Raceway
- New Track Configuration: Chicago Street Course - 2023 Cup
- Dirt Racing Refresh Project
- New Spotter Calls and Updates for Race Control
- Hosted Session AI Heat Racing
- Phase 1 of Loading Time Improvements
- 3D Foliage System
- USB Audio Device Hot Swapping
- Cockpit Obstruction Removal Graphics Option
- New Damage Model for 11 Vehicles (Cadillac V-Series.R GTP, Dirt Late Model (ALL), Ligier JS P320, NASCAR Truck Series Trucks, Porsche 911 GT3 Cup (992), Porsche 911 GT3 R (992), and Renault Clio R.S. V)
- AI Racing for 8 Cars (Aston Martin DBR9 GT1, Cadillac CTS-V Racecar, Cadillac V-Series.R GTP, Chevrolet Corvette C6.R GT1, Ford GT GT2, Ligier JS P320, Porsche 911 GT3 R (992), and Radical SR10)
- AI Racing at 24 Track Configurations (Autodromo Nazionale Monza - GP without first chicane, Junior, and GP without chicanes, Chicago Street Course - 2023 Cup and Prototype, Circuit of the Americas - East and West, Irwindale Speedway - ALL FIVE Configs, MotorLand Aragón - ALL SEVEN Configs, Nashville Fairgrounds Speedway - Mini, New Smyrna Speedway, Twin Ring Motegi - East and Oval, and Willow Springs International Raceway)
- Hundreds of new and optimized official iRacing vehicle setups
Visit our 2023 Season 3 features page here:
https://www.iracing.com/seasons/2023-s3/ Full 2023 Season 3 Release details are below.
iRACING UI:
--------------------------------------------------------------
Hosted Racing
- The Create Starting Grid functionality and button are now disabled whenever both Heat Racing and AI Opponent Roster are selected for an Event.
AI Racing
- AI Drivers have completed an extensive training course for participating in the Heat Racing format!
- - - Heat Racing is now available for Hosted Sessions using AI Rosters!
- - - This is a brand new feature implementation for both AI Racing and the Heat Racing format.
- - - - - It is important to note that this feature is only available for Hosted Racing events at this time. AI Drivers still need the support of real humans in their Sessions or artificial chaos would surely ensue.
Tracks
- All Track location information has been standardized and updated. All Track locations are now identified by: City, State/Province, Country.
Leagues
- Fixed an issue where the names of AI Drivers who won League Series Sessions were forgotten when viewing the League Season Schedule.
Paint Shop
- A new sponsor, Maconi Setup Shop, has been added to the Paint Shop!
- Fixed an issue with a missing font for the Stock Car Pro Series Class Cars.
SIMULATION:
--------------------------------------------------------------
Windows Support
- With the release of iRacing 2023 Season 3, the Windows 8.1 operating system is no longer able to successfully launch the iRacing application.
- - - Microsoft officially dropped support for Windows 8.1 on January 14th, 2023. As a result of this, it is no longer compatible with our software, and it will fail to launch.
- - - If you need help installing or running iRacing on Windows 10 or 11, please contact Customer Support here: https://support.iracing.com. Customer Support cannot get iRacing to work on Windows 8.1.
Race Servers
- Race Server capacity has been expanded to allow for nine different car models to be present within a Session.
- A user’s average lap time will no longer exclude laps that had been labeled as “invalid”.
- Fixed an issue where some Open Practice Race Servers were closing early due to inactivity.
- Fixed an issue where track temperatures were changing wildly if the Session was restarted (via AI Racing controls for example).
Loading
- Some adjustments have been made to how video memory resources are loaded.
- Some car loading algorithms have been optimized.
Dynamic Track
- The manner in which the dynamic track algorithm was calculated on surfaces has been improved, particularly along outside track edges.
- Fixed an issue where the visual display of some dynamic track data including dirt, marbles, and rubber was not functioning correctly on some track segments.
Race Control
- The algorithm for generating race splits based on car classes has been improved slightly.
- Short Parade Laps are now available for use at the following additional track configurations:
- - - Barber Motorsports Park - Full Course
- - - Brands Hatch Circuit - Indy
- - - Canadian Tire Motorsports Park
- - - Charlotte Motor Speedway - Roval, Roval - 2018, & Roval Long
- - - Circuit Park Zandvoort - Grand Prix
- - - Circuit Zolder - Grand Prix, & Alternate
- - - Daytona International Speedway - Oval - 2008, Road Course - 2008, & Moto - 2008
- - - Hockenheimring Baden-Württemberg - PEC - Outer
- - - Indianapolis Motor Speedway - Oval - 2009, Open Wheel Oval - 2009, Road Course - 2009, & Bike
- - - Long Beach Street Circuit
- - - Mount Panorama Circuit
- - - Phillip Island Circuit
- - - Talladega Superspeedway
Qualifying Scrutiny
- The Qualifying Scrutiny system has been adjusted to better handle cases where cars needed time to get up to speed after leaving their starting location.
Dirt Racing
- A variety of updates as a result of the Dirt Refresh Project have been enabled!
- - - This project enlisted a focus group of developers, vehicle dynamicists, and testers who did a deep dig through everything that makes our Dirt Racing tick, and they’ve emerged with some sweeping improvements and updates.
- - - Dirt track parameters as a whole have been updated, including:
- - - - - Racing dirt properties at all levels of wear and wetness
- - - - - Dirt height variance, depth, and hardpan behavior
- - - - - Track wear parameters
- - - - - Tire rubber accumulation
- - - - - Dirt displacement from tires
- - - - - The formation of track roughness and perturbation
- - - - - The progression of dynamic track data has been updated for all dirt tracks
- - - All Dirt Racing tires have been updated with some of the following improvements:
- - - - - New wear rates based on the hardness and wetness of the dirt racing surface
- - - - - Dirt displacement parameters
- - - - - The manner in which tires calculate their contact on undulating dirt surfaces has been improved.
AI Racing
- AI Drivers have completed an extensive training course for participating in the Heat Racing format!
- - - Heat Racing is now available for Hosted Sessions using AI Rosters!
- - - This is a brand new feature implementation for both AI Racing and the Heat Racing format.
- - - - - It is important to note that this feature is only available for Hosted Racing events at this time. AI Drivers still need the support of real humans in their Sessions or artificial chaos would surely ensue.
- AI Drivers are now fully trained and capable drivers for the following new vehicles:
- - - Aston Martin DBR9 GT1
- - - Cadillac CTS-V Racecar
- - - Cadillac V-Series.R GTP
- - - Chevrolet Corvette C6.R GT1
- - - Ford GT GT2
- - - Ligier JS P320
- - - Porsche 911 GT3 R (992)
- - - Radical SR10
- AI Drivers have memorized and are ready to race for the gold at the following new tracks and configurations:
- - - Autodromo Nazionale Monza - GP without first chicane, Junior, and GP without chicanes
- - - Chicago Street Course - 2023 Cup and Prototype
- - - Circuit of the Americas - East and West
- - - Irwindale Speedway - ALL 5 Configurations
- - - MotorLand Aragón - ALL 7 Configurations
- - - Nashville Fairgrounds Speedway - Mini
- - - New Smyrna Speedway
- - - Twin Ring Motegi - East and Oval
- - - Willow Springs International Raceway
- AI Drivers have graduated from yet another season of advanced education classes. Training for 2023 Season 3 included the following programs:
- - - Kinesthetics for Preventing Pace Lap Panic
- - - [PHY-220] Drafting Speed Predictions
- - - White-Knuckle Door-to-Door Racing: A Retrospective
- - - Fast Cars Beware: Slow Cars
- - - Slow Cars Beware: Fast Cars
- - - AI Program Upgrade IV: Reaction Timing (Class: Pistol Shrimp)
- - - Danny S.’s Pre-School Seminar: Left-Hand Makes the “L”!
- - - The Technical Know-How Overlaps for GTP & Rocket Ship Piloting
- - - SuperTravel SuperProgram 2023: SuperSpeedways
- - - Lessons from Slot Car Racing on Racing Lines
- - - Tire Compound Connoisseur Magazine (Spring ‘23 Issue)
- - - Brake Pad Dissection - a Science Lab Qualified Course
- AI Drivers have improved their driving skills with the following vehicles:
- - - NASCAR Cup Series Next Gen Cars
- - - NASCAR Trucks
- - - BMW M Hybrid V8
- - - Dallara P217
- AI Drivers have improved their driving skills at the following track configs:
- - - Atlanta Motor Speedway - Oval
- - - Bristol Motor Speedway - Dual Pit Roads & Single Pit Road
- - - Canadian Tire Motorsports Park
- - - Daytona International Speedway - Oval
- - - Detroit Grand Prix at Belle Isle
- - - iRacing Superspeedway
- - - Talladega Superspeedway
- AI Drivers and their cars are now immediately removed from the world at the end of a Session. For safety.
- Fixed a handful of AI System issues including:
- - - Fixed an issue where custom Paint Schemes were not appearing on AI Drivers in Replays.
- - - Fixed an issue where AI Drivers could lag up to several seconds after the green before hitting the gas for standing starts in Hosted Sessions.
- - - Fixed an issue where AI Drivers could incur gain-time penalties while they were being towed back to their pit box. We don’t know what they were doing to Race Control staff to earn them, but it should be fixed now.
- - - Fixed an issue where multiple “Pitting In” notifications could be received.
- - - Fixed an issue with the display of AI Driver names on the Entries tab for Replays.
- - - Fixed an issue where AI Drivers appeared to be using the incorrect dive plane for the Dallara P217.
New Damage Model
- The New Damage Model is now active on the following additional vehicles:
- - - Cadillac V-Series.R GTP
- - - Dirt Late Model (ALL)
- - - Ligier JS P320
- - - NASCAR Truck Chevrolet Silverado
- - - NASCAR Truck Ford F150
- - - NASCAR Truck Toyota Tundra TRD Pro
- - - Porsche 911 GT3 Cup (992)
- - - Porsche 911 GT3 R (992)
- - - Renault Clio R.S. V
- Some New Damage Model system code has been reorganized to make future development easier.
Auto Fuel
- Spotters and Team Members may now control their driver's Auto Fuel state.
Spotter
- The iRacing Spotter System has received some updates to help make it more accurate and dynamic. It is now better able to read Race Control events as they occur on the track, and a variety of new Spotter Calls have been added:
- - - Car in Front/Behind is Pitting
- - - Faster Car Approaching
- - - Gaining/Losing the car in front
- - - Leader Change
- - - Leader Lap Time
- - - Leader is Lapping You
- - - Session New Fastest Lap
- - - Your Personal Best Lap Time
- - - Time Remaining in Session 20/10/5 Minutes
- - - Settings for these new messages have been added to the “[SPCC]” section of the “app.ini” file.
- - - - - These messages will only play if “Chattiness” is set to MEDIUM or HIGH, and they are turned on in the “app.ini” file, which they are by default.
- A new “Silence” function has been added for the Spotter.
- - - In the Sound Options Menu, users can bind a key press that will interrupt and stop any current spotter message and temporarily disable future messages for a short duration. The duration of the hush may be adjusted via the “hushDuration” variable in the “app.ini” file, found in the “[SPCC]” section.
- “Leader Car” calls now returns the leader car in the same class as the player car. This means all spotter messages pertaining to the leader will now reference the leader in the same class as the player, instead of the outright leader.
- - - Messages include:
- - - - - Leader is pitting now
- - - - - Leader is at Start/Finish
- - - - - You're catching the leader
- - - - - One lap to win (if you are the leader car)
- Both Italian spotter packs have been updated and improved!
- - - Many thanks to Renzo A. Olivieri and Marco Arcidiacono!
- The Race Laps remaining spotter message logic has been updated.
- Fixed an issue with the fuel spotter calls when the pit entry location was dramatically different from the Start/Finish line location.
Graphics
- A new Graphics Option has been added: Hide Cockpit Obstructions.
- - - This option hides several visually obstructive elements from the world, including: Halo, A-Pillar, and Rock Screen.
- Vehicles that utilize the New Damage model have had their car model format adjusted to reduce video memory demands.
- Improved the accuracy of steering angles for viewing your opponents’ cars’ wheels.
- Adjust brake light exposure on some cars to try to prevent them from turning white when viewed from a distance.
- Updated the system which processes the hiding and displaying of halos for Replays.
- GGX blended dirt texture shaders have been improved.
- SpeedTree lighting has been updated.
- The graphics Option for SpeedTree self-shadowing has been removed.
- - - The visual benefits were minimal and the processing needs were demanding.
- Tooltips have been added for SSAO parameters.
- A new SDK for SpeedTree has been integrated.
- Fixed an issue where the reverse and unseen sides of some SpeedTree faces were being rendered, wasting processing time.
- Fixed an issue where distortion particles were not rendering properly unless they were inside the car.
- Fixed an issue where motion blur would trigger whenever the garage was visited.
- Fixed an issue where motion blur was appearing at different amounts on different parts of the same car.
3D Foliage System
- A new environmental graphics feature option has been added to the graphics options menu: Foliage!
- - - The new Foliage system procedurally generates 3D foliage of an appropriate biome type at specified tracks. Foliage may include grasses, shrubs, boulders, cacti, flowers, and other small environmental assets. 3D foliage has no impact on driving or physics, but should decorate the world much more realistically.
- - - In the Graphics Options menu, there are several levels of detail that may be selected for use by the 3D Foliage System which can customize your visual experience and your rendering performance. You may also select to disable the system entirely.
- - - With this release, only Willow Springs International Raceway has been seeded by the new 3D Foliage system so far, but Mother Nature always finds a way to spread!
Visual Effects
- Lighting for particle effects has been improved.
- The PopcornFX SDK has been updated to the latest version.
Audio
- Audio Hot Swap support has been added to iRacing!
- - - Forgot to plug in your headset before the race starts? iRacing now detects your device when it's plugged in, even during a race. If you've selected "System Default" from the sound options, audio automatically moves to the new device when the default changes. If you have selected a specific audio endpoint, it activates once it's available.
- - - Runtime audio device switching is now supported. When the default device is selected, a new default device can be chosen in Windows, and the Simulator will use the new device. If a specific device is selected, it will be used in the Simulator when it is activated in Windows.
- - - - - disableWindowsCoreAudio=0 When enabled (1), this option disables any Windows Core Audio integration (native windows audio).
- - - - - disableAudioDeviceChangedEvents=0 When enabled (1), this option disables dynamic audio device changing.
- - - Please note: Audio Hot Swapping is enabled by default.
- A new Audio Options setting has been added which allows you to assign a System Communication Default Device.
- A new audio option, “ambientMusicDisabled”, has been added to the “app.ini” file.
- - - 0 is the default value. Setting this parameter to 1 will disable all environment music that is normally played over the PA system while in the Simulation.
- Dynamic brake sounds have been rebalanced.
- Audio for load transmission on a variety of cars has been improved.
- The engine audio for all Pace Cars has been adjusted and optimized.
Environment
- New color and texture variations have been added for a variety of parked vehicles found around the tracks.
Interface
- Enhanced the right-click pop-up menus on the Session/Replay screen, and the Driving screen, to provide the option for private messaging (PM-ing) an individual user, the current driver of a car, or a car's entire Team (which includes a driver's spotters/crew in non-team sessions).
- - - Existing Admin/Race Control operations applied to a car that would have PM-ed someone on the team have been updated to message the whole team, instead of just one team member.
- - - Manually PM-ing a car number using "/#N", with N being the displayed car number, including leading zeros if shown, will now PM the whole team.
- - - To PM just the team member that's currently driving the car, use "/#N@" (add the @ symbol immediately after the car number). If the team's car is in its pit stall but the driver has gotten out of the car, that user is still PM-ed. If the team's car is not even in the world, no PM is sent when attempting to message its current driver, and you will be informed of this.
- - - - - To prevent receiving duplicate messages, if you would receive a chat message you sent because the target includes you (you're on the target team, you're the target team's driver, or you're talking to yourself!), you only receive the message due to being associated with the target of the message. That is, the message is not separately echoed directly back to you.
- - - You can continue to manually PM an individual using the existing mechanism of specifying their name after the "/".
- Text chat responses to Race Control Admin commands now identify the targeted entry with the team name and car number, instead of the name of the driver. In non-driver-swap events, the “team name” is the driver's name.
- An option for the units selection has been updated to “English (USA)” for clarity.
Camera
- A new highest option level, “Ultra”, has been added for Motion Blur.
- Fixed an issue with Driver View Pitch/Roll chassis effects so that when the view is locked to the horizon the car can now roll farther without the camera following the position of the car. This should help reduce motion sickness in VR if you use this feature.
- Fixed an issue for whenever a car’s center-of-mass left the camera frame, all motion blur on the car was lost.
- Fixed an issue where the focus of the camera was getting unwanted motion blur for cockpit cameras.
- Fixed an issue with motion blur on cars when using multiple displays.
Controls
- The automatic parking brake that holds a car still when you come to a stop will now fully apply itself anytime the car comes to a stop, rather than waiting for the user to hold the brake pedal down once stopped. This should help prevent cars from accidentally rolling away when you come to a quick stop but fail to fully engage the brake pedal.
- The Reset Button now prevents users from putting you into the car if your steering wheel needs assignment. Doing this now will take you to the Controls Wizard and allow you to assign and calibrate your driving controls.
- The test for XInput devices has been simplified.
- Fixed an issue that could cause some joysticks to fail to calibrate properly if the previous calibration was similar enough to the new calibration.
- Fixed an issue in the Options screen where the inputs (shifter, wheel, etc) would not respond if a button was held down on a wheel.
Force Feedback
- When calibrating a wheel, iRacing now checks that your selected maximum wheel angle and Force Feedback status match what we expect based on your detected hardware. A notification will appear if these do not match.
- - - This is an effort to detect common errors with certain wheels, either that do not have the correct drivers installed or that have a maximum wheel angle set to a very low value by default. If you receive this notification, or need help setting up your racing wheel, please reach out to Customer Support.
- iRacing will now try to automatically detect your racing wheel’s maximum force, and adjust the wheel force slider accordingly. This is used to help us safely and automatically calculate the force levels to send to your wheel. We can't always know how your wheel is set up, so this may be an overestimate of your maximum force level. This is the safer guess, but in some instances it may limit how strong of a force you can request from the simulation. In those cases you can turn off the “auto-mode” and manually set your wheel’s peak value, if known.
- Improved the force auto tune button so that it takes the wheels maximum force into account. This will lighten up the auto tune as the wheel force increases.
- - - There is a new scaling parameter in the “app.ini” file, “autoForceFactor”. This value defaults to 0.5, and allows you to adjust the aggressiveness of the reduction. Setting “[Force Feedback] autoForceFactor=1” will remove all reduction, giving you a 1:1 force output. Setting it to 0 will effectively always give you 6 Nm of peak force at the wheel. Any value in between will blend between these two extremes. The default value of 0.5 should be a good value for most users.
- A mappable button (Ctrl-A) has been added to apply the Auto Force adjustment found in the F9 Black Box.
- For the Auto Force Feedback peak force detection, data collected when the car is out of control will now be suppressed. Also, data collection will be paused for several seconds immediately after an incident. The goal is to make this system more stable and consistent, even if you wreck.
- For Force Feedback, a safety check has been added to detect if the wheel jumped in position (ie: we lost/gained communication with the wheel). If a communication interruption is detected, Force Feedback will be suppressed momentarily for safety.
- A new slew rate limiter filter that is controlled via the smoothing slider is now available in the Force Feedback options tab.
- - - This filter limits the rate of change of the force feedback signal so your wheel can't accelerate beyond a fixed value. In essence it smooths out the large jolts while leaving the rest of the signal alone. A value of 25% will have almost no impact on your regular driving, while softenting out curb or wall impacts, and a value of 75% will smooth out most rumble strips and make curb hits almost invisible. If you find that you have to turn down the FFB forces below the level you would like because the jolts from curbs or accidents are too large, then try turning this filter up instead. Try a value of 50% to start, and turn it down to 25% if you feel it is too much.
- - - - - You can go back to the old boxcar filter via the “[Force Feedback] smoothingFilterType=1” entry in the “app.ini” file.
Replays
- Chat messages and incident point accruement are now saved and viewable with Replays.
- Fixed an issue where custom Paint Schemes were not appearing on AI Drivers in Replays.
Telemetry
- Live brake line pressure (LFbrakeLinePress) has now been zeroed out and will no longer show a value.
- - - Disk based brake line pressure is still available (LFbrakeLinePress), and now has any ripple from the abs modulation included in its value.
- - - A new BrakeABSCutPct value has been added to the disk based telemetry that shows the percent of brake force reduction being applied by the ABS system.
- Driver suit, body, face, and helmet type ids have been added to the session string.
Official iRacing Sporting Code
- A variety of updates have been made to the Official iRacing Sporting Code, including:
- - - A new section 6.8.3. has been added which describes the correct behavior for Starting from Pits.
- - - Restructured the paragraphs describing Rolling Starts for improved clarity for both Oval and Road racing.
- - - Better explained how multiclass cars grid, and defined what starts a multiclass race.
- - - License Class images have been updated.
- - - Identified that Joker Laps may not be used for time-based competitions at Rallycross Tracks.
- - - A reminder has been added that it is unacceptable for suspended or restricted Members to use alternate accounts.
- - - Identified that nefarious tactics may also not be used during Races, and removed a poor example of nefarious behavior.
- Review the latest version of the Official iRacing Sporting Code here:
- - - https://www.iracing.com/iracing-official-sporting-code/
submitted by
Cephalomagus to
iRacing [link] [comments]
2023.06.04 04:20 Double_Ad_6934 a Short Fanfiction story I did.
After defeating that bleeding eyed furry in a rap battle it crushed its mic then rushed Boyfriend who was grabbed by his shirt collar staring down on his wide gaping mouth.
Girlfriend acted fast and fired a dark ball at the furry knocking Boyfriend out of his grasp.
Sonic.EXE was hurt and stunned for a few moments because this is his domain, he is god here no one will make a fool out of him! Sonic.EXE called upon hi slaves to help him in case his something does not go as plan.
Boyfriend and Girlfriend have already walked away without a care in the world until Sonic.EXE appeared in front of them with his arms raised in a pouncing manner, though the two just looked at him with a disapproving look on there faces.
Sonic.EXE tried grabbing the young man but fell short because of a very powerful barrier protecting him. Seeing as he was not making any progress he smiled and challenged Boyfriend once more.
He lost again then he looked to see the two laughing at him! Sonic.EXE could not take this humiliation anymore! He roared in frustration sending Boyfriend into a dimension where he can deal with him alone.
Now transformed into his true form Xenophanes he let his slaves deal with him first.
Boyfriend found himself in a dark forest where right in front of him seem to be a gray fox with no tail and big red eye, there was no mouth on it ether.
It charged at him but BF dodged out of the way, ran up behind the fox and tied his mic around its neck then he pulled until his head came off.
Xeno was not pleased to see his favorite slave tails dispatched so easily so he sent the next one,
Boyfriend was teleported to another area but this time, with a red hedgehog looking thing with no eyes, missing one of its arms, and melted on one side of its face with a permeant but melted grin on its face.
Knuckles rushed at BF trying to hit him with a flurry of punches but BF was used to street brawls so dodging was easy. None of Knuckles rapid fire punches hit the mark so Knuckles tried to for one strong straight punch but was countered by BF knocking his already decayed head off his shoulders.
Another one down and Xeno has had enough he did not bring out his last slave as he was useless without his arms. So he confronted the little shit stain himself.
Yet another time he has been teleported and Boyfriend was now fed up, there in front of him appeared Xenophanes in all his purple crystalized glory.
Boyfriend approached Xenophanes slowly as he heard his laughter then he said, "There is nowhere to run and there is nowhere to hide for I am God of this domain!" Xenophanes tried to sow fear into Boyfriend to no avail as Boyfriend responded. "Good for you but uh... When can I get back to my Girlfriend?
Never!" Xenophanes laughed. You will never live to see your partner ever again! He laughed harder.
Hearing this BF rushed, tackled and knocked Xeno onto the ground where he mounted him and kept punching his face repeatedly. Xenophanes was bleeding from his mouth, his nose was bent and gotten black eyes. He tried to grab BF with both his arms for BF to grab his spindly arms and tie them into a neat bow that he can't untie his hands from. BF got off of him stomping on his stomach five times then grabbed his legs.
Xenophanes panicked telling him not to do it to no avail as Boyfriend broke his legs in four places.
"Can I go back to my girlfriend now?"
Completely wracked with pain and his limbs bent in ways though impossible, Xenophanes had no other choice than to comply.
For the first time he has been bested by a human out of all things.
Xenophanes teleported Boyfriend out and back to his Girlfriend.
After hearing from BF that he could not kill him she decided to give it a try.
Xenophanes legs and face regenerated but no matter how he tried, he could not untie his arms. He kept trying until he felt a presence beside him.
Girlfriend without warning, blasted Xenophanes leaving nothing but his shoes on the ground. She waited to see if he would come back for nothing to happen for one minute.
Satisfied she went back to Boyfriend and teleported them both out of his nightmare dimension.
submitted by
Double_Ad_6934 to
FridayNightFunkin [link] [comments]
2023.06.04 03:51 RedJayRioting Ryans- which one of you pissed this guy off so much?
submitted by RedJayRioting to Ryan [link] [comments]
2023.06.04 01:08 chaffed Ryan, what did you say or do dude?
2023.06.04 00:42 meadows1655 Livin Large
| What do y'all do on yalls breaks? I Love firing up the ol grill! We at the rest area on eastbound I-44 in Mount Vernon, MO! submitted by meadows1655 to Truckers [link] [comments] |
2023.06.04 00:15 fhfhdj Bloodied Blades: Volra's Tale Part 2 A story inspired by Worldbox
Lyraph pushed the tip of his bone dagger into the ground and pressed his ear against the hilt. The group had nestled itself within a copse of trees near a shieling amongst the hills far from the town. They had spent several days moving up and down the hills until Lyraph cursed one morning.
Gulk watched the man intently, staving off boredom with incessant questions, “What’s he doing?”.
Volra was casually tossing a rock up into the air and catching it, “He’s listening to the earth, son of Golthom. Did I not already tell you of our methods for hunting royal foxes?”.
He gave her an annoyed look. He had been asking questions about everything since leaving the town. Why were naked men banging drums in the roof tops? How many warriors are typically stationed in the battlements? Who were the red clad women in Mourn Stone Street? Volra answered as best she could but soon grew tired of his curiosity and ordered Lyraph to answer for her.
“Those men are the only thing keeping the town together. They ward off evil spirits, or at least that’s the excuse. I merely find them nice to look at. And the warriors? They are usually half that number from what you see these days. Vask Harten had the old chief worried in his final days. Mourn Stone Street is a sacred section of the city where women are most easily able to commune with the gods themselves. It’s also where I was conceived, according to my father”.
By the time they reached the rolling hills in the third day of the journey, Volra felt something wrong. It was just a feeling, but she had learned to trust such feelings long ago and it has saved her life more than once since then. She ordered Lyraph, who was the expert hunter of the group, to get down the hill they were on and listen to the earth.
That was when he began cursing. He took his dagger back and ran up the hill, “We have company. 8 or 9 I believe. I have a feeling they’ve been following us for some time now. I suggest we get out of here and find some place defensible”.
Volra nodded, “Agreed”, she took a moment to think, “We must move on and bide our time until opportunity presents itself. You and Gulk will run up ahead of us. There’s an old ruin around here but I can’t remember where. Tarven and I will guard the rear while Kiral watches for your return. We will all move together
Lyraph looked alarmed, “Volra, I would rather have Tarven with me. I don’t trust the man and Gulk seems more reliable…”
“That wasn’t a suggestion”, she said, putting a little more iron in her voice.
‘What’s gotten into the man? Doesn’t he know I’m the better fighter?’, she thought. Long ago, they both agreed that he was the better tracker and her the better warrior. She thought that if Tarven put their lives at risk, she would be the one to kill him.
Lyraph and Gulk moved through the sussurating leaves, moving under and over roots looping, arching, emerging from the ground in webs as if tendrils from earth dwelling octopi. The hunter was surprised at the nobleman’s grace while moving through the swirling roots. He had expected the man to fall flat on his face after the second root at the very least.
He cleared his throat, “You move well, for a foreigner that is”.
Gulk looked at him and smirked, “This is no different from my homeland. Only difference is men would rather ski down mountains and steep slopes rather than trek through forests”.
Lyraph vaulted over a big root, “What is ski? I always imagined you Strohinites wet yourselves in scalding hot water and then swim in the snow”.
Gulk burst into laughter and yelped. When Lyraph turned to the man, he saw that the nobleman had tripped on a small root which itself looked like an old man’s finger. He hurried to the man, extending a hand to help him up. Gulk took it and got up, thanking Lyraph.
“To answer your question, it is when men tie two planks of wood to their feet and slide down a snowy slope. There’s a lot of snow in Strohin, so men find it the most convenient method of travel”, said Gulk.
They moved on, avoiding poisonous bushes of Thuni plants. The purple colored leaves always made them obvious to the wanderer who knew where to look for them. Lyraph had to hold his companion by the shoulder before going through one. They found a suitable place, it was stone built and sturdy despite the obvious centuries of disrepair. Moss blanketed the crumbling walls and drawings of large wolves could be seen in places yet unclaimed by the moss. Beyond was the old fort’s crown: merlons of bone and skulls painted black and red.
Gulk gawked at the place, eyes full of wonder, “What is this place? I have never seen merlons such as these. Not even in Aroloth where men are known to build the impossible”.
Now it was Lyraph’s turn to smirk at the man, “You thought we only had walls made of trees? Bah! Our people are ancient. The ancestors built footholds in the lower lands whilst they lived in mountains. No one knows why they lived in the mountains or why they felt the need to build forts when no one lived beyond their mountains in the first place”, he then motioned to the nobleman, “Come, let us get back to the others. This is as good a place as any to make a stand”.
When the two men returned, Kiral made the sound of a hawk and Volra and Tarven emerged from the bushes. Kiral was out in the open, hoping to attract either friend or foe, embracing one or ambushing the other. Tarven and Volra hid near the bushes while using Kiral as bait. Volra wordlessly jogged to the ruins, the others following close behind.
They found a portcullis in the side of the fort or rather crumbled part of the wall that circled the ruins. Volra cursed and spit in the grass when inside, “We’re too few to make use of these walls. We must reach the tower and make our stand there. Pray to your gods if you have any, otherwise we wait for the foes to arrive”.
Tarven grunted, “We are Strohinites, woman. We pray with other men’s blood on our hands”.
She knew he meant to sound fierce but she could not help but feel a smile threaten to touch her lips. She forced her face to stay still as she nodded in acknowledgement and said, “Very well, go on sons of Strohin”.
The group entered the tower, a thin finger coated in the same moss as the walls that entrapped it. The inside was pitch black. A faint light from the roof cut through the dark but only faintly as the source was too far to reach them.
“Can’t see shite, but I can correct that”, said Gulk as he unslung his ax.
The ax itself was a black blade with purple runes incised into it. He spoke some words in an ancient tongue and the blade grew crops of little dots of blue light soft as pudding. After a second, the dots grew into hand sized orbs and disintegrated only for the blade to grow more and restart the process.
“The stone from this ax was quarried and shaped by the stoneworkers of Mount Uhag. The best in all of Strohin”, said the warlord’s son, pride showing in his words.
Tarven looked at the blade with reverence, as if a god had graced him with their presence. Kiral chuckled and drew her own stone ax and wooden dagger. Lyraph simply nodded and searched about the places touched by the light of the orbs. Volra cleared her scabbard and joined him.
She saw Gulk’s disappointed face before she left, clearly he had expected a bigger reaction than indifference. She stopped and said, “Thank you for the light”, then moved on.
The first room in the tower was empty. The air was stuffy as Noseraph’s room though trapped for centuries rather than decades. The ground was covered in brown and yellow leaves from the vines that climbed up from the entrance, the iron banded door not strong enough to push back the elements. Every step they took roused up a swarm of dust around their feet. A flood of darkness cringing away from the blue light as Gulk explored the room with the rest of the group. Lyraph called out to him to illuminate the stairs and see if they were safe enough to climb.
“We can go up, judging from the state of the stairs. They are stone made like the rest of this place. Look here, a small depression in the center of each step. They are worn from the centuries of heavy use and…”, the hunter stopped, indicating the foes were near.
Volra started climbing the stairs and motioned for Lyraph to join her. Together they climbed up three floors and reached the merlons made of bones and skulls. Below, she saw distant red dots filter through the gap. ‘How did Lyraph hear them? They were too far away for any human to hear them. Old friend, what are you hiding?’, she thought.
She drew her bow and took out an arrow. Lyraph may have been the sharper eye but she was the better archer, “Can you count how many of them there are?”, she asked.
The man nodded and looked at the walls, “There are twelve. And probably two more from the way the one with the satchel motions at the trees behind her”.
Volra didn’t know what the woman could have in her satchel but drew her bow and stretched it until it reached her cheek then let go when she thought it would kill someone. The woman with the satchel fell to the floor, the arrow having buried itself in her head. Two men ran to her and checked her pulse before running with the rest of their band to the tower. Volra took another arrow and drew her bow.
This time the arrow landed on a man’s leg, a scream coming out. The group spread out, making the next two arrows miss and Volra dropped her bow and quiver to draw her sword. Her knuckles grew white from the tightness of her grip.
The duo went down the stairs. The sounds of war cries and howls of pain bounced off the walls of the tower, making them pick up the pace to the source. When they reached the bottom, a woman lay down in a puddle of blood. Tarven clutched at his stomach with one hand, surrounded by the bodies of two men and a woman, obsidian sword dripping blood in the other. They saw Kiral spit out blood as the woman in front of her gave out a blood curdling scream. It took but a moment for Volra to realize that the woman’s dominant hand had three fingers missing. All the foes wore crimson cloaks, she noticed. Cloaks ordinarily worn by the women of Mourn Stone Street. Volra steeled herself to fight the rest.
submitted by
fhfhdj to
Worldbox [link] [comments]
2023.06.04 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Must-Play Metroidvanias
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I Buy Must-Play Metroidvanias Bundle | with TF2 | with PayPal |
Blasphemous | 1.1 TF2 Price Will Be Ready Soon | $2.2 PP Price Will Be Ready Soon |
Bloodstained: Ritual of the Night | 1.5 TF2 Price Will Be Ready Soon | $2.87 PP Price Will Be Ready Soon |
Haiku, the Robot | 1.1 TF2 Price Will Be Ready Soon | $2.18 PP Price Will Be Ready Soon |
Hollow Knight | 2.4 TF2 Price Will Be Ready Soon | $4.66 PP Price Will Be Ready Soon |
Rain World | 0.9 TF2 Price Will Be Ready Soon | $1.86 PP Price Will Be Ready Soon |
All Games Above (Special) | 8.0 TF2 + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon | $15.74 PP + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon |
Full Bundle (Special) | 8.38 TF2 | $16.5 PP |
I Buy Luck of the Draw: Roguelike Deckbuilders Bundle | with TF2 | with PayPal |
Luck be a Landlord | 2.4 TF2 | $4.77 PayPal |
All Games Above (Special) | 2.8 TF2 + You Keep Any Remaining Bundle Games | $5.45 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy May Multiplayer Bundle | with TF2 | with PayPal |
Generation Zero® | 1.5 TF2 | $2.93 PayPal |
Midnight Ghost Hunt | 2.5 TF2 | $4.93 PayPal |
Northgard | 3.9 TF2 | $7.64 PayPal |
Borderlands 3 Super Deluxe Edition | 3.1 TF2 | $6.19 PayPal |
All Games Above (Special) | 7.4 TF2 + You Keep Any Remaining Bundle Games | $14.48 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 7.65 TF2 | $15.08 PP |
I Buy Humble Choice (May 2023) | with TF2 | with PayPal |
Behind the Frame: The Finest Scenery | 0.2 TF2 | $0.42 PayPal |
Bendy and the Dark Revival | 0.4 TF2 | $0.88 PayPal |
Builder Simulator | 0.3 TF2 | $0.59 PayPal |
Operation: Tango | 0.4 TF2 | $0.8 PayPal |
Spiritfarer | 1.1 TF2 | $2.18 PayPal |
Warhammer 40,000: Chaos Gate - Daemonhunters | 2.2 TF2 | $4.28 PayPal |
Windjammers 2 | 0.2 TF2 | $0.39 PayPal |
All Games Above (Special) | 5.5 TF2 + You Keep Any Remaining Bundle Games | $10.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.85 TF2 | $13.5 PP |
I Buy Capcom Heroic Collection Bundle | with TF2 | with PayPal |
Mega Man Legacy Collection | 0.5 TF2 | $0.9 PayPal |
Dragons Dogma - Dark Arisen | 0.8 TF2 | $1.57 PayPal |
MONSTER HUNTER RISE | 4.1 TF2 | $8.09 PayPal |
Street Fighter 30th Anniversary Collection | 1.5 TF2 | $2.94 PayPal |
All Games Above (Special) | 7.8 TF2 + You Keep Any Remaining Bundle Games | $15.43 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Easy-Going Games: White Thorn Games Bundle | with TF2 | with PayPal |
Lake | 0.8 TF2 | $1.51 PayPal |
All Games Above (Special) | 0.9 TF2 + You Keep Any Remaining Bundle Games | $1.73 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Striking Soulslikes Bundle | with TF2 | with PayPal |
Salt and Sanctuary | 1.1 TF2 | $2.15 PayPal |
Blade of Darkness | 1.3 TF2 | $2.47 PayPal |
Mortal Shell | 1.4 TF2 | $2.77 PayPal |
Aeterna Noctis | 1.6 TF2 | $3.15 PayPal |
Loot River | 3.3 TF2 | $6.47 PayPal |
All Games Above (Special) | 9.9 TF2 + You Keep Any Remaining Bundle Games | $19.44 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 10.07 TF2 | $19.84 PP |
I Buy Fight 4 Your Friends Co-Op Shooters Bundle | with TF2 | with PayPal |
Warhammer: Vermintide 2 | 0.8 TF2 | $1.52 PayPal |
Zombie Army Trilogy | 0.5 TF2 | $1.04 PayPal |
Back 4 Blood | 3.0 TF2 | $5.96 PayPal |
Zombie Army 4: Dead War | 1.9 TF2 | $3.75 PayPal |
All Games Above (Special) | 7.1 TF2 + You Keep Any Remaining Bundle Games | $14.02 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.38 TF2 | $16.5 PP |
I Buy In Your Face VR Bundle | with TF2 | with PayPal |
Into the Radius VR | 3.0 TF2 | $5.84 PayPal |
Rumble | 0.5 TF2 | $1.06 PayPal |
Wanderer | 1.1 TF2 | $2.26 PayPal |
Zenith MMO | 2.2 TF2 | $4.38 PayPal |
All Games Above (Special) | 7.9 TF2 + You Keep Any Remaining Bundle Games | $15.47 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Apr 2023) | with TF2 | with PayPal |
Aliens: Fireteam Elite | 1.0 TF2 | $1.99 PayPal |
DEATH STRANDING DIRECTOR'S CUT | 2.6 TF2 | $5.21 PayPal |
Life is Strange 2 Complete Season | 0.7 TF2 | $1.33 PayPal |
Rollerdrome | 0.3 TF2 | $0.62 PayPal |
All Games Above (Special) | 5.3 TF2 + You Keep Any Remaining Bundle Games | $10.46 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.85 TF2 | $13.5 PP |
I Buy Best of Boomer Shooters: Bigger and Boomier Bundle | with TF2 | with PayPal |
Forgive me Father | 0.2 TF2 | $0.45 PayPal |
WRATH: Aeon of Ruin | 0.2 TF2 | $0.39 PayPal |
All Games Above (Special) | 0.5 TF2 + You Keep Any Remaining Bundle Games | $0.96 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Scary Games to Play in the Dark Bundle | with TF2 | with PayPal |
Labyrinthine | 1.9 TF2 | $3.76 PayPal |
Propnight | 0.7 TF2 | $1.32 PayPal |
The Blackout Club | 0.6 TF2 | $1.17 PayPal |
The Mortuary Assistant | 2.4 TF2 | $4.82 PayPal |
SCP: Pandemic | 2.2 TF2 | $4.28 PayPal |
Visage | 3.0 TF2 | $5.87 PayPal |
All Games Above (Special) | 11.3 TF2 + You Keep Any Remaining Bundle Games | $22.23 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 11.39 TF2 | $22.43 PP |
I Buy Humble Heroines: Warriors, Dreamers, and God Slayers | with TF2 | with PayPal |
Control Ultimate Edition | 2.0 TF2 | $3.93 PayPal |
Dreamscaper | 0.2 TF2 | $0.45 PayPal |
Hellblade: Senua's Sacrifice | 1.1 TF2 | $2.26 PayPal |
Praey for the Gods | 0.6 TF2 | $1.16 PayPal |
Sable | 0.4 TF2 | $0.7 PayPal |
Syberia: The World Before | 1.2 TF2 | $2.32 PayPal |
All Games Above (Special) | 6.3 TF2 + You Keep Any Remaining Bundle Games | $12.37 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.38 TF2 | $16.5 PP |
I Buy Humble Choice (Mar 2023) | with TF2 | with PayPal |
BIOMUTANT | 1.6 TF2 | $3.12 PayPal |
Hero's Hour | 0.5 TF2 | $0.92 PayPal |
Jurassic World Evolution 2 | 2.4 TF2 | $4.81 PayPal |
All Games Above (Special) | 5.1 TF2 + You Keep Any Remaining Bundle Games | $10.11 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.85 TF2 | $13.5 PP |
I Buy Türkiye-Syria Earthquake Relief Bundle | with TF2 | with PayPal |
PAYDAY 2 | 0.4 TF2 | $0.82 PayPal |
Pathfinder: Kingmaker - Enhanced Plus Edition | 0.6 TF2 | $1.25 PayPal |
Mount & Blade: Warband | 0.6 TF2 | $1.28 PayPal |
Strange Brigade | 0.3 TF2 | $0.62 PayPal |
Stick Fight: The Game | 0.6 TF2 | $1.1 PayPal |
Farming Simulator 17 | 0.6 TF2 | $1.13 PayPal |
Euro Truck Simulator 2 | 1.1 TF2 | $2.19 PayPal |
Armello | 0.4 TF2 | $0.69 PayPal |
Gotham Knights | 5.5 TF2 | $10.83 PayPal |
Ghostrunner | 1.6 TF2 | $3.07 PayPal |
All Games Above (Special) | 13.3 TF2 + You Keep Any Remaining Bundle Games | $26.26 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Unparalleled Puzzlers Bundle | with TF2 | with PayPal |
Baba Is You | 1.5 TF2 | $3.01 PayPal |
Creaks | 0.3 TF2 | $0.55 PayPal |
DARQ: Complete Edition | 0.2 TF2 | $0.47 PayPal |
Dorfromantik | 2.0 TF2 | $3.93 PayPal |
The Last Campfire | 0.4 TF2 | $0.78 PayPal |
All Games Above (Special) | 5.1 TF2 + You Keep Any Remaining Bundle Games | $9.99 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.84 TF2 | $11.5 PP |
I Buy Humble Choice (Feb 2023) | with TF2 | with PayPal |
Fallout 76 | 2.1 TF2 | $4.22 PayPal |
Pathfinder: Wrath of the Righteous | 1.5 TF2 | $2.9 PayPal |
Thronebreaker: The Witcher Tales | 0.3 TF2 | $0.57 PayPal |
All Games Above (Special) | 4.5 TF2 + You Keep Any Remaining Bundle Games | $8.79 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Sim-ple Life Bundle | with TF2 | with PayPal |
Garden Paws | 1.0 TF2 | $2.05 PayPal |
Lake | 0.8 TF2 | $1.51 PayPal |
Staxel | 0.6 TF2 | $1.15 PayPal |
Summer in Mara | 0.6 TF2 | $1.09 PayPal |
Townscaper | 0.6 TF2 | $1.18 PayPal |
Winkeltje: The Little Shop | 1.1 TF2 | $2.18 PayPal |
Yonder: The Cloud Catcher Chronicles | 1.8 TF2 | $3.58 PayPal |
All Games Above (Special) | 6.0 TF2 + You Keep Any Remaining Bundle Games | $11.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.14 TF2 | $12.1 PP |
I Buy Survival Instinct Bundle | with TF2 | with PayPal |
Chernobylite Enhanced Edition | 1.0 TF2 | $1.98 PayPal |
The Long Dark: Survival Edition | 0.4 TF2 | $0.78 PayPal |
SCUM | 3.0 TF2 | $5.96 PayPal |
State of Decay 2: Juggernaut Edition | 3.0 TF2 | $5.92 PayPal |
Volcanoids | 1.4 TF2 | $2.81 PayPal |
All Games Above (Special) | 9.3 TF2 + You Keep Any Remaining Bundle Games | $18.35 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 9.52 TF2 | $18.75 PP |
I Buy In Case You Missed It: Gems of 2022 Bundle | with TF2 | with PayPal |
Haiku, the Robot | 1.3 TF2 | $2.56 PayPal |
PowerSlave Exhumed | 1.4 TF2 | $2.79 PayPal |
Source of Madness | 0.6 TF2 | $1.13 PayPal |
Supraland Six Inches Under | 1.5 TF2 | $2.89 PayPal |
ZERO Sievert | 4.9 TF2 | $9.65 PayPal |
Prehistoric Kingdom | 1.5 TF2 | $2.93 PayPal |
All Games Above (Special) | 12.7 TF2 + You Keep Any Remaining Bundle Games | $25.09 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 12.84 TF2 | $25.29 PP |
I Buy Fighting Farmers Bundle | with TF2 | with PayPal |
Forager | 1.3 TF2 | $2.6 PayPal |
Stranded Sails - Explorers of the Cursed Islands | 0.3 TF2 | $0.59 PayPal |
Len's Island | 4.2 TF2 | $8.26 PayPal |
Re:Legend | 1.1 TF2 | $2.13 PayPal |
Spirit Of The Island | 1.3 TF2 | $2.59 PayPal |
All Games Above (Special) | 8.7 TF2 + You Keep Any Remaining Bundle Games | $17.06 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.86 TF2 | $17.46 PP |
I Buy Humble Choice (Jan 2023) | with TF2 | with PayPal |
Doom Eternal | 2.5 TF2 | $4.94 PayPal |
OlliOlli World Rad Edition | 0.3 TF2 | $0.53 PayPal |
Tribes of Midgard | 0.9 TF2 | $1.8 PayPal |
All Games Above (Special) | 4.2 TF2 + You Keep Any Remaining Bundle Games | $8.31 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Best of Boomer Shooters Bundle - Holiday Encore | with TF2 | with PayPal |
AMID EVIL | 0.6 TF2 | $1.18 PayPal |
Dusk | 2.0 TF2 | $3.91 PayPal |
Forgive me Father | 0.2 TF2 | $0.45 PayPal |
All Games Above (Special) | 3.2 TF2 + You Keep Any Remaining Bundle Games | $6.33 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Fantastic Journeys: Middle Earth & Beyond - Holiday Encore | with TF2 | with PayPal |
Gauntlet™ Slayer Edition | 0.3 TF2 | $0.5 PayPal |
LEGO Harry Potter: Years 1-4 | 0.4 TF2 | $0.79 PayPal |
LEGO Harry Potter: Years 5-7 | 0.6 TF2 | $1.11 PayPal |
LEGO® The Hobbit™ | 0.5 TF2 | $0.89 PayPal |
LEGO Lord of the Rings | 0.4 TF2 | $0.83 PayPal |
Middle-earth: Shadow of Mordor Game of the Year Edition | 0.9 TF2 | $1.71 PayPal |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.37 PayPal |
All Games Above (Special) | 4.8 TF2 + You Keep Any Remaining Bundle Games | $9.37 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.84 TF2 | $11.5 PP |
I Buy LEGO at the Movies Bundle: Holiday Encore | with TF2 | with PayPal |
LEGO® DC Super-Villains | 0.4 TF2 | $0.78 PayPal |
LEGO® Jurassic World™ | 0.4 TF2 | $0.71 PayPal |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.78 PayPal |
LEGO Marvel Super Heroes | 0.3 TF2 | $0.57 PayPal |
LEGO® Marvel Super Heroes 2 | 0.7 TF2 | $1.34 PayPal |
The LEGO Movie 2 Videogame | 0.4 TF2 | $0.8 PayPal |
The LEGO Movie: Videogame | 0.2 TF2 | $0.41 PayPal |
LEGO® Ninjago® Movie Video Game | 0.3 TF2 | $0.62 PayPal |
All Games Above (Special) | 3.5 TF2 + You Keep Any Remaining Bundle Games | $6.87 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Best of Stealth Bundle: Holiday Encore | with TF2 | with PayPal |
Aragami | 0.5 TF2 | $0.9 PayPal |
Hitman Game of the Year Edition | 1.3 TF2 | $2.61 PayPal |
HITMAN™2 Gold Edition | 3.1 TF2 | $6.16 PayPal |
Styx: Shards Of Darkness | 0.9 TF2 | $1.76 PayPal |
All Games Above (Special) | 6.6 TF2 + You Keep Any Remaining Bundle Games | $13.06 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.93 TF2 | $13.66 PP |
I Buy Ultimate Racing Sim Bundle: Holiday Encore | with TF2 | with PayPal |
Assetto Corsa Competizione | 3.0 TF2 | $5.83 PayPal |
Assetto Corsa Ultimate Edition | 5.0 TF2 | $9.93 PayPal |
DRIFT21 | 0.6 TF2 | $1.12 PayPal |
NASCAR Heat 5 - Ultimate Edition | 0.6 TF2 | $1.1 PayPal |
rFactor 2 | 3.3 TF2 | $6.43 PayPal |
All Games Above (Special) | 8.0 TF2 + You Keep Any Remaining Bundle Games | $15.77 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.21 TF2 | $16.17 PP |
I Buy 2k Megahits Holiday Encore Bundle | with TF2 | with PayPal |
Sid Meier's Civilization VI | 0.7 TF2 | $1.47 PayPal |
XCOM: Ultimate Collection | 1.2 TF2 | $2.42 PayPal |
Mafia: Definitive Edition | 2.2 TF2 | $4.36 PayPal |
Duke Nukem Forever Collection | 0.3 TF2 | $0.52 PayPal |
Borderlands 3 Super Deluxe | 3.1 TF2 | $6.19 PayPal |
BioShock Collection | 1.1 TF2 | $2.18 PayPal |
All Games Above (Special) | 9.9 TF2 + You Keep Any Remaining Bundle Games | $19.59 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 10.45 TF2 | $20.59 PP |
I Buy The Tactician's Bundle | with TF2 | with PayPal |
Phantom Doctrine | 0.4 TF2 | $0.85 PayPal |
Warhammer 40,000: Mechanicus | 0.2 TF2 | $0.47 PayPal |
Dark Deity | 0.4 TF2 | $0.85 PayPal |
Gears Tactics | 4.5 TF2 | $8.93 PayPal |
The Red Solstice 2: Survivors | 0.4 TF2 | $0.78 PayPal |
Star Renegades | 3.0 TF2 | $5.94 PayPal |
All Games Above (Special) | 7.4 TF2 + You Keep Any Remaining Bundle Games | $14.48 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 7.55 TF2 | $14.88 PP |
I Buy Humble Choice (Dec 2022) | with TF2 | with PayPal |
First Class Trouble | 0.6 TF2 | $1.12 PayPal |
GreedFall | 0.8 TF2 | $1.54 PayPal |
Wasteland 3 | 1.3 TF2 | $2.55 PayPal |
All Games Above (Special) | 3.0 TF2 + You Keep Any Remaining Bundle Games | $5.95 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Premiere VR Bundle | with TF2 | with PayPal |
Arizona Sunshine | 2.1 TF2 | $4.21 PayPal |
After the Fall® - Launch Edition | 5.2 TF2 | $10.19 PayPal |
Vox Machinae | 3.4 TF2 | $6.78 PayPal |
All Games Above (Special) | 12.3 TF2 + You Keep Any Remaining Bundle Games | $24.21 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Black Friday VR Voyager's Pack Bundle | with TF2 | with PayPal |
Car Mechanic Simulator VR | 0.6 TF2 | $1.15 PayPal |
Cook-Out | 0.3 TF2 | $0.5 PayPal |
I Expect You To Die | 1.4 TF2 | $2.68 PayPal |
Sairento VR | 0.2 TF2 | $0.43 PayPal |
SUPERHOT VR | 2.3 TF2 | $4.51 PayPal |
Until You Fall | 0.7 TF2 | $1.4 PayPal |
All Games Above (Special) | 6.2 TF2 + You Keep Any Remaining Bundle Games | $12.19 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.85 TF2 | $13.5 PP |
I Buy Complete Your Twin Sails Collection Bundle | with TF2 | with PayPal |
Small World | 0.3 TF2 | $0.64 PayPal |
A Game of Thrones: The Board Game - Digital Edition | 1.4 TF2 | $2.78 PayPal |
All Games Above (Special) | 2.0 TF2 + You Keep Any Remaining Bundle Games | $3.91 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy 11 Bit Studios: The Complete Collection Bundle | with TF2 | with PayPal |
This War of Mine: Complete Edition | 0.7 TF2 | $1.36 PayPal |
Children of Morta | 0.7 TF2 | $1.43 PayPal |
Frostpunk | 1.1 TF2 | $2.07 PayPal |
All Games Above (Special) | 2.8 TF2 + You Keep Any Remaining Bundle Games | $5.55 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Nov 2022) | with TF2 | with PayPal |
Eldest Souls | 0.3 TF2 | $0.55 PayPal |
Hell Let Loose | 5.2 TF2 | $10.32 PayPal |
Roboquest | 0.5 TF2 | $1.06 PayPal |
All Games Above (Special) | 6.9 TF2 + You Keep Any Remaining Bundle Games | $13.63 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 7.43 TF2 | $14.63 PP |
I Buy Day of the Devs Bundle (2022) | with TF2 | with PayPal |
Brutal Legend | 0.8 TF2 | $1.51 PayPal |
Gang Beasts | 3.0 TF2 | $5.89 PayPal |
Psychonauts | 0.3 TF2 | $0.67 PayPal |
All Games Above (Special) | 4.7 TF2 + You Keep Any Remaining Bundle Games | $9.22 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.84 TF2 | $11.5 PP |
I Buy Melee Mayhem Bundle | with TF2 | with PayPal |
Mordhau | 1.7 TF2 | $3.32 PayPal |
MORTAL KOMBAT 11 | 1.8 TF2 | $3.53 PayPal |
Nickelodeon All-Star Brawl | 0.2 TF2 | $0.45 PayPal |
River City Girls | 1.5 TF2 | $2.87 PayPal |
Chivalry 2 | 3.8 TF2 | $7.45 PayPal |
All Games Above (Special) | 10.2 TF2 + You Keep Any Remaining Bundle Games | $20.14 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Oct 2022) | with TF2 | with PayPal |
The Dark Pictures Anthology: Little Hope | 1.6 TF2 | $3.12 PayPal |
DEATHLOOP | 2.8 TF2 | $5.47 PayPal |
Disciples: Liberation | 0.3 TF2 | $0.53 PayPal |
Monster Train | 0.5 TF2 | $0.92 PayPal |
All Games Above (Special) | 5.8 TF2 + You Keep Any Remaining Bundle Games | $11.47 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.85 TF2 | $13.5 PP |
I Buy Serious Sam Bundle | with TF2 | with PayPal |
Serious Sam 3: BFE | 1.0 TF2 | $1.99 PayPal |
Serious Sam 2 | 0.8 TF2 | $1.58 PayPal |
Serious Sam 4 | 4.0 TF2 | $7.94 PayPal |
Serious Sam: Siberian Mayhem | 2.3 TF2 | $4.51 PayPal |
All Games Above (Special) | 9.3 TF2 + You Keep Any Remaining Bundle Games | $18.31 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy TinyBuild x Versus Evil Smashup Bundle | with TF2 | with PayPal |
Hello, Neighbor! | 0.5 TF2 | $0.91 PayPal |
Pillars of Eternity II: Deadfire | 1.1 TF2 | $2.07 PayPal |
Totally Reliable Delivery Service | 0.7 TF2 | $1.29 PayPal |
All Games Above (Special) | 2.5 TF2 + You Keep Any Remaining Bundle Games | $4.88 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Starlight Children's Foundation Bundle | with TF2 | with PayPal |
Star Wars: Knights of the Old Republic | 0.4 TF2 | $0.85 PayPal |
Star Wars®: Jedi Knight®: Jedi Academy | 0.3 TF2 | $0.58 PayPal |
Aliens: Colonial Marines Collection | 1.2 TF2 | $2.45 PayPal |
Star Wars Jedi Knight II: Jedi Outcast | 0.3 TF2 | $0.57 PayPal |
Day of the Tentacle Remastered | 0.4 TF2 | $0.88 PayPal |
Grim Fandango Remastered | 0.6 TF2 | $1.09 PayPal |
LEGO® Star Wars™: The Force Awakens | 0.6 TF2 | $1.15 PayPal |
LEGO Star Wars: The Complete Saga | 0.6 TF2 | $1.13 PayPal |
Star Wars: The Force Unleashed - Ultimate Sith Edition | 0.6 TF2 | $1.27 PayPal |
LEGO Star Wars III: The Clone Wars | 0.5 TF2 | $1.05 PayPal |
All Games Above (Special) | 6.0 TF2 + You Keep Any Remaining Bundle Games | $11.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.55 TF2 | $12.9 PP |
I Buy 2K Megahits Bundle | with TF2 | with PayPal |
Duke Nukem Forever Collection | 0.3 TF2 | $0.52 PayPal |
PGA TOUR 2K21 | 0.6 TF2 | $1.24 PayPal |
XCOM: Ultimate Collection | 1.2 TF2 | $2.42 PayPal |
Sid Meier's Civilization VI | 0.7 TF2 | $1.47 PayPal |
Mafia: Definitive Edition | 2.2 TF2 | $4.36 PayPal |
Borderlands 3 Super Deluxe Edition | 3.1 TF2 | $6.19 PayPal |
BioShock Collection | 1.1 TF2 | $2.18 PayPal |
All Games Above (Special) | 10.0 TF2 + You Keep Any Remaining Bundle Games | $19.65 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 10.48 TF2 | $20.65 PP |
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by
FappidyDat to
SteamGameSwap [link] [comments]
2023.06.03 23:44 analnygrzmot Stiff steering situation
Hello, So the steering in my 330Ci has been getting worse since I bought it a year ago. The car was travelling all over the street etc, mechanic told me to start off by replacing the RTABs since they were in terrible condition. It helped, but then there was the issue with my steering wheel not always recentering (even at highway speeds!), which further exaggerated the issue. Was told 90% percent of times it’s the steering rack that’s had the adjustment nut tightened to get rid of the slack, but which at the same time gives the symptom of steering feeling stiff (which by them means the steering rack was at the end of its live in the first place since it needed to be tightened so much to not be loose). I must also add, there were easily audible creaks coming from behind the steering wheel when turning.
Fast forward to today, they fitted a “rebuilt” steering rack and it’s even worse than before; it’s much stiffer in the centre than on my previous “broken” one. Basically it’s impossible to drive straight at 120kph, because the microadjustments are difficult to make and the wheel doesn’t completely return to the center. The creaks are still present, maybe even louder. I got a new reservoir, new fluid and new tire rods on top of that.
What should I do now? The guy that sold me the rebuilt rack is telling me it has to be the issue with my pump not giving enough pressure or the strut mounts binding. I’m not a mechanic, but have a feeling the rebuilt rack also had the nut tightened to eliminate the slack instead of proper rebuild. Don’t want to throw more money at the issue and replace my whole power steering unless it’s really necessary. Thanks for any responses :)
Tldr: steering even stiffer after replacing steering rack with rebuilt unit
submitted by
analnygrzmot to
e46 [link] [comments]
2023.06.03 23:09 Melsnah Tired of low quality/budget cameras
My house was vandalized and although I have some Wyze cameras, the video isn't clear enough to get a face or license plate from the people in the truck. My house sits about 100ft from the street. Can anyone recommend a high quality cam with recording I could read a license plate from 100ft away? Or is that even possible? This would be the 4th incident in 7 years so I'm ready to invest in a good quality one to try and catch these people.
EDIT: I can run an extension cord to my detached garage and mount a camera under the soffit. That would be about 30ft or from street. At the angle to see a license plate driving by the car would be maybe 50-60ft away from camera.
submitted by
Melsnah to
homesecurity [link] [comments]
2023.06.03 23:00 OANA_NY SAVE THE DATE for the Annual Health and Wellness Fair. Friday, June 23, 10am - 2pm. 34-35A 12th Street, Astoria! Giveaways, Music, Entertainment, Raffles, Health resources and more!
2023.06.03 22:17 GoastRiter [GUIDE] Living Large in Los Santos: Unleashing Chaos. Making Friends and Rediscovering the Thrill of GTA Online!
If you're reading this, perhaps you're like me. You have most things you want in GTA Online. You've "done it all". And now you're bored.
But... have you *really* done it all? Turns out, most of us haven't. There's so much to do in this game, and it's easy to get stuck in old habits that prevent us from discovering everything there is to do in Los Santos!
So I began writing down all my ideas for having fun in the game, and basically use these suggestions as guidelines to always find something new to do. It has completely reinvigorated my joy for the game, and I hope it can help you do the same!
If you're having trouble with motivation or inspiration, then I suggest picking something at random from the list and just doing it! You might discover that you love it, just like I did!
And if you have anything more to add, please share your comments so that we can all help build this list together. :)
Let's go!
- Break Your Habits: Most people have a routine that they repeat over and over again until they get burned out and bored with the game! Your number one goal for having fun must be to break your old habits!
- Grind Less: If you've played for a long time, there's absolutely zero reason to grind big piles of useless money. People often develop bad habits where they finally grind so much that they forget to have fun. The "wonder" of the world completely vanishes when everything becomes about optimal times and optimal routes and optimal mission rotations. Relax! Start exploring everything that the game has to offer instead! Dare to do the "less optimal" routes, and have the courage to stop stressing about the "time efficiency" when you do the game's content. Sure, perhaps you can do a mission in 2 minutes with an Oppressor Mk2, but why not relax, put on a podcast, and do a relaxing 5 minute drive instead? Relax and have fun!
- Switch Off the Business Mindset: Why grind at all? Why do businesses at all? What do you really need the money for, whatsoever? If it feels like grinding, do something else that's more fun for you! Stop thinking about the money and start thinking about the real-world fun you're having! Start actually enjoying all the things you've previously grinded for! Perhaps you might enjoy treating GTA as a racing simulator where you mostly do challenges/race maps instead? There's so much more to do that isn't purely related to earning money!
- Accept All Invites: When you see invites to races, challenges, missions, etc, accept them! You will broaden your horizons about what you can do in the game, and you will often make the newbies very happy! Of course, if it turns out they're a hopelessly stupid newbie who keeps dying and never improves, then sure, I'd suggest leaving the heist to save your time and sanity. But most of the time, the other players will be smart enough to learn quickly. You can easily make great, new friends this way!
- Protect the Newbies: If you see someone doing a sales mission in a public lobby, why not fly over there in a powerful airborne vehicle (or heck, a missile-equipped Toreador car), and then follow them as their bodyguard against any griefers that may appear!
- Join People's CEO/MC: You can list yourself as "looking for work" via the interaction menu, which will alert other people that there's someone looking for work in the session. You can then join them and help people out with their missions, which is often a fun and relaxing activity for a while!
- Get a Crew: Look around for a crew of like-minded people. They exist. There are crews that specialize in heisting with competent players. There are crews that focus on racing. There are crews for Arena War. There are crews that only do LS Car Meet challenges/races. There's even crews specialized in doing sales missions together, by helping each other with business sales, if that's your thing! Finding a group of people with a compatible mindset and interests really pays off in the end!
- Switch Sessions: You can jump between multiple public sessions until you find one that matches your mood. Perhaps a nice, quiet sessions without griefers, perfect for doing sales missions? Or maybe one where there's a group of people that are actively doing something fun, which you can join in on? Don't just settle for your session. Explore what's out there!
- Do the Stupid Things: Grab your friends or some randoms, and challenge each other to do the most stupid and random things you can think of. The game is a sandbox. So start acting like it! For example, why not challenge each other with things like "everyone starts at the beach without any vehicles, your goal is to get to the Senora Desert convenience store, and you're only allowed to use stolen vehicles, the first person to reach the desert wins", or how about "everyone jumps from the Maze Bank Tower and your goal is to ride your parachute all the way to the ferris wheel". Is that even possible? Who knows! Let's find out!
- Become a Map Creator: If you've had fun making random challenges in freeroam, why not make them into more formal challenges, by creating actual maps? The map creator is very advanced. You can modify the world, add checkpoints anywhere you want, you could make a bicycle race, add pedestrians, enable weapon wheel usage, add parachute jumps, stunt jumps, survival modes, etc. Go wild!
- River Racing: The game has two epic rivers that start at the "Alamo Sea" (desert lake) and head west out to the ocean. Why not do a race with some friends? Get the Blazer Aqua amphibious quad bike and start at the desert, then race through one of the rivers, which is full of fun jumps. Next, decide on a destination (such as the Del Perro Pier) and do the rest of the drive on roads to see who gets there first.
- Stop Flying: Whenever a game lets you fly, you end up skipping huge amounts of content and world design and just flying directly above it all. That's nice if you want to get somewhere efficiently, but it really breaks the game's immersion. Try driving everywhere instead!
- Learn to Fly: Many players are awful at flying (especially the helicopters). Why not practice your flying skills? Perhaps try landing your helicopter at very tight spots, on rooftops, and other fun locations!
- Use Motorcycles: They're more thrilling than cars, because crashing actually has consequences. They're also very fast and agile, which feels awesome while driving through the city!
- Oppressor MK1: Fly around the map, trying to create your own challenges such as flying over the water or climbing Mount Chiliad.
- Climb the Mountain: Find various fun vehicles and attempt to climb Mount Chiliad in them. There's lots of fun to be had with motorcycles at the mountain!
- BMX Tricks: There are so many skate parks and BMX bicycle stunt locations in the city. Why not look at some BMX stunt videos for inspiration?
- Throw Away the GPS: Stop staring at the minimap while driving! This is super fun. Let's say that you need to get to Simeon's shop. Instead of opening up the world map and setting a map marker and following the GPS line like a lemming, try to train yourself to navigate the city! Drive the streets, look at the surroundings and actually navigate! It's so much fun and you'll feel way more relaxed. The city will also feel way more immersive. You can even modify the minimap via "Settings: Display: Radar = Blips", which hides the map so that you can't see the shape of the streets by glancing at the minimap anymore. You can even disable it completely, but unfortunately it also hides the healthbar if you do that.
- Use First Person: You can change the game's camera mode to first person, which is a really unique and immersive way to play the game. Steal some cars and go cruising! It will feel like an entirely different game when you get used to it!
- Take Selfies: Find beautiful locations and attempt to take great screenshots, with perfect framing and composition! You can use the game's built-in snapmatic camera, or you can use your regular screenshot key instead! Collecting photos of your adventures is a nice way to remember where you've been!
- Businesses: There are so many businesses in the game, and it's easy to forget about them after a while. Look at your businesses and begin doing their sourcing and sales missons again! Most of us quit them because they're very grindy, but after a long time away from them, they'll feel fresh again. And they'll feel much more relaxing if you vary between your different businesses and you only do one or two missions at a time, to never get bored.
- Nightclub: Do the promotion/popularity missions, which involve going around town and promoting the nightclub, or helping to remove unwanted or drunk guests from the club. All of that improves your popularity, which improves the passive income you're earning from the club!
- Get the DJs: The nightclub has multiple DJs. Why not unlock them all? Their missions are very fun, and you'll earn new music for your club.
- Bunker: Why not do some manual supply missions, just to relax and have fun? Sure, the optimal way to make money with the bunker is to buy the supplies and do "better" things with your time instead of sourcing supplies, but why does everything have to be about ultimate efficiency all the time? If you're a long-time player, you already have lots of money and you need new things to do!
- Contact Missions: So many people don't even know that you can get missions by calling NPCs on the phone. It's named "contact missions" and they can be very fun. I recommend calling Dax and doing "Request Work" from him, because his missions are very varied and after you've done enough you get various important rewards, such as upgrades for your Acid Lab business.
- CEO/VIP Work: When you're a CEO, you can start SecuroServ missions via the interaction menu. There's lots of fun ones! For example, why not get your favorite car, relax and do the Sightseer mission, seeing where the map markers will take you while you enjoy the relaxing drive? The mission gives you 15 minutes, which is plenty of time to take the scenic route.
- Terrorbyte Missions: Another forgotten relic! The terrorbyte has lots of fun missions which are very good for variation. They used to be the best "active" way to earn money in GTA. Most players who grinded those missions have only done the "optimal rotation", but how about actually doing all of the available missions for fun?
- Rockstar Jobs: There are so many high-quality maps, races and challenge modes in the game. Explore the official list of RockstaCurated jobs in the game's pause menu. There's a ton of them!
- Community Jobs: There's a ton of cool community maps in the game. Remember to favorite the ones you liked so that you can easily start the same again!
- Auto Shop: Do the customer car customization and delivery jobs, and do the heists! They can be done solo.
- MC Club: Do the customer motorcycle customization and delivery jobs.
- Vehicle Warehouse: Do the Import/Export car theft and sales missions. Be sure to use the trick that ensures you only get high-end cars (permanently fill the warehouse with every worthless sourced car in the game, then you will only get high-end cars after that).
- Acid Lab: The best passive income business in the game. Spend some time doing Dax's contact missions to fully upgrade your lab's efficiency and it will become very profitable. Then mix up your gameplay between both sourcing Acid supplies or buying them. And do the sales missions.
- Franklin's Agency: Do the Dr. Dre story missions, then do 201x Security Contract missions until you've unlocked the highest amount of passive daily income (it goes up by $100 every time you do a mission, capped at $20,000 after having done 201 contracts).
- Payphone Hits: They're unlocked after doing at least 3 Security Contract missions. After that, you're able to call Franklin every 20 minutes to request a "payphone hit", which are short 3-5 minute missions with optional challenges that grant you a whopping $85,000 per job. They're very profitable.
- Weekly Time Trials: Do the camotorcycle time trial and the RC car time trial every week, they're a good way to learn how to drive and they give a nice bit of money! Remember that you can hold a key to respawn at the start of the race before the time has ended, if you're sure that you won't make it in time.
- Daily Objectives: In your interaction menu, look at the Objectives and complete them. They're a good way to be inspired to do things you might not do otherwise.
- Daily Collectible Hunts: G's Cache (hunt for the hidden street cache), Kosatka submarine treasure hunt, Street dealer (find it and sell to it every day), Cayo Perico's Buried Stashes, etc.
- Get a Fresh Look: Create a new character outfit (clothes, hairstyle, tattoos, mask).
- Use Different Weapons: Challenge yourself to use different weapons than the same old, boring weapon you always use. For example, how about only using the Heavy Revolver? Make those shots count!
- Modify Your Weapons: Change their styles and attachments.
- Tune Your Precious Car: You might have a "perfectly tuned" car that you've been driving for years and that you're always using. Why not modify it a bit? Put a different livery on it, and some different colors at least? What felt "fresh" two years ago would just be contributing to a feeling of "staleness" today. Freshen things up!
- Ride of the Day: Most long-time players have around a hundred vehicles, but most of them collect dust. Why not set fun "challenge" rules for yourself, such as randomly selecting a vehicle and using only that vehicle on that real-life day?
- Outfit of the Day: Why not make it your goal to create a new character "outfit of the day" (or week) whenever you log in? It's a great way to get a fresh feeling every time you play!
- Remember the Special Outfits: You can visit the front desk of any clothes store to browse various outfits for inspiration. But did you know that you can also visit the "changing room" or wardrobe in the stores or at your apartment, to browse various outfits that you've unlocked via special mission rewards? For example, you can be a Yacht Captain or a GoPostal mailman if you've done the associated missions! Most of them are in the "Outfits: Special" category.
- Character Replica Outfits: Think of a recognizable character, and attempt to replicate the look in GTA as closely as possible. For example, Mr. Bean or Super Mario!
- Minigames: How about some Golf, Tennis, Darts or Arm Wrestling?
- Gang Attacks: Find a gang and eliminate them!
- Stash Houses: Find the stash houses and raid them for resources for your businesses.
- Parachute: Go somewhere high up and do a parachute dive! Better yet, look for the Junk Energy Skydives challenges on the map, or do Dom's parachute challenge (which is a special skydive at a random location).
- San Andreas Flight School: Do the flight school challenges! They're at the Los Santos Airport, at the airplane icon!
- Gun Range Challenges: Complete the Bunker's and Ammo-Nation Gun Range shooting challenges!
- Gun Range with Friends: Challenge a friend to the gun range mini-games, where you compete to see who is the most accurate!
- MC Club Missions: Form a MC club with at least one friend, then ride in formation and start MC missions via the interaction menu.
- MC Businesses: Yes, they're the most hated businesses in the game, but why not do them a little bit? You could do a little bit of supplying and a few small sales missions, to ensure that you have small sales. Or, team up with friends and take turns helping each other do larger sales.
- Racing: Do Open Wheel, Stunt Races, Transform Races, and Regular Races. There are so many different kinds of races in the game! The transform races are the newest feature, and are very cool, since you might drive a supercar down the street to the airport, then transform into a plane and fly through the sky, and other epic things, all in the same race map!
- LS Car Meet: Do the challenges, races and rank up your LS Car Meet rank. Try to win the Prize Ride!
- Lobby Car Meets: You can try arranging car meets with other people in the lobby, to check out each other's cars! Just beware of griefers. You may want to do it in the LS Car Meet building to avoid the griefer explosions, or just switch to a lobby with cooler people.
- Arcade: Play the arcade games and try to beat them! Some of them have hidden rewards for completing the game or completing certain challenges.
- Achievements: Look at the pause menu's Stats - Awards section, and pick some award that you'll try to complete! There are so many fun challenges in there, such as attempting to parachute for more than 3 minutes, or robbing every store on the map (you can see the checkmarks on the map to know if you've robbed those stores).
- Stunt Jumps: There are 50 stunt jump locations on the map, which unlock a few rewards and are also really fun to complete!
- Unlock Vehicle Colors: You may have noticed that certain colors are locked behind challenges, such as winning a certain amount of races. Why not finally unlock those colors you've always wanted but were always "too lazy" to unlock? You'll get to enjoy some flashy, new vehicle colors!
- Arena War: Very fun, but unfortunately hard to get a group going for it. But if you can get a group, Arena War is super fun.
- Freemode Battles: Join a large lobby and just do whatever you want while you're waiting for freemode battles, which start every 20 minutes and will alternate between Business Battles and Freemode Challenges. Then attempt to win those battles! Events will only trigger when there are at least 4 players outdoors, and they cannot be in the same CEO/MC.
- Ride with Strangers: Pick your nicest car and then drive around and invite strangers to either ride with you or do impromptu street race 1v1 challenges.
- Freemode Map Markers: Look at the map. There are icons and glowing markers everywhere on the map/streets. Visit whichever icon is nearest your current location and see what's there! Remember that you can go "On Call" (queue) for public races/missions while you're waiting for them to fill up, which lets you stay in Freemode while you're waiting.
- Weekly Bonuses: Look at the Rockstar Newswire to see what the weekly bonus money is, and focus on doing that business/event for a while, to earn some money!
- Max Your Stats: Get all your stats to maximum! Most people haven't finished Strength, which can be gradually maxed for fun by simply punching every civilian you see.
- Invade the Military: Invade the military base at Fort Zancudo with some friends, and make it your mission to steal a Lazer jet plane.
- Heists: Do some heist preps or full heists for fun! Many of them can be casually setup while solo, which is very relaxing! Most of the newer heists can even be completed while solo!
- Change Your Heist Routes: You don't have to always do the same approach over and over again. Most heists have a lot of different approaches. For example, have you ever successfully completed the "Silent and Sneaky" approach at the Casino? Start exploring the different possibilities out there!
- Yellow Mission Markers: The yellow letters/markers on the map show the location of significant storyline missions (such as ULP, Agency, Acid Lab, etc). Visit those locations and start completing the stories that GTA Online has to offer!
- Do the Jobs: Go to "Online - Jobs" in the pause menu, and explore the available options!
- Answer the Calls: There are so many fun missions for English Dave, the various DJs at the Music Locker, the Casino staff, etc. In most cases, you'll also get some kind of reward if you finish them all! You might even get them to stop calling you when you've finished everything, which is a nice reward in itself!
- Check Your Texts/Emails: There's a lot of "mini missions" that arrive via emails/text messages. For example, Simeon asks you to steal certain cars every day. There's also an early game treasure hunt which starts through an email.
- Use Quick Join: There's an app on your phone named "Quick Join". It queues you for a rapid, random job. It's a great way to explore new content, meet new people and to help them with the queues for their own missions.
- Browse the Internet: There are a ton of funny parody websites in GTA Online's internet browser. Explore what's out there!
- Watch TV/Movies: Have you seen all the TV shows and cinema movies yet? If not, relax and have some fun! :)
- Customize Your Phone: You can change the theme, background, ringtone and other settings for your in-game phone. Why not change things a bit?
- Don't Be Annoyed: The phone calls and missions may seem annoying, but try actually relaxing and doing them. Listen to the phone calls. Call the NPCs. Do their missions! They are pretty nice and chill activities which gives you something to do in the game and some challenges.
- Use a Gamepad: If you're a PC player, you'll know that most of the game is too easy, since the aiming and enemy difficulty was balanced for console (gamepad) players. Try using a gamepad on PC! Not only will your driving and flying be massively improved, you'll also have a much more fun time when fighting enemies, since you can't just "360 No Scope" everything with your superior pointing device anymore. You'll even get immersive rumble that lets you feel the engine of your cars! How cool is that?! The game's options lets you finetune the sensitivity and aiming mode, and true professionals will use "Free Aim" which completely disables the auto-aiming.
- Meet Different People: If you're mostly a heist person, look for someone who loves cars and start hanging out with them to absorb some of their passion for another aspect of the game. You might learn to love car tuning too!
- Trade Prices: Many vehicles in the game have trade prices which give you a massive discount on the vehicle if you complete the challenge first. So set your eyes on a nice vehicle and do its challenges for fun! The discount you're earning will be like earning a huge sum of money that you put towards that specific vehicle. For example, a 2 million dollar discount on a vehicle you wanted is the same as if you had just earned 2 million dollars that you decided to spend on that vehicle! So don't sleep on the trade price discounts! They're a fun challenge with a very high monetary value!
- Bunker Research: If you have a bunker, try doing the research! You can unlock a ton of cool and super useful vehicle and weapon modifications! The explosive and incendiary ammo are must-haves.
- Mobile Operations Missions: The Mobile Operations Center is a forgotten business. It exists in your bunker, but you can request it via your Interaction Menu. Enter the truck's trailer, and then start missions from the computer in the command room!
- Avenger: Take your Avenger out for a drive! It's an extremely powerful, heavily armored aircraft and can be customized with various fun additions.
- Relaxing Yacht: Why not purchase or upgrade your yacht, and chill on it for a while with some friends? It even has lots of fun water vehicles parked in the water at the yacht, and helicopter pads for easy travel.
- Yacht Missions: You can start the fun "A Superyacht Life" mission series from the captain on your yacht. You'll even get a fun Yacht Captain outfit if you complete them all as host.
- Special Vehicle Work: The Vehicle Warehouse provides various epic missions whose "main" purpose is to unlock trade prices on various weaponized vehicles, but the missions themselves are fun too. Most players only do the specific missions for the vehicles they wanted to buy. Why not complete them all at least once, or play them again for fun?
- Collectibles: The map is full of collectible items, such as USB music sticks, playing cards, action figures, signal jammers (to unlock the best hacker for the Casino heist), etc. Why not relax and do them all for fun? They all unlock something fun or useful!
- Dream Vehicle: Relax, do some research about vehicles are available in the game, and set your eyes on a new "dream vehicle". Then work towards earning it and pimping it just the way you want it! Having a goal is fun!
- Test Drives: Check out the weekly test drives at the "Luxury Autos" shop, at Simeon's "Premium Deluxe Motorsport", and at the "LS Car Meet". You might find your new dream vehicle!
- Collect Vehicle Sets: You might have fun building specific collections, such as all Benny's vehicles in the game, etc. Setting goals for yourself about specific vehicle collections gives you something to strive for, and means that there's a lot of new things you'll need to buy and tune, which will keep you busy for a while!
- Sell Vehicles: Let's be honest, there are a lot of stinkers in your collection. Why not sell them? Just beware of the game's daily sell limit. The limit will be hit somewhere around 30-40 cars sold in 24 real-life hours. I'd suggest only selling 1-5 cars per real life day, which ensures that you'll never face the anger of Rockstar, and you'll have more time to make deliberate choices about which vehicles to get rid of. You'll also be getting roughly 50% of your previously spent money back for each sold vehicle! I'd recommend forcing yourself to drive a vehicle for a while before selling it, and looking at its customizations to see if you'd like it if you changed its style a bit, so that you're absolutely sure that you don't want it.
- Organize Your Vehicles: A lot of people have a complete mess in their garages. Why not begin sorting your cars, such as placing all your best cars at the premium display spots in your office garage? Perhaps organizing the floors by vehicle type? You can have lots of fun and you'll get a much better overview of your available vehicles.
- Relocate Yourself: If you've been staring at the same, old, boring spot for years, it could be fun to move! Most players choose the ugly, industrial, "optimal" locations. Why not relax and move to the beautiful beach instead? The Lombank office, the Insert Coin arcade, the Vespucci Beach MC clubhouse, the Del Perro Nightclub, the Strawberry auto shop, and the Vespucci Canals agency are all very beautiful locations with amazing interior and exterior design and great views! They're also very well placed for all of their business purposes!
- Browse in Person: When you're looking at real estate on the internet, things look very boring and impersonal. Why not take a drive around the city and look at the "real estate for sale" map markers in person? Perhaps you'll find a great new location for your home! However, if it's a multi-apartment house, I recommend checking YouTube for the various room views, to find the room with the best view before you buy it.
- Upgrade Your Properties/Businesses: If you haven't yet upgraded all of the equipment for a business, it's a great idea to upgrade it to improve its efficiency and safety. Or how about changing the interior design for fun, to replace the "same old daily view" with a fresh new look?
- Buy Every Arcade Machine: There are so many fun minigame machines for your arcade. Why not buy them all and pimp that place out? It's a nice place to relax, and even get some rewards for completing the games.
- Get All Passive Businesses: Why not work towards getting and fully upgrading all of the passive incomes in the game? Such as the Nightclub (which automatically generates money in the safe based on popularity, and generates MC business products to sell from its basement), the Acid Lab (which can be restocked with a simple phone call to Mutt, and has easy sales missions), the Arcade (which generates $5000 per in-game day when you've filled all of its interior slots with arcade machines, which can all be the same machine if you want), the Agency (which generates up to $20000 per in-game day based on how many Security Contracts you've completed), Street Dealers (finding the daily street dealer is much faster than regular sales missions, and they pay more than regular missions), Bunker (you can resupply it via one click with the Master Control Terminal in your Arcade, and then simply sell the product when it's still less than 25% full, thus guaranteeing a single sales vehicle every time). An added bonus of having passive businesses is the fact that they let you do other things in the game, such as doing racing and other fun challenges, while your businesses passively produce for you!
- Start Fresh: Did you know that your online account has two character slots? You can actually start fresh by simply withdrawing all of your banked money to your primary character, so that there's $0 in the bank. Then create a new character, which will begin at $0. Then relax and enjoy the ride of building a new empire. I suggest doing things differently this time. For example, if your primary character owns every business, why not just focus on a specific business this time, such as the CEO businesses (cargo crates), or just the vehicle warehouse, etc? Take this opportunity to simplify and avoid grinding, while still building a new playstyle to keep things fresh! Why not skip the Kosatka, so that you don't have the "easy Cayo Perico money" either? This slower, more deliberate, old-school way of making money will ensure that you have lots of fun, and you can set your own goals for what vehicles you want to save up money for on your new character! If you get tired of the grind, just switch back to your primary character again and enjoy the wealth. You can even delete your secondary character again to start fresh as many times as you want to.
- Spend Your Money: Having $100 million unused in the bank is just a completely pointless number, and is basically worth the same as having $0 in the bank if you aren't even using it. Unless your goal is to collect a specific amount of money for fun, I'd instead suggest that you actually start spending absolutely all of your money! Because if you can succeed in being perpetually slightly low on cash, you'll have much more reason to care about doing your businesses when you do want to buy something, which in turn drives your motivation to play again! Having a huge stash of money is bad for your motivation to play! Having a huge stash of money is like having an endless "Rich Daddy's Credit Card" in your wallet. Get rid of that credit card, buy a bunch of fun stuff, and enjoy the game more as a result!
- Play the Story: The vast majority of GTA Online players have barely touched the offline story. Why not relax with the story from time to time, gradually making your way through the epic offline story that started it all?
- Take a Break: If you're truly not finding any fun anymore, then take a break, perhaps a few weeks or a month is all you need to enjoy the game again! They also release content updates roughly twice per year, so you'll always have something new to return to in the future! :)
submitted by
GoastRiter to
u/GoastRiter [link] [comments]
2023.06.03 22:15 GoastRiter [GUIDE] Living Large in Los Santos: Unleashing Chaos. Making Friends and Rediscovering the Thrill of GTA Online!
If you're reading this, perhaps you're like me. You have most things you want in GTA Online. You've "done it all". And now you're bored.
But... have you *really* done it all? Turns out, most of us haven't. There's so much to do in this game, and it's easy to get stuck in old habits that prevent us from discovering everything there is to do in Los Santos!
So I began writing down all my ideas for having fun in the game, and basically use these suggestions as guidelines to always find something new to do. It has completely reinvigorated my joy for the game, and I hope it can help you do the same!
If you're having trouble with motivation or inspiration, then I suggest picking something at random from the list and just doing it! You might discover that you love it, just like I did!
And if you have anything more to add, please share your comments so that we can all help build this list together. :)
Let's go!
- Break Your Habits: Most people have a routine that they repeat over and over again until they get burned out and bored with the game! Your number one goal for having fun must be to break your old habits!
- Grind Less: If you've played for a long time, there's absolutely zero reason to grind big piles of useless money. People often develop bad habits where they finally grind so much that they forget to have fun. The "wonder" of the world completely vanishes when everything becomes about optimal times and optimal routes and optimal mission rotations. Relax! Start exploring everything that the game has to offer instead! Dare to do the "less optimal" routes, and have the courage to stop stressing about the "time efficiency" when you do the game's content. Sure, perhaps you can do a mission in 2 minutes with an Oppressor Mk2, but why not relax, put on a podcast, and do a relaxing 5 minute drive instead? Relax and have fun!
- Switch Off the Business Mindset: Why grind at all? Why do businesses at all? What do you really need the money for, whatsoever? If it feels like grinding, do something else that's more fun for you! Stop thinking about the money and start thinking about the real-world fun you're having! Start actually enjoying all the things you've previously grinded for! Perhaps you might enjoy treating GTA as a racing simulator where you mostly do challenges/race maps instead? There's so much more to do that isn't purely related to earning money!
- Accept All Invites: When you see invites to races, challenges, missions, etc, accept them! You will broaden your horizons about what you can do in the game, and you will often make the newbies very happy! Of course, if it turns out they're a hopelessly stupid newbie who keeps dying and never improves, then sure, I'd suggest leaving the heist to save your time and sanity. But most of the time, the other players will be smart enough to learn quickly. You can easily make great, new friends this way!
- Protect the Newbies: If you see someone doing a sales mission in a public lobby, why not fly over there in a powerful airborne vehicle (or heck, a missile-equipped Toreador car), and then follow them as their bodyguard against any griefers that may appear!
- Join People's CEO/MC: You can list yourself as "looking for work" via the interaction menu, which will alert other people that there's someone looking for work in the session. You can then join them and help people out with their missions, which is often a fun and relaxing activity for a while!
- Get a Crew: Look around for a crew of like-minded people. They exist. There are crews that specialize in heisting with competent players. There are crews that focus on racing. There are crews for Arena War. There are crews that only do LS Car Meet challenges/races. There's even crews specialized in doing sales missions together, by helping each other with business sales, if that's your thing! Finding a group of people with a compatible mindset and interests really pays off in the end!
- Switch Sessions: You can jump between multiple public sessions until you find one that matches your mood. Perhaps a nice, quiet sessions without griefers, perfect for doing sales missions? Or maybe one where there's a group of people that are actively doing something fun, which you can join in on? Don't just settle for your session. Explore what's out there!
- Do the Stupid Things: Grab your friends or some randoms, and challenge each other to do the most stupid and random things you can think of. The game is a sandbox. So start acting like it! For example, why not challenge each other with things like "everyone starts at the beach without any vehicles, your goal is to get to the Senora Desert convenience store, and you're only allowed to use stolen vehicles, the first person to reach the desert wins", or how about "everyone jumps from the Maze Bank Tower and your goal is to ride your parachute all the way to the ferris wheel". Is that even possible? Who knows! Let's find out!
- Become a Map Creator: If you've had fun making random challenges in freeroam, why not make them into more formal challenges, by creating actual maps? The map creator is very advanced. You can modify the world, add checkpoints anywhere you want, you could make a bicycle race, add pedestrians, enable weapon wheel usage, add parachute jumps, stunt jumps, survival modes, etc. Go wild!
- River Racing: The game has two epic rivers that start at the "Alamo Sea" (desert lake) and head west out to the ocean. Why not do a race with some friends? Get the Blazer Aqua amphibious quad bike and start at the desert, then race through one of the rivers, which is full of fun jumps. Next, decide on a destination (such as the Del Perro Pier) and do the rest of the drive on roads to see who gets there first.
- Stop Flying: Whenever a game lets you fly, you end up skipping huge amounts of content and world design and just flying directly above it all. That's nice if you want to get somewhere efficiently, but it really breaks the game's immersion. Try driving everywhere instead!
- Learn to Fly: Many players are awful at flying (especially the helicopters). Why not practice your flying skills? Perhaps try landing your helicopter at very tight spots, on rooftops, and other fun locations!
- Use Motorcycles: They're more thrilling than cars, because crashing actually has consequences. They're also very fast and agile, which feels awesome while driving through the city!
- Oppressor MK1: Fly around the map, trying to create your own challenges such as flying over the water or climbing Mount Chiliad.
- Climb the Mountain: Find various fun vehicles and attempt to climb Mount Chiliad in them. There's lots of fun to be had with motorcycles at the mountain!
- BMX Tricks: There are so many skate parks and BMX bicycle stunt locations in the city. Why not look at some BMX stunt videos for inspiration?
- Throw Away the GPS: Stop staring at the minimap while driving! This is super fun. Let's say that you need to get to Simeon's shop. Instead of opening up the world map and setting a map marker and following the GPS line like a lemming, try to train yourself to navigate the city! Drive the streets, look at the surroundings and actually navigate! It's so much fun and you'll feel way more relaxed. The city will also feel way more immersive. You can even modify the minimap via "Settings: Display: Radar = Blips", which hides the map so that you can't see the shape of the streets by glancing at the minimap anymore. You can even disable it completely, but unfortunately it also hides the healthbar if you do that.
- Use First Person: You can change the game's camera mode to first person, which is a really unique and immersive way to play the game. Steal some cars and go cruising! It will feel like an entirely different game when you get used to it!
- Take Selfies: Find beautiful locations and attempt to take great screenshots, with perfect framing and composition! You can use the game's built-in snapmatic camera, or you can use your regular screenshot key instead! Collecting photos of your adventures is a nice way to remember where you've been!
- Businesses: There are so many businesses in the game, and it's easy to forget about them after a while. Look at your businesses and begin doing their sourcing and sales missons again! Most of us quit them because they're very grindy, but after a long time away from them, they'll feel fresh again. And they'll feel much more relaxing if you vary between your different businesses and you only do one or two missions at a time, to never get bored.
- Nightclub: Do the promotion/popularity missions, which involve going around town and promoting the nightclub, or helping to remove unwanted or drunk guests from the club. All of that improves your popularity, which improves the passive income you're earning from the club!
- Get the DJs: The nightclub has multiple DJs. Why not unlock them all? Their missions are very fun, and you'll earn new music for your club.
- Bunker: Why not do some manual supply missions, just to relax and have fun? Sure, the optimal way to make money with the bunker is to buy the supplies and do "better" things with your time instead of sourcing supplies, but why does everything have to be about ultimate efficiency all the time? If you're a long-time player, you already have lots of money and you need new things to do!
- Contact Missions: So many people don't even know that you can get missions by calling NPCs on the phone. It's named "contact missions" and they can be very fun. I recommend calling Dax and doing "Request Work" from him, because his missions are very varied and after you've done enough you get various important rewards, such as upgrades for your Acid Lab business.
- CEO/VIP Work: When you're a CEO, you can start SecuroServ missions via the interaction menu. There's lots of fun ones! For example, why not get your favorite car, relax and do the Sightseer mission, seeing where the map markers will take you while you enjoy the relaxing drive? The mission gives you 15 minutes, which is plenty of time to take the scenic route.
- Terrorbyte Missions: Another forgotten relic! The terrorbyte has lots of fun missions which are very good for variation. They used to be the best "active" way to earn money in GTA. Most players who grinded those missions have only done the "optimal rotation", but how about actually doing all of the available missions for fun?
- Rockstar Jobs: There are so many high-quality maps, races and challenge modes in the game. Explore the official list of RockstaCurated jobs in the game's pause menu. There's a ton of them!
- Community Jobs: There's a ton of cool community maps in the game. Remember to favorite the ones you liked so that you can easily start the same again!
- Auto Shop: Do the customer car customization and delivery jobs, and do the heists! They can be done solo.
- MC Club: Do the customer motorcycle customization and delivery jobs.
- Vehicle Warehouse: Do the Import/Export car theft and sales missions. Be sure to use the trick that ensures you only get high-end cars (permanently fill the warehouse with every worthless sourced car in the game, then you will only get high-end cars after that).
- Acid Lab: The best passive income business in the game. Spend some time doing Dax's contact missions to fully upgrade your lab's efficiency and it will become very profitable. Then mix up your gameplay between both sourcing Acid supplies or buying them. And do the sales missions.
- Franklin's Agency: Do the Dr. Dre story missions, then do 201x Security Contract missions until you've unlocked the highest amount of passive daily income (it goes up by $100 every time you do a mission, capped at $20,000 after having done 201 contracts).
- Payphone Hits: They're unlocked after doing at least 3 Security Contract missions. After that, you're able to call Franklin every 20 minutes to request a "payphone hit", which are short 3-5 minute missions with optional challenges that grant you a whopping $85,000 per job. They're very profitable.
- Weekly Time Trials: Do the camotorcycle time trial and the RC car time trial every week, they're a good way to learn how to drive and they give a nice bit of money! Remember that you can hold a key to respawn at the start of the race before the time has ended, if you're sure that you won't make it in time.
- Daily Objectives: In your interaction menu, look at the Objectives and complete them. They're a good way to be inspired to do things you might not do otherwise.
- Daily Collectible Hunts: G's Cache (hunt for the hidden street cache), Kosatka submarine treasure hunt, Street dealer (find it and sell to it every day), Cayo Perico's Buried Stashes, etc.
- Get a Fresh Look: Create a new character outfit (clothes, hairstyle, tattoos, mask).
- Use Different Weapons: Challenge yourself to use different weapons than the same old, boring weapon you always use. For example, how about only using the Heavy Revolver? Make those shots count!
- Modify Your Weapons: Change their styles and attachments.
- Tune Your Precious Car: You might have a "perfectly tuned" car that you've been driving for years and that you're always using. Why not modify it a bit? Put a different livery on it, and some different colors at least? What felt "fresh" two years ago would just be contributing to a feeling of "staleness" today. Freshen things up!
- Ride of the Day: Most long-time players have around a hundred vehicles, but most of them collect dust. Why not set fun "challenge" rules for yourself, such as randomly selecting a vehicle and using only that vehicle on that real-life day?
- Outfit of the Day: Why not make it your goal to create a new character "outfit of the day" (or week) whenever you log in? It's a great way to get a fresh feeling every time you play!
- Remember the Special Outfits: You can visit the front desk of any clothes store to browse various outfits for inspiration. But did you know that you can also visit the "changing room" or wardrobe in the stores or at your apartment, to browse various outfits that you've unlocked via special mission rewards? For example, you can be a Yacht Captain or a GoPostal mailman if you've done the associated missions! Most of them are in the "Outfits: Special" category.
- Character Replica Outfits: Think of a recognizable character, and attempt to replicate the look in GTA as closely as possible. For example, Mr. Bean or Super Mario!
- Minigames: How about some Golf, Tennis, Darts or Arm Wrestling?
- Gang Attacks: Find a gang and eliminate them!
- Stash Houses: Find the stash houses and raid them for resources for your businesses.
- Parachute: Go somewhere high up and do a parachute dive! Better yet, look for the Junk Energy Skydives challenges on the map, or do Dom's parachute challenge (which is a special skydive at a random location).
- San Andreas Flight School: Do the flight school challenges! They're at the Los Santos Airport, at the airplane icon!
- Gun Range Challenges: Complete the Bunker's and Ammo-Nation Gun Range shooting challenges!
- Gun Range with Friends: Challenge a friend to the gun range mini-games, where you compete to see who is the most accurate!
- MC Club Missions: Form a MC club with at least one friend, then ride in formation and start MC missions via the interaction menu.
- MC Businesses: Yes, they're the most hated businesses in the game, but why not do them a little bit? You could do a little bit of supplying and a few small sales missions, to ensure that you have small sales. Or, team up with friends and take turns helping each other do larger sales.
- Racing: Do Open Wheel, Stunt Races, Transform Races, and Regular Races. There are so many different kinds of races in the game! The transform races are the newest feature, and are very cool, since you might drive a supercar down the street to the airport, then transform into a plane and fly through the sky, and other epic things, all in the same race map!
- LS Car Meet: Do the challenges, races and rank up your LS Car Meet rank. Try to win the Prize Ride!
- Lobby Car Meets: You can try arranging car meets with other people in the lobby, to check out each other's cars! Just beware of griefers. You may want to do it in the LS Car Meet building to avoid the griefer explosions, or just switch to a lobby with cooler people.
- Arcade: Play the arcade games and try to beat them! Some of them have hidden rewards for completing the game or completing certain challenges.
- Achievements: Look at the pause menu's Stats - Awards section, and pick some award that you'll try to complete! There are so many fun challenges in there, such as attempting to parachute for more than 3 minutes, or robbing every store on the map (you can see the checkmarks on the map to know if you've robbed those stores).
- Stunt Jumps: There are 50 stunt jump locations on the map, which unlock a few rewards and are also really fun to complete!
- Unlock Vehicle Colors: You may have noticed that certain colors are locked behind challenges, such as winning a certain amount of races. Why not finally unlock those colors you've always wanted but were always "too lazy" to unlock? You'll get to enjoy some flashy, new vehicle colors!
- Arena War: Very fun, but unfortunately hard to get a group going for it. But if you can get a group, Arena War is super fun.
- Freemode Battles: Join a large lobby and just do whatever you want while you're waiting for freemode battles, which start every 20 minutes and will alternate between Business Battles and Freemode Challenges. Then attempt to win those battles! Events will only trigger when there are at least 4 players outdoors, and they cannot be in the same CEO/MC.
- Ride with Strangers: Pick your nicest car and then drive around and invite strangers to either ride with you or do impromptu street race 1v1 challenges.
- Freemode Map Markers: Look at the map. There are icons and glowing markers everywhere on the map/streets. Visit whichever icon is nearest your current location and see what's there! Remember that you can go "On Call" (queue) for public races/missions while you're waiting for them to fill up, which lets you stay in Freemode while you're waiting.
- Weekly Bonuses: Look at the Rockstar Newswire to see what the weekly bonus money is, and focus on doing that business/event for a while, to earn some money!
- Max Your Stats: Get all your stats to maximum! Most people haven't finished Strength, which can be gradually maxed for fun by simply punching every civilian you see.
- Invade the Military: Invade the military base at Fort Zancudo with some friends, and make it your mission to steal a Lazer jet plane.
- Heists: Do some heist preps or full heists for fun! Many of them can be casually setup while solo, which is very relaxing! Most of the newer heists can even be completed while solo!
- Change Your Heist Routes: You don't have to always do the same approach over and over again. Most heists have a lot of different approaches. For example, have you ever successfully completed the "Silent and Sneaky" approach at the Casino? Start exploring the different possibilities out there!
- Yellow Mission Markers: The yellow letters/markers on the map show the location of significant storyline missions (such as ULP, Agency, Acid Lab, etc). Visit those locations and start completing the stories that GTA Online has to offer!
- Do the Jobs: Go to "Online - Jobs" in the pause menu, and explore the available options!
- Answer the Calls: There are so many fun missions for English Dave, the various DJs at the Music Locker, the Casino staff, etc. In most cases, you'll also get some kind of reward if you finish them all! You might even get them to stop calling you when you've finished everything, which is a nice reward in itself!
- Check Your Texts/Emails: There's a lot of "mini missions" that arrive via emails/text messages. For example, Simeon asks you to steal certain cars every day. There's also an early game treasure hunt which starts through an email.
- Use Quick Join: There's an app on your phone named "Quick Join". It queues you for a rapid, random job. It's a great way to explore new content, meet new people and to help them with the queues for their own missions.
- Browse the Internet: There are a ton of funny parody websites in GTA Online's internet browser. Explore what's out there!
- Watch TV/Movies: Have you seen all the TV shows and cinema movies yet? If not, relax and have some fun! :)
- Customize Your Phone: You can change the theme, background, ringtone and other settings for your in-game phone. Why not change things a bit?
- Don't Be Annoyed: The phone calls and missions may seem annoying, but try actually relaxing and doing them. Listen to the phone calls. Call the NPCs. Do their missions! They are pretty nice and chill activities which gives you something to do in the game and some challenges.
- Use a Gamepad: If you're a PC player, you'll know that most of the game is too easy, since the aiming and enemy difficulty was balanced for console (gamepad) players. Try using a gamepad on PC! Not only will your driving and flying be massively improved, you'll also have a much more fun time when fighting enemies, since you can't just "360 No Scope" everything with your superior pointing device anymore. You'll even get immersive rumble that lets you feel the engine of your cars! How cool is that?! The game's options lets you finetune the sensitivity and aiming mode, and true professionals will use "Free Aim" which completely disables the auto-aiming.
- Meet Different People: If you're mostly a heist person, look for someone who loves cars and start hanging out with them to absorb some of their passion for another aspect of the game. You might learn to love car tuning too!
- Trade Prices: Many vehicles in the game have trade prices which give you a massive discount on the vehicle if you complete the challenge first. So set your eyes on a nice vehicle and do its challenges for fun! The discount you're earning will be like earning a huge sum of money that you put towards that specific vehicle. For example, a 2 million dollar discount on a vehicle you wanted is the same as if you had just earned 2 million dollars that you decided to spend on that vehicle! So don't sleep on the trade price discounts! They're a fun challenge with a very high monetary value!
- Bunker Research: If you have a bunker, try doing the research! You can unlock a ton of cool and super useful vehicle and weapon modifications! The explosive and incendiary ammo are must-haves.
- Mobile Operations Missions: The Mobile Operations Center is a forgotten business. It exists in your bunker, but you can request it via your Interaction Menu. Enter the truck's trailer, and then start missions from the computer in the command room!
- Avenger: Take your Avenger out for a drive! It's an extremely powerful, heavily armored aircraft and can be customized with various fun additions.
- Relaxing Yacht: Why not purchase or upgrade your yacht, and chill on it for a while with some friends? It even has lots of fun water vehicles parked in the water at the yacht, and helicopter pads for easy travel.
- Yacht Missions: You can start the fun "A Superyacht Life" mission series from the captain on your yacht. You'll even get a fun Yacht Captain outfit if you complete them all as host.
- Special Vehicle Work: The Vehicle Warehouse provides various epic missions whose "main" purpose is to unlock trade prices on various weaponized vehicles, but the missions themselves are fun too. Most players only do the specific missions for the vehicles they wanted to buy. Why not complete them all at least once, or play them again for fun?
- Collectibles: The map is full of collectible items, such as USB music sticks, playing cards, action figures, signal jammers (to unlock the best hacker for the Casino heist), etc. Why not relax and do them all for fun? They all unlock something fun or useful!
- Dream Vehicle: Relax, do some research about vehicles are available in the game, and set your eyes on a new "dream vehicle". Then work towards earning it and pimping it just the way you want it! Having a goal is fun!
- Test Drives: Check out the weekly test drives at the "Luxury Autos" shop, at Simeon's "Premium Deluxe Motorsport", and at the "LS Car Meet". You might find your new dream vehicle!
- Collect Vehicle Sets: You might have fun building specific collections, such as all Benny's vehicles in the game, etc. Setting goals for yourself about specific vehicle collections gives you something to strive for, and means that there's a lot of new things you'll need to buy and tune, which will keep you busy for a while!
- Sell Vehicles: Let's be honest, there are a lot of stinkers in your collection. Why not sell them? Just beware of the game's daily sell limit. The limit will be hit somewhere around 30-40 cars sold in 24 real-life hours. I'd suggest only selling 1-5 cars per real life day, which ensures that you'll never face the anger of Rockstar, and you'll have more time to make deliberate choices about which vehicles to get rid of. You'll also be getting roughly 50% of your previously spent money back for each sold vehicle! I'd recommend forcing yourself to drive a vehicle for a while before selling it, and looking at its customizations to see if you'd like it if you changed its style a bit, so that you're absolutely sure that you don't want it.
- Organize Your Vehicles: A lot of people have a complete mess in their garages. Why not begin sorting your cars, such as placing all your best cars at the premium display spots in your office garage? Perhaps organizing the floors by vehicle type? You can have lots of fun and you'll get a much better overview of your available vehicles.
- Relocate Yourself: If you've been staring at the same, old, boring spot for years, it could be fun to move! Most players choose the ugly, industrial, "optimal" locations. Why not relax and move to the beautiful beach instead? The Lombank office, the Insert Coin arcade, the Vespucci Beach MC clubhouse, the Del Perro Nightclub, the Strawberry auto shop, and the Vespucci Canals agency are all very beautiful locations with amazing interior and exterior design and great views! They're also very well placed for all of their business purposes!
- Browse in Person: When you're looking at real estate on the internet, things look very boring and impersonal. Why not take a drive around the city and look at the "real estate for sale" map markers in person? Perhaps you'll find a great new location for your home! However, if it's a multi-apartment house, I recommend checking YouTube for the various room views, to find the room with the best view before you buy it.
- Upgrade Your Properties/Businesses: If you haven't yet upgraded all of the equipment for a business, it's a great idea to upgrade it to improve its efficiency and safety. Or how about changing the interior design for fun, to replace the "same old daily view" with a fresh new look?
- Buy Every Arcade Machine: There are so many fun minigame machines for your arcade. Why not buy them all and pimp that place out? It's a nice place to relax, and even get some rewards for completing the games.
- Get All Passive Businesses: Why not work towards getting and fully upgrading all of the passive incomes in the game? Such as the Nightclub (which automatically generates money in the safe based on popularity, and generates MC business products to sell from its basement), the Acid Lab (which can be restocked with a simple phone call to Mutt, and has easy sales missions), the Arcade (which generates $5000 per in-game day when you've filled all of its interior slots with arcade machines, which can all be the same machine if you want), the Agency (which generates up to $20000 per in-game day based on how many Security Contracts you've completed), Street Dealers (finding the daily street dealer is much faster than regular sales missions, and they pay more than regular missions), Bunker (you can resupply it via one click with the Master Control Terminal in your Arcade, and then simply sell the product when it's still less than 25% full, thus guaranteeing a single sales vehicle every time). An added bonus of having passive businesses is the fact that they let you do other things in the game, such as doing racing and other fun challenges, while your businesses passively produce for you!
- Start Fresh: Did you know that your online account has two character slots? You can actually start fresh by simply withdrawing all of your banked money to your primary character, so that there's $0 in the bank. Then create a new character, which will begin at $0. Then relax and enjoy the ride of building a new empire. I suggest doing things differently this time. For example, if your primary character owns every business, why not just focus on a specific business this time, such as the CEO businesses (cargo crates), or just the vehicle warehouse, etc? Take this opportunity to simplify and avoid grinding, while still building a new playstyle to keep things fresh! Why not skip the Kosatka, so that you don't have the "easy Cayo Perico money" either? This slower, more deliberate, old-school way of making money will ensure that you have lots of fun, and you can set your own goals for what vehicles you want to save up money for on your new character! If you get tired of the grind, just switch back to your primary character again and enjoy the wealth. You can even delete your secondary character again to start fresh as many times as you want to.
- Spend Your Money: Having $100 million unused in the bank is just a completely pointless number, and is basically worth the same as having $0 in the bank if you aren't even using it. Unless your goal is to collect a specific amount of money for fun, I'd instead suggest that you actually start spending absolutely all of your money! Because if you can succeed in being perpetually slightly low on cash, you'll have much more reason to care about doing your businesses when you do want to buy something, which in turn drives your motivation to play again! Having a huge stash of money is bad for your motivation to play! Having a huge stash of money is like having an endless "Rich Daddy's Credit Card" in your wallet. Get rid of that credit card, buy a bunch of fun stuff, and enjoy the game more as a result!
- Play the Story: The vast majority of GTA Online players have barely touched the offline story. Why not relax with the story from time to time, gradually making your way through the epic offline story that started it all?
- Take a Break: If you're truly not finding any fun anymore, then take a break, perhaps a few weeks or a month is all you need to enjoy the game again! They also release content updates roughly twice per year, so you'll always have something new to return to in the future! :)
submitted by
GoastRiter to
gtaonline [link] [comments]
2023.06.03 20:11 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
USD. Fees on buyer.
CTRL + F to find your games in terms of name
Humble Keys <------
Click Here to see a full list of humble keys Yakuza: Like a Dragon Legendary Hero Edition
Two Point Hospital
Castlevania: Lords of Shadow – Ultimate Edition
Trek to Yomi
Shadow Warrior 3
BATTLETECH MERCENARY COLLECTION
BATTLETECH Shadow Hawk Pack
Knights of Pen and Paper +1 Edition
Knights of Pen and Paper - Haunted Fall
KNIGHTS OF PEN AND PAPER 2 - DELUXIEST EDITION
Knights of Pen and Paper 2 - Here Be Dragons
Deathloop
Hell Let Loose
Hellblade: Senua's Sacrifice
F1 2019 Anniversary Edition
Valkryia Chronicles 4 Complete Edition
Mafia Definitive Edition
Mordhau
Back 4 Blood
Little Hope
Peaky Blinders: Mastermind
Visage
death stranding
Slay the Spire
Praey for the Gods
Degrees of Separation
Ghostrunner
Hellblade: Senua's Sacrifice
Control Ultimate Edition
Encore Duke Nukem: Manhattan Project
Hyper Light Drifter
Dirt 5
Ultimate Chicken Horse
Kentucky Route Zero - Season Pass Edition
Dreamfall Chapters
Wuppo
Human: Fall Flat
Northgard
The Witness
Borderlands: The Handsome Collection
MO:Astray
Metro Exodus
Pathfinder: Kingmaker - Enhanced Plus Edition
Super Mag Bot
Blade Assault
Where the Water Tastes Like Wine
TOEM
Backbone
GreedFall
Wasteland 3
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
ATOM RPG Trudograd
Banners of Ruin
Lawn Mowing Simulator
Legend of Keepers
Yes, Your Grace
Endzone - A World Apart
60 Parsecs
XCOM: ULTIMATE COLLECTION
PGA 2K21
Bioshock Collection
Warhammer: Vermintide 2 - Collector's Edition
JUST CAUSE 4: COMPLETE EDITION
Plague tale
Gas station simulator
Mind scanners
BATTLESTAR GALACTICA DEADLOCK SEASON ONE
Gamedec
Command & Conquer Remastered (Origin)
Surviving The Aftermath
Genesis Noir
Dirt Rally 2.0
Stand With Ukraine Charity Bundle |
Gang Beasts |
Tinkertown |
Cloud Gardens |
Blightbound |
Stick Fight: The Game |
Railway Empire |
Mad Experiments: Escape Room |
ibb & obb Double Pack |
The Falconeer |
Truberbrook |
At Eve's Wake |
Interrogation: You will be deceived |
Hoplegs |
Cannibal Cuisine |
Necronator: Dead Wrong |
Awesomenauts All Nauts pack |
1993 Space Machine |
8-bit Adventure Anthology: Volume I |
ChromaGun |
Baby Dino Adventures |
Click and Slay |
Swords and Soldiers 2 Shawarmageddon |
Cosmonautica |
Crash Drive 2 |
Dimension Drive |
The Way |
Explosionade |
Gelly Break Deluxe |
Guppy |
Journey For Elysium |
Last Resort Island |
Lumini |
Marooners |
Nelly Cootalot: Spoonbeaks Ahoy! HD |
Pizza Connection 3 |
Pressure Overdrive |
Renowned Explorers: International Society |
Tales of the Tiny Planet |
TaniNani |
THE CORRIDOR |
AWAKE - Definitive Edition |
Treasure Temples |
Shu |
Combat Tested |
Unexplored |
Rayon Riddles - Rise of the Goblin King |
Circles |
Killer Bundle 25 |
From Space |
Breathedge |
Police Stories |
DOOM 64 |
Arise: A Simple Story |
Patron |
Baldur's Gate: Enhanced Edition |
Baldur's Gate II: Enhanced Edition |
Turok |
Turok 2: Seeds of Evil |
THE GAME OF LIFE 2 |
CHANGE: A Homeless Survival Experience |
DESOLATE |
The Hong Kong Massacre |
Death and Taxes |
Lair of the Clockwork God |
AMID EVIL |
Just Die Already |
I Am Fish |
Golf Gang |
Hypnospace Outlaw |
Dark Deity |
Warhammer 40,000: Mechanicus |
DUSK |
River City Girls |
Other Games
Another World – 20th Anniversary Edition
Chess Ultra
Godstrike
Home Sweet Home
Neighbours back From Hell
Pathologic 2
SAMUDRA
STRANGER
Songbird Symphony
The Invisible Hours
I am Bread
Hotshot Racing
Autonauts
Door Kickers: Action Squad
Iconoclasts
Patch Quest
Tunche
For The King
Abandon Ship
Book of Demons
PC Building Simulator
Pile Up! Box by Box
Snooker 19
Speed Limit
Totally Reliable Delivery Service
Youtubers Life
Dex
WRC 6 FIA World Rally Championship
V-Rally 4
PlateUp!
Turbo Golf Racing
Eternal Threads
The Last Campfire
Kingdom Two Crowns
Indivisible
White Day: A Labyrinth Named School
Field of Glory II
Warhammer 40,000: Gladius - Relics of War
Ice Age Scrat's Nutty Adventure
Soul Axiom Rebooted
A Little Golf Journey
Murder by Numbers
Chivalry: Medieval Warfare
Songbringer
STONE
Rescue Party: Live!
Rise of the Slime
Steel Rats™
Hue
Teacup
Perfect
Arcade Paradise - Arcade Paradise EP
Strange Brigade
Sifu Deluxe Edition Upgrade Bundle (EPIC)
AVICII Invector: Encore Edition
10 Second Ninja X
The Indie Mixtape
Diaries of a Spaceport Janitor
Epistory - Typing Chronicles
Heroes of Hammerwatch
Monster Slayers - Complete Edition
My Big Sister
Red Ronin
Heal
Cat Lady - The Card Game
Undungeon
Tangledeep
Styx: Shards of Darkness
Styx: Master of Shadows
Squids Odyssey
Pendula Swing - The Complete Journey
Mists of Noyah
King's Bounty: Crossworlds
Jotun: Valhalla Edition
Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
Stirring Abyss
Scarlet Tower
Blood And Zombies
One More Island
Doorways: Prelude / Doorways: Holy Mountains of Flesh
Slain: Back from Hell
Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
submitted by
calvin324hk to
indiegameswap [link] [comments]
2023.06.03 20:11 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
USD. Fees on buyer.
CTRL + F to find your games in terms of name
Humble Keys <------
Click Here to see a full list of humble keys Yakuza: Like a Dragon Legendary Hero Edition
Two Point Hospital
Castlevania: Lords of Shadow – Ultimate Edition
Trek to Yomi
Shadow Warrior 3
BATTLETECH MERCENARY COLLECTION
BATTLETECH Shadow Hawk Pack
Knights of Pen and Paper +1 Edition
Knights of Pen and Paper - Haunted Fall
KNIGHTS OF PEN AND PAPER 2 - DELUXIEST EDITION
Knights of Pen and Paper 2 - Here Be Dragons
Deathloop
Hell Let Loose
Hellblade: Senua's Sacrifice
F1 2019 Anniversary Edition
Valkryia Chronicles 4 Complete Edition
Mafia Definitive Edition
Mordhau
Back 4 Blood
Little Hope
Peaky Blinders: Mastermind
Visage
death stranding
Slay the Spire
Praey for the Gods
Degrees of Separation
Ghostrunner
Hellblade: Senua's Sacrifice
Control Ultimate Edition
Encore Duke Nukem: Manhattan Project
Hyper Light Drifter
Dirt 5
Ultimate Chicken Horse
Kentucky Route Zero - Season Pass Edition
Dreamfall Chapters
Wuppo
Human: Fall Flat
Northgard
The Witness
Borderlands: The Handsome Collection
MO:Astray
Metro Exodus
Pathfinder: Kingmaker - Enhanced Plus Edition
Super Mag Bot
Blade Assault
Where the Water Tastes Like Wine
TOEM
Backbone
GreedFall
Wasteland 3
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
ATOM RPG Trudograd
Banners of Ruin
Lawn Mowing Simulator
Legend of Keepers
Yes, Your Grace
Endzone - A World Apart
60 Parsecs
XCOM: ULTIMATE COLLECTION
PGA 2K21
Bioshock Collection
Warhammer: Vermintide 2 - Collector's Edition
JUST CAUSE 4: COMPLETE EDITION
Plague tale
Gas station simulator
Mind scanners
BATTLESTAR GALACTICA DEADLOCK SEASON ONE
Gamedec
Command & Conquer Remastered (Origin)
Surviving The Aftermath
Genesis Noir
Dirt Rally 2.0
Stand With Ukraine Charity Bundle |
Gang Beasts |
Tinkertown |
Cloud Gardens |
Blightbound |
Stick Fight: The Game |
Railway Empire |
Mad Experiments: Escape Room |
ibb & obb Double Pack |
The Falconeer |
Truberbrook |
At Eve's Wake |
Interrogation: You will be deceived |
Hoplegs |
Cannibal Cuisine |
Necronator: Dead Wrong |
Awesomenauts All Nauts pack |
1993 Space Machine |
8-bit Adventure Anthology: Volume I |
ChromaGun |
Baby Dino Adventures |
Click and Slay |
Swords and Soldiers 2 Shawarmageddon |
Cosmonautica |
Crash Drive 2 |
Dimension Drive |
The Way |
Explosionade |
Gelly Break Deluxe |
Guppy |
Journey For Elysium |
Last Resort Island |
Lumini |
Marooners |
Nelly Cootalot: Spoonbeaks Ahoy! HD |
Pizza Connection 3 |
Pressure Overdrive |
Renowned Explorers: International Society |
Tales of the Tiny Planet |
TaniNani |
THE CORRIDOR |
AWAKE - Definitive Edition |
Treasure Temples |
Shu |
Combat Tested |
Unexplored |
Rayon Riddles - Rise of the Goblin King |
Circles |
Killer Bundle 25 |
From Space |
Breathedge |
Police Stories |
DOOM 64 |
Arise: A Simple Story |
Patron |
Baldur's Gate: Enhanced Edition |
Baldur's Gate II: Enhanced Edition |
Turok |
Turok 2: Seeds of Evil |
THE GAME OF LIFE 2 |
CHANGE: A Homeless Survival Experience |
DESOLATE |
The Hong Kong Massacre |
Death and Taxes |
Lair of the Clockwork God |
AMID EVIL |
Just Die Already |
I Am Fish |
Golf Gang |
Hypnospace Outlaw |
Dark Deity |
Warhammer 40,000: Mechanicus |
DUSK |
River City Girls |
Other Games
Another World – 20th Anniversary Edition
Chess Ultra
Godstrike
Home Sweet Home
Neighbours back From Hell
Pathologic 2
SAMUDRA
STRANGER
Songbird Symphony
The Invisible Hours
I am Bread
Hotshot Racing
Autonauts
Door Kickers: Action Squad
Iconoclasts
Patch Quest
Tunche
For The King
Abandon Ship
Book of Demons
PC Building Simulator
Pile Up! Box by Box
Snooker 19
Speed Limit
Totally Reliable Delivery Service
Youtubers Life
Dex
WRC 6 FIA World Rally Championship
V-Rally 4
PlateUp!
Turbo Golf Racing
Eternal Threads
The Last Campfire
Kingdom Two Crowns
Indivisible
White Day: A Labyrinth Named School
Field of Glory II
Warhammer 40,000: Gladius - Relics of War
Ice Age Scrat's Nutty Adventure
Soul Axiom Rebooted
A Little Golf Journey
Murder by Numbers
Chivalry: Medieval Warfare
Songbringer
STONE
Rescue Party: Live!
Rise of the Slime
Steel Rats™
Hue
Teacup
Perfect
Arcade Paradise - Arcade Paradise EP
Strange Brigade
Sifu Deluxe Edition Upgrade Bundle (EPIC)
AVICII Invector: Encore Edition
10 Second Ninja X
The Indie Mixtape
Diaries of a Spaceport Janitor
Epistory - Typing Chronicles
Heroes of Hammerwatch
Monster Slayers - Complete Edition
My Big Sister
Red Ronin
Heal
Cat Lady - The Card Game
Undungeon
Tangledeep
Styx: Shards of Darkness
Styx: Master of Shadows
Squids Odyssey
Pendula Swing - The Complete Journey
Mists of Noyah
King's Bounty: Crossworlds
Jotun: Valhalla Edition
Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
Stirring Abyss
Scarlet Tower
Blood And Zombies
One More Island
Doorways: Prelude / Doorways: Holy Mountains of Flesh
Slain: Back from Hell
Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Clustertruck
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
submitted by
calvin324hk to
SteamGameSwap [link] [comments]
2023.06.03 20:10 natwwal Best place to buy used in NYC?
I'd like to buy my first motorcycle, and I've settled on something used, probably Japanese, and smaller CC, such as a Honda Rebel 250/500 or maybe an older Honda Nighthawk. Seems like these are/were popular bikes and should have a decent used market, but I'm having trouble finding them. For example, Honda-Yamaha NY [1] returns no search results for pre-owned Rebels, and Craigslist has only one reasonable looking option for Rebels and a ~40-year old Nighthawk pushing $3K.
Is this just the reality of buying a bike in the city? Is it possible to get a used decent Honda for 2-3K? I'm hesitant to go further afield because I've only taken the MSF course and wouldn't be comfortable riding it back long distance, e.g. from NH.
[1]
https://nyhondayamaha.com/ [2]
https://newyork.craigslist.org/wch/mcy/d/mount-vernon-1985-honda-cb-450-sc/7621273279.html submitted by
natwwal to
RideitNYC [link] [comments]
2023.06.03 19:38 MoondogMay A bajillion “Waymo” cars are circulating in my SF neighborhood. Crash safety issues aside, should residents be concerned about our personal privacy? Are they capturing facial recognition?
These Waymo vehicles are parked on streets near busy sidewalks; they drive and park near schools and churches. They roam merchant strips. The Waymo cars pull up next to yours when turning on double lane. Are they capturing data and facial recognition on people who walk by? Those camera mounts all over the vehicles are formidable! This is NOT a Waymo hate-thread -presumedly other companies trying same. Many personal cars now have this tech built in, but my personal vehicle is not optimized for corporate enterprise (at least not that I’m aware of), and not feeding private databases. I’m ignorant on this, so please post reading/ research on this topic if you have dets.
submitted by
MoondogMay to
bayarea [link] [comments]
2023.06.03 17:12 Proletlariet Big O
Special thanks to
u/That_guy_why for letting me remake this thread
"Big O! Showtime!"
Opening
Roger Smith is a Negotiator in Paradigm City, a city whose residents lost all memories 40 years ago. He will negotiate nearly anything, from kidnappings to pet ownership, for nearly anyone, provided both sides of the negotiation play fair. However, he refuses to work with the Paradigm Corporation unless absolutely necessary. Roger is also the pilot of the Big O, one of the giant robots known as Megadeuses. Whenever the city is threatened by another Megadeus or a giant monster, Roger calls in Big O to save the day.
Hover over the feat for the episode number.
"My name is Roger Smith. My other name is Negotiator, a much-needed job here in Paradigm City, a city that has lost its memory"
Physicals
Strength
Durability
Speed/Agility
Skill/Misc
Resources
Skill/Intelligence
Misc
Misc Gear
"Cast in the name of God, ye not guilty"
Physicals
Strength
Striking
Lifting/Throwing
Pushing/Tearing
Other
Durability
Impact
Piercing
Energy
Explosives
Limits
Speed
Misc
Equipment
Sudden Impact
Mobydick Anchors
Missile Party
Cannon Party
O Thunder
Arc Line
Chrome Buster
Plasma Gimmick
Final Stage
Misc
submitted by
Proletlariet to
u/Proletlariet [link] [comments]
2023.06.03 16:54 Proletlariet Kamen Rider Ichigo - Main Body
"Rider… Henshin!"
♫ Let's Go!!! Rider Kick ♫ -
♫ Kamen Rider no Uta ♫ Takeshi Hongo was a genius biochemist and motorcycle racer working at Johnan University in Tokyo when he was kidnapped by the evil secret organization
Shocker. Hongo was transformed into a cyborg intended to serve Shocker as a super soldier in their quest for world dominance. Rebelling against his would-be masters, Hongo takes the moniker of
Kamen Rider and vows to fight for justice, a promise that takes him across the world and inspires generations of successors to follow in his footsteps.
Feats will be marked with the
source. Note for scaling: Shocker Combatmen are humans who have been
enhanced by Shocker cybernetics, though not to the extent of the elite Shocker cyborgs like Kamen Rider or the various kaijin he fights. The
Kamen Rider Official Zukan says that
they have several times the physical ability of regular humans. While superhuman thanks to Shocker's cybernetics, Hongo can't access his full power without transforming.
Strength
Durability/Resistance
Blunt
Other
Speed/Agility
Skill/Misc
Combat
Biochemistry/Science
General
Kamen Rider's original form from early in the series.
Stats Page (Kamen Rider Official Zukan)
Strength
Rider Kick
Throwing
Other
Durability
Speed/Agility
Dodging/Movement
Agility
Skill/Misc
Combat
Accuracy
Senses
General
Kamen Rider's upgraded form that he used temporarily, named after the region of Japan it first appeared in. From this form on, Kamen Rider no longer required a wind source to transform and could do so at will.
Strength
Rider Double Kick
All performed with Kamen Rider Nigo
Other
Durability
Speed/Agility
Skill/Misc
Kamen Rider's most used and most iconic form, an upgrade over his previous forms.
Stats Page (Kamen Rider Official Zukan)
Strength
Rider Kick
- Album of killing monsters and making them explode but not causing any significant collateral damage
- Rhinogang says that the Rider Kick is 10x stronger than his own imitationE66
- Defeats Kamen Rider KivaHS
- Hits Kamen Rider Gaim, pushing him back and breaking the rock beneath him until his guard is brokenHS
- Kills the Nazca Dopant L3FO
- Kills Spiderond, causing an explosion that destroys a nearby buildingE57
- Breaks Bearded Dragon's tongue, which broke steel barsE58
- Kills Worm Man, causing an explosion that destroys Shocker's underwater baseE59
- Kills Namazuguiller, causing an explosion that destroys a large mirror array and causes Shocker's underground base to cave inE61
- Kills Gillercricket with a knee, causing an explosion that destroys a nearby buildingE69
- Kills Armadig, who withstood Skyrider ramming him with his motorcycle, which can drive through metal doorsGO
- Kills Spiderbaban and Golden Jaguar at the same timeSO
- Destroys a group of Badan CombatroidsHS
- Breaks off Franken Bat's wingFR
- Kicks Eaglemantis' blade back at him, cutting him in halfE86
- Kicks Catgecko, somehow curing him of the brainwashing/cyborg surgery Gel Shocker performed on himE88
- [Rider Screw Kick] Breaks through a barred windowE69
- [Rider Lunar Kick] Kills Crowox who withstood a mineE95
- [Rider Double Kick] Kills Rattlander, launching him back hard enough to carve two small trenches in the groundDS
- [Rider Double Kick] Overpowers Shocker Greed's blasts, launching him hard enough to damage stone and killing himLG
- With the other Seven Legendary Riders, knocks over a giant monsterK54
- Joins all Kamen Riders up to Decade in performing a barrage of Rider Kicks that destroy Dai-Shocker's castleDS
Rider Punch
Misc Striking
Throwing
Other
Durability
Blunt
- Takes hits from Neo-Shocker's Great Leader, whose strikes make earthquakes that affect TokyoK54
- Takes hits from Centigerpede, who overpowers the Rider Kick with a punchE91
- Takes hits from Shocker Rider 1, who matches him in strengthE92
- Takes hits from Rattlander, who downed Kamen Rider DiEnd with one strikeDS
- Takes hits from Rhinobeetron, who is strong enough to push a busE65
- Takes hits from Kamen Rider Sango, who punched a hole in a shipping container and a concrete wallGP
- Takes hits from Sawsharkus, who can punch through a stone wall, while suffering the effects of a gas designed to destroy cyborgsE67
- Takes hits from Mantiskid, who punches through a concrete floorJT
- Takes hits from Bearded Dragon, who breaks through a wallE66
- Gets thrown down a hill and kicked by Squidevil, who burst through the groundE68
- Tanks punches from Sea Snake ManE54
- Takes some blows from SpiderondE57
Piercing
Energy
Heat
Explosives
Other
- Takes a point blank nuclear explosion,V2 then contacts V3 to tell him that he's fine and in AustraliaV21 and shows up perfectly fine laterDM
- Hit by Grand Zairus in fireball form, which is over 1000º and destroyed an artificial island
- Fine after being hit by meteorites called down by Shocker, which blew up an observatory and burned a man to deathE68
- Gets shocked by Namazuguiller, who was enhanced from his base electrical charge of 100,000 voltsE61
- Shocked by JellywolfE82
- Withstands Badan's Space Break System, which obliterates people and buildingsBT
- Bearded Dragon's venom only makes his body numb where it melts normal peopleE58
- Takes extended soundwaves from Gillercricket, which can blow up CombatmenE69
- Withstands Newtgeth's tongue, which reduced a woman to ashE77
- Jumps off of a cliff and reappears unharmedE62
- Jumps off a cliff with Centigerpede, causing it to explode, then shows up fine later
- Falls from a great height inside an ambulance that explodes and emerges some time later stunned but otherwise unharmedE95
Speed/Agility
Reaction/Dodging
Movement
Agility
Skill/Misc
Combat Skill
Stealth
General
Rider Combinations
Kamen Rider can join his power with other Showa Riders to do whatever the plot calls for perform techniques
"As long as evil exists in this world… Kamen Rider will be there to fight for justice!"
submitted by
Proletlariet to
u/Proletlariet [link] [comments]
2023.06.03 15:38 obeliskposture Short story about bad times & bad jobs
I've shared fiction here before and it didn't go altogether too poorly, so I'm going to press my luck and do it again. This was written about a year ago, and I'm tired of trying to peddle it to lit magazines. Might as well share it here, know that it met a few eyeballs, and have done with it.
It's relevant to the sub insofar as it's about urban alienation and the working conditions at a small business run by IN THIS HOUSE WE BELIEVE people. (I tried to pitch it as a story of the great resignation with a momentary flicker of cosmic horror.) It's based on a similar job I took on after getting laid off during the lockdown, and the circumstances of the main character's breakup are faintly similar to one I went through several years back (her job sucked the life out of her).
Without further ado:
* * *
It was getting close to midnight, and the temperature outside was still above 80 degrees. We’d locked up the shop at 10:15 and walked over to Twenty, the dive bar on Poplar Street, where a single wall-mounted air conditioner and four wobbly ceiling fans weren’t putting up much resistance against the July heat baking the place from the outside and the dense mass of bodies giving it a stifling fever from within.
Just now I came close to saying it was a Wednesday night, because that was usually when the cyclists descended upon Avenue Brew, the gritty-but-bougie craft beer and sandwich shop I was working at back then. Every Wednesday between March and November, about fifteen to twenty-five Gen Xers dressed in skintight polyester, all packages and camel toes and fanny packs, locked up their thousand-dollar bikes on the sidewalk and lined up for IPAs and paninis. They reliably arrived around 8:00, an hour before we closed, making it impossible to get started on the closing checklist and leave on time at 10:00. The worst of them were demanding and rude, and even the best got raucous and stubborn after a couple drinks. There were nights when bringing in the sidewalk tables couldn’t be done without arguing with them. Most were sub-par tippers, to boot.
After Wednesday came and went that week without so much as a single 40-something in Ray Bans and padded shorts stopping in to double-fist two cans of Jai Alai, we dared to hope the cyclists had chosen another spot to be their finish line from there on out. But no—they’d only postponed their weekly ride, and swarmed us on Friday night instead.
I was the last person to find out; I was clocked in as purchaser that evening. The position was something like a promotion I'd received a year earlier: for twenty hours a week, I got to retreat from the public and sit in the back room with the store laptop, reviewing sales and inventory, answering emails from brewery reps, and ordering beer, beverages, and assorted paper goods. When I put in hours as purchaser, my wage went up from $11 to $15 an hour, but I was removed from the tip pool. On most days, tips amounted to an extra two or three dollars an hour, so I usually came out ahead.
This was back in 2021. I don't know what Avenue Brew pays these days.
Anyway, at about 8:15, I stepped out to say goodbye to everyone and found the shop in chaos. Friday nights were generally pretty active, the cyclists' arrival had turned the place into a mob scene. The line extended to the front door. The phone was ringing. The Grubhub tablet dinged like an alarm clock without a snooze button. Danny was on the sandwich line and on the verge of losing his temper. Oliver was working up a sweat running food, bussing tables, and replenishing ingredients from the walk-in. The unflappable Marina was on register, and even she seemed like she was about to snap at somebody.
What else could I do? I stayed until closing to answer the phone, process Grubhub orders, hop on and off the second register, and help Danny with sandwich prep. After the tills were counted out, I stayed another hour to take care of the dishes, since nobody had a chance to do a first load. Oliver was grateful, even though he grumbled about having to make some calls and rearrange Sunday's schedule so I could come in a couple hours late. Irene and Jeremy, Avenue Brew's owners, would kick his ass if he let me go into overtime.
Danny suggested that we deserved a few drinks ourselves after managing to get through the shift without killing anyone. Not even Marina could find a reason to disagree with him.
The neighborhood had undergone enough gentrification to support an upscale brunch spot, an ice cream parlor, a gourmet burger restaurant, a coffee and bahn mi shop, and Avenue Brew (to name a few examples), but not yet quite enough that the people who staffed them couldn’t afford to live within a ten-minute walk from the main avenue where all these hep eateries stood between 24-hour corner stores with slot machines in back, late-night Chinese and Mexico-Italian takeout joints with bulletproof glass at the counters, and long-shuttered delis and shoe stores. Twenty on Poplar was the watering hole set aside for people like us. It was dim, a bit dilapidated, and inexpensive, and usually avoided by denizens of the condos popping up on the vacant lots and replacing clusters of abandoned row houses.
When we arrived, Kyle waved us over. He didn’t work at Avenue Brew anymore, but still kept up with a few of us. He was at Twenty at least four nights out of the week.
So there we all were. I sat with a brooding stranger freestyling to himself in a low mumble on the stool to my left and Oliver on my right, who tapped at his phone and nursed a bottle of Twisted Tea. To Oliver’s right sat Marina, staring at nothing in particular and trying to ignore Danny, who stood behind her, closer than she would have liked, listening to Kyle explain the crucial differences between the Invincible comic book and the Invincible web series.
I recall being startled back to something like wakefulness when it seemed to me that the ceiling had sprouted a new fan. I blinked my eyes, and it wasn’t there anymore. It reminded me of an incident from when I was still living with my folks in South Jersey and still had a car, and was driving home from a friend’s house party up in Bergen County. It was 6:30 AM, I hadn’t slept all night, and needed to get home so I could get at least little shuteye before heading to Whole Foods for my 11:00 AM shift. I imagined I passed beneath the shadows of overpasses I knew weren’t there, and realized I was dreaming at the wheel.
I was pretty thoroughly zombified at that point. Heather and I had broken up for good the night before, and I hadn't gotten even a minute of sleep. Calling out at Avenue Brew was tough. Unless you found someone willing to cover your shift on like six hours' notice, you were liable to get a writeup, a demotion, or your hours cut if you couldn't produce a doctor's note. So I loaded up on caffeine pills and Five-Hour Energy bottles at the corner store, and powered through as best I could.
I finished the last thimbleful of Blue Moon in my glass. Oliver wiped the sweat from the back of his neck with a napkin and covered his mouth to stifle a laugh at the KiwiFarms thread he was scrolling through. Pool balls clacked; somebody swore and somebody laughed. The TouchTunes box was playing Bob Dylan’s “Rain Day Woman #12 & 35,” and enough bleary 40-something men around the bar were bobbing their heads and mouthing the words to make it impossible to determine which one of them paid two bucks to hear it. A guy by the cigarette machine who looked like a caricature of Art Carney in flannel and an old Pixies T-shirt was accosting a woman who must have been a toddler when he hit drinking age, and she momentarily made eye contact with me as she scanned the area for a way out. Danny was shouting over the bartender’s head, carrying on a conversation with the Hot Guy from Pizza Stan’s, who was sitting on the horseshoe’s opposite arm.
I never got his name, but when Oliver first referred to him as the Hot Guy from Pizza Stan’s, I knew exactly who he meant. Philly scene kid par excellence. Mid-20s, washed-out black denim, dyed black hair, thick bangs, and dark, gentle eyes. He was only truly alluring when he was on the job, because he seldom smiled then—and when he smiled, he broke the spell by exposing his teeth, stained a gnarly shade of mahogany from too much smoking and not enough brushing.
“How’s Best? Marcus still a joker?” Danny asked him.
“Yeah, you know Marcus. You know how he is.”
So the Hot Guy had been working at Best Burger (directly across the street from Avenue Brew) ever since Pizza Stan’s owners mismanaged the place unto insolvency. (Afterwards it was renovated and reopened as a vegan bakery—which incidentally closed down about a month ago.) Danny used to work at Best Burger, but that ended after he got into a shouting match with the owner. I happened to overhear it while I was dragging in the tables and collecting the chairs from the sidewalk the night it happened. It wasn’t any of my business, and I tried not to pay attention, but they were really tearing into each other. A month later, Oliver welcomed Danny aboard at Avenue Brew. I hadn’t known he’d been interviewed, and by then it was too late to mention the incident. But I’d have been a hypocrite to call it a red flag after the way I resigned from my position as Café Chakra's assistant manager two years earlier—not that we need to go dredging that up right now. Let's say there was some bad blood and leave it at that.
Anyway, I was thinking about giving in and buying a pack of cigarettes from the machine—and then remembered that Twenty didn’t have a cigarette machine. I looked again. The Art Carney-lookalike was still there, fingering his phone with a frown, but the girl was gone—and so was the cigarette machine.
I had only a moment to puzzle over this before Danny clapped me on the shoulder and thrust a shot glass in front of me.
“Starfish!” he said. (Danny called me Starfish. Everybody else called me Pat.) “You look like you need some juice.”
He distributed shots to everyone else. Marina declined hers, but changed her mind when Kyle offered to take it instead.
She and Kyle had stopped sleeping together after Kyle left Avenue Brew to work at the Victory taproom on the Parkway, but Marina was still concerned about his bad habits, which Danny delighted in encouraging.
We all leaned in to clink our glasses. Before I could find an appropriate moment to ask Marina if I could bum a cigarette, she got up to visit the bathroom. Danny took her seat and bowed his head for a conspiratorial word with Kyle.
I watched from the corner of my eye and tried to listen in. Like Marina, I was a little worried about Kyle. He got hired at Avenue Brew around the same time I did, just before the pandemic temporarily turned us into a takeout joint. He was a senior at Drexel then, an English major, and sometimes talked about wanting to either find work in publishing or carve out a career as a freelance writer after graduating. But first he intended to spend a year getting some life in before submitting himself to the forever grind.
He read a lot of Charles Bukowski and Hunter Thompson. He relished the gritty and sordid, and had already been good at sniffing it out around the neighborhood and in West Philly before Danny introduced him to cocaine, casinos, strip clubs, and a rogue’s gallery of shady but fascinating people. (None were really Danny’s friends; just fellow passengers who intersected with the part of his life where he sometimes went to Parx, sometimes came out ahead, sometimes spent his winnings on coke, and sometimes did bumps at titty bars.) Kyle recounted these adventures with a boyish enthusiasm for the naked reality of sleaze, like a middle schooler telling his locker room buddies about catching his older brother in flagrante and seeing so-and-so body parts doing such-and-such things.
Marina hated it. She never said as much to me, but she was afraid that the template Kyle set for his life during his “year off” was in danger of becoming locked in. The anniversary of his graduation had already passed, and now here he was trying to convince Danny to contribute a couple hundred dollars toward a sheet of acid his guy had for sale. He wasn't doing much writing lately.
I was the oldest employee at Avenue Brew (as I write this I’m 37, but fortunately I don’t look it), and when Kyle still worked with us I felt like it was my prerogative to give him some advice. The longer he waited to make inroads, I once told him, the more likely he’d be seen as damaged goods by the publishing world. He needed to jam his foot in the door while he was still young.
I could tell the conversation bored him, and didn’t bring up the subject again.
The bartender took my glass and curtly asked if I’d like another drink.
“No thanks, not yet,” I answered.
She slid me my bill.
I missed the old bartender, the one she’d replaced. I forget her name, but she was ingenuous and energetic and sweet. Pretty much everyone had some sort of crush on her. Sometimes she came into Avenue Brew for lunch, and tipped us as well as we tipped her. Maybe three months before that night—Danny witnessed it—she suddenly started crying and rushed out the door. Everyone at the bar mutely looked to each other for an explanation. (Fortunately for Twenty, the kitchen manager hadn’t left yet, and picked up the rest of her shift.)
She never came back. None of us had seen her since. But drafts still had to be poured and bottlecaps pulled off, and now here was another white woman in her mid-twenties wearing a black tank top, a pushup bra, and a scrunchie, same as before. Twenty’s regulars grew accustomed to not expecting to see the person she’d replaced, and life went on.
“How’re you doing?” I asked Oliver, just to say something to somebody, and to keep my thoughts from wandering back to Heather.
“Just kind of existing right now,” he answered. His phone lay face-up on the counter. He was swiping through Instagram, and I recognized the avatar of the user whose album he hate-browsed.
“And how’s Austin been?” I asked.
“Oh, you know. Not even three weeks after getting over the jetlag from his trip back from the Cascades, he’s off touring Ireland.” He shook his head. “Living his best life.”
He’d hired Austin on a part-time basis in September. We needed a new associate when Emma was promoted to replace a supervisor who'd quit without even giving his two weeks. There was a whole thing. I'm having a hard time recalling the guy's name, but I liked him well enough. He was a good worker and he seemed like a bright kid, but he was—well, he was young. Naïve. One day he found Jeremy sitting in the back room with his laptop, and took advantage of the open-door policy to ask why the store manager and supervisors didn’t get health benefits or paid time off. Jeremy told him it "was being worked on," and that he couldn’t discuss it any further at that time. I understand the kid got argumentative, though I never knew precisely what was said.
Irene started visiting the shop a lot more often after that, almost always arriving when the kid was working. No matter what he was doing, she’d find a reason to intervene, to micromanage and harangue him, and effectively make his job impossible. A coincidence, surely.
It’s something I still think about. By any metric, Jeremy and Irene have done very well for themselves. They’re both a little over 40 years old. I remember hearing they met at law school. In addition to Avenue Brew, they own a bistro in Francisville and an ice cream parlor in Point Breeze. They have a house on the Blue Line, send their son to a Montessori school, and pull up to their businesses in a white Volkswagen ID.4. But whenever the subject of benefits, wages, or even free shift meals came up, they pled poverty. It simply couldn’t be done. But they liked to remind us about all they did to make Avenue Brew a fun place to work, like let the staff pick the music and allow Oliver and me to conduct a beer tasting once a day. They stuck Black Lives Matter, Believe Women, and Progress flag decals on the front door and windows, and I remember Irene wearing a Black Trans Lives Matter shirt once or twice when covering a supervisor's shift. None of the college students or recent graduates who composed most of Avenue Brew's staff could say the bosses weren't on the right team. And yet...
I'm sorry—I was talking about Austin. He was maybe 30 and already had another job, a “real” job, some sort of remote gig lucrative enough for him to make rent on a studio in the picturesque Episcopal church down the street that had been converted into upscale apartments some years back. Austin wasn’t looking for extra cash. He wanted to socialize. To have something to do and people to talk to in the outside world. He wanted to make friends, and all of us could appreciate that—but it’s hard to be fond of a coworker who irredeemably sucks at his job. Austin never acted with any urgency, was inattentive to detail, and even after repeated interventions from Oliver and the supervisors, he continued to perform basic tasks in bafflingly inefficient ways. Having Austin on your shift meant carrying his slack, and everyone was fed up after a few months. Oliver sat him down, told him he was on thin ice, and gave him a list of the areas in which he needed to improve if he didn’t want to be let go.
When Austin gave Oliver the indignant “I don’t need this job” speech, it was different from those times Danny or I told a boss to go to hell and walked out. Austin truly didn’t need it. He basically said the job was beneath him, and so was Oliver.
It got deep under Oliver’s skin. He did need the job and had to take it seriously, even when it meant being the dipshit manager chewing out a man four or five years his senior. He earned $18 an hour (plus tips when he wasn’t doing admin work), had debts to pay off, and couldn't expect to get any help from his family.
The important thing, though, the part I distinctly remember, was that Oliver was looking at a video of a wading bird Austin had recorded. An egret, maybe. White feathers, long black legs, pointy black beak. Austin must have been standing on a ledge above a creek, because he had an overhead view of the bird as it stood in the water, slowly and deliberately stretching and retracting its neck, eyeing the wriggling little shadows below. As far as the fish could know, they were swimming around a pair of reeds growing out of the silt. The predator from which they extended was of a world beyond their understanding and out of their reach.
The video ended. Oliver moved on to the next item: a photograph of the bird from the same perspective, with a fish clamped in its beak. Water droplets flung from the victim's thrashing tail caught the sunlight. And I remember now, I clearly remember, the shapes of like twelve other fish stupidly milling about the bird's feet, unperturbed and unpanicked.
Danny peered at Oliver’s phone and observed a resemblance between the bird—its shape and bearing, and the composition of the photograph—and a POV porn video shot from behind and above, and he told us so. Elaborately. He made squawking noises.
“And mom says I’m a degenerate,” Oliver sighed. “Can you practice your interspecies pickup artist shit somewhere else?” Oliver flicked his wrist, shooing Danny off, and held his phone in front of his face to signal that he was done talking.
Danny sagged a little on his stool and turned away. I sometimes felt bad for him. For all his faults, he had the heart of a puppy dog. He really did think of us as his tribe. There was nobody else who’d only ever answer “yes” when you asked him to pick up a shift, and he did it completely out of loyalty.
He was turning 29 in a week. I wondered how many people would actually turn out to celebrate with him at the Black Taxi. Kyle probably would—but even he regarded Danny more as a source of vulgar entertainment than a friend.
Then it happened again. When I turned to speak to Oliver, there’d been a pair of pool cues leaning side-by-side against the wall a few stools down. Now they were gone.
This time it might have been my imagination. Somebody passing by could have casually snatched them up and kept walking.
But a moment later I seemed to notice a second TouchTunes box protruding from the wall directly behind me. I let it be.
Marina returned from the bathroom. Danny rose and offered her back her seat with an exaggerated bow. Before she got settled, I asked if she’d like to step outside with me. She withdrew her pack of Marlboro Menthols from her canvas bag, which she left sitting on the stool to deter Danny from sitting back down.
Marina never minded letting me bum cigarettes from time to time. I couldn’t buy them for myself anymore; it’s a habit I could never keep under control, and was only getting more expensive. Like everything else in the world. About once a month I reimbursed her by buying her a pack.
The air out on the sidewalk was as hot as the air inside Twenty, but easier to breathe. After lighting up, Marina leaned against the bricks and sighed.
“I wish Oliver would fire Danny already and get it over with.”
I nodded. Marina rarely talked about anything but work.
“He sneaks drinks and doesn't think anyone notices he's buzzed,” she went on. “He steals so much shit and isn’t even a little subtle about it. He’s going to get Oliver in trouble. And he’s a creep.”
“Yeah,” I said. These were her usual complaints about Danny, and they were all true. “At least he’s better than Austin.”
“That’s a low bar.”
Three dirt bikes and an ATV roared down the lonely street, charging through stop sign after stop sign, putting our talk on hold.
“Remind me. You’ve got one semester left, right?” I asked after the noise ebbed.
“Yep.”
Marina was a marketing major at Temple. She’d had an internship during the spring semester, and her boss told her to give her a call the very minute she graduated. Her parents in central Pennsylvania couldn’t pay her rent or tuition for her, so she was a full-time student and a full-time employee at Avenue Brew. Her emotional spectrum ranged from "tired" to "over it." She’d been waiting tables and working at coffee shops since she was seventeen, had no intention of continuing for even a day longer than she had to, and feared the escape hatch would slam shut if she dallied too long after prying it open.
She’d considered majoring in English, like Kyle. She went for marketing instead. I couldn’t blame her.
“Are you okay?” she asked. “You’ve been kind of off all day.”
“I’m terrible.”
“Why?”
I gave dodgy answers, but she asked precisely the right follow-up questions to get me going about what happened with Heather the night before.
It was the new job. Before the pandemic, Heather worked as a server at a Center City bar and grill. (That's where I met her; we were coworkers for about a year, and then I left to work Café Chakra because it was quieter and closer to where I lived.) When the place closed its doors and laid everyone off during the lockdown, she got a stopgap job at the Acme on Passyunk, and hated it. Then in March, she found a bar-and-lounge gig in a ritzy hotel on Broad Street. Very corporate. Excellent pay, great benefits. Definitely a step up. But her new employers made Irene and Jeremy look like Bob and Linda Belcher by comparison. It was the kind of place where someone had recently gotten herself fired for leaving work to rush to the hospital after getting the news that her grandmother was about to be taken off life support, and not finding someone to come in and cover the last two hours of her shift.
Heather seldom worked fewer than fifty-five hours a week, and her schedule was even more erratic than mine. At least once a week she left the hotel at 1:00 or 2:00 AM and returned at 9:00 the next morning. Neither of us could remember the last time she’d had two consecutive days off, and it had been over a month since one of mine overlapped with one of hers. She’d spent it drinking alone at home. All she wanted was some privacy.
I’d biked to South Philly to meet her when she got home at 1:30. The argument that killed our relationship for good began around 2:30, when I complained that we never had sex anymore. Heather accused me of only caring about that, when she was so exhausted and stressed that her hair was falling out in the shower. Quit the job? She couldn’t quit. The money was too good. She had student loans, medical bills, and credit card debt, and for the first time in her life she could imagine paying it all off before hitting menopause.
So, yeah, I was cranky about our sex life being dead in the water. Say whatever you like. But at that point, what were we to each other? We did nothing together anymore but complain about work before one or both of us fell asleep. That isn’t a relationship.
She said my hair always smelled like sandwiches, even after bathing, and she was done pretending it didn’t turn her off. I told her she was one to talk—she always reeked of liquor. As things escalated, we stopped caring if her roommates heard us. “You want to be a father?” she shouted around 4:00 AM. “Making what you make? That poor fucking kid.”
We fought until sunrise, and I left her apartment with the understanding that I wouldn’t be coming back, wouldn’t be calling her ever again. I biked home and sat on the steps facing the cement panel that was my house’s backyard. After my phone died and I couldn’t anaesthetize myself with dumb YouTube videos or make myself feel crazy staring at the download button for the Tinder app, I watched the sparrows hopping on and off the utility lines for a while.
At 11:40 I went inside. One of my roommates was already in the shower, so the best I could do was put on a clean Avenue Brew T-shirt before walking to the shop and clocking in at noon to help deal with the lunch rush.
“That’s a lot,” Marina finally said. “Sorry.”
I don’t know what I was expecting her to say. She was sixteen years my junior, after all, and just a coworker. She didn’t need to hear any of this, and I definitely didn't need to be telling her. But who else was there to tell?
She’d already finished her cigarette. I still had a few puffs left. She went inside.
I decided to call it a night.
The second TouchTunes box was gone—naturally. Danny had taken my stool, and regarded my approach with a puckish you snooze you lose grin. I wasn’t going to say anything. I’d just pay my bill, give everyone a nod goodnight, and walk the five blocks back home.
And then Danny disappeared.
One second, he was there. The next—gone.
Danny didn’t just instantaneously vanish. Even when something happens in the blink of an eye, you can still put together something of a sequence. I saw him—I seemed to see him—falling into himself, collapsing to a point, and then to nothing.
You know how sometimes a sound is altogether inaudible unless you’re looking at the source—like when you don’t realize somebody’s whispering at you, and can then hear and understand them after they get your attention? I think that was the case here. I wouldn't have known to listen if I hadn't seen it happen. What I heard lingered for two, maybe three seconds, and wasn't any louder than a fly buzzing inside a lampshade. A tiny and impossibly distant scream, pitchshifted like a receding ambulance siren into a basso drone...
I don’t know. I don’t know for sure. I’m certain I remember a flash of red, and I have the idea of Danny’s trunk expanding, opening up as it imploded. A crimson flower, flecked white, with spooling pink stalks—and Danny’s wide-eyed face above it, drawn twisting and shrinking into its petals.
For an instant, Twenty’s interior shimmered. Not shimmered, exactly—glitched would be a better word. If you’re old enough to remember the fragmented graphics that sometimes flashed onscreen when you turned on the Nintendo without blowing on the cartridge, you’ll have an idea of what I mean. It happened much too fast, and there was too much of it to absorb. The one clear impression I could parse was the mirage of a cash register flickering upside-down above the pool table.
Not a cash register. The shape was familiar, but the texture was wrong. I think it was ribbed, sort of like a maggot. I think it glistened. Like—camo doesn’t work anymore when the wearer stops crouching behind a bush and breaks into a run. Do you get what I’m saying?
Nobody else seemed to notice. The pool balls clacked. A New Order track was playing on the TouchTunes box. A nearby argument about about Nick Sirianni continued unabated.
Finally, there was a downward rush of air—and this at least elicited a reaction from the bartender, who slapped my bill to keep it from sailing off the counter.
“Danny,” I said.
“Danny?” Kyle asked me quietly. His face had gone pale.
“Danny?” Oliver repeated in a faraway voice.
After a pause, Kyle blinked a few times. “You heard from him?”
“God forbid,” said Marina. “When he quit I was like, great, I can keep working here after all.”
“Oh, come on—”
“Kyle. Did I ever show you those texts he sent me once at three in the morning?” The color had returned to Oliver’s face.
“No, what did he say?”
Oliver tapped at his phone and turned the screen toward Kyle.
“Oh. Oh, jeez.”
“Right? Like—if you want to ask me something, ask me. You know? Don’t be weirdly accusatory about it…”
I pulled a wad of fives and ones from my pocket, threw it all onto the counter, and beelined for the exit without consideration for the people I squeezed through and shoved past on the way.
I heard Marina saying “let him go.”
I went a second consecutive night without sleep. Fortunately I wasn’t scheduled to come in the next day.
The schedule. It’s funny. Oliver was generally great at his job, and even when he wasn’t, I cut him a lot of slack because I knew Irene and Jeremy never gave him a moment’s peace. But I could never forgive him those times he waited until the weekend to make up and distribute the schedule. This was one of those weeks he didn’t get around to it until Saturday afternoon. When I found it in my inbox, Danny’s name wasn’t anywhere on it.
As far as I know, nobody who hadn’t been at Twenty that night asked what happened to him. We were a bit overstaffed as it was, and everyone probably assumed Danny was slated for the chopping block. The part-timers were, for the most part, happy to get a few additional hours.
Oliver abruptly quit around Labor Day after a final acrimonious clash with the owners. I never found out the details, and I never saw him again. Jeremy and Irene took turns minding the store while a replacement manager was sought. None of the supervisors would be pressured into taking the job; they knew from Oliver what they could expect.
About three weeks after Oliver left, I came in for my purchasing shift and found Jeremy waiting for me in the back room. I knew it was serious when he didn’t greet me with the awkward fist-bump he ordinarily required of his male employees.
“You’ve seen the numbers,” he said. Business for the summer had fallen short of expectations, it was true, and he and Irene had decided to rein in payroll expenses. My purchaser position was being eliminated. Its responsibilities would be redistributed among the supervisors and the new manager, when one was found. In the meantime, I'd be going back to the regular $11 an hour (plus tips of course) associate position full-time.
Jeremy assured me I'd be first in the running for supervisor the next time there was an opening.
I told him it was fine, I was done, and if he’d expected the courtesy of two weeks’ notice, he shouldn’t have blindsided me like that.
“Well, that’s your choice,” he answered, trying not to look pleased. His payroll problem was solving itself.
I racked up credit card debt for a few months. Applied for entry-level museum jobs that might appreciate my art history degree. Aimed for some purchasing and administrative assistant gigs, and just for the hell of it, turned in a resume for a facilitator position at an after-school art program. Got a few interviews. All of them eventually told me they’d decided to go in a different direction. I finally got hired to bartend at Hops from Underground, a microbrewery on Fairmount.
I’m still there. The money’s okay, but it fluctuates. Hours are reasonable. I’m on their high-deductible health plan. There’s a coworker I’ve been dating. Sort of dating. You know how it goes. In this line of work you get so used to people coming and going that you learn not to get too attached. I walk past Avenue Brew a few times a week, but stopped peering in through the window when I didn't recognize the people behind the counter anymore.
submitted by
obeliskposture to
stupidpol [link] [comments]
2023.06.03 14:59 DeepSeaScribe Dominic Toretto vs the Los Santos Police Department
Street Racing is becoming a problem in San Andreas (GTA V) as of late. A new driver has risen through the ranks to become the top racer in the state, all while evading police capture: Dominic Toretto. The LSPD has gathered that Dom's next race is a sprint
from the gates of the Los Santos Airport to the top of Mount Chilliad, and will attempt to intercept and arrest him during it.
Win condition: Dom finishes the race without being apprehended or killed. The police behave like the game's AI.
Round 1: Dom has three stars wanted level.
Round 2: Four stars wanted level.
Round 3: Five stars wanted level.
submitted by
DeepSeaScribe to
whowouldwin [link] [comments]
2023.06.03 14:49 chuckhustmyre [TH] Mirror Image
By Chuck Hustmyre
William Bailey's forehead shattered the mirror like a sledgehammer. The last thing he remembered before he blacked out was the feeling that he was falling through the mirror. Sub-cranial hematoma, a concussion, maybe even a cracked skull--that had to be the reason for the strange feeling. The mirror was mounted on the wall just to the right of the bar, four feet tall by about three feet wide. As consciousness slipped away, common sense and his strong belief in the rational world told him that he couldn't fall through the mirror. He must have bounced his head off the wall and be falling toward the floor.
It seemed like just a second or two before William's eyes popped open. He lay on his back, on the hard wood floor of Fausto's, with Johnny Davis towering over him. Big Johnny probably wanted to finish him off, maybe kill him, and finally end their twenty-year-old feud. Either Big Johnny Davis and the ceiling lights above him were spinning, or William's head was spinning, but either way something wasn't right.
He raised his head and looked to his left, toward the bar. Except the bar wasn't there. Instead, he was staring at the bathrooms. That didn't make sense. It must be his brain that had gotten spun around. William turned his head and peered over his size-ten wingtips at the busted mirror. The wooden frame and most of the glass still clung to the wall, the rest sat broken on the ground. The bar had to be on his left. He looked again, and still saw the bathrooms. A brain bruise, maybe some fluid pressure building up might be the cause of it.
"Get up!" Big Johnny Davis said.
William looked up at him. Johnny stood behind him, just beyond his shoulders. Perfect place for him to stomp my head into the plank floor. Except Johnny Davis was holding out his hand.
"Come on, we've got to get out of here."
Davis looked scared. It was the first time William Bailey could ever remember Johnny Davis looking scared. William had always been scared of Big Johnny, but Big Johnny wasn't scared of anything or anyone.
Police sirens wailed in the distance.
Johnny glanced over his shoulder. William craned his neck to look where Johnny was looking, saw he was staring at the front door like a man terrified something bad was going to come through it. Big Johnny looked down at him again and pumped his hand. "Come on, get up. They'll be here any second."
"Who?" William asked. "Who'll be--" But before he finished, Big Johnny Davis reached down, grabbed him by both arms, and jerked him to his feet.
As he was dragged toward the door by the only man in town who truly hated him, William glanced up and saw the rusted metal sign nailed above the door. He had to have a concussion, probably severe; that had to be it, because the letters on the sign were backward. It said TUO.
As Johnny Davis pulled him out the door, William heard tires skid on the pavement.
"Where's your car?" Johnny asked.
William twisted away from the big man's grip, then turned to his left. "In the alley." He started to run, still not sure exactly what he was running from.
Behind him, Big John shouted, "The alley's over here."
William kept running but turned his head back toward Johnny. "I know where the alley--"
Something hit him across the midsection and toppled him to the ground. He got his hands up just in time to break his fall and managed to keep his head from slamming into the sidewalk. When he looked up he saw a shopping cart tumbled onto its side.
Once again, William found himself lying flat on his back, this time amid the spilled contents of the cart. It had been filled with junk: paper bags full of dirty clothes, canned food, bags of potato chips, a diamond shaped, orange road sign, and other trash that looked like it had been collected from back alley garbage bins.
The homeless man who'd been pushing the cart was scrawny, and wafer thin. His skin was the color of old shoe leather, and he wore a long gray beard, tangled and matted with food and bits of filth. He was sprawled on the ground next to his cart, half sitting up, staring at William with his bright blue eyes.
Car doors slammed, men shouted.
"You better get going," the homeless man said, as he cocked his head. "The police after you?"
Police!
Before William could assure the old man that the police weren't after him--he was a respected businessman and family man--someone behind him grabbed him under both arms and pulled him to his feet. William turned and found himself staring into the face of Johnny Davis. "The alley's that way," Johnny said, pointing to the other side of Fausto's. With one hand gripping William's jacket, Johnny dashed across the front of the bar toward the alley. The alley--right there, plain as day--on the other side of Fausto's, right where it shouldn't be, where it couldn't be. William had been here a thousand times. As you stepped out of the bar, the alley was on the left, Brockton's Ace Hardware on the right. Now everything was mixed up and in the wrong place.
Johnny Davis turned down the alley, dragging William behind him. After just a few steps, a spotlight flashed in front of them.
"Stop!" a voice commanded. "Get on the ground."
William couldn't see because Johnny was in his way. "Who's that yelling?" he asked.
Big Johnny stopped and William plowed into his back.
"Get on the ground," the voice boomed again.
William poked his head out from behind Johnny Davis's back. The blinding white light was in his face. He couldn't see a thing.
POP! POP! POP!
Gunshots.
Big Johnny sagged, then crashed to his knees. Instinctively, William bent forward and grabbed hold of Johnny. "What's the matter?"
More pops.
Johnny's big hand reached out and shoved William back toward the street. "Back door," he wheezed, then plunged forward onto his face.
William stood alone. Behind the white spotlight he saw blue police lights flashing. He was totally exposed.
POP! POP!
He saw flashes--little yellow spurts of flame--as something tugged at his jacket.
William had said "back door." What back door? Fausto's had a back door, but it didn't lead anywhere except to the open space behind the building used for trash and deliveries. Twenty feet of asphalt between the bar and the back of the building on the next block. William had parked his car at the end of the alley, but the police cars--or whatever they were--had the alley blocked off. The building behind Fausto's also had an alley that ran alongside it, but the owner had closed it off to keep the bums out. He'd put up a gate, padlocked it, and topped it with razor wire. It was a dead end.
Two more pops. Dead end or not it was better than standing here and getting shot. William turned and ran. He burst through the front door of Fausto's, dashed through the bar, past the shattered mirror, hit the back door at a dead run, and was outside behind the bar within seconds.
He could see the tail end of his car sticking out from the corner of the building, but with the cops blocking the alley, his car was useless to him. William glanced across the open space to the alley that ran next to the other building. The gate, the padlock, the razor wire--all still in place. To his right an overflowing garbage dumpster sat beside the back of Fausto's, jammed against the fire ladder.
The fire ladder.
An iron ladder bolted to the cinderblock wall.
William looked up. The top of the ladder was lost in shadow, but he knew it went up two stories to the roof. Last summer, when the toilet had stopped up, he'd come out back to take a leak and had stood behind the dumpster, peeing against the wall like a kid, one hand draped over the bottom rung of the ladder.
He slipped behind the dumpster. The smell made him gag. The bottom of the ladder was four feet from the ground. William reached up as high as he could, grabbed hold of the third rung, then hauled himself up.
Through the partially open back door came the sounds of heavy feet pounding on the hard wood floor of the bar.
Halfway up the ladder, he was exhausted--and scared. Shaking, he white-knuckled the ladder. Being more than ten feet off the ground terrified him. He needed a break, just a second or two to catch his breath. There was enough moonlight so he could see into one of the second story windows. Inside, junk was piled everywhere. Old barstools, a busted jukebox, furniture stacked almost to the ceiling. Years ago, old man Fausto lived on the second floor, but Jake, who'd bought the place from the old man and had decided to keep the name, used it for storage.
Below him, William heard the back door thrown open so hard it banged against the wall. He scrambled up until he reached the top of the ladder, then hoisted himself over the edge of the roof. Down on the ground a voice shouted, "There he is, up there."
Another gunshot. What the hell was going on?
The unmistakable sound of feet--fast feet, in shape feet, boot shod feet--scurrying up the ladder. Standing on the tar and pebble roof, William glanced around for something he could use as a weapon, shocked he was even thinking of such a thing. A five gallon plastic bucket was all there was. It stood upright, filled with rainwater. He picked it up and peered over the edge. A uniformed policeman was three quarters of the way up the ladder. Two more cops were right behind him.
William looked at the heavy bucket in his hands, thought about just dumping the water onto them but knew it wouldn't stop them. There was only one way to stop them, and that was to knock them off the ladder. He thought about warning them, maybe trying to scare them away. But they were cops. You couldn't scare them away.
So why had they shot Johnny Davis, and why were they shooting at him?
The first officer looked up and saw William staring down at him with the bucket in his hands. Their eyes locked for just a second and the cop stopped. In those eyes that stared back at him, William saw an almost maniacal determination that sent a shiver down his spine. The officer held his grip on the ladder with his right hand while his left dropped to the pistol resting in his gleaming leather holster. In one smooth motion he drew his gun and raised it toward William.
William Bailey tossed the bucket down the ladder. A shot rang out an instant before the heavy bucket thudded into the cop's head. Like a gruesome traffic accident happening before his eyes, William couldn't help but watch as the policeman fell, taking his two partners down with him. The last thing William saw before he turned away was a jumbled heap of black uniforms resting on the concrete below the ladder.
* * *
Hiding in the shadow of a telephone booth, thinking. Home. He had to get home. Had to get back to Marge and the kids. Maybe somehow he could explain what had happened. Vincent, his attorney, he would know what to do--maybe--but he was a civil lawyer not a criminal attorney. He wrote contracts and did personal injury on the side; he didn't get people out of jail who'd killed a cop by dropping a bucket of water on his head and knocking him and his buddies off the side of a building.
As the cab he'd been waiting for pulled up, William stepped out from the dark and climbed into the back seat.
The driver turned around. "Where to?"
William pulled the door shut. "Uptown. 1721 Audubon Court."
"Fare's gonna be about fifteen dollars. After dark, I gotta have the money up front."
"What?"
"Company policy." The cabbie shrugged. "A lot of drivers been getting stiffed."
William opened his wallet, pulled out a twenty and handed it across the seat. The driver took it and almost slipped it into his cash box, then took a second look at the bill. His face tightened. "What the hell is this?"
"Huh?"
With the bill stretched between his hands, the cabbie stared at it for a second then looked up at William. "You're either the dumbest counterfeiter who ever lived or you've been had."
"What you are talking about?"
The driver faced the bill toward William but didn't hand it back to him. "It's printed backwards."
William looked at the twenty-dollar bill in the man's hand. It looked like--it was--an almost brand new bill, nothing wrong with it as far as he could tell.
"Get out of my cab," the driver said.
William didn't know what the man was talking about but knew he didn't want to get out. This cab was his only way home. He reached for the twenty. "If you don't like that one I've got another--"
The driver pulled his hands away. "I ain't giving this back. I got to turn it in to the police." He dropped one hand behind his seat back, then came up clutching a pistol, an old German Luger by the looks of it, the muzzle aimed straight at William's face. "In fact, I bet they give me a reward if I bring you in with it."
William jerked the door handle and rolled out into the street. He sprang to his feet and ran, the driver's yells just background noise. Has everyone gone crazy or is it just me?
Home. He had to get home.
* * *
Rain. Driving, relentless rain. William was just two blocks from Fausto's. In two hours, that's as far as he'd gotten--one block an hour. Police cars prowled the neighborhood, shinning spotlights into every nook and cranny, lighting up every shadow. Everyone in Fausto's knew his name. He'd been going there three or four nights a week after work for years. The cabbie had his address. William had given it to him when he told the hack driver where to drop him.
Ten o'clock at night, with nowhere to go and no way to get there, William sat behind the closed Goodwill store, under an overhang that barely kept the rain off of him.
Huddled in the dark, head sunk between his knees, he hadn't heard anyone approach.
"You don't look so good."
Startled, William looked up, prepared to run again. It was the homeless man he'd knocked over outside the bar. The one with the shopping cart and the leathery skin. William relaxed a little. "Excuse me?"
The man pushed his cart closer. "You're not supposed to be here."
William looked around. "Why not?"
The old man grinned, half his teeth gone.
William found it nearly impossible to tell his age. The guy could be forty and maybe had lived a hard life, or perhaps he was a well-preserved seventy, pickled by a lifetime of booze. William waved him off, expecting a plea for money. "I can't help you."
The old man stopped just a few feet away. "Everything's out of place isn't it?" He had a strange lilting voice. Almost like an accent.
And he was right. Everything was out of place--from Johnny Davis to the cab driver--everything was wrong.
Strapped to the back of the old man's shopping cart was a plastic sign about the size of a loaf of bread. William recognized the sign, the words, the colors, the logo of a local supermarket chain, all were familiar to him, but the letters were backward, unreadable.
Rainwater ran down William's face. He pointed to the sign. "Why's it written like that?"
The old man looked at the sign then back at William. "Like what?" he said, then shuffled away behind his basket.
* * *
The rain came down even harder. William slouched in a darkened doorway across the street from Fausto's. Nothing made sense. Everything was messed up, backward, out of whack. Almost like this wasn't his home, like he was a stranger seeing it for the first time.
But that was crazy. He'd grown up here, gone to Brother Martin High School, dated Jenny Underhill who went to Cabrini, lost her to Johnny Davis, then got her back only to lose her again the first year of college to some kid who drove a Mustang. Two years later William married Marge at Saint Luke's. They had two kids.
This town was his home. He recognized it. He knew the people here, Big Johnny and Zeke, the bartender at Fausto's. But things were different, little things. John Davis for one. In trying to help him, the big man had gotten himself killed. That wasn't John Davis--at least not the one William Bailey had known since seventh grade. Everything looked the same but wasn't. Nothing was quite right.
But they knew him--or someone like him.
A strange sensation crept over him that made the hair on the back of his neck rise. Maybe he didn't belong here. Maybe everything wasn't as it appeared. Maybe this wasn't his home. But if that were true, then whose home was it? Another thought, even scarier seeped through his brain. If he was here, who was there--at his home?
Crazy.
William dropped his head into his hands. Just considering such nonsense was a waste of time. Yet, here he was scanning the street, thinking of going back inside Fausto's, back to that mirror.
Not much time to think about it. The bar closed at three AM and it was already two-thirty. When he'd left--run for his life with Big Johnny--most of the mirror was still in the frame hanging on the wall.
Something about that damned mirror.
But Fausto's was dangerous, so a couple of hours ago William had found another mirror. In the men's room of a twenty-four hour gas station. The Chevron on North Rampart.
He had approached it cautiously, afraid he was going mad. As he peered over the sink into the mirror, he saw what he always saw, his own reflection. Holding up his left hand, he looked at the image in the mirror, at the watch strapped to his wrist. He noticed that the man in the mirror wore his watch on his right hand. Just the opposite.
William stood in the gas station bathroom for twenty minutes before he worked up his nerve. Finally, he took a deep breath, leaned back, then slammed his forehead into the dirt-streaked mirror. The glass shattered and cut his head. Blood dribbled off the tip of his nose into the sink. His reflection stared out at him from the other side of the mirror, blood running down his face, too.
I have gone crazy!
So the gas station hadn't worked out. Ducking police cruisers, William had wandered the streets, his head reeling. What was he doing?
On the sidewalk, he found a sopping wet magazine that the wind had blown up against the side of a newspaper machine. The cover caught his eye. He picked it up. It was printed backwards, the letters reversed, words running right to left. The spine was on the right. As he flipped through the pages, he couldn't read a thing. Then William had an idea.
In the bathroom of an all night restaurant he held the wet magazine up to the mirror. Perfect. The reflected image was normal, spine on the left, words running left to right, all the letters printed correctly. He could read it clearly. But what did it mean?
Then he drove his head into that mirror. The glass cracked. Someone walked in, a skinny waiter wearing an apron. He stood gawking as William leaned over the sink with tears of pain filling his eyes.
The waiter looked at the broken mirror, then jabbed a finger at William's bloody forehead. "What the hell are you doing?"
"An accident," he mumbled, pressing his fingers against the fresh cut.
The waiter turned. "I'm calling the cops."
William Bailey ran.
Now he was huddled in the rain staring at Fausto's across the street. Because he had nowhere else to go.
He stood and walked toward Fausto's. When he was halfway across the street, a police car glided around the corner, headlights reflecting off the wet pavement. The cops in no hurry, just cruising. William forced himself to keep walking, not to run. One foot in front of the other. In the downpour, odds were that the cops wouldn't even recognize him.
But they did recognize him.
The police car slid to a stop as its high beams clicked on and its blue strobe lights started popping. Both front doors flew open.
Like a sinner seeking the sanctuary of a church, William ran straight for Fausto's door. As he burst inside, Zeke looked up from behind the bar. "William! What the hell are you doing here?"
He ignored the bartender, running right past him, eyes focused on the broken mirror and its busted frame hanging on the wall.
Zeke again, "The cops been looking all over for you. Say you killed two officers and--"
Behind him the front door banged against the wall. "Police!" a voice behind him commanded. "Stop."
But William didn't stop. He kept running--running straight for the mirror. Reflected in its fragmented pieces he saw two uniformed police officers behind him, heard their boots pounding on the wooden floor. Just ten feet separated him from the mirror. At full speed he took two strides then dove. He stretched his arms out overhead and tucked his chin into his chest as his feet left the floor.
He felt one hand hit wall and the other strike broken glass. Then his head hit. More glass cracked, more skin split.
Darkness.
* * *
William's eyes popped open. He was staring at the ceiling. Rough voices, even rougher hands. They rolled him over onto his stomach and jerked his arms behind his back. He felt cold steel on his wrists and heard the metallic ratcheting as the handcuffs tightened and bit into his skin.
He tilted his head up and rested his chin against the floor. Blood poured down the side of his face; he watched it pool on the floor then seep between the wooden planks. By rolling his eyes up he could just see the empty spot on the wall where the mirror had hung. Lying on the floor, three feet from his head, was the broken frame and the rest of the glass.
The two cops grabbed his arms and yanked him to his feet, sending waves of pain through his shoulders and wrists. As they spun him toward the door, one of the officers said, "You're under arrest."
"Why?" William asked.
The officer pressed his face into William's. "Murdering your family for starters."
"My...my family." William felt his stomach cinch and his bowels turn to ice. A thought he'd had earlier in the night echoed inside his head. If he was here, who was there--at his home.
As the cops dragged him across the floor, William glanced up and saw the rusted metal sign nailed above the door.
OUT.
He was home.
THE END
submitted by
chuckhustmyre to
shortstories [link] [comments]