Wind sealed mana capsule
Cryptid Chronicle - Chapter 31
2023.06.04 04:00 Kazevenikov Cryptid Chronicle - Chapter 31
Thanks and Credits in the Comments Section due to LONG chapter.
Chapter 31: A Whale of a Tale and it’s All True
“IT’S FUCKING J-POD!”
Kalai watched in shock and awe as the two humans collectively lost their minds, hopping up and down and letting loose a series of high pitched vocalizing as she, Papa, and Mama Sakalbi stared in confusion at the two ecstatic aliens.
Andy turned and ran back to where Kalai and her parents were still staring in amazement and held his hand out, face alight and happier than she’d ever seen him before. “Binoculars! Quick! I want to see who’s out there!” Mama Sakalbi tentatively held them out, and he took them with a nod of thanks before rushing back to the bow. Kalai started as he jumped up on the bow and balanced against the roller horns to spot the black and white whales that were swimming fast towards the net.
“Eyes on Mama Shachi! Look, over there, see her?” Kalai approached cautiously as Andy pointed in the direction of a cluster of porpoising black shapes that were coming nearer.
“Eyes on! I got Grammie Slick out there too; the WHOLE POD’S HERE!” Jackie cut loose an undulating cry and waved her hands as little geysers of water and air shot out from the water on the other side of the net.
Kalai nearly jumped when a miniature version of the Orcas from the clone tank at Headquarters breached the water, leaping almost twice her height into the air before splashing back down in a massive wave.
“Look at that! Butterball’s getting some good air these days!” Andy crowed as he hopped back down from the bow and passed the binoculars to Jackie.
“Butterball?” Mama Sakalbi asked as she and Papa joined them. Kalai stared as the Orcas formed a line and charged at the middle of the ‘S’ bend in the net before diving down in front of it, sending a wave that pushed the corks back. She saw the spouts and the dorsal fins rise again for another charge at the net.
“He’s the baby, only about four years old. Grammie Slick’s taking the family hunting, see how they’re flattening the net out? We’re about to have a
great fucking day!” Andy took Jackie’s shotgun and took it back to the cabin as Kalai and her parents crowded the rail.
“What are they doing?” Mama Sakalbi’s question was directed at Jackie and the woman turned to answer with a gigantic smile.
“Herding! See the ones circling around the net?” Jackie pointed to the two dorsal fins that were almost invisible in the fog that was starting to burn off in the morning sun that had started to clear the eastern mountains. “They’ll be starting to round up small schools of salmon once they’re done turning our net into a reef. Right now, they’re running along the line and probably seeing what they have to work with.”
Mama Sakalbi did a double take, “You must be joking, that level of intelligence would almost be-”
“Human?” Jackie interrupted with a smile, “Yeah, that’s our original teachers out there. We learned to fish
from them.”
“I was going to say ‘sentient’, but I take your point. What I want to know is,
what are they doing?” Mama Sakalbi gestured out at them, with a bewildered look on her face.
“They’re using the net as a sea wall. Thing is, the net’s hard to see in the water, but the fish can feel it. They’ll put their heads into the net, but that doesn’t catch them. They’ll try to swim around it so that’s why we put an ‘S’ bend. That’s where most of the fish get tangled.” Andy returned and picked up the explanation. “See in the center of the line? That fin with the black and white little checkmark behind it? That’s Grammie Slick, the Matriarch. She’s around sixty now, and grew up out here LONG before you all came down. They don’t always do this, but I guess with you all keeping the fishing fleets docked, she saw the net and wanted a big meal for the family. They’re going to keep pushing the net until it’s in the shape of a crescent and herd a bunch of small schools into a big baitball with pickets to keep the fish pinned in the middle. You watch, there’ll be salmon jumping all over in the middle as they school up.”
“That’s when you’ll see them charge up the center and take big old mouthfuls of salmon. It’ll be a smorgasbord for ‘em!” Jackie pulled up Andy’s omnipad and started recording.
“Wait, but you hate seals for competing with you for food, why are you this excited about Orcas who take so much more?” Papa asked as he also took out his omnipad and started recording as the pod of Orcas finished repositioning their net just as Andy described.
“Because they’re using the nets as a reef to trap the fish! See? Look! There they go! The wolves are out scaring every salmon in the area here!” Kalai dug her own omnipad out at Andy’s words and watched as the dorsal fins sank below the waves, with only a faint and fading wake to tell where they’d gone.
“Now watch ‘em set pickets! They’re going to start patrolling the outside of the net. When they get enough salmon in the middle, they’re going to charge. When they do, watch the
entire middle section of our corks go under from the salmon trying to get away. They get whole heaping mouthfuls of food and we get a
full net!”
Kalai watched the Orcas swimming in circles around the net like Helix Sharks, and felt a pang of fear seeing the big predators that seemed so gentle and inquisitive in the tank. “But what if they get caught in the net?”
Jackie suppressed a laugh before sweeping an arm out at the net. “I’ve never seen that happen before, and I haven’t even heard of it happening before… at least not here in the Salish Sea. All our Orcas grew up around these nets, so they’ll either avoid them or use them like they are right now.”
“I think it’s because they can see them and the fish can’t. Either way, we’re in for a show!” Andy patted Kalai on the back before pushing Kalai and Mama Sakalbi forward.
For a long while, the surface was calm, save for the circling Orcas as they all watched. Then, by degrees, there was movement on the surface of the water as fish the length of Kalai’s arm started to jump and kick in the baitball. Kalai watched, fascinated, as Orcas seemed to appear and disappear along the edges but never approached the middle of the net.
All the fins disappeared from the surface and an eerie stillness settled over the water. Suddenly, the water in the middle of the crescent erupted, with hundreds of fish shooting out of the water and a sudden surge that hit and pushed the corks outward before they sank completely out of sight. Jackie and Andy started vocalizing those strange undulating cries again, raising their fists in the air before shouting something in their language. From as best as Kalai could guess, it was encouragement as the Orcas started breaching and jumping. In those moments, Kalai could catch glimpses of their mouths full of salmon.
Kalai watched as the terrified fish swarmed towards the net, and watched as many seemed to jump over it and swim away as the Orcas gorged themselves on the enormous school of salmon they had trapped. It was an awe inspiring sight to see, and Kalai lost herself in the moment watching the amazing display of symbiotic hunting and fishing between them and the Orcas.
The engine of the boat turning over broke the spell they were all under as Andy moved the boat at a dead slow pace back towards the net. “Alright, let’s haul it in and reset for ‘em! Jackie! Get on the bow with the billhook!” Jackie whooped in agreement and gently pushed passed Kalai to grab a long pole with a small metal hook at the end.
“We’re gonna have to work fast. They’re hungry, and we all want salmon today,” Andy called over the sound of the engine as they approached the giant buoy that marked the end of the net. “Doc! Open that hatch back there and watch your step! Mrs. Vaida, stand clear in the cabin; I want no accidents today, and three on deck’s going to be a crowd with how many fish we’re going to be taking in. Kalai, I want you back in the-”
Kalai shook her head as she put her omnipad away. “I can do it! Let me help!” she was riding the high feeling of watching the Orcas, and seeing Andy and Jackie preparing to go to work while she was to be just a passenger galled her.
Kalai saw Andy give Jackie a look that she couldn’t quite interpret. “Alright, but you’ll work with me picking fish. Jackie, you’re on the Drum; trade places with me!”
Kalai saw Jackie huff and give Andy a piercing look as she handed off the billhook. “Watch out for jellies, they tend to explode,” the native woman muttered to Kalai as she took over at the net drum’s controls. Kalai was about to volunteer to grab the line with the hook, given her longer reach, but Andy had already leaned almost all the way over the side. Kalai had a momentary scare as Andy seemed to dip forward, seemingly in danger of falling overboard, until he seemed to almost levitate himself using his lower legs back into the boat and pulled the line over the roller horns. She stood there for a moment, unsure of what to do when Andy braced a foot against the side and began to pull on the line and feed it back towards Jackie.
“Way, haul away, we’ll hang and haul together! Way, haul away, haul away Joe!” Though she didn’t understand the words, Kalai knew a sailing song when she heard one and didn’t wait for any instruction. She moved forward opposite Andy and lent a hand, pulling the heavy line in to the cadence of his chant. After two verses, Kalai heard the whine of hydraulics and the slack in the line behind them went taught.
“Stand back! Here we go!” Andy called to her and the line began pulling the net back aboard. Kalai looked back to see that Jackie had wrapped the line around the center pole of the drum, with the wheel turning to pull the line and net in out of the water. A small set of guide poles that moved when Jackie twitched the controls kept the line evenly distributed on the drum as the first corks and the dripping wet net began to appear out of the water.
“Put your hoods up!” Andy yelled at her over the noise of the machines, and demonstrated the motion. “It’ll keep the water, seaweed and Jellies out of your face and eyes, and take this!” Andy tossed her what appeared to be a handkerchief and he mimed the act of tying it around her face like a mask.
“What about you? You’re sleeveless!” Kalai’s voice was slightly muffled from the cloth as she tied it around her face before pulling up both hoods.
Andy didn’t respond, except to grin at her as he leaned out to watch the net coming up out of the water before it got pulled aboard.
From behind her, Kalai heard Jackie start singing another human sailing song. It was a bit fast paced, and Andy joined in for the chorus. On the third time she heard it, she joined in too.
“Blow ye winds in the mornin’, Blow ye winds, high ho! Haul away your running gear, And blow ye winds, high ho!”
“Coming up!” Andy shouted as there were several loud thunks before six large salmon appeared in the giant fluorescent green tangle of the net. The drum stopped, bringing the fish to a halt as Andy pulled on the corkline and scurried his hands back and forth, gathering the net up as he did until he reached the first fish. Kalai watched in awe as he seemed to magically pull the fish from the tangle and shake it out onto the deck. The second one seemed to be resting on top of the tangle and he flipped it over the corkline and shook the fish out onto the deck.
“Just watch these first few. When you get a feel for how I’m doing this, jump in. Until then, slide these beauties back towards the stern. Jackie’ll pitch ‘em into the hold.”
Kalai nodded and watched Andy’s movements intently. It looked like sorcery, with how fast he moved his hands and zeroed in on a fish. As soon as he was done, he’d whistle to Jackie, who kept singing the cadence out to pull more of the net in, only to stop when more fish were pulled up and over the horns.
The song changed twice before Kalai felt confident enough to jump in. She almost got tangled in the net herself trying to pull out her first fish, but Andy gave the net a quick tug and she was free again. Maddeningly, the fish had simply fallen out of the net without any help from her, and she fumed just long enough for Andy to point to one that was closer to her.
“Hoist up the thing, batten down the whatsit! What’s that thing spinning, somebody should stop it! Turn hard to Port! That’s not Port, NOW I GOT IT! Trust me, I’m in control!” On the second refrain, Kalai managed to dig her first fish out and drop it to the deck. She let out a whoop, and Andy paused for a moment to give her a quick applause.
“That’s one, girl! There’s a thousand left if we’re lucky!” Jackie called out as Andy sang a verse and tackled another fish in the net.
“Keep an eye on the lead line; make sure it doesn’t go over the corks!” Andy called as Kalai ran down her second fish and was about to throw the excess net over the other side. She stopped, and Andy helped her get the fish without tangling the net.
It took until the end of the song for Kalai to find her rhythm, and soon she and Andy were running down fish in the net in a crisp and quick manner. Kalai felt like she could go faster, but Andy had cautioned her to keep pace with the songs, as there was still a lot of net to go. When Kalai spared a glance at the length of net still in the water, she saw that Andy wasn’t kidding. It looked like they hadn’t even really started to reel it all in.
Ok, it’s hard work, but so is sailing, and he’s my size so I should be able to keep up with him. If he can do it, I can do it! “Haul away you rollin’ kings! Heave away, Haul away! Haul away you’ll hear me sing, We’re bound for South Australia!”
Andy was impressed. Kalai had jumped in without complaint, and she was very coachable. He could feel himself start to flag as they were starting to come to the last third of the net, but Kalai’s persistence, even though she was sweatier and more haggard than he was, kept him going.
The pile of salmon was almost as deep as their calves, and the deck was getting slick with fish slime. For that matter, so was Andy. In a momentary lull in the fish coming over the horns, Andy caught a glimpse of himself shimmering with all the scales that had flown off the fish as they scraped against the net to hit the deck, flopping. He took a big gulp of air and Kalai groaned as she straightened up, cracking her back as she twisted and bent to relieve her aching muscles.
Andy groaned a bit and looked back towards the stern. It was getting hard to see over the amount of net they’d pulled back in, but he could see Doc and Mrs. Vaida doing their best to help throw and shove the piles of salmon into the hold. Everybody’s getting their hands dirty today. Andy smiled and heaved a happy sigh. This, this is what I want. Being out on the water and doing good, hard work.
“SHIT, JELLYFISH!” Kalai shouted as she twisted away to hide her face behind her rain slicker hood. Andy blinked just in time as a wet squelching sound sent a spray of disintegrating jellyfish exploding all over the bow as the net bunched up and got squeezed together.
Andy felt it splatter all over his arms, neck, and face, before he felt it start to slide down his shirt to his chest. Almost immediately, he started to feel the burn. His arms, neck, and chest he could stand, but the blossoming pain on his lips, eyelids, cheeks, and most horribly the inside of his nose overwhelmed all his conditioned pain tolerance.
“FUCK!” Andy screamed. “FUCKING FUCKER! RIGHT IN MY FUCKING FACE! GOD FUCKING DAMNIT! FUCK!” Andy only barely avoided bringing his hands to his face. It was a hard fought thing to deny his instinct to try and scrape it off, but he felt his boots loose purchase and his feet slide out from under him. He hit the pile of fish that surrounded him hard. He was aware of Kalai yelling for her father and Mrs. Vaida, while Jackie’s braying laugh carried over everything else.
Andy felt Kalai trying to grab him, but her gloves were too slick to get a grip and all she did was spread the stingers more evenly over his arms. Andy kept his eyes squeezed shut as he heard Jackie start to direct the confused and panicking aliens.
“Hold your breath, cuz, vinegar incoming!”
Andy felt the bitter stinging splash as Jackie poured a steady stream of vinegar out from what he assumed was the giant jug he kept for these occasions underneath the little kitchenette in the cabin. Though nothing about the intensity of the burn changed, in the back of his mind, Andy knew that it was killing the stinging cells.
“Alright, Kally, take that bucket and fill it with seawater from over the side, then dump it on him.”
Andy sputtered a bit and spit as he scrabbled onto his knees. He steadied himself with one hand on the rail beside him and the other which found the corkline. He kept his eyes shut and growled as the burning spread from his hairline down to his navel. A sudden bracing splash of cold water nearly bowled him back over. Without warning, Andy hadn't had time to get a breath and he sputtered and yowled as the water soaked down under his rain gear.
Andy shook his head like a dog, whipping his braid back and forth before daring to open his eyes. “Son of a BITCH!” Andy growled as he got a look at Kalai holding an empty bucket, while Jackie was shoo’ing Mrs. Vaida and Dr. He’osforos away to give him some room.
“Jesus, quit your bawlin,’ you big baby, you’re acting like you’ve never been stung before!” Jackie called back to him as Andy ripped the gloves off his hands and plunged them over the side to clean off the stingers.
“It’s in my fucking nose you horse’s ass!” Andy shouted back as he splashed his face. A few strings of purple stingers fell into the water and Andy reared back aboard. “Ugh, get another bucket of seawater! I can still feel this shit!”
“Andrei, as a medical professional, I advise you to cease work and-”
Andy looked over as Dr. He’osforos spoke but waved him off mid sentence. “I appreciate it Doc, but I’ve had it far worse than this. There’s a brown and yellow bottle in one of the drawers under the bench that says ‘Motrin’. Get me the bottle or enough to tranq a cow, and I’ll go back to work just fine.”
Kalai let loose a piercing scream and Andy looked over just in time to see her rocketed herself backwards, dropping the bucket over the side. The Doctor caught his daughter before she fell into the hold, but he too had a look of fear plastered on his face. Andy and Jackie moved to the side to see what had scared her so badly, and the two of them couldn’t help but laugh out loud.
Grammie Slick and two of her daughters were there, sticking their heads out of the water with their mouths open, while Butterball was playing with the bucket.
Jackie laughed and stuck her hand out, rubbing the Orca matriarch on the snout. “Raggedy Andy’s fine, Grammie Slick! He’s just milking it for sympathy from these gullible hwun’eetums!”
“What in the Balance of Nature is going on here?” Mrs. Vaida’s shocked voice caused Andy and Jackie to look at her as she stared dumbfounded at the Orcas that were gathering alongside the boat.
“Oh they’re just saying ‘hi.’” Andy shrugged with a smile, despite the burning.
“More like ‘What the hell, cousins, you still got fish to pick. Quit loafin’ around and get another set in!’”
“Jackie, Motrin… NOW!” Andy growled at her. Jackie blew a raspberry at him before diving into the cabin.
“They’re pretty friendly, if you’d like to be introduced,” Andy held out a hand and motioned for Kalai and her father to step forward. Andy dipped his hand in again to make sure it was clear of any stinging cells, before he gently guided the hesitant Kalai to stick her ungloved hand out toward Grammie Slick.
One of the daughters blew a spout before sliding back under water, but Grammie gave a few clicks before briefly touching Kalai’s outstretched hand. “Kalai, this is Grammie Slick, Matriarch of J-Pod. Grammie, this is Kalai… a purple hwun’eetum.” Andy laughed a bit at the look of incredulity on Kalai’s face and the concern on her father’s.
There was a series of shutter clicks from behind Andy, and he turned to see Sakalbi snapping pictures as fast as she could. Kalai was clearly torn between fear and wonder as she held perfectly still and silent for Grammie, who was letting her touch her before she slid back under the water herself. Andy laughed as several clicks and whistles from the pod reverberated through the hull of the boat and he leaned back in.
“Alright, break’s over,” Andy called as he caught the flying bottle of pills Jackie threw at him. He popped two and swallowed them dry before washing the gloves off and putting them on. The extra rinse would have to wait, and he’d have to tough it out until they got back to shore. His boots squelched as he picked his way through the fish on the deck to get back to his station and nodded for Jackie to restart the drum.
It was another twenty minutes before the last of the net was pulled aboard and they were able to clear away all the fish into the hold. Andy stuck his head in and smiled. In a single set, they’d filled three quarters of it, and they had more than enough fish for the gathering and to feed another ten to fifteen families besides. The spouts and the clicks of J-Pod hanging around the boat, however, told Andy that they wanted their reef back and were still hungry.
Andy ordered them to prep the net for another set and helmed his boat again, only to bomb out in a straight line and let J-Pod take care of the fishing from that point on. Once they’d finished, Andy moved the boat out of the Orcas’ way and stood outside the cabin with Jackie while the three aliens crowded the bow, watching and recording the whales going to work a second time.
“Ok, I think we might get a moment to talk,” Andy muttered to Jackie in Salishian. “New orders from the Council. There’s going to be a raid.”
Jackie sucked in a breath and looked at him, all levity gone. “Cambrians, Militia, or the Dummy Bunnies?”
“Militia and the Interior.”
Jackie whistled softly in surprise as her eyebrows shot up. “Really poking the bear, cuz… When and where?”
“Uncle Willy wants us to hit the Militia Supply Depot out by Tanner on Saturday,” Andy growled quietly as he watched Kalai pointing to Grammie Slick’s dorsal as she swam out on the picket around the net.
“You mean the one close to the Snoqualmish?”
“Yeah. Full raid, we’re to hit it and take any supplies, especially military, that we can and destroy what we can’t. The messier we can make it the better. We’ll meet up with the Resistance on the old Bessemer Logging road by Hancock Creek and they get half for taking the credit. Me and Chuck’ve been assigned to ‘lead’ you.” Andy nodded and tried to flick some of the fish scales off himself, but got nowhere.
Jackie sat down on the rail with a groan before looking back up at him with a smirk. “You mean babysit on overwatch while we do the real work.”
Andy pursed his numb lips together and considered the ramifications of folding his arms on the jellyfish burns that had started to go quiet thanks to the Motrin. “Grandma and the Council want me to ‘get my hands dirty.’” He gritted his teeth in frustration.
“What? I’m sorry, that sentence made zero sense.” Jackie shook her head like she’d just been slapped.
Andy couldn’t keep the frustration and anger out of his tone when he spoke. “Apparently there are doubts about my loyalty to the tribe and whether or not I’ve lost my way.”
Jackie huffed in amusement. “Everyone knows the Council’s fucking stupid, but this is a new level of dumb. You got us land back, you got them to allow you to break the rules to feed our people, they’re fixing the fuck ups on our waterways because of you and they think you’ve gone to the dark side?” Jackie started laughing at the nonsense of the politics.
“Last time we talked, you thought I was playing with fire and-” Andy started to throw back at her before she snorted loudly.
“Results talk, cuz. Three of our Hatcheries returned, and my whole family drawing good money in Imperial Credits? Fuck, even if you had sold out, we need more Clan Heads doing the same thing.” She smiled as she nodded towards their guests on the bow.
“They still don’t trust that I know what I’m doing,” Andy growled as he folded his arms unconsciously and immediately regretted it.
Jackie snorted. “Of course they don’t. You didn’t talk to them or get their permission first. Hell, I’m surprised your grandma didn’t chuck you out on your ear for even suggesting that you should work for the dummy bunnies.” Jackie stretched and hopped up and around Andy to grab a water bottle. “But it’s working out. There’s land being returned, money in our hands, and food about to be on our table. You’re doin’ what a Chief is supposed to do.”
Andy scoffed and started to object. “I’m no Chief-”
Jackie gave his shoulder a slap and grinned evilly as a starburst of pain and burning cut through the painkillers, shutting Andy up mid-protest. “You keep saying you aren’t, but that don’t make it true.” She resumed her seat as Andy fought the yowl of pain back so as not to give her the satisfaction. “I mean, case in point, what are you going to do with all these fish Grammie’s catching for us right now?”
Andy blinked a few times as he regained his composure and thought seriously about his answer. “We’ll pull fifteen for the gathering they got invited to… Then all the fish you can pack into the truck goes to the Exiles. The rest? I’ll call Chuck and get some folks from the Council to claim the rest and distribute it to the families that need it.”
Jackie deepened her voice and adopted a cowboy drawl. “He never eats until he sees the pots are full of meat in the lodges of the widows and orphans-”
“That’s Comanche Law, not Salish, and that’s from a John Wayne movie, you ass.” Andy huffed and Jackie giggled wickedly, flipped him off.
“Still haven’t refuted my point, cuz.” Jackie’s singsong voice caused Andy to glare spitefully at her, until she raised her hands defensively. “Alright, you’re not a Chief. So, Not Chief Tsu’titsi’uqw; you need to get your hands dirty and lead a raid. I’ll scrape up what we need and scout the target. You just meet up with us Saturday night at the Snoqualmish Casino and I’ll put a gun in your hands. Don’t worry, we’ll only get dirty enough to make the Council happy.”
“I’ll be a bit late; I’m escorting them to the Hwatcom Family Gathering on Friday.” Andy took a step back as Jackie stood up and twisted a bit to stretch out.
“No surprise there, grandpa’s an old school traditional Indian. They’re dummies, but they’re trying to do right by us, finally. Again, thanks to you, Chie-” Andy slapped the back of her head hard and growled at her, but she just started laughing, making him even madder.
“Alright, enough. Let’s get on the bow and not look like we’re sketchy Indians plotting to attack an Imperial fort.” Andy snarled, shoving her past him while she just kept laughing.
Andy stomped forward, aware of the wet sounds his boots made as he walked. Kalai turned and smiled at him as he moved to stand beside her and her father. “So how are they doing out there?”
“They just started their attack. This is fascinating! Their coordination, their ingenuity, and adaptation to human activity is astounding! I wish I had brought observation drones!” Sakalbi was glued to the binoculars and holding her omnipad up while she muttered observations into the speaker. Andy was content to watch as the pod put on a repeat performance and the net sagged again until they all came up and started swimming lazily around the net and the boat. All of them except Butterball and one of his older brothers. The two seemed to be getting into a jumping contest.
“He’s feeling a bit hyper. Must be nice to be full,” Jackie commented as the two whales took turns jumping out of the water and twisting in the air. Andy smiled and nodded and felt a hand go to his shoulder. He looked down and saw it was Kalai making eyes at him. Andy hid the grimace at the burn and gave her a wink.
“That one’s getting closer, should we be concerned?” Andy looked over at Dr. He’osforos and Kalai quickly moved her hand as they watched Butterball getting closer and closer with each jump.
Jackie hopped up and straddled the railing as Andy and Kalai shared a concerned look. Jackie hooked a hand around one of the roller horns and peered down into the water. “I don’t think so, I mean he knows we’re-”
The sudden appearance of a flying adolescent Orca only a scant few feet away from the boat right next to the lot of them cut Jackie off. Most of them only had enough time to watch the little playful bastard hang in the air for a moment before he twisted to almost shoulder punch the water as he came back down. Andy had just enough presence of mind to pull Kalai and her father down, and braced himself as the plume of water rose from where Butterball landed.
“Oh shi-” Andy heard Jackie say before water cascaded down on them and drenched them all, sending the boat rocking violently.
It took a moment for Andy to recover and he helped the two Shil back to their feet. “Quick check, is everyone alright?”
“HEY! WHAT THE HELL, BUTTERBALL! GRAMMIE! YOU HAVE A TALK WITH YOUR GRANDSON! HE’S GONNA GET SOMEONE KILLED ONE OF THESE DAYS!” Jackie screamed at the water, shaking her fist.
A camera shutter sounded and a dripping wet Mrs. Vaida stood, wide eyed in fear, staring out over the water.
Andy started laughing at the sight of his boss soaked to the bone, her hair and her fur a dripping mess. “That picture right there? You can title it: ‘Angry Native Woman Yells at Whale.’”
Kalai looked like she was on Krek’s doorstep. Akil’eas knelt next to her as he finished his examination and was looking over the readings on his omnipad. His daughter sat in front of the cabin on the little step, legs splayed out in front of her while she leaned against the railing on the side of the boat. Her father stood next to her as he finished a quick check of her vitals and her viral load.
“Unsurprisingly, you’re a bit elevated, but given your numbers over the last week, that’s saying that you’ve come back up to your normal levels.” Akil’eas had been worried. When they’d hauled in the net the second time, Kalai had stayed on the bow with the boy, Andy, while Akil’eas’d stood over the human woman’s shoulder and studied the controls.
Akil’ieas had also pitched in and helped fill the hold, but when he and Sakalbi could no longer stuff them in, they’d given up and stood out of the way. His old friend and colleague had spent the rest of the time recording, either the large predators that continued to circle and play around the boat, or the seemingly inefficient fishing practice of Andy and his people. No wonder he was so big, and his brother had been that strong. It beggared belief that their people worked at that backbreaking pace for so long, but there Andy stood, proud and tall at the end of it, while he and Sakalbi struggled to stay standing.
Akil’eas had to focus on keeping his hands from shaking and retrieved another water bottle for his exhausted daughter. Andy had them moving at a slow pace back towards a different harbor from the one they’d left that morning. They’d stopped briefly at the pier they’d started from to allow Jackie to disembark. The two humans packed all the fish that couldn’t fit in the hold up to Jackie’s truck and filled the bed of it without any help. She drove off with close to a hundred fish.
Now with the deck cleared, Andy told them they were on their way to the harbor most of his Band used. The trip had been slower going than the morning had been, but only because they were riding much lower in the water than they had been.
“King Triton’s farewell,” Kalai muttered looking up. Akil’eas followed his daughter’s gaze up to see a flock of white and gray seabirds calling out loudly as they kept pace with the boat as it headed towards the docks.
“It means work’s almost over. It’s a great sound, isn’t it?” Andy called out from the cabin where he sat at the helm.
Kalai shifted herself with great effort to look around the door to the cabin. “It sounds amazing.”
The smile Andy gave Kalai caused Akil’eas to have a pang of fatherly protectiveness, and only fatigue kept the scowl off his face. “Just wait, we’ll clean a few once we’ve off-loaded to the families. Fresh salmon tonight for everyone, and I’m cooking! Doc, we’d love to have you, too.”
“I’d love to but-”
Kalai grabbed his arm and stopped him. “Trust me, Papa, you don’t want to miss it.”
Akil’eas chewed his tongue for a moment, looking from Andy to Kalai. Sakalbi caught his eye and nodded emphatically. “Alright, if you’ll allow me to help. You must be exhausted.”
Andy beamed at Akil’eas, “You won’t hear me turn down free help.”
“Vaascon fellas don’t have no frills, Haul away, haul away! They’re plain and skinny as a lodthfish gill, And we’re bound away for Vaasconia!”
Kalai sat back and started singing between sips of water. Akil’eas sat down next to her and joined in the chorus for a Vaascon sailing song. It was strange to think that these humans also sang to their sea gods to placate them and coordinate the work. What else could you expect from a sailorman? Some things call to the soul across time and evidently even the gulf space and peoples.
“So heave him up my Turry Turry girls, Haul away, haul away! Heave him up and let the sails unfurl! And we’re bound away for Vaasconia!”
Andy’s voice joining in on the chorus startled Akil’eas and Kalai and they both turned to look back at him.
He gave them another wide grin, “I started learning some of the sail songs after Kalai told me about sailing on Shil.”
“Akil’eas, a word?” Sakalbi motioned with her head towards the bow and offered him a hand up. He followed her to the bow, leaving the two children singing together.
The harbor mouth was coming up fast, and between the noise of the engine and the net drum keeping them out of sight, there was some privacy. “I’ve heard some rumors about your feelings toward humans…” Sakalbi leaned against the railing, giving him the look that every teacher and professor had when questioning a belligerent student. When Akil’eas didn’t answer her, save to throw her back his own look, she continued. “Kalai is quite taken with Andy. It’s been quite a refreshing thing to see her come out of her shell.”
“It’s a vacation romance, nothing more.” Akil’eas felt his stomach clench and couldn’t stop himself from looking back.
“I don’t think so, Akil’eas. This is the first time I’ve seen her so on thorns and thistles around anyone, much less a male. She’s been very keen around him.” The smile she gave him was a bit galling, but he had to admit, he didn’t really know Kalai as well as Sakalbi and her spouses.
“He is… I’m sure he is a very nice young man, but as a fit consort for a soon to be Duchess? No, and I’ve yet to meet a human that is.” The thought of a human becoming the next Duke He’osforos was absurd. Sure there had been the occasional non-Shil Kho-liebhaberin or even the one Duke Aurar’ian He’osforos who was a Triki, but a human? “They’re far too individualistic and self centered to rise to the responsibilities of the Peerage.”
“That’s not exactly as large a sample size as you think it is, Leas. If you had Andy in your class, or on your crew, disregarding the fact that he’s human, what would your read on him be?”
Akil’eas locked his jaw and pursed his lips, defiantly. “I don’t know.”
“Come on, Leas, you’re better than me at reading people, and I’m damn good at it.” He hated how Sakalbi’s eyes flashed and her right ear would twitch when she thought she had the upper hand in an argument. He huffed a sigh and decided to play her little game, just to humor her enough so that she’d drop the subject.
“Dependable, fastidious and competent, judging by the state of his equipment and his boat. Self sacrificing, diligent, hard working, given what I’ve observed today. He’s got a temper, but it takes a bit to get there, and he’s carrying some pretty heavy emotional scars.” He’d not seen very much of Andy, but the old Sailing Master and Professor in him started to come out and assess the boy just as he would any of his students or junior sailors.
“That’s my read, too. Doesn’t sound so individualistic and self-centered to me. Blighted Nature, Leas, from what I’ve learned about him and his people, he broke with several of their traditions and customs to help us. He’s stuck his neck out far further for us than we would have for him and his people, for no other reason than to try and save his homeland. Were he an Erbian on Myr or even back home in Vaasconia, there’d be Groom-War over his hand.”
Akil’eas was a bit piqued about her statement, “What about your daughter? Kalai made no secret about little Sitry mooning after him, and her disapproval of their courtship.”
“She thinks she’s in love, and it very well might be that she is, but Kalai’s disapproval should tell you what it tells me, given your own rather astute assessment of the man.”
“HEY DOC! TAKE THE WHEEL, I GOTTA DRUM US IN!” Andy’s voice cut their conversation short as Akil’eas turned to look back around the drum. Andy waved him back as he slowed their approach to come in. “Take us to Dock 5, straight back and to port.”
“Straight back and to larboard, aye!” Akil’eas rattled off as he traded places with Andy at the helm.
Kalai heaved herself up to stand as Andy grabbed a large leather circle and ran forward to jump up on the bow. As Akil’eas piloted the boat into the harbor and made the turn, he saw a large crowd of humans gathered on the pier and the shore. As soon as they were in sight, he watched as Andy, standing tall, began to drum a beat and vocalize, projecting his voice over the water to those on shore. Akil’eas sputtered a bit in surprise as he guided the boat slowly towards the open mooring.
“That’s their call. His family’s song lets the people on shore know who he is and that he’s friendly.” Kalai looked back at Akil’eas before moving inside the cabin to stand next to her father. “All the families know it, but only he is allowed to sing it. It’s their version of a family crest and coat of arms. Elder Hwatcom taught us about those. There’ll be a reply in a second granting us permission to come ashore.”
There was indeed a response of drumming and singing from the assembly of humans as many started to crowd forward carrying what appeared to be coolers. Andy reappeared and took the controls back and reversed to kill their forward momentum as Sakalbi threw out their mooring lines to the waiting humans. Andy killed the engine and moved quickly out of the cabin to speak in a language that Akil’eas did not recognize. There seemed to be a bit of confusion from those gathered on the dock, but Andy opened the hatch to show the hold full of fish.
“Don’t thank me, thank them. Sockeye and Kings to all comers, courtesy of the Vaidas and the Vaida Warren!” Andy shouted happily in Vatikre as he pulled two giant fish out by their gills and handed them off to the applauding humans.
Sakalbi managed to shoot Akil’eas a smug look before she plunged her hands into the mass of fish and began helping Andy hand them out to the people.
First:
https://www.reddit.com/Sexyspacebabes/comments/yz0u3h/the_cryptid_chronicle_chapter_1/
Previous:
https://www.reddit.com/Sexyspacebabes/comments/13tppad/cryptid_chronicle_chapter_30/
Next:
Possible Late Post Due to Vacation. I will try to post on time, but it may be as late as 6/12/23
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2023.06.04 03:32 missjeanlouise12 [sell][US to anywhere][perfume, makeup, nail polish]
Hello, and welcome to my sale!
My spreadsheet of scents
can be found here.
I have a few samples from a lot of houses (such as Astrid, NAVA, Area of Effect, Stereoplasm) and a lot of samples from a few houses (most notably, Alkemia, Possets, Deconstructing Eden, Nui Cobalt, Poesie). I have the occasional full size as well.
I go by timestamps, so please do not message me until we have come to an agreement about pricing. I accept PayPal Goods and Services and will cover associated fees. I’ll hold items for a couple of hours unless you request differently, and will then move on to the next interested party if there is one. Some items may be posted on multiple platforms, and I will go by timestamps across all platforms (although I reserve the right to prioritize buyers who are purchasing more).
Shipping starts at $4.50 for perfumes and light items within the continental US and will increase with weight and distance. I'm happy to ship internationally as long as you are willing to pay postage. I look for the best rates, domestic or international, and ship within a few business days.
I have priced items based on what I believe is a fair reflection of value, but
please discuss offers with me if your research shows that my pricing is off. Happy to entertain offers and/or bundle if you are buying multiple items. No minimums.
I’ve added swatch pictures that I found online for many of the products that have glimmer, shimmer or shifts. Hopefully this helps show how beautiful and unique these products are!
Eyeshadow Palettes Ace Beaute Falling for You palette, BNNU,
$15 $10
Beauty Bakerie Sugar Cookies palette, most colors used 2 or 3 times,
30 $20
Fantasy Cosmetica Bard palette, Never used but arrived with middle shade shattered. Retails for $38.99. $20
Juvia’s Place
The Magic Minis , BNNU,
$15 $10
Juvia’s Place The Zulu, 3 colors swatched,
$12 $10
KimChi Chic Juicy Velvet palette; see swatch
photos from Kimchi Site, BNNU, $12
Lethal Cosmetics Magnetic Pressed Powder Palette in Jolina, 3 or 4 colors swatched. $25
Menagerie Feral Palette,
sold out, light usage, $25
Notoriously Morbid
Aim With My Eye palette, 3 colors swatched. $16.00
Peach Queen We’re All Mad Here, 3 colors swatched.
Sold out on site $20
Pink Crush Cosmetics Nocturnal Garden palette, brand new, $22
Pinky Rose Cosmetics Sunflower palette, most shades swatched once, $12
Pretty Vulgar Pretty Birdie, light use,
$36 $10
Sigma x Beauty Bird Dream Palette, most colors swatched, comes with brush, $25
Sigma Warm Neutrals Vol. 2, 4 colors swatched,
$15 $10
Sydney Grace Chase Your Dreams, 2 colors swatched,
$18 $10
Sugarpill Capsule Collection in black and orange versions, each have a couple of colors swatched, $22 each or both for $40
Single eyeshadows, liners, etc. About Face Matte Fluid Eye Paint (l - r) in
It’s a Blitz and Vertigo Flowers. Swatched with clean, disposable brush. $11 each or both for $20
JD Glow cosmetics L-R: Galaxy liner in Nocturnal; glitter tube in Poise; galaxy liner in Facetime. Each used up to 3x with clean, disposable brush. Retail for $9-10.
$4 each; all 3 for $10 Indie shadow large pans
$3 each JD Glow 37mm metallon shadow in Bestie, swatched,
$7 JD Glow 37mm metallon shadow in Blue Avenue, swatched,
$7 Give Me Glow foiled pigment in Anastasia, swatched,
$6 Give Me Glow ultra matte pigment in Dramatic, BNNU,
$6 Give Me Glow ultra matte pigment in Tan Lines, BNNU,
$6 Moira Cosmetics Lucent Cream Eyeshadow, L-R Cosmos, Earth, Nimbus, each BNIB, $5 each or all 3 for $12
Semi-Loose pigments These are jars with ¼-1 tsp of semi-loose pigment, some shimmers/metallics, some duo- or multichrome. I encourage you to look up swatches! All are BNNU; most still sealed.
Notoriously Morbid:
$6 each Alkali Lake Monster; see a
blogger-posted swatch here Casualties are Inevitable; see a
blogger-posted swatch here Collaborative Effort; see a
blogger-posted swatch here Stalking Scarecrows; see a
blogger-posted swatch here Spectrum Cosmetics:
Aztec,
Scale Lips and Face MBA Cosmetics Glossy Glaze in Miss Monroe, still sealed,
seller image here. $7
Sydney Grace lip cream in Lacy, BNIB, $9
Indie Nail Polish all full size/15 ml unless otherwise indicated Chaos and Crocodiles in Wishing Star Sky, probably a few years old.
Swatch photo. $6
LynB Designs Fishing With No Bait, golden peach linear holo, used for one mani, $6
photo from blogger Naked Without Polish LynB Designs, L - R Sage It Ain’t So, Rustworthy, Gamboge You Don’t, all BNNU from Tonally Awesome collection. See pictures from site of
Rustworthy, and
Gamboge You Don’t. $7 each, will bundle.
Moon Shine Mani Nail Polish. Click on shade for swatch photos.
And Then There Were None ,
The Geller Cup,
North by Northwest. BNNU, $8 each; will bundle multiples
~ ~
Again my perfume spreadsheet
can be found here.
You can also check my sale on
makeupexchange [listed here](
https://old.reddit.com/makeupexchange/comments/13ue02sellus_to_anywhere10_palette_section_includes/.
Thank you!
submitted by
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2023.06.04 01:07 KCRoyalsBot The Royals fell to the Rockies by a score of 6-4 - Sat, Jun 03 @ 03:10 PM CDT
Game Status: Final - Score: 6-4 Rockies
Links & Info
| Rockies Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG |
1 | Blackmon - DH | 4 | 1 | 1 | 1 | 0 | 1 | 3 | .276 | .357 | .443 |
2 | Profar, J - LF | 3 | 1 | 0 | 0 | 2 | 0 | 3 | .229 | .310 | .373 |
3 | McMahon - 3B | 5 | 1 | 2 | 1 | 0 | 1 | 5 | .263 | .340 | .488 |
4 | Díaz, E - C | 5 | 0 | 0 | 0 | 0 | 2 | 8 | .309 | .362 | .475 |
5 | Grichuk - RF | 5 | 1 | 1 | 1 | 0 | 1 | 1 | .340 | .395 | .466 |
6 | Montero, E - 1B | 4 | 1 | 1 | 2 | 0 | 1 | 1 | .237 | .274 | .373 |
7 | Doyle, B - CF | 3 | 0 | 0 | 1 | 0 | 1 | 0 | .240 | .282 | .417 |
8 | Trejo - 2B | 3 | 1 | 1 | 0 | 1 | 2 | 0 | .257 | .288 | .333 |
9 | Tovar - SS | 3 | 0 | 2 | 0 | 1 | 1 | 1 | .247 | .295 | .402 |
| Totals | 35 | 6 | 8 | 6 | 4 | 10 | 22 | | | |
Rockies |
BATTING: 3B: Montero, E (1, Lynch). TB: Blackmon; Grichuk; McMahon 2; Montero, E 3; Tovar 2; Trejo. RBI: Blackmon (24); Doyle, B (16); Grichuk (10); McMahon (34); Montero, E 2 (7). Runners left in scoring position, 2 out: Díaz, E 3; Profar, J 2. SF: Doyle, B. Team RISP: 4-for-12. Team LOB: 8. |
FIELDING: Pickoffs: Díaz, E (Witt Jr. at 3rd base). DP: 2 (Trejo-Tovar-Montero, E; Tovar-Trejo-Montero, E). |
| Royals Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG |
1 | Pratto - LF | 5 | 1 | 1 | 1 | 0 | 2 | 3 | .292 | .394 | .442 |
2 | Witt Jr. - SS | 5 | 1 | 3 | 0 | 0 | 1 | 1 | .236 | .272 | .430 |
3 | Pasquantino - 1B | 4 | 1 | 0 | 0 | 1 | 0 | 2 | .258 | .339 | .456 |
4 | Perez, S - C | 5 | 0 | 2 | 1 | 0 | 2 | 2 | .282 | .317 | .515 |
| 1-Fermin - PR | 0 | 0 | 0 | 0 | 0 | 0 | 0 | .222 | .300 | .467 |
5 | Melendez - RF | 4 | 0 | 1 | 0 | 1 | 2 | 2 | .212 | .303 | .363 |
6 | Garcia, M - 3B | 3 | 1 | 1 | 1 | 1 | 2 | 1 | .264 | .333 | .356 |
7 | Olivares - DH | 3 | 0 | 1 | 0 | 0 | 1 | 2 | .236 | .302 | .412 |
8 | Waters - CF | 3 | 0 | 1 | 1 | 1 | 0 | 1 | .227 | .261 | .364 |
9 | Duffy - 2B | 2 | 0 | 1 | 0 | 0 | 0 | 0 | .314 | .372 | .400 |
| a-Massey - 2B | 1 | 0 | 0 | 0 | 0 | 0 | 2 | .234 | .288 | .338 |
| Totals | 35 | 4 | 11 | 4 | 4 | 10 | 16 | | | |
Royals |
a-Flied out for Duffy in the 8th. 1-Ran for Perez, S in the 9th. |
BATTING: HR: Pratto (3, 1st inning off Gomber, 0 on, 0 out). TB: Duffy; Garcia, M; Melendez; Olivares; Perez, S 2; Pratto 4; Waters; Witt Jr. 3. RBI: Garcia, M (11); Perez, S (33); Pratto (14); Waters (2). 2-out RBI: Perez, S; Garcia, M; Waters. Runners left in scoring position, 2 out: Pratto; Massey; Olivares. GIDP: Pasquantino; Waters. Team RISP: 3-for-7. Team LOB: 10. |
FIELDING: E: Witt Jr. (5, fielding); Waters (1, fielding). |
Rockies Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
Gomber | 2.2 | 6 | 2 | 2 | 3 | 4 | 1 | 74-46 | 6.99 |
Carasiti (W, 1-0) | 2.1 | 1 | 0 | 0 | 0 | 2 | 0 | 33-20 | 5.59 |
Bird | 2.0 | 1 | 0 | 0 | 0 | 1 | 0 | 24-15 | 2.79 |
Hand | 0.2 | 1 | 1 | 1 | 1 | 2 | 0 | 26-17 | 3.86 |
Lawrence (S, 2) | 1.1 | 2 | 1 | 1 | 0 | 1 | 0 | 15-12 | 3.06 |
Totals | 9.0 | 11 | 4 | 4 | 4 | 10 | 1 | | |
Royals Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
Lynch (L, 0-1) | 5.0 | 6 | 5 | 3 | 1 | 7 | 0 | 97-65 | 4.35 |
Staumont | 1.0 | 1 | 1 | 1 | 3 | 0 | 0 | 26-10 | 4.74 |
Kowar | 2.0 | 1 | 0 | 0 | 0 | 2 | 0 | 23-15 | 0.00 |
Barlow, S | 1.0 | 0 | 0 | 0 | 0 | 1 | 0 | 14-9 | 3.68 |
Totals | 9.0 | 8 | 6 | 4 | 4 | 10 | 0 | | |
Game Info |
WP: Gomber. |
HBP: Blackmon (by Lynch); Duffy (by Carasiti); Olivares (by Hand). |
Pitches-strikes: Gomber 74-46; Carasiti 33-20; Bird 24-15; Hand 26-17; Lawrence 15-12; Lynch 97-65; Staumont 26-10; Kowar 23-15; Barlow, S 14-9. |
Groundouts-flyouts: Gomber 1-0; Carasiti 2-1; Bird 2-1; Hand 0-0; Lawrence 1-1; Lynch 2-3; Staumont 3-0; Kowar 1-2; Barlow, S 1-1. |
Batters faced: Gomber 15; Carasiti 9; Bird 6; Hand 5; Lawrence 6; Lynch 24; Staumont 7; Kowar 7; Barlow, S 3. |
Inherited runners-scored: Carasiti 2-0; Lawrence 2-0. |
Umpires: HP: Sean Barber. 1B: Alan Porter. 2B: Jim Wolf. 3B: Mike Muchlinski. |
Weather: 89 degrees, Partly Cloudy. |
Wind: 6 mph, R To L. |
First pitch: 3:10 PM. |
T: 2:55. |
Att: 16,492. |
Venue: Kauffman Stadium. |
June 3, 2023 |
Inning | Scoring Play | Score |
Top 1 | Ryan McMahon singles on a line drive to left fielder Nick Pratto. Charlie Blackmon scores. Jurickson Profar to 2nd. | 1-0 COL |
Top 1 | Randal Grichuk singles on a line drive to center fielder Drew Waters. Jurickson Profar scores. Ryan McMahon to 2nd. | 2-0 COL |
Top 1 | Elehuris Montero triples (1) on a fly ball to right fielder MJ Melendez. Ryan McMahon scores. Randal Grichuk scores. | 4-0 COL |
Top 1 | Brenton Doyle out on a sacrifice fly to center fielder Drew Waters. Elehuris Montero scores. | 5-0 COL |
Bottom 1 | Nick Pratto homers (3) on a fly ball to right field. | 5-1 COL |
Bottom 3 | Maikel Garcia singles on a fly ball to center fielder Brenton Doyle. Vinnie Pasquantino scores. MJ Melendez to 3rd. | 5-2 COL |
Top 6 | Charlie Blackmon singles on a ground ball to right fielder MJ Melendez. Alan Trejo scores. Ezequiel Tovar to 3rd. | 6-2 COL |
Bottom 8 | Drew Waters singles on a line drive to right fielder Randal Grichuk. Maikel Garcia scores. Edward Olivares to 3rd. | 6-3 COL |
Bottom 9 | Salvador Perez singles on a pop up to center fielder Brenton Doyle, deflected by second baseman Alan Trejo. Bobby Witt Jr. scores. | 6-4 COL |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | | R | H | E | LOB |
Rockies | 5 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | | 6 | 8 | 0 | 8 |
Royals | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | | 4 | 11 | 2 | 10 |
Decisions
Division Scoreboard
DET 1 @ CWS 2 - Final
CLE 1 @ MIN 1 - Middle 4
Next Royals Game: Sun, Jun 04, 01:10 PM CDT vs. Rockies
Last Updated: 06/03/2023 07:07:30 PM CDT submitted by
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2023.06.04 00:40 gumamug Trigger button worked this morning, not this afternoon. Tips?
UPDATE: I figured the issue out after a few more hours of head scratching and plenty of shredded fingertips from turning gears. My pulldown claw was rubbing against its bracket and that was causing the friction in the video I posted below. I took that whole mechanism apart, put it back together, and it started moving smoothly. I'm amazed at how little friction it took to shut the whole thing down.
Also while putting it back together, I was privy to the loose Soviet engineering that one always hears so much about. The tolerances are so poor on this thing that I had to reattach the gears no fewer than 10 times using the same screws, the same spacers, the same everything before it would work. It kept catching on itself once I had everything tightened down. I had to wedge extra tools in the space to get it to sit a certain way and run smoothly once tight. I'm used to building on old Japanese bikes; you put them together like the diagram says and they just work.
Alright, that's it for today — I spent about six more hours on this project than I meant to. Here's the original post:
I am a new owner of a K-3 and it was winding and firing as expected when I got it yesterday. I took it apart to replace the light seals, re-grease it, and remove the loop formers — and I'm glad I did, the foam was crumbling inside and all over the place. It really needed to be cleaned, it now looks fantastic...
...And does not fire at all. First I noticed that the front gears were locked up, and a little black set screw under the gate is what freed them — I guess I had taken it out and then re-screwed it too tight. So now I can hold the trigger button in and spin the gears in front with my thumb with not much resistance, which of course makes the mirror spin, but the motor still doesn't work. In fact, with the motor installed, I can still spin the gears in front with my thumb (and see the motor move very slowly one tooth at a time), but I
can't spin the motor by hand the same way. It's just totally stiff.
With the motor out, I can turn the axle with pliers and feel the spring. It is definitely not disconnected on the inside as the motor snaps back to zero in my hand.
If I put the backing plate back inside, I can get it installed correctly and the spring winds and catches correctly, but the trigger button does not release any of the spring tension. I have to pull the plate back off and the spring snaps back violently — only did that twice before I swore to not try that again.
Now, this thing worked this morning. I didn't touch any of the gears or the motor before attempting to put it back together the first time, and so I am pretty sure the inside of the motor is just fine. Discovering that the set screw under the gate was locking up the gears was an "aha" moment that did not pan out, though it did free all mechanical components.
https://www.youtube.com/watch?v=wfgsontjvjo This video was helpful because at the very end (16:30ish) he puts it back together
without the backing plate and can hold the trigger while turning the crank to engage the mechanism — this is what I cannot do at the moment and I have tried for hours to figure out why. It looks like such a simple drive train, and I am totally confused about it.
Since all I did was unscrew screws, clean and add new grease to the parts that need it, and screw the screws back in, I'm wondering if there are others that are supposed to be firm-but-not-tight that I'm missing? Or is it even simpler than that?
Anybody? Bueller?
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2023.06.04 00:37 IrreliventPerogi The Fête - A First-Time Reader's Experience, Thoughts, and Theories
"Now," he whispered, "I deliver death."
That is where I broke, the preceding battle, culminating in this cliffhanger, wore me down. I am a binger by heart and habit, and despite spending the last year or so practicing portion control (of all kinds) dutifully reading slowly, able to experience multiple works and to read them more deeply for the pacing, I decided to indulge this once. IDK If I'll do so again, but for just this once, follow this first-timer's unjaded eyes through their breathless, awe-stricken, confused sprint across the last ninety pages of this book. Without further ado...
Epigraph
An excerpt from Faces of Darujhistan written by Maskral Jemre. The gods of Darujhistan and their faces will play extensive roles symbolically throughout the impending climax. It briefly describes the ceremonies we'll see in passing through various characters, and there's something haunting about receiving a glimpse of how the festivities ought to go and what it is that they mean.
Also, if this is the passing of winter to spring, where is Gennebakis, exactly? If the top of the continent is tundra, then Darujhistan would be much further south, (which we know) so somewhere similar to North America? Is Darujhistan in Texas?
Chapter 20
The chapter that broke me, one near unbearable buildup of pressure before the dam breaks. Here, it all begins to unfold.
Epigraph
An excerpt of T'Matha's Children by Heboric. It mentions the "the matron's//blood like ice" This feels like an allusion to the goddess of Darkness, with the Tiste Andii being cold, and all. Beyond that, it "brought light into dark and dark into light" so given the alleged history between Light and Dark, that works. Was this perhaps the creation of the Warren of Shadow? In which case, the "children of chaos" would be... the Hounds? Who knows!
The Chapter Itself
Murillio is off to confront Kruppe, musing on the turning of the Cycle of the Age. The Year of the Five Tusks, which we've been constantly reminded it is, is now giving way to the Year of the Moon's Tears. The names bear significance according to the Seers, with the god Tennerock's tusks, Hate, Love, Laughter, War, and Tears, signifying the nature of the coming Years. The device was a gift by some guy named Icarium, whom Mammot believes to be of Jaghut blood. Evidently, the Jaghut were skilled in mechanical prowess and possibly gifted enough to predict a thousand years ahead. Moon's Spawn has arrived, after all.
He collides with Kruppe, who drops a series of masks. The rotund mage informs his dear friend that his other ear friend, Lady Simtal, has invited him to attend the Fête. That they've never met is ironic, but irrelevant to Magnanimous Kruppe, friend to all. This whole interaction is fantastic, with Kruppe dropping many distractions, such as his mentioning five strangers without naming the fourth, or a series of cantrips, while Murillio dodges them as best he can. He confronts Kruppe point blank about being Lady Simtal disguised the Eel. Kruppe sighs, and modifies the courtier's memory, buying himself free reign for the night.
As Baruk waits for the Eel, he discusses attending the fête with Anomander Rake, who as elected to attend as the High Alchemist's +1. Many members of the Council and the T'orrud Cabal will be in attendance, and Rake wants an opportunity to meet/observe his allies. It'll also put him in the epicenter of the most likely place of Convergence on Genabakis. Rake learns of the new year's title, and correctly guesses Icarium's involvement, as he's evidently produced similar wheels elsewhere. This has quite a few implications, given that this person is evidently traveling with at least one god. They receive news that the Eel will reveal himself to them that night, (although Baruk as much as gives away that he's guessed the truth) as well as Mammot's recovery. The High Preist of D'Riss was able to get away with minimal difficulty and casually mentions that he's aware of the drama surrounding the Coin Bearer. He is also a member of the T'orrud Babal. Rake, asks whether Mammot will be attending the Fête, and then leaves abruptly. If only Baruk had read further into the odd departure.
Adjunct Lorn finally arrives at Worry Gate, witnessing the ritual mentioned in the Book's opening epigraph and being briefly noted by a guard. That guard is Circle Breaker, watching for the Adjunct for the Eel. Once done, he manages to trade a shift to be at the Fête himself. Interestingly, he tells the guard next to him his name, which we do not ever get to know (at least not in GotM)
Lorn enters a bar, and stumbles upon the Bridgeburners. Fiddler is running one of his games, which we get to see more fully here. The game is played with a Deck and depicts the scene in the Gadrobi Hills where Paran met Rake. Tattersail did believe the Sapper to be a Tallent, after all. The game ends predicting Lorn's death, this reading is affirmed by the orb. Whiskeyjack arrives and catches up Lorn with a modified version of events, including their loss of Sorry. Lorn comes to the realization that this man had debated tactics with Dassem Ultor, so there's not much she can do to break him. She asks the name of the estate and announces she will return in two hours, without dropping anything off.
Crokus and Apsalar watch the revelry escalate down below them. They discuss their plans for the evening, the thief growing ever more conflicted about his feelings. Apsalar mentions something within her holding her sanity together. It seems Rigga remains at work. Serrat, meanwhile, creeps up the steps below, comically over-warded and utilizing an abundance of caution. She's immediately thwarted by a mysterious someone, threatening with enough force on behalf of "the Prince" to drop the hunt against the Coin Bearer, with a comical pop, she disappears.
In an age of wind and barren stone, a Jaghut and his mother wander the land, scattered as all their people, thwarting the potential of collected power. A self-imposed Babel, of sorts. The child, young by Jaghut standards, grows observing the powers of the winds shape and mould the earth to their liking. He takes after this, destroying his horrified mother in the process. He starts with lone Jaghut, but they resist or else escape him, brief satisfaction, but not enough. He takes to subjugating the beasts, the winds, the earth, the plants. The earth resists and bucks the subversion of its evolved order, yet not without the death of countless species. Then he meets the Imass, thinking creatures like the Jaghut, yet comically short-lived. These he can use, confounding them in cycles of invention, war, loss, discovery, rediscovery, rediscovery, rediscovery. They invent for themselves a god at the head of all things, and he fancies it to be himself, they discover tyranny of all forms for themselves, and he laughs. A True First Empire, a gathering of minds subjugated under an unbreakable bond. Tool's history proves backward. Then come the Jaghut, unified under a force so great that it tears through even this great Tyrant like paper, and Raest was subjugated, killed, and depowered. A barrow erected, a hemisphere frozen over for good measure. In the intervening years, the T'Lan Imass gather power of their own and wage genocide against the very Titans who were their salvation. Two enter the barrow, the threadbare mind of the once-god coalesces, he is freed, his Finnest stolen. With a concussive force, Raest, the First Emperor of Man, Jaghut Tyrant, steps into a new world.
High above, the Crone watches him emerge as four Black Soultaken Dragons and the Red Dragon Silanah, fly in to stop the monster. We get some old language of some sort, possibly Jaghut? "Dragnipurake" is of course the name of the Sword plus the suffix -Rake, "Draconiaes" seems to refer to, well, dragons, "t'na" is a conjunction of some sort? And finally, Eleint, which is whatever the Dramatis Personae names Silanah. Crone flies high, ready to watch the show unfold.
Raest emerges, and casually injures Burn on his way out, nuking a range of hills in the process. He considers waking her as well. This is a walking apocalyptic event, and our dear Anomander opted to join a party. He notices the dragons, and Holy Moly the fight that ensues is great. I'd mention highlights but that'd just be a beat-by-beat. He offers the Soletaken Tiste Andii to join him, but they refuse. Also of note, he calls Silanah a "Tiem." He rebuffs their initial assault and, telekinetically holding his body together, prepares to deliver death.
Chapter 21
A Chapter in two halves, beginning with our principal cast all filling into their positions for the climax, making last-minute pivots and discoveries. It ends with the fulfillment of the revenge plot against Lady Simtal and Turban Orr, and what a fulfillment it is! If only we don't feel so hollow afterwards.
Epigraph
An excerpt of Anomandris which is, interestingly enough, written by Fisher, the Rumor Born guy. Also, this is like the first bit of Anomandris we've seen since Tattersail and Calot tag-teamed a quotation in Ch. 2 (which also mentions it was written by Fisher, lol) and seems to recount the initial arrival of the dragons. First contact between the dragons and Tiste Andii? Who knows! (Actually, quite a few people probably know at this point)
The Chapter Itself
Lorn buries the Finnest in the garden at Simtal's estate. She observes the bustling crowds and almost breaks down at the sight. So much life reminds her of the many cities she's infiltrated before. The recollection of humanity becomes a cacophony, no one life worth any more than the millions around them. The Adjunct breaks at this, and Lorn has to will herself to don the persona again, with Sorry out of the picture, only the Coin Bearer remains. With her last chance to bail out behind her, the Adjunct begins moving towards her failure and death, foretold with certainty by the unwitting Tallent of Fiddler.
Meanwhile, in the Phoenix Inn, the Eel contemplates his next moves, whilst failing to button his coat. He decides that it is time for Circle Breaker to retire, for his own safety. He suspects that someone other than himself has been protecting the Coin Bearer, while the path to ultimate safety for the boy remains elusive. Most concerningly, the patterns in his head end tonight, the outcome of this Convergence is undecided.
Crokus and Apsalar, meanwhile, leave the Temple for the Fête. To the northeast, a "storm" of low rumbling thunder and ochre clouds builds and grows ever closer. As the thief is led down from the tower by Aps, he has another internal crisis. He really doesn't know Challice, and Apsalar's constant ease within his presence is confounding. Dude, she literally took a name axiomatically aligned with your life, take a hint.
The Captain of Simtal's guards berates the Bridgeburnurs for not all being Barghast, but agrees to pay them anyways. He stations them near the garden, as it's recently gotten a bit overgrown, and instructs them to steer the crowds away. Quick Ben and Mallet update Whiskeyjack on the encroaching Tyrant, and they agree to play things by ear if the monster gets any nearer.
Kalam and Paran leave the Phoenix Inn, not after the assassin makes a major threat to Scurve to, by any means necessary contact the city's Master of Assasins with their offer. They leave to find the Adjunct and put her to rest. Kalam takes note of the Greyfaces and begins to be bothered by their movements, for some reason.
Baruk arrives with Rake at the Fête. Despite the encroaching threat, the Tiste Andii seems unbothered, relaxed even. Turban Orr watches the two arrive with Lady Simtal. The Alchemist's mask is barely sufficient. Both a denial and an admission of secret power, depending on the viewer. Rake's mask is of a smug black and silver dragon. I've said it before and I'll say it again, Anomander Rake is That Guy. Still love him, though. The Councilman introduces himself and is introduced in turn to Lord Anomander Rake. The scene plays out humorously, with Orr unaware of how wildly out of his league he is, but does contain one odd detail. Rake, despite running Moon's Spawn, considers his title to be honorary, given by his people. Murillio and Rallick, begrudgingly aware of Kruppe's perfect mask choices, watch the High Alchemist and the Councilman converse, then nearly have an aneurysm over Kruppe (whom they were just praising) and his shenanigans. Kruppe, wearing the mask of a cherub slightly less innocent than himself (although not nearly so clever) bumbles his way toward Baruk and Rake, the latter of whom displays incredulity over this possibly being the Eel. Wise and discerning Kruppe the First notes Rake's nature as an inhuman Lord from high above, and a dragon. Of course, this is all a misunderstanding, and he apologizes, betrays himself as an eel of sorts, and leaves to inspect the kitchen.
Turban Orr, meanwhile, finds himself unable to enjoy the party. The last two weeks have exhausted him, all his plans confounded, and his spy still unfound. He, at last, discovers Circle Breaker, in a chance passing, but is intercepted by a man in a Trake mask. The man practically insists on insulting the Councilman, and Orr, his temper ratcheted up by the past several days, decides to indulge his wrath on this peon. Orr calls for a duel, politically selecting Councilman D'Arle as his second. Meanwhile, Murillio draws deep on his well of suave and seduces Simtal in record time. The duel will go uninterrupted. Down by the terrace, Baruk contemplates interceeding, but declines. Curiously, he considers Rallick his closest friend, explaining the Otataral gift, but it is a shame we never go to see the two interact, there's a story there. Rake offers to be RN's second, and my hype has hit yet another threshold. Here is where I leave my desk for a mandated break, I'm not the sort of person who eats and reads, so I'm mentally cussing the entire way there and back. Baruk meets Mammot on his way to the duel and notes the scholar's accurate Jaghut mask; although Mammot recognizes minute flaws in the design, Baruk thinks nothing of this. Stranger still, despite Oppon's luck drawing Crokus to the party, it is also keeping him away from his uncle.
The Bridgeburners watch everyone filter out into the courtyard by the garden, watching the preparations for the duel. Though they notice Rake, this doesn't amount to much. Quick Ben updates the group on their timetable with the Tyrant, and they make preparations to blast the estate then the city.
Crokus finds Challice; without a method of reaching her at the moment he is distracted by the duel. Kruppe, finds the boy and nabs him while passing a note off to Circle Breaker. The note grants Circle Breaker the right to retire, as well as land and a title in the city of Dhavran (the map shows this to be along the western bank of Lake Azur) as thanks for being the Eel's most trusted servant. The circle is mended (whatever that means, there seems to be a story there) and he can at last rest. Despite everything going down in this and subsequent chapters, this storyline had me by far the most hyped. Good job man, you've earned it.
Baruk offers to referee, and the participants take their places. Turban Orr's grandstanding, and the seconds' lack of comments each take as much time as the fight itself. As everyone notes, this is not a duel, but a public murder. That Anomander Rake decides to get publicly entangled in the proceedings not to comment or contribute at all, but just to watch this fool get merc'd, strikes me as darkly funny. Orr is dead and as Rallick quietly gloats to the corpse, the scandal is broached, and the hostess is nowhere to be found. A large woman in a green dress approaches Baruk and Rake, introduced as the Witch Derudan, another member of the Cabal. Also, she has a personal servant to carry a hookah with her at all times. They leave Rake's presence to discuss some matters.
Simtal, meanwhile, finally arrises from her 30 minutes with Murillio, becoming aware of some great disturbance downstairs. She begins dressing and is interrupted by Rallick Nom entering the room. Rallick stays only long enough to convey his purpose and her situation. It is Murillio who stays a moment to watch the woman process what has become of her. Years of machinations and backroom (or perhaps, bedroom) deals all hinging on the continued support of those around her. With no one, the vultures and enemies she's made will come, likely they've already begun. Murillio leaves a dagger and grants her the privacy to escape the coming storm.
Lady Simtal, you deserved this but that doesn't make what was done to you right. What business does justice have with cruelty? Swearing by the Lady of Beggers, Murillio comes to the crashing realization of what this night has cost his soul. Coll is reinstated, yes, but at incalculable cost to his dearest friends.
Crokus, meanwhile, finally gets the opportunity to peel away from Kruppe and approach Challice, after getting the girls attention, she runs over to him, overjoyed to finally have a moment alone with...Gorlas. Panicking, Crokus does the sane thing and kidnaps her, because that'll make this run smoother, y'kow?
At the first opportunity, Circle Breaker sneaks out of the estate and into the night a free man. Passing a food-comatose Kruppe, he leaves smiling, awed by his own escape.
Chapter 22
A major action climax for a few plotlines, with a resolution I've vacillated between sour and sweet on, currently resting at sweet as I've processed things.
Epigraph
A poem titled Ravens by Collitt. Acknowledging the Great Ravens as a sign of disaster, the poet fears and reveres them. Politically, this is one of my favorites thus far. Also, I love the connection between the Great Ravens and, well, normal ravens. Ravens are carrion feeders, who gather at signs of battle. Sapient Great Ravens gather at the signs of great events and cataclysmic battles, searching for "interesting" events. That's just a really fun connection.
The Chapter Itself
Two of the Soultaken driven from battle, Raest prepares for his final thrust. The Gadrobi Hills are devastated, sundered by his travels and battle. He's killed a few odd creatures along his path as well, who we recognize as the garrison that helped Coll and Paran, as well as Councilman Orr's messenger to Pale. Cresting a hill, he is briefly in awe of Darujhistan, then offers Silanah one last opportunity to retreat. She makes no reply, nor is she even prepared for battle. Raest steps forward, away from Genebakis and into another time, within the dreams of a great, pudgy mage.
Despite his best attempts, Raest can do nothing to kill the creature, introducing itself as Kruppe. He informs the Tyrant that he bows to no one, Tyrant or god; in the face of such indifference, there is nothing Raest can do. Beset by a T'lan Imass from behind; despite his best efforts, Onos T'oolan cannot be bound by the Jaghut, as our dear Tool is called by an ancient call of a Bonecaster, Pran Chole's. Befuddled by such impotence on his part, Raest is befuddled further still by the appearance of another interloper, K'Rul. He initially mistakes him for Hood (which greatly alters my estimation of the god's lifespan) although he only refers to him as the Death Wanderer, as opposed to the god of Death. K'Rul warns Raest of the arrival of Anomander Rake and the new form of death he brings with him. Raest scoffs at this initially, but K'Rul makes a fascinating revelation. The flow of power between the gods and mortals has shifted, though of it the mortals are ignorant. I suppose when you have mages mastering domains and relics capable of drawing the gods who wield them, it makes sense. Anything less than omnipotence can be overmastered. K'Rul also repeats his Maker of Paths title and reveals his aspect "was the Obelisk." So he's Burn's predecessor and not Hood's. Given Burn's Sleep began nearly 1200 years ago, that gives us a roughly 800-year window for the shift, given Darujhistan's founding, whatever Crokus may say. This whole sequence is filled with even more magic technobable, but I'll move on. Title of Sword? Moved to the Realms of Chaos, K'Rul's birthplace? I'll figure it out eventually. With a hollow laugh, Raest collapses into dust, his spirit invading a new body.
Kalam and Paran creep into Simtal's garden, finding there a young woman, along with a curious structure. The woman turns out to be Sorry, yet not Sorry. Kalam prevents the Captain from killing her outright, instead ascertaining that she has no memory or deeply incomplete memories of her time in the Bridgeburners. Kalam's reaction to being called a friend is priceless. They observe the structure, a tree stump that is somehow growing from moment to moment, frustrating the eyes as it does. At this moment, one is reminded of the acorn and the Finnest. Paran leaves to fetch Mallet, wondering if the healer could aid the girl.
Rallick, gripped with a malaise he cannot account for, stumbles to leave the party. What if Coll doesn't take his old Lordship back? Would what he's done be justified even if he does? As a reader, I have to wonder, how much of the blame lies on Oppon, and how much on RN himself? Interrupting his musings, he stumbles across a disgruntled and awake Kruppe. The mage is worried, although trusts K'Rul's words that the world as it is now would be enough to put down Raest. The assassin leaves Kruppe behind and is approached by a woman in a featureless mask, who circuitously reveals herself to be Vorcan. She mentions Councilman Orr possessed protective magics that Rallick somehow trivialized. For that reason, she requires his services now. One last note on their conversation here, that RN was fine submitting to punishment helps show how defeated he is, now that his slavish devotion to the plan justifying his own humanity is over with. Defending someone else's humanity cannot serve as a substitute for your own, Rallick, and I feel you know this now.
Crokus, meanwhile, is totally bungling his attempts to speak with Challice. Promising not to hurt her, after a slew of threats, of course, he lets her speak. She reveals that she never betrayed him and that they'd always known the Rope was behind the guard's death. Horrified, Crokus reels from the revelation, wondering what exactly is going on. Chalice restates her love for Gorlas (or more tellingly, his station and his love for her) and her desire to have nothing to do with Younghand's cloak-and-dagger shenanigans. She slips up at the end, patronizing him briefly, and Crokus (more than a little hypocritically) accuses her of romanticizing the dangers of the real world. They part on the worst possible terms.
Mallet, for his part, refuses to enter the garden. Recognizing the power within and its hunger, he demands Paran bring Sorry to him. She heads to the healer smilingly, and Kalam expresses regret that she hadn't smiled before. Mallet discovers Rigga's presence within the girl, torn whether to help what little remains of the Wax Witch to integrate Sorry's history into Apsalar's consciousness safely. Paran advises the healer to trust it. Rallick, Vorcan, and Crokus all enter the glade, the latter staying hidden. Paran meets them as they discuss the stump, with Vorcan asking Rallick to sit on it and dampen its growth. It's here that Rallick just outright admits to knowing the substance he'd used was Otataral dust, rendering my whole Eureka moment a bit... moot. Also, Rallick knew what it was the whole time?! Why play coy with something you'll eventually give to us outright, Erikson? It's either a mystery or not. There have been a handful of moments like this, where a mystery will be teased and then casually solved. It - I - uh, whatever I guess. That's only the second most infuriating reveal in this chapter anyway.
Kalam offers Vorcan 900k golden doubloons jakatas and a High Fist position to kill off the T'orrud Cabal. Paran assures her that Malazan can scare off the Son of Darkness, having done so twice before. Vorcan personally accepts the contract and after charging Rallick with sitting on the stump until a better solution can be reached, leaves to prepare for the grim task. After everyone leaves, Rallick invites Crokus out of the glade and charges the boy with warning Mammot and Baruk of their impending danger. At that moment, something occurs outside of the garden, and the stump grows past Rallick's ability to contain it.
Sensing the disturbance at the Fête, Baruk laments leaving so early. Rake assures him the situation is under control, but stops himself from revealing one other piece of information, his eyes betraying a quiet sadness. He then offers to help clear the streets for something else coming, using Dragnipur to clear a passage to K'Rul's Belfry after warning Baruk of Malazan's impending assassination attempt.
At the Fête, Raest arives. Subsuming the mind of Mammot, whom he'd imprinted upon while waking, he launches an assault upon the partygoers. Quick Ben manages to save Derudan in the initial volley, which tears through the estate in a series of propagating bolts of power. Whiskeyjack's leg is crushed under a pillar, down for the count, and Captain Paran appears to be instantly vaporized in the initial assault. Derudan and QB launch twin assaults on Raest, quickly draining the Witch.
Here we have what is likely the most vexing scene in the entire book. Or, perhaps, the start of several compoundingly vexing scenes. Paran drops into what seems to be yet another warren, a swamp of sorts, within which a T'lan Imass (likely Tool) and a wooden approximation of a Jaghut fight. Behind the Captain, a house grows out of the swamp. The Imass warns Paran that something called an Azath is not yet ready to contain the animate Finnest. Paran resolves to hold the Finnest until the Azath is made ready. Launching a blast against Paran's very soul, the Finnest circumvents even Chance, or perhaps the blade has at last betrayed him. The Finnest demands total submission, but Paran refuses. Within him, the... Blood of a Hound? wells up, refusing to be subdued. Did the souls of the Hounds follow Paran back out of Dragnipur? That was roughly when Paran's whole "no one's gonna control me" arc began in full. Anyway, Perrin Paran throws himself against the Finnest, tearing into it with fists, claws, and teeth, holding it down until he is shaken out of his blood fury. The Azath is finished and draws the Finnest below the mud. Paran is shunted out of the Warren into the material plane.
Noting Paran's return, Quick Ben assaults the Tyrant with everything he has, opening SEVEN Warrens within himself. A feat that is later noted to be theoretically impossible. He burns through the monster, reducing it to an animate, humanoid totem of ash. Raest retaliates, forcibly closing QB's Warrens one after another. QB is about to give up, before noticing Hedge, off to the side, a pyromanic grin on his face, Ben dives, covering Derudan and his ears. The sapper fires, blasting Mammot's body to smithereens. Paran runs off to inform WJ as QB notices something coalescing in the bottom of Hedge's crater.
It is then that the Azath drags the remaining spirit of Raest kicking and screaming into the garden. So, it turns out Azaths are a known force in this world, but I'll get to that later. I will note its appearance is a surprise to everybody. Was it the acorn? But if the Jaghut could seal the Finnest in an Azath, why not just go all the way? Many questions and few answers. Derudan leaves, and Fiddler and Hedge are sent off to blast the city. Kalam then finally realizes the potential danger of not only blowing up the City of Blue Fire, but of doing so at major infrastructure hubs. Took y'all long enough.
Chapter 23
A resolution to all but one of our action climaxes, and a final unveiling of several long-standing plans. We're solidly in the endgame now, and somehow only speeding up.
Epigraph
After a long hiatus, we receive another excerpt of Call to Shadow, this one seemingly referring to Simtal's suicide. Given that the author is apparently Paran's sister, the nature of the work is becoming clearer, this is a recounting of the events here in Darujhistan. I'm a bit unclear as to why its specifically attributed to Shadow, aside from Shadow's interference being the inciting incident to all this mess. Perhaps that's sufficient, however. What we can tell from this is that Paran eventually meets with Fellisin again, despite his status as a traitor. So while we can't tell whether or not this will all have a happy ending, we can tell the Paran siblings will make it that far at least.
The Chapter Itself
Paran, running through the undergrowth, is drawn into yet another Warren, ambushed by Rood. After nearly tearing the Captain apart, the Hound relents, confused by a sense of kinship. Cotilion appears, complaining that the Captain should interfere with House Shadows, especially given his growing enmity with the Empress. Even still, Cotillion will try again, correcting for the flaws of the initial plan. He considers his treatment of Sorry merciful, insofar as the necessary evil could be. Paran offers Cotillian Chance, seeing as how his luck has finally turned, and the Rope accepts with the intent to strike back at the Twins. Paran wakes back in the garden and leaves to find the Adjunct.
So, what was Oppon's plan for the captain? His use of Chance infuriated Hairlock and the Hounds, drawing the two together, and evidently claiming the Hounds' souls/blood in the process. Thus, Paran was able to resist the Finnest and buy the Azath time. The only issue was that is the Brother's actions in Dragnipur seemed to be surprised by the whole episode. An act? Beyond that, Paran also played half the role in freeing Sorry, thwarting Shadow's aims at Empire. j
Crokus, traumatized by the sight of Mammot possessed, burned, blown to bits, and claimed by the roots of the Azath, runs to find Baruks home. He (and the audience) can only hope that Mammot himself was released to death before the Azath took the possessed body. Running through the streets of Darujhistan, he finally comes to realize why they've emptied so. Rake has moved Moon's Spawn directly overhead, looming as if to crush the city at any moment.
The Adjunct tails the Coin Bearer, sensing the Jaghut Tyrant's death. Assuming Rake's involvement in the defeat, she releases Tayscheren's Ace in the Hole. A Lord of the Gaylen demons, powerful enough to challenge an ascendant, the intended follow-up in the one-two punch which would finish off Rake or Raest, whoever survived their clash. The Adjunct then tails the Coin Bearer further, considering the woman Lorn dead for good. She does not even consider the Adjunct human, but a tool. Lost entirely in her own justification, the Adjunct carries on.
Baruk mourns Mammot in his study. He's deduced too late that Rake knew all along, choosing to shield Baruk from the anticipation of his possessed friend's impending death. The Witch Derudan arrives, prepared to mourn with him, as an act of love. She informs Baruk of the extraordinary circumstances surrounding Mammot's death, as well as the conjuration of an Azath in Darujhistan. The specific use of the word conjuration implies something caused its appearance, though if not the acorn, I couldn't guess what. They feel the release of the demon lord, as well as two more of the Cabal members at the hand of Vorcan.
Anomander Rake, atop the belfry of K'Rul's temple. Silahnah arrives, but Rake asks she leave, she's done enough for today. K'Rul himself arrives, and the two speak of their misplaced wandering within this world. Rake knows no other life than wandering from battle to battle, yet it does not fulfill him. The elder god, having failed to receive the advice he craves, leaves the Lord to his battle. Rake watches as the Galen arises, and begins changing form. Rake then shapeshifts, rising higher, higher, higher above the city into a Silvermaned Black Dragon, more massive even than Silanah, and dives towards his ignorant prey.
The Adjunct formerly known as Lorn moves to kill the Coin Bearer at last. She's interrupted by, of all people, a member of the Crimson Guard.* Fingers, Sixth Blade of the Crimson Guard, grabs Crokus and escorts him to Baruk's place personally. During their discussion, Crokus at long last learns of his nature as the Coin Bearer, and is advised to lose the item as soon as his luck runs out. It is the CG who have been protecting the boy. After breaking away from Blues, a gravely injured Adjunct runs into Meese and Iralta, who finish her off.
* Upon review, Caladan Brood does commit some Crimson Guard members to protect the Coin Bearrer in Ch. 10 debriefing with Crone, just a bit circumlocutiously. He even names the sixth blade, and Kallor immediately takes it to mean they're interfering with Rake.
Paran comes across the Adjunct, injured beyond saving, or at least, dying faster than a healer can be acquired. She laments her ironic, inglorious death, and barely has time to marvel over Paran's return from the dead. The two share a moment of cold sympathy before her end. Paran claims the Otataral blade for himself. The Twins appear before him, begging for protection from Shadowthrone. Paran tells them off, and quietly picks up the Adjunct, returning to the Phoenix Inn.
Chapter 24
The breathless end of it all, flowing almost immediately into subsequent adventures. Anything I'm not fully satisfied with is at least spoken to, promising further resolution or explanation later.
Epigraph
An excerpt of a poem titled Azath by Adaephon. Written as if narrated by the titular entity, the poem speaks a bit about their purpose. Both a lure and a prison to the power-crazed, an endless prison in a world where death is trivialized to the powerful. It is interesting how much of a known entity these are, despite us not hearing about them until well after its arrival, and that no one (outside of possibly Rake) considered the Convergence would produce one. Ah, well.
The Chapter Itself
Crokus cannot enter Baruk's compound, being frustrated by the High Alchemist's wards. Fortunately, he has one last bit of luck. The Demon Lord crashes to the ground, slammed by Rake's assault from above. The crash shatters the gate and any potential wards. Both dragons shift back to their base forms, and the Galayn taunts Rake. Crokus feels someone walk up behind him, and the Lord of Moon's Spawn asks that Crokus flees. He notes that he is speaking with the Coin Bearer, but Brood's "request" and the impending fight save the lad. Rake and the Demon Lord fight, sword to axe, and while the contest isn't quite the spectacle of Raest soloing five dragons, its pretty great. We even get a bit of lore out of it. It seems indeed that some version of the story Tool told Lorn was true, Dark birthed Light, but then light was corrupted. Demons being corrupted denizens of Light is, well, exactly on brand, so that tracks. Crokus watches in horror as the Galayn Lord is subsumed into the black blade. AR then turns with exhaustion to the lad, and asks him to warn Baruk of the impending danger.
Baruk and Derudan have set up a magical barrier, but Baruk hesitates to enter it. His hesitation buys him nothing, however, as Vorcan attacks just as the ward is shattered outside. She is forced back by a Tiste Andii assassin, Serrat, who is stabbed by the Master of Assassins. Derudan is similarly stuck down, minutely to slow to take advantage of the distraction. Baruk, fleeing, runs to the door, in which is Crokus, who is able to (luckily) land two near impossible blows against Vorcan, by way of thrown bricks. She flees, and Baruk gets up, moving to save the injured. Serrat has passed, but Baruk reveals that he is able to save Darudan by curing the white paralt in her system.* They mourn Mammot, and then the young thief leaves to find Apsalar.
*Which is also just named outright as a spider, but this one annoys me far less than the Otataral thing.
I'll skip a scene breifly to maintain momentum, but it works in the chapter as is.
Rallick watches the stump, now a house, contemplating the capture he saw earlier. He is experiencing an unaccountable euphoria, believing the house to be "right, and just." Vorcan arrives, begging Rallick to protect her, before fainting. He picks her up, and with no better ideas, runs headlong into the cognitohzardous house, disappearing to we know not where. I suspect we haven't seen the last of either Rallick Nom or Vorcan, but that is the last we see of either this book. Korlat, a Tiste Andii assassin and sister to Serrat, enters the glade. She regards the Azath edielmarn or "Pillar of Innocence" and decides against the pursuit further. To continue the hunt would be to destroy the Azath, and its youthful innocence. In this, Korlat takes after the Queen of Darkness, who defended Light when it too was youthful and innocent. Oddly, in this, Korlat morally succeeds where Rallick failed. We learn that other objects such as this exist, such as the Deadhouse in Malaz city, where Kellanved and Dancer evidently walked through its... Gates. So we know people can leave these things, giving some hope for Rallick an Vorcan's return. Also, considering the heights to which the two Ascended after entering, first through Empire then godhood, R and V may have a long road ahead of them. Who knows? as my cheaky pun earlier hinted, I'm aware of the next book's title, so we may be seeing them soon.
Back at the Phoenix Inn, Whiskeyjack contacts Dujek to update him as to the nights proceedings. Tayscheren is in a coma after what happened to the Galayn Lord, and WJ states that they'll not be taking the city, for fear of detonating the natural gas caverns beneath. This is of course, a problem. The what's left of the 2nd is loosing Pale, Caladan Brood has marched south as Dujek guessed, and brought two other armies besides with him, beyond this, Laseen has outlawed Dujek himself, as Seven Cities is to close to rebellion for him to be useful in saving it in time. The Empire has now severed its last link to the Old Guard as a result.
The Black Moranth stand with Onearm, and will pick up the Bridgeburners once they're out of the city. WJ is made Dujek's second, and Paran is placed in charge of the BBs. Hopefuly, Brood knows enough about the Pannion Seer to accept Dujek's force's continued existence. Though they're free to walk, all of WJ's squad resolves to stay with the rebels, with two slight exeptions. Kalam and Fiddler have decided to leave with Apsalar, whom they're taking home; they commit to return once that is over with. WJ notices Coll is awake, but the Lord only offers them passage out of the city in gratefulness.
The main text of the novel ends with Kruppe, Murillio, and Crokus walking towards the Phoenix Inn. Kruppe assuages Crokus's worries by reassuring him that he knows Apsalar's location, and shrugs off concerns over Rallick, speaking more to the man's likely safety. We find out Challice was saved by Gorlas, tying off that loose end, and begins to regale them with the tale of how Darujistan was saved and Coll was reinstated, with his heroic aid, of course.
Book 7: The Fête
An excellent climax all around, pulling out every stop. While the initial experience was a bit jarring, with all the revelations, I am satisfied as I've let it sit. On the whole, I probably prefer a slower reading pace, but once I committed to finishing the whole thing, I was fine riding it out.
I'm straining against Reddit's 40k charachter limit, so I'll give my thoughts on the Epilogue, a deeper dive into the side materials, as well as thoughts on the novel as a whole soon.
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2023.06.04 00:10 Vulcann111 [H] 300+ Games [W] Steam Marketable Items (Cases, Gems, Keys, Skins, Trading Cards etc) and Wishlist
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2023.06.03 23:48 Vulcann111 [H] 300+ Games [W] Steam Marketable Items (Cases, Gems, Keys, Skins, Trading Cards etc) and Wishlist
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2023.06.03 23:47 OneBoredMan02 Time to be a Hero Volume 24
Serious Issues - Time to be a Hero - Volume 24
Sunday 24th June 2017
WARNING: THIS VOLUME CONTAINS STRONG LANGUAGE!
It's been ten days since Natsuki got kidnapped and held hostage by the recently arrived agents from Coomer. We beat them and promptly moved base to this little cabin like structure just at the outskirts of town, it's run down in places but it's nothing we can't fix up! Since last week nobody has reported any sightings of any Coomer agents which is expected, but I know it's just part of how they work. They look for a trial and follow it, until they find you. But when they do, they don't attack, they hang back for awhile and watch, waiting for a moment to take you by surprise. Stalking you. Assessing your strengths and weaknesses. Waiting for an opportunity. When they do make their move, they are quick. They are precise. They are calculating. They do not make mistakes. They do not get cocky. They do not let up for a second. That's why we all need to be on high alert and wide eyed. Hell, normal patrol is more dangerous now than ever! We just need to get permission and recognition from everybody else if we want to patrol for the night! Thankfully we came up with a secret code for the group chat, just in case that anybody that hacks into our group chat will not recognise what we are talking about right away. Basically we use emojis to let the others know about certain things, it's a code and it confuses me at the best of times. But Sayori did put this together on a whim so we should be just that little bit safer now. Right now I'm sitting in my apartment watching tv as I wait for Monika to come back from visiting her parents. She asked me if I wanted to come along but I declined her offer, I just want to rest a little bit from working hard to make the base for us. I had Sayori on my back telling me the various things she wanted, it was like her telling Santa what she wanted for Christmas! It was a ridiculous amount of things I had to make and it really took the wind out of my sails! So here I am, just relaxing I guess... I look at the tv show I was watching, it's some random programme about a teacher making drugs or something? I don't know about it, it's kinda funny I suppose, yet I can't really sit down and just enjoy it. In the back of my mind, I'm worried sick about Monika! She's been away for an hour now and I feel like it's been far too long for her to be out and not at least send me a text or whatever! But I shouldn't think too much of this, I'm just stressed out of my mind and very tired. I rub my eyes as I try to return back to the programme, but I just can't. Now that I've acknowledged the worry I can't get it out of my head! Fuck it! I toss away the remote and grab my phone, I'll just give her a text. Ask her how she's getting on with her parents. I shoot Monika a text in our chat reading:
'hey honey! just checking up on u and ur parents, how is it all going??' I set down my phone and wait for a reply...
one minute passes...
She still hasn't seen my text! Argh! Botan, give her time to pull out the phone and have a look at her notifications! She's with her parents for goodness sake, she can't just focus on me all the time! I need to settle down more! Maybe if I do some chores? I stand up and look around the apartment? What could I do? Maybe give the carpet a vacuum? Yeah! I head over to the closet, pull out the vacuum and bring it over to the centre of the living room. I turn it on and start the routine of clearing up the floor. I move the couch and get under it as I make my way around the room. Reaching into little corners and below the tv stand as I make sure everything's clean! I smile as I turn the vacuum off and see that the carpet is now much cleaner! I smile as I put the vacuum back into the closet. I then head back over to the couch and pick up my phone, Monika still hasn't seen my message? I'm getting concerned now, it's been unread for seven minutes, maybe I should phone her?? I go to select the call option but I stop myself, I am just....overreacting. Give her time. Maybe she left her phone in another room? She's at her parents' house after all? Or maybe she still hasn't gotten a chance to? Right, well what now?
…
Guess some dinner wouldn't hurt? I walk into the kitchen and have a look around the fridge for something to eat? Hmmm, maybe Monika would like something for when she gets back? I grab my phone and give her another text. 'would u like something 4 dinner?' I put my phone back into my pocket as I have another look. Guess I'll have some pizza with some chips! I take out a bag of frozen chips and a pepperoni and cheese pizza, setting them both onto the kitchen counter. I grab a tray for both pizza and fries and set them both out. I head over to the cooker and pre-heat the oven as I give it a minute or so. I then put my chips in first, followed by the pizza and close the oven door. Time to let them cook! I head back over to the living room and sit down. Got to give them time to cook, so what now? I look at the time, it's just coming up to eight? Hmmm, Monika did say she'll be back at around eight so....where is she? Botan! Stop it! I slap myself in the face! I really need to get a grip of myself! Maybe I can destress with a nice bath? Yeah, that will help! I walk into the kitchen and set a timer on the electronic clock for my food to be taken out. I then head into the bathroom and start running the bath. After a few minutes the bath is filled up and has plenty of bubbles going as I take off my clothes, here we go! I step in as the warm water quickly makes me jump in surprise at the heat! I then quickly get in as I relax. Oh yeah, this is much better! I smile, it's almost like I wasn't panicking about my girlfriend potentially going missing when she's out right now! ….urgh! I cover my face in water and take a deep breath. I just need to calm down. That's all. Monika can handle herself. The worse thing that could happen is that she gets killed and I never see her again...rgh! That temper I have, I almost forgot! Jeez, no more thoughts like that! Jesus, why did I even think of that?? Am I really wanting to push myself to burst out there and go looking for her? She's fine! As soon as I think that I hear my phone vibrate in the pocket of my shorts! Oh! That's probably her! I reach over to my towel, drying my hands before grabbing my phone. I take look at the message I just got, it's from Yuri?
Y: 'Hi Botan, I know this may seem a little short notice but can you please come down to the shop? I require your assistance with something' …sigh, fuck off man! I shake my head and chuck my phone away! Fucking Yuri! Why does she have to ask me of all people?! Why not her fucking boy toy?! sigh...calm down man. I'm losing it. Having no Monika around is really bad for me. She's the only thing keeping me from floating away from reason. With Coomer now here too, I guess it's all starting to pile up somewhat? Sigh...right. I pick my phone back up and send Yuri a text.
B: 'kk Yuri, give me 5 mins' I sigh as I sit up, so much for this bath? I quickly get out and dry myself off with a towel. I then walk out of the bathroom after pulling the plug on the bath, my phone vibrates again? I check it, another message from Yuri.
Y: 'thank you very much, please bring your best suit too!' ...oh right! I quickly dry off my hair and get in costume before running to the window-wait! I check on the timer in the kitchen, there's still around fifteen minutes to go? I turn the heat down to the minimum and make the adjust on the time, I just to be sure I don't want to burn down my new home. Monika would kill me. I leap out of the window into the dying light of the day! Okay, to the store! I don't know what's going on with Yuri but she might need my help! Although her texts were quite casual there? No matter! I swing into the air and land on a roof as I see the shop in the distance! Right, be ready for anything! I jump across a gap and leap off of a roof to see Yuri in front of the store? She looks....glum? I land not too far away from her as she looks at me, she doesn't look happy that's for sure? "Thanks for coming Sparrow." She's using my hero name?
B: "Of course citizen? What do you need?" I walk up to her as she looks around herself?
Y: "Uhm, well... there's a person in the store who's...well..." Yuri looks into the store and shivers? "I don't think he's mentally well at all..."
B: "What do you mean?" I look into the store as I spot a man? He's throwing things about in a crazed like fashion?
Y: "I would deal with this myself but..." Yuri whispers as she eyes one of the numerous cameras in the store. "I can't really run off and just come back you know?"
B: "I understand, well what do you think is wrong with him?" She shrugs?
Y: "He came in normal at first, he smiled and even said hello. Next thing I knew he started screaming all of sudden?" We look at the man as he climbs on top of the counter? "I've never seen anything like this before?"
B: "Calm down Yuri, I'll take care of it...did you call for police and an ambulance? This might be a drug related issue."
Y: "I have Sparrow don't worry. All the doors are locked so it will only be you and him in there. Just try not to make too much of a mess please?"
B: "Got it." I walk into the store slowly as most of the lights are off? I look back at Yuri who only locks the front door behind me and gives me an encouraging smile. I think she's a little scared to be in this type of situation. After all...it is very dark, and I'm not too fond of this situation already. I grab a torch from my pouch and get moving, the store just frozen in silence it seems? Okay, come on Botan. You got this. You've dealt with much worse things than just a potential drugged up man. This should be a piece of cake...hopefully? "Hello??" I call out rather nervously, but the silence I get in return just makes my spine shudder. "I'm here to help, please make yourself known!"
…
?: "YAH!!" A sudden scream comes from my left as I see the man on all fours quickly moving about between the stalls?! What the hell has gotten into him?! I look around before getting the good idea of zipping myself up to the roof to get a birds eye view of the whole store. I do just that and shine my torch downwards, quickly spotting the man huddled over some flowers as he eats them?? Jeez, this man's not right at all! He looks at me with a crazed look before slowly turning. "Ah! baga to yos!" He stares at me as he talks gibberish. "Joka in plot bin!" I just feel sorry as he stares at me, he needs serious help. "Ah! Yoga bob!" He picks up a candle and throws it at me! I'm able to get out the way but it lands me back onto the store floor and out of sight of the man. I can hear him moving about as I try to keep quiet, I need to get the jump on him. I don't want to hurt him of course, this could be some sort of episode he's suffering from? I spawn in some sleeping gas as I look around for him, just going to put to him to sleep so that I can start to look him over. This must be some- "Yawh!" The man jumps on my back as I stagger for a second! He hits me or rather slaps me in the head a few times before I grab his arm and throw him off of me! I'm not too hard as I only pull him off and get in front of me as he tries to scramble to his feet, but sadly for him I'm too quick as I hook his head and apply the gas to his mouth and nose. The man struggles at first but starts to slow down as he eyes close and then he's out. I set him down into the recovery position as I look at him. Poor guy, what was the cause of this? I look at his face as...hold on? I know this guy? That's....Nick! The guy who I saved on my first night here! What's he doing back here?! Nick looks a little worse for ware, his beard is a lot longer as is his hair. He looks like a wild man if anything. His clothes are rather nice though? I get a closer look at him as he breaths gently. I told him not to come back! Or...did he choose to come back? Maybe he was found by some of the big mans' guys? I look at Nick for any sign of some drug use, he couldn't have a mental condition like that? Soon I find two needle marks in both his neck and right arm? Two marks? Hmm, why did he get injected twice? What is this stuff? I take a capsule and a blood sample for later. Sayori and Yuri can take a look at that. If the drug runs in the blood then that will be where our answers lie. The room then gets lit up in blues and reds as the police arrive first! I pick up Nick and carry him to the door as Yuri sees me coming. She unlocks the door as she looks at me.
Y: "Thank you Sparrow! What was wrong with him?"
B: "Drug." I say to her and she subtly nods. The police come over and start talking to Yuri as the ambulance arrives shortly after. I give them the run down of Nicks' actions as well as another sample of blood for them to test, the authorities could do with a heads up about what this drug actually is. Nick gets carted away as things get rapped up rather quickly as the ambulance goes off to take Nick to hospital and the police leave after they take our statements and have a general look around. Soon it's only me and Yuri again, she looks at me.
Y: "Thank you again with your help Botan, I just didn't really know what to do...that was so sudden."
B: "Don't mention it...here..." I hand her the sample as she looks at it.
Y: "Is that from the man?" She asks wearing a serious expression.
B: "Yeah, you and Sayori can look it over. You two are the brains after all..."
Y: "Very well then..." She pockets it as she looks at me again. "What's wrong? You look...rather sombre?"
B: "I knew that guy...Nick."
Y: "Were you friends or...?"
B: "Well, do you remember my first night in town?" Yuri thinks before she puts the pieces together.
Y: "Was that the man you helped?"
B: "It was. I told him to leave Yuri, and never come back. But..."
Y: "Did you think he was brought back here against his will?"
B: "He had two clear injection marks Yuri, one on his arm and another on his neck."
Y: "Hmmm...maybe he was jumped with that drug and let loose....like a guinea pig?"
B: "Maybe...or perhaps this was a message?"
Y: "What do you mean?"
B: "...the big man knows a lot Yuri, a whole lot more than we think he does." Yuri swallows as I sigh. "I need to get going, I have somewhere to be."
Y: "Oh okay, have a nice night! Thank you again!"
B: "Of course, see you later!" I swing away back home as I'm left feeling rather down. Poor Nick, I didn't wish to see him again but...to see him reduced to that? Is just sad... I arrive back home as I quickly head into the kitchen. I hope the food wasn't burnt! I check the food and see that it's...okay? It's fine I guess? I pull it out and look at it... you know what? I think that-
Knock! Knock!
There's two quick knocks at the door and then shortly a giggle?
M: "Guess who's back~" ….oh fuck! I throw the food into the bin quickly and spawn in some replacement food as Monika comes into the kitchen! "Hey honey, why are you in gear?"
B: "Oh? I was just helping Yuri is all!" She nods as she looks at the food.
M: "Awww, you really made some dinner for us~?" I just nod as I take off my mask.
B: "I guess..." Monika smiles as she sniffs the air?
M: "hmm? Funny?" She then checks the bin... "....ohoho! Did it not go right the first time?"
B: "Uhhhh...no comment?"
M: "ehehe! It's fine Botan! Don't worry about it!" She sits down as she rubs her head. "aww, what a day. What did Yuri want with you?" Monika looks a little....jealous? Is it? I can't really tell. "I'm not jealous Botan." ...oh...
B: "Sorry! I just...it's been a pretty rough night." I sit beside her as she rubs my back.
M: "How'd you mean? You look pretty upset?"
B: "I just...I went to the shop because a man was...well for a lack for a better word, crazy." Monika nods for me to continue. "Yuri didn't want to run off to get changed so she called upon me."
M: "Why you?" Monika asks rather sternly?
B: "I don't know? Maybe she thought I was best suited to deal with this? I went in there and well..."
M: "Well?"
B: "It's...it was the guy who I helped on my first night. He was drugged Monika. Probably dragged back here in this mess, taken away from the chance I gave him! I just...don't think that's fair at all..." Monika nods slowly.
M: "Well...was he okay or...?"
B: "He was crazy. Acting like a wild man. A primate. He was eating flowers Monika!" Monika sighs.
M: "Poor guy...what was his name?"
B: "Nick."
M: "Sigh...well? Did you get a sample of his blood or something else?"
B: "I did, it's just...I thought I really helped him Monika. I thought I gave him a way out but...it wasn't enough..." Monika rests her head against my shoulder.
M: "You tried Botan. You tried, and that's good enough for me."
B: "It's not good enough for me though. Nick deserved a life! He didn't deserve that! To be someone's guinea pig!"
M: "Just relax darling...just...it's okay..." I sigh as Monika smiles sadly. "Hey? How about we go lie down and eat this food okay? Let's just snuggle together while eating pizza huh?" She smiles as I nod.
B: "Okay..."
M: "Good boy..." She helps me up and takes the pizza as we go through to the other room to rest.
- Yuri's perspective -
Look at this mess! Was it too much for me to ask Botan to at least help me tidy this up? Sigh...I'm going to be here forever! As I'm sweeping the floor the lights suddenly come back on?
Y: "Huh?" I look at the lights as someone enters the store? "Hello?" …
A: "Boo!" I jump as I see Alex behind me?!
Y: "What?!"
S: "ehehe!" I see Sayori also come skipping in as I relax.
Y: "oh, guys don't do that!"
A: "Sorry Yuri! It was too good to let this pass! What's going on by the way? Why was the place dark, and why is it a mess?"
S: "Are you okay Yuri?"
Y: "I'm fine, it's just...well a man came in with some sort of drug in him." I show Sayori the sample Botan gave me.
S: "Huh? Is this his blood?"
Y: "Yes." Sayori takes it and has a look.
S: "hmmm, if it's a drug I'll find out what drug it is!"
Y: "Thank you."
A: "Did you hurt yourself at all?"
Y: "No I'm fine! I just got Botan to help me is all!"
A: "...I see?"
Y: "I didn't want to disturb your night out guys, after all...I know you two really want to build bridges again after that whole duplicate incident."
S: "Yeah, we're getting better. Slowly but getting there!"
A: "Yeah! Just a few more nights out and we're golden!"
Y: "Just don't try anything together..."
S: "ohoho! I wouldn't worry about it Yuri! I'm not about to steal your man away from you~"
Y: "What?! No! We're just friends!"
A: "Sayori, really??"
S: "Man you two are just hopeless...ah well! You want our help Yuri?"
A: "Yeah! We can help tidy up!"
Y: "That would be grand, thank you!" Alex heads off as does Sayori as I continue sweeping. The three of us focus on cleaning up for awhile as the shop looks a little better! A few minutes have passed and we've managed to pick up most of the destroyed products as well as mop up the floor. Sayori is busy re-arranging the flower display as I finish up collecting the rest of the ruined flowers. I smile as I dump the rest of them into the bin and turn around to see Alex moving a few boxes. I glance over to Sayori, she seems to have this faraway look in her eye? She seems sad? uuu, I want to say something to her but I don't want to say the wrong thing! I walk up to Alex as he looks at me.
A: "Hey Yuri, what's up?"
Y: "Um, it might be just me but.... have you noticed Sayori has been quiet for the past ten minutes or so?" We glance at her as she's smiling while looking at a few flowers.
A: "Well... yeah. I didn't want to say this in front of her but, tonight was one of her quiet nights." I look at him as Alex looks generally worried. "She was... you know?" I nod.
Y: "I see... her rainclouds must of came in again..."
A: "Yeah... I didn't want to provoke her in some way so I just let her be."
Y: "That's probably the right move, she might just be having one of her down days..." We look on in silence as Sayori suddenly turns around and smiles at us.
S: "Okay! I'm done here, what about you guys? Is there anything else to do??"
A: "Uh...Yuri?" I look around... everything seems to be in order? If not, I'll just sort it out for tomorrow.
Y: "It's fine! I think we've done everything we could! Thank you for your help guys~"
A: "Of course!"
S: "You're welcome!" Sayori smiles as she skips to the front door. "I'm going to go ahead a little early if that's okay, I'm rather tired..."
A: "Are you sure? We should go together, that way Coomer can't pick you off Sayori."
S: "It's okay! I'll get the bus! Thanks for your concern~"
A: "...right."
Y: "Well if you're sure, then goodnight Sayori~"
S: "Goodnight guys!" Sayori leaves and skips down the street.
A: "Well... we should think about leaving too."
Y: "Yeah... let me get my bag."
A: "Sure!" I head into the office to grab my things, only to notice the face in the corner of my eye! I turn to see nothing...uh? I could've sworn there was a face peaking into the shop? It might just be me, I've been very paranoid lately... Well, I'm sure it was nothing to worry about...
S: "sigh... so they both noticed me... I'm so fucking worthless..."
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2023.06.03 23:03 KnightBreeze What I've Become: Chapter XI
First Previous Ja’vail woke up with a yawn, her eyes squinting in the evening light. Her room was positioned in the castle on the west side, to ensure that Tor’s sun would wake her up for her duties. It was a purpose that it served with perfection, despite the fact that she really would have liked to sleep for a few more minutes.
However, her duty could not be delayed. It was her power that served as the linchpin to Tor’s spell, and she would fulfill her duty to ensure her Diarchy’s, and her world’s, future. With a grunt of exertion, Queen Ja’vail rose from her bed, stretched out her wings, and moved to the balcony before picking up her robe. As soon as she was somewhat decent, the Queen of the Night then opened her wings, looked to the skies, and began channeling her power into the spellform that had been weaved between the planet and its moon, renewing the bonds that connected them, and ensuring the delicate balance between her magic and her husband’s would not come undone.
She performed this ritual twice a day, every day, to ensure the spell’s continued existence. In the past few months she had performed it well before Tor had performed his own renewal, and had had to go remind the foolish drake to not only perform his duties, but to hurry up and get his tail to bed. Without her efforts, and her constant reminder to the king, the entire thing would come undone, ensuring their planet’s rapid descent into division once again.
Without the two dakri turning the planet, the two sides would either become too hot or too cold to sustain life, with the twilight between them ruled by monsters birthed from the nightmares of the oppressed.
It was with some surprise, then, that as she poured her soul into this undertaking, she could feel the thrum of her husband’s power clear in her mind, letting her know that Tor had already renewed his half of the spell for the night.
He really did need that sleep, she thought, giving a self-satisfied nod towards the setting sun before turning back towards her private chamber. She still had much to prepare for her night; even with the most pressing matter out of the way, she still expected a full schedule. Her court wasn’t especially busy, as the dakri found the night to be the best time to sleep and prepare for the next day.
That was besides the point, though, as her duties rarely involved overseeing the day-to-day rule. Rather, her task was to patrol the ǣther, hunt the nightmares that plagued her people, and to do her best to heal the source of those nightmares.
This was especially important now that she had cleared the Forest of Yith and had located the source of that particularly violent nest. It was best to keep those nightmares from returning, and for this cause she was going to attempt to enter the survivor’s dreams again. She doubted she would have as much success this time as she had last time, simply because almost drowning had weakened the creature’s defenses significantly. However, she had faith that she would at least be able to soothe the visitor’s dreams, and possibly gain a little more information on how he thought.
At the very least, she’d settle for a name. She couldn’t just keep calling it ‘the creature’ or ‘the survivor,’ as those ‘names’ grew heavy on the tongue, and wore down her patience. A name would also help the visit she had planned go a lot smoother, and would hopefully help them as they tried to convince him to come to the castle with them.
Once Ja’vail was dressed, she left the comforts of her room and made her way to her husband’s study. As she expected, he was still there, his desk still quite messy, a combination of his daily paperwork and the reports of the crashed alien spaceship forming the majority of the clutter.
Much to Ja’vail’s surprise, however, Tor wasn’t at his desk. Instead, the drake was standing at his window, looking out over the countryside and the eerie sunset before him, a reminder of the twilight that his people had escaped. In his hand he held a memory crystal, its red glow plainly visible in the slowly darkening room.
“Tor, are you alright?” the queen asked as she approached her husband.
Tor turned to look at her, surprise on his face. “Oh, I am well enough, I suppose…” he said, clearly still lost in thought. The king then looked down at the memory crystal in his hand, his brows furrowing in displeasure. “I have just received some… unsettling news. I was actually waiting for your arrival before deciding on anything.”
Ja’vail took a few more steps, her eyes locked on her husband's diminutive form. “What happened?”
Tor looked at her, then back at the stone. “It isn't easy to say this, but… we may have to kill the visitor.”
Ja’vail felt like her stomach had turned to ice. “Kill? Tor, what madness are you spouting? What crime could he have possibly committed while I was asleep to earn him a death sentence?”
Tor looked at his wife, pain in his eyes. “Nothing, dear. He’s completely innocent. That is beside the point, however.”
“Then tell me, what madness has overtaken you that you would murder an innocent?” Ja’vail demanded, her tone brooking no argument. “Or what monster are you, to have taken the place of my Tor? I must say, you have the likeness down, but your impression of his mannerisms leave much to be desired.”
Tor let out a mirthless laugh at that. “No monster or madness, my dark princess. Just a visit from an old friend…” he sighed again, before turning and holding out the crystal for Ja’vail to take. “Lady Siv paid both me and the survivor a visit today. She left me this, as well as a decision to make.”
Ja’vail looked at the crystal, before staring back at her husband, a dubious expression on her face. "And she told you to kill him? I do not remember her being so heartless.”
“And you would remember correctly. She was nearly in tears when I met her, though she did well in hiding them,” Tor said, before approaching his wife. He gently took her hand, and placed the crystal in her palm. “When she saw the visitor, she also looked into his future. This is what she saw. Please, do not force me to bear this knowledge alone.”
Ja’vail’s expression softened ever so slightly before she glanced down at the stone in her hand. “I will look, but I do not promise anything.”
Tor’s crest rose, but he did not say anything else. Instead he turned back to the window, waiting patiently for his wife to see what he had seen.
The memory took Ja’vail less than a second to go through, but she felt like she had been gone for a lifetime when the world came back into focus. She stared at the rock in horror, before throwing it to the ground. It did not shatter, it being made of quartz, but it still felt satisfying after the horrors she had witnessed.
“I was not pleased, either,” Tor said, not even bothering to turn and look. “Even if the visitor was guilty of some crime, I would spare him for what he could teach our people. As it stands, he is lost and alone, hoping for a friend. And I have to kill this lonely soul.”
“But… but we can’t do this! You’re better than this… we’re better than this!” Ja’vail said, nearly in tears. “Would we really sacrifice an innocent for the security of our own realm? Would you… would you…”
“Would I what?” Tor asked, turning to his wife, fire in his eyes. “Would I judge the worth of souls? Would I weigh a single life against the good of my people? Of his people? Would I become my father?”
Ja’vail looked away, her eyes closed as she folded her arms. “I’m… I’m sorry…”
“Don’t be,” Tor said, turning back to the window. “You have no need to apologize. I cannot measure the worth of anyone’s soul, nor would I try. However, this visitor’s life is not worth the lives of every person on this planet. When you include the lives of his own world, as well as the unnamed snake people… well… the choice is quite obvious.”
Ja’vail looked down at the floor, her eyes filling with tears as she thought everything over. “Would it have been better, then, had I not saved his life? Should I have let him drown?” she asked, her voice barely a whisper.
“Maybe. Maybe not. All I know is that the spirits have told us that the lives of others are better off if his is forfeit,” Tor said, his voice filled with bitterness. “I have not even seen this visitor in the flesh, and I do not know anything about him at all. What is he like? Does he have a family? What does he enjoy?” Tor asked, looking to his wife hopefully.
Ja’vail shook her head, not daring to bring her eyes up to meet her husband’s, as she didn’t think she could contain herself if she did. “I cannot say. I was only in his mind for a brief time, and I do not understand much of what I saw,” she said, her form gently shaking, as if a chill wind had entered the room.
Tor looked back at the window, his eyes closed as he thought on this. “Essentially, we are deciding the fate of not only an innocent, but a complete stranger.” Tor took in a deep breath, then slowly let it out. “And try as I might, I cannot measure his worth as greater, or even equal, to the lives of my people’s. If it comes to it, he will be slain, and his body destroyed, just as the spirits have told us to do.”
Ja’vail began crying in earnest, her shoulders slumping with the weight of guilt. This caused Tor to turn to her, lifting her beak gently with one hand until she looked him in the eye. “So… let’s ensure that it never comes to that.”
Ja’vail looked up at Tor, hope in her eyes. “But, Tor, we can’t-”
“Shhhh…” Tor said, encircling his wife in his arms. He was shorter than her, but she still felt comforted, simply because it was him. “I’m not going to murder someone simply because of the damage his life
might cause. Siv’s vision wasn’t that his continued existence spelled our doom, but that we must do everything in our power to ensure he doesn’t leave.” He pulled away from her a little, looking up into her hopeful eyes. “His death will be treated as a last resort, nothing more. For now, let us see how much worth his
life is. What can he teach us? What is his people like? I, for one, do not want to squander this opportunity that the spirits have gifted us, simply for fear of an unknown future.”
Ja’vail’s crest rose as she dried her tears with the feathers on the back of her arm. “Yes… I completely agree…”
The two of them spent quite a bit of time like that, lost in each other’s arms as the sun slowly set on the horizon. Even after the world was shrouded in night, they were still there, lost in the comfort that each other provided.
* * *
Kel’vara’s beak glowed as she wove her magic, pulling the water from the bucket in front of her. It coalesced into a ball hovering inches above her hand, the swishing, splashing sounds of the liquid a soothing counterpoint to the frustration she was feeling.
She liked working with liquids when she was feeling upset. It had always come easy to her, the seemingly chaotic way it flowed and ebbed was a balm on her nerves, instead of a frustrating mess that most other practitioners found the state of matter to be.
She slowly flexed her fingers and extended her wings, the movements giving a tactile presence to the shapes she was forming in her imagination. Slowly, as if watching ice melt in reverse, the ball of water stretched and flowed, extending here, twirling there, molding and shaping to her will to become whatever she wanted.
In this instance, the water took the shape of a dragon, its long, strong legs striding through the air as it looked around, its inquisitive, intelligent eyes searching for prey, or barring that, a dakri to play with. Its long tail wagged behind it as it seemed to spot something, before it shot off like an arrow, dashing towards whatever had garnered its attention.
The small, watery, facsimile of a dragon didn’t get very far across the room before the door opened, breaking Kel’vara’s concentration and causing her happy little pet to lose its cohesion. In an instant, the once watery, spiky, two legged reptile was nothing more than a mess on the once clean floor.
Kel’vara looked up in annoyance, her gaze falling upon an irritatingly unapologetic Valros as he entered the room. “Haven't you ever heard of knocking?” Kel’vara demanded as she used her magic to scoop up the water and return it to the bucket.
Valros was unimpressed. “Kel’vara, you can’t just stay here sulking, we still have work to do.”
“I’m not sulking! I’m just practicing my more precise spell work,” Kel’vara said, turning up her beak as her crest lay flat against the back of her head.
Valros, however, did not look convinced in the slightest. “Kel’vara, The Lady is her own person. You can hardly expect her to stay around and answer every single question you have.”
“I never said that she wasn’t.”
Valros let out a frustrated sigh. “Well, if you’re sure, then I really think we need to go over the plan for tomorrow,” Valros said, trying to get Kel’vara back on track. “I don’t think we’ll need many knights, the thing’s pretty docile, all things considered. Have you given much thought in how we’re going to actually communicate with it?”
Kel’vara thought about this for a while, her beak glowing softly as she played a little with the water in her bucket, causing the surface of the liquid to ripple in odd ways. “Ja’vail said that she was able to communicate pretty well with it while it was dreaming. The only problem with that is that it was
dreaming. I don’t know how dreams work with its species, but for dakri at least, anything that happens to our subconscious from outside forces is quickly forgotten. Bad dreams, flights of fancy, nothing to be taken seriously, or remembered.”
“I’ve been talking with the Captain of the Dreamguards about that too. He told me that we can’t rely upon that for communication, since we’re just as likely to get a straight answer as one about how the creature loves to eat its own pillow and ride a dragon made of Twirly Whirlys,” Valros said, stretching his wings a little and grunting with discomfort. The knight quickly brought his arm close to his chest, searching the broad wing until he found the feather that had been giving him trouble, and quickly put it back into its proper place.
Kel’vara found herself staring a little as the knight preened himself, before she turned away, her feathers fluffing a little in embarrassment. “Yes, and… ah, and in addition, the creature won’t be as weak as when we fished it from the river. It has an ǣon level spirit, after all, regardless of any actual ability it may or may not possess. We’ll be lucky to be able to intrude on its dreams at all.”
If Valros noticed her discomfort, he didn’t show it. Instead, he stood up and made his way to the window. “I remember the Sunrise Tribe had something to communicate, but it was mainly used to control their apprentices during ǣon training. It was supposed to be able to cross language barriers, but I don’t think we want to be dredging up the old ways…”
Kel’vara shuddered a little. “Those ways were barbaric.”
Valros nodded at her, but did not say anything as he stared out the window. “I suppose the only choice we have is to slowly teach the thing how to speak.”
“That’s not as easy as it sounds, though,” Kel’vara said, shaking her head. Valros looked at her, one of his brows raised, prompting her to continue. “When I treated his wounds, I ran a number of tests on him. He’s showing the symptoms of someone who has been transmuted into another shape entirely, except that he has no binding spellform keeping him in that shape.”
Valros looked confused at this. “You’ll have to forgive me, M'lady, but my knowledge of magic is somewhat limited to a handful of combat spells. You’ll have to use less formal terms with me.”
Kel’vara rolled her eyes a little, then used her magic to pull the water from the bucket again. With a thought, she caused the water to take on the shape of a dragon again. “With magic, it is possible to force something to assume another shape or state. Such as turning a dragon into a pig.” With a little exertion, the water took on the desired shape. “I’ll not bore you with the details, but things… well, they remember what they were. Always. If the spell is not properly maintained, the spellform will eventually fall apart, and the thing will revert. This is because things want to return to their old state. They’ll continue chipping away at the spellform, increasing the difficulty of keeping things in their altered state, until it grows beyond the mage’s ability to control. It’s why you cannot turn copper into gold and have it stay that way, or why you cannot turn dirt into food without accidentally poisoning someone.”
“Or purposefully poisoning someone,” Valros pointed out. “I remember history class at least. That happened quite a number of times during the Clan Wars.”
“It was a popular method of assassination, yes, but the old ruling class quickly caught on, and began screening their food before eating.” Kel’vara furrowed her eyes as she twisted the water to appear like the creature. “Whatever the bug-like aliens did to the creature, it didn’t involve magic. ‘The creature’s shape isn’t his own,’ if you remember what the queen told us. It’s entirely possible that it’s lost the ability to speak, even in its own language.”
Valros thought about this for a time. “Well, can’t we turn it back? Reverse the changes, and return it to its original shape?”
Kel’vara thought about this for a little bit, but shook her head. “It’s… possible, but there are so many unknowns. I was even afraid of using regeneration magic on him when I healed him. I had to resort to sealing spells to repair the damage.”
Valros looked confused. “I’m not sure I follow. I thought you healed it up pretty good.”
“I didn’t heal it at
all. All I did was fuse its skin together, and do some very basic repair based on that strategy, to keep it from bleeding internally or externally. It’s why I still applied bandages, in case those wounds reopened; I couldn’t risk regenerating it,” Kel’vara explained, her voice both pained and exasperated.
Valros still didn’t understand what the fuss was about, though. “Why not? What’s the big deal if you use a little regeneration? And what does this have to do with changing it back?”
“
Everything!” Kel’vara said, standing up in anger as she rubbed both hands through her crest. In response, the water in her grip twisted and flowed into strange shapes, a clear reflection of the tormented state of the battlemage’s mind. “This is an entirely unknown scenario, with an entirely unknown species! The spell to do this doesn’t even exist! All we have are spells to change something into something else, not to return something to its original shape. The way we would do this if this were a magical affliction would be to simply collapse the spellform, but this isn’t magic! If I were to try to change it back, any number of things could go wrong, the least being the creature dies a quick, painful death as it turns completely inside out! The closest I can come up with is the regeneration spell, which would force accelerated cell mitosis using the target’s remembered form, not its changed form. If I did use regeneration, it is entirely possible that the creature might revert…”
“...But?” Valros asked, knowing that there was a but in there somewhere.
“But the creature’s body might start attacking itself, killing itself from the inside out! The two different sets of genetic material might merge, making it into something even more monstrous than it is now! Any number of things could go wrong!” Kel’vara shouted, the water next to her turning into some kind of lumbering beast, whose basic shape only vaguely resembled the creature in the forest.
Valros held up his hands in a placating gesture. “Okay, okay, I get it. It’s probably a bad idea… but what do we do, then?”
Kel’vara collapsed into her chair, the water that she had been shaping falling into the bucket at the same time. “I don’t know… I really don’t know…”
Valros rubbed the back of his neck. “Well, there’s always pictures and trying to teach it to read…”
“That would take even longer than just teaching it to talk,” Kel’vara said dismissively. “Especially since it probably can’t-”
Before Kel’vara finished, a voice chimed in, interrupting her thought process. It seemed to be coming from the lieutenant’s belt pouch, and based on the tone of the speaker’s voice, whatever it was was urgent. “Sir Valros! Are you there?”
Valros quickly pulled out his whispering stone and gave it a squeeze, worry building in his heart. “What’s wrong, Calis?”
He almost wished he hadn’t asked, because what Calis said next turned his insides to ice. “Sir, I’m relaying a message. Viar and his drakes need backup, and they need it now. It’s those bug aliens the queen told us about. They’re here.”
First Previous ----------------------------------------------------------------------------------
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2023.06.03 22:23 jravitz [WTS] 268 Bottles - Niche, Designer, Hard to Find, Discontinued and Rare - Hermessence, Le Labo, Guerlain, Chanel, Dior, Creed, MFK, Tom Ford, YSL, Kilian, Memo, More! (Bottle)
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all of my bottles for sale, are available in my spreadsheet which you should bookmark and look at for a more updated inventory
Spreadsheet | HOUSE | FRAGRANCE | SIZE | REMAINING | Notes/Condition | Price | Type |
1 | Amouage | Incense Rori Attar | 12mL | 100% Full | Brand New, Sealed | $439 | Niche |
2 | Amouage | Material (Woman) | 100mL | 100% Full | Tester; No Box; Tester Cap | $145 | Niche |
3 | Amouage | Orris Wakan Attar | 12mL | 99% Full | Full Presentation | $419 | Niche |
4 | Amouage | Rose Aqor Attar | 12mL | 99% Full | Full Presentation | $419 | Niche |
5 | Amouage | Vanilla Barka Attar | 12mL | 99% Full | Full Presentation | $419 | Niche |
6 | Andy Tauer | Cologne du Maghreb | 50mL | 99% Full | First Release, Rectangular Clear Bottle; With box | $95 | Niche |
7 | Bond No. 9 | Madison Square Park | 100mL | 100% Full | Tester; No Box, No Cap | $135 | Niche |
8 | By Kilian | Apple Brandy on the Rocks | 50mL | 99% Full | Full Presentation, Box has some wear. | $160 | Niche |
9 | By Kilian | Bamboo Harmony | 100mL | 100% Full | Tester Refill (No Spray) | $209 | Niche |
10 | By Kilian | Black Phantom | 100mL | 100% Full | Tester Refill (No Spray) | $215 | Niche |
11 | By Kilian | Gold Knight | 100mL | 100% Full | Tester Refill (No Spray) | $209 | Niche |
12 | By Kilian | Good Girl Gone Bad | 250mL | 99% Full | Decanter; No Box | $800 | Niche |
13 | By Kilian | Intoxicated | 100mL | 100% Full | Tester Refill (No Spray) | $209 | Niche |
14 | By Kilian | Love Don't Be Shy | 50mL | 99% Full | Full Presentation, Box has some wear. | $160 | Niche |
15 | Byredo | Infloresence | 100mL | 100% Full | Tester; No Box | $135 | Niche |
16 | Byredo | Lil Fleur | 100mL | 100% Full | Tester; No Box | $135 | Niche |
17 | Byredo | Mixed Emotions | 100mL | 100% Full | Tester; No Box | $135 | Niche |
18 | Byredo | Mumbai Noise | 100mL | 100% Full | Tester; No Box | $135 | Niche |
19 | Byredo | Sunday Cologne | 100mL | 100% Full | Tester; No Box | $135 | Niche |
20 | Chanel Exclusif | Cuir de Russie EdT | 200mL | 95% Full | No Box; Tester | $725 | Niche |
21 | Chanel Exclusif | Misia EdT | 200mL | 98% Full | Vintage Discontinued Formula; No Box | $380 | Niche |
22 | Chanel Exclusif | No. 22 EdT | 200mL | 97% Full | | $550 | Niche |
23 | Christian Dior / Dior Privee | Bois D'Argent | 7.5mL | 100% Full | Official Mini | $30 | Niche |
24 | Christian Dior / Dior Privee | Bois D'Argent | 5mL | 100% Full | Official Mini - Batch Code 0V01 (2010 Production Date) - Price includes shipping | $35 | Niche |
25 | Christian Dior / Dior Privee | Cologne Royale | 5mL | 100% Full | Official Mini - Batch Code 1X01 (2011 Production Date) - Price includes shipping | $30 | Niche |
26 | Christian Dior / Dior Privee | Diorissima | 7.5mL | 100% Full | Official Mini; No Cannister - Price includes shipping | $30 | Niche |
27 | Christian Dior / Dior Privee | Eau Noire | 5mL | 100% Full | Official Mini - Batch Code 1R01 (2011 Production Date) - Price includes shipping | $35 | Niche |
28 | Christian Dior / Dior Privee | Eden Roc | 7.5mL | 100% Full | Official Mini - Price includes shipping | $30 | Niche |
29 | Christian Dior / Dior Privee | Granville | 5mL | 100% Full | Official Mini - Batch Code 0V01 (2010 Production Date) - Price includes shipping | $35 | Niche |
30 | Christian Dior / Dior Privee | Milly-La-Foret | 5mL | 100% Full | Official Mini - Batch Code 0W01 (2010 Production Date) - Price includes shipping | $30 | Niche |
31 | Christian Dior / Dior Privee | Mitzah | 5mL | 100% Full | Official Mini - Batch Code 1W01 (2011 Production Date) - Price includes shipping | $35 | Niche |
32 | Christian Dior / Dior Privee | New Look 1947 | 5mL | 100% Full | Official Mini - Batch Code 1R01 (2011 Production Date) - Price includes shipping | $30 | Niche |
33 | Clive Christian | I Pour Femme (Woody Floral with Vintage Rose) | 50mL | 99% Full | No Box | $180 | Niche |
34 | Clive Christian | Rock Rose | 50mL | 100% Full | Brand New, Sealed | $289 | Niche |
35 | Creed | Acqua Florentina - F Batch | 75mL | 95% Full | Box, Can add a Creed Cap as well | $175 | Niche |
36 | Creed | Aventus - 22A11A | 100mL | 100% Full | Full Presentation | $250 | Niche |
37 | Creed | Aventus Cologne - 2022 Batch | 100mL | 100% Full | Tester with Cap | $234 | Niche |
38 | Creed | Aventus Cologne - F Batch (Plastic Cap) | 100mL | 100% Full | Brand New, Sealed in Box | $239 | Niche |
39 | Creed | Aventus for Her - F567 | 75mL | 100% Full | Tester with Cap | $190 | Niche |
40 | Creed | Erolfa - 15X01 | 120mL | 100% Full | Tester with Cap | $369 | Niche |
41 | Creed | Erolfa - F Batch | 100mL | 100% Full | Tester; No Box, No Cap | $160 | Niche |
42 | Creed | Green Irish Tweed - 19U11 | 50mL | 99% Full | Full presentation with Box | $160 | Niche |
43 | Creed | Green Irish Tweed - 2022 Batch | 100mL | 100% Full | Tester with Cap | $195 | Niche |
44 | Creed | Himalaya - 22B01A | 100mL | 100% Full | Tester with Square Style Cap | $175 | Niche |
45 | Creed | Jardin D'Amalfi | 75mL | 100% Full | Tester; No Box; No Cap | $199 | Niche |
46 | Creed | Millesime Imperial - F Batch | 100mL | 100% Full | Comes with Box and SQUARE Older Style Cap. | $180 | Niche |
47 | Creed | Neroli Sauvage - F241 | 100mL | 100% Full | Tester; No Box; No Cap | $160 | Niche |
48 | Creed | Original Santal - F511 | 100mL | 100% Full | Tester; No Box; No Cap | $160 | Niche |
49 | Creed | Royal Mayfair - 15R01 | 120mL | 100% Full | Tester with Cap | $229 | Niche |
50 | Creed | Royal Oud - F BATCH | 100mL | 100% Full | Tester with Cap | $275 | Niche |
51 | Creed | Royal Water - 20C01N | 100mL | 100% Full | Tester with Square Style Cap | $175 | Niche |
52 | Creed | Silver Mountain Water - 21V01A | 100mL | 100% Full | Tester with Square Style Cap | $180 | Niche |
53 | Creed | Spring Flowers 2023 | 75mL | 100% Full | Tester with Cap | $225 | Niche |
54 | Creed | Tabarome - 21Y01A | 100mL | 100% Full | Tester; No Box; No Cap | $160 | Niche |
55 | Creed | Viking - F512 | 100mL | 100% Full | Tester with Cap | $205 | Niche |
56 | Creed | Virgin Island Water - F473 | 100mL | 100% Full | Tester with Cap | $195 | Niche |
57 | Creed | White Amber - 17W01 | 75mL | 100% Full | Tester; No Box; No Cap | $149 | Niche |
58 | Creed | Wind Flowers - 22C01B | 75mL | 100% Full | Tester with Cap | $199 | Niche |
59 | Diptyque | Do Son Eau de Toilette | 100mL | 100% Full | Brand New, Sealed | $99 | Niche |
60 | DS & DURGA | Amber Kiso | 100mL | 100% Full | New, No Box | $125 | Niche |
61 | Frederic Malle | Eau de Magnolia | 10mL | 100% Full | Official Travel Spray | $55 | Niche |
62 | Gallagher | Bergamot Silk | 100mL | 99% Full | | $84 | Niche |
63 | Giorgio Armani / Armani Prive | Gardenia Antigua | 100mL | 100% Full | Tester; No Box | $155 | Niche |
64 | Giorgio Armani / Armani Prive | Pierre de Lune | 100mL | 100% Full | Tester; No Box | $155 | Niche |
65 | Giorgio Armani / Armani Prive | Rose Alexandrie | 100mL | 100% Full | Tester; No Box | $155 | Niche |
66 | Guerlain | Angelique Noire | 30mL | 100% Full | Mini Bee Bottle Decant | $215 | Niche |
67 | Guerlain | Angelique Noire | 10mL | 100% Full | Tall Glass Decant | $55 | Niche |
68 | Guerlain | Cherry Oud | 100mL | 100% Full | Brand New, Sealed | $279 | Niche |
69 | Guerlain | Cruel Gardenia | 200mL | 100% Full | Brand new tester without box | $329 | Niche |
70 | Guerlain | Embruns D'Ylang | 200mL | 100% Full | Tester; No Box | $339 | Niche |
71 | Guerlain | Epices Volee | 200mL | 100% Full | Tester; No Box | $339 | Niche |
72 | Guerlain | Gourmand Coquin | 10mL | 100% Full | Tall Glass Decant | $60 | Niche |
73 | Guerlain | Herbes Troublantes | 200mL | 100% Full | Tester; No Box | $339 | Niche |
74 | Guerlain | Joyeuse Tuberuese | 200mL | 100% Full | Tester; No Box | $349 | Niche |
75 | Guerlain | Musc Outreblanc | 200mL | 100% Full | Tester; No Box | $349 | Niche |
76 | Guerlain | Oeillet Pourpre | 200mL | 100% Full | Tester; No Box | $339 | Niche |
77 | Guerlain | Oud Nude | 200mL | 95% Full | Tester; No Box | $369 | Niche |
78 | Guerlain | Rose Barbare | 200mL | 100% Full | Tester; No Box | $339 | Niche |
79 | Guerlain | Rose Barbare | 200mL | 90% Full | DECANTED - NO ORIGINAL BOTTLE | $250 | Niche |
80 | Guerlain | Santal Pao Rosa | 200mL | 100% Full | Tester (No Box) | $349 | Niche |
81 | Guerlain | Tonka Imperiale | 30mL | 100% Full | Mini Bee Bottle Decant | $199 | Niche |
82 | Guerlain | Tonka Imperiale | 10mL | 100% Full | Tall Glass Decant | $55 | Niche |
83 | Hermes / Hermessence | Agar Ebene | 100mL | 100% Full | Tester; No Box, No Cap | $150 | Niche |
84 | Hermes / Hermessence | Brin de Reglisse | 100mL | 100% Full | Tester; No Box | $165 | Niche |
85 | Hermes / Hermessence | Cedre Sambac | 100mL | 100% Full | Tester; No Box | $165 | Niche |
86 | Hermes / Hermessence | Epice Marine | 100mL | 100% Full | Tester; No Box | $170 | Niche |
87 | Hermes / Hermessence | Iris Ukiyoe | 100mL | 100% Full | Tester; No Box, No Cap | $150 | Niche |
88 | Hermes / Hermessence | Muguet Porcelaine | 100mL | 100% Full | Tester; No Box | $165 | Niche |
89 | Hermes / Hermessence | Myrrhe Eglantine | 100mL | 100% Full | Tester; No Box | $185 | Niche |
90 | Hermes / Hermessence | Osmanthe Yunnan | 100mL | 100% Full | Tester; No Box, No Cap | $150 | Niche |
91 | Hermes / Hermessence | Paprika Brasil | 100mL | 100% Full | Tester; No Box. | $170 | Niche |
92 | Hermes / Hermessence | Santal Massoia | 100mL | 100% Full | Tester; No Box. | $170 | Niche |
93 | Hermes / Hermessence | Vanille Galante | 100mL | 100% Full | Tester; No Box, No Cap | $150 | Niche |
94 | Hermes / Hermessence | Vetiver Tonka | 100mL | 100% Full | Tester; No Box, No Cap | $150 | Niche |
95 | Hermes / Hermessence | Vetiver Tonka | 200mL | 100% Full | Full Presentation, Brand New. | $399 | Niche |
96 | Hermes / Hermessence | Violette Volynka | 100mL | 100% Full | Tester; No Box | $185 | Niche |
97 | Hiram Green | Vetiver | 50mL | 95% Full | Full Presentation | $130 | Niche |
98 | House of Sillage | Hufflepuff | 75mL | 100% Full | Brand New, Sealed | $325 | Niche |
99 | House of Sillage | Nouez Moi | 75mL | 99% Full | Tester | $120 | Niche |
100 | I Profumi di Firenze | Caterina De Medici | 50mL | 99% Full | No Box | $35 | Niche |
101 | Initio | Musk Therapy | 90mL | 99% Full | Full presentation with Box | $200 | Niche |
102 | Initio | Side Effect | 10mL | 100% Full | Official Travel Atomizer | $75 | Niche |
103 | Knize | Knize Ten | 125mL | 99% Full | No Box | $110 | Niche |
104 | Le Labo | Another 13 | 50mL | 100% Full | Brand New, Sealed | $189 | Niche |
105 | Le Labo | Baie 19 | 100mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $225 | Niche |
106 | Le Labo | Cedrat 37 – Berlin City Exclusive | 100mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $275 | Niche |
107 | Le Labo | Cedrat 37 – Berlin City Exclusive | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $225 | Niche |
108 | Le Labo | Gaiac 10 – Tokyo City Exclusive | 100mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $400 | Niche |
109 | Le Labo | Mousse de Chene 30 - Amsterdam City Exclusive | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $300 | Niche |
110 | Le Labo | Musc 25 – Los Angeles City Exclusive | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $250 | Niche |
111 | Le Labo | Rose 31 | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $175 | Niche |
112 | Le Labo | Tabac 28 – Miami City Exclusive | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $250 | Niche |
113 | Le Labo | The Noir 29 | 50mL | 99% Full | Sprayed Once to Test / Brand New; No Box | $175 | Niche |
114 | Maison Crivelli | Bois Datchai | 100mL | 100% Full | Brand New, Sealed | $169 | Niche |
115 | Maison Crivelli | Rose Saltifolia | 100mL | 100% Full | Tester; No Box | $159 | Niche |
116 | Maison Francis Kurkdjian | 724 | 200mL | 100% Full | Tester; No Box | $365 | Niche |
117 | Maison Francis Kurkdjian | 724 | 70mL | 100% Full | Tester; No Box | $165 | Niche |
118 | Maison Francis Kurkdjian | Amyris Femme | 70mL | 100% Full | Tester; No Box | $139 | Niche |
119 | Maison Francis Kurkdjian | Amyris Femme Extrait | 70mL | 100% Full | Tester; No Box | $165 | Niche |
120 | Maison Francis Kurkdjian | Amyris Femme Extrait Special Edition Bottle | 70mL | 100% Full | Tester; No Box | $245 | Niche |
121 | Maison Francis Kurkdjian | Aqua Celestia | 70mL | 100% Full | Tester; No Box | $115 | Niche |
122 | Maison Francis Kurkdjian | Aqua Celestia Cologne Forte | 200mL | 100% Full | Brand New, Sealed | $279 | Niche |
123 | Maison Francis Kurkdjian | Aqua Celestia Cologne Forte | 70mL | 100% Full | Tester; No Box | $149 | Niche |
124 | Maison Francis Kurkdjian | Aqua Celestia Forte | 70mL | 100% Full | Tester; No Box | $159 | Niche |
125 | Maison Francis Kurkdjian | Aqua Universalis Cologne Forte | 70mL | 100% Full | Tester; No Box | $119 | Niche |
126 | Maison Francis Kurkdjian | Aqua Universalis EdT | 200mL | 100% Full | Tester; No Box | $219 | Niche |
127 | Maison Francis Kurkdjian | Aqua Vitae | 200mL | 100% Full | Tester; No Box | $219 | Niche |
128 | Maison Francis Kurkdjian | Aqua Vitae Cologne Forte | 70mL | 100% Full | Tester; No Box | $119 | Niche |
129 | Maison Francis Kurkdjian | Aqua Vitae Forte EdP | 70mL | 100% Full | Tester; No Box | $159 | Niche |
130 | Maison Francis Kurkdjian | Baccarat Rouge 540 EdP | 70mL | 100% Full | Tester; No Box | $205 | Niche |
131 | Maison Francis Kurkdjian | Baccarat Rouge 540 EdP | 200mL | 100% Full | Tester; No Box | $409 | Niche |
132 | Maison Francis Kurkdjian | Baccarat Rouge 540 Extrait | 70mL | 100% Full | Tester; No Box | $295 | Niche |
133 | Maison Francis Kurkdjian | Gentle Fluidity Gold | 70mL | 100% Full | Tester; No Box | $165 | Niche |
134 | Maison Francis Kurkdjian | Grand Soir | 70mL | 100% Full | Tester; No Box | $170 | Niche |
135 | Maison Francis Kurkdjian | L'eau a La Rose | 70mL | 100% Full | Tester; No Box | $129 | Niche |
136 | Maison Francis Kurkdjian | L'eau a la Rose | 35mL | 100% Full | Tester; No Box. | $90 | Niche |
137 | Maison Francis Kurkdjian | L'homme A la Rose | 70mL | 100% Full | Tester; No Box | $159 | Niche |
138 | Maison Francis Kurkdjian | Oud EdP | 70mL | 100% Full | Tester; No Box | $170 | Niche |
139 | Maison Francis Kurkdjian | Oud Extrait | 10mL | 100% Full | Tester; No Box | $35 | Niche |
140 | Maison Francis Kurkdjian | Oud Satin Mood EdP | 70mL | 100% Full | Tester; No Box. | $190 | Niche |
141 | Maison Francis Kurkdjian | Petit Matin | 70mL | 100% Full | Tester; No Box | $145 | Niche |
142 | Maison Francis Kurkdjian | Petit Matin | 200mL | 100% Full | Tester; No Box | $350 | Niche |
143 | Maison Lancome | Orange Bigarades | 100mL | 100% Full | Full presentation with Box | $229 | Niche |
144 | Mark Birley | Charles Street | 75mL | 97% Full | Travel Version | $90 | Niche |
145 | Masque Milano | Tango | 35mL | 99% Full | | $90 | Niche |
146 | Memo Paris | French Leather | 75mL | 100% Full | Tester; No Cap | $135 | Niche |
147 | Memo Paris | Inle | 75mL | 100% Full | Tester; No Cap | $135 | Niche |
148 | Memo Paris | Italian Leather | 75mL | 100% Full | Tester; No Box or Cap | $135 | Niche |
149 | Memo Paris | Lailabella | 75mL | 100% Full | Tester; No Box; No Cap | $135 | Niche |
150 | Memo Paris | Marfa | 75mL | 100% Full | Tester; No Box; No Cap | $135 | Niche |
151 | Memo Paris | Moon Fever | 75mL | 100% Full | Tester; No Box; No Cap | $135 | Niche |
152 | Memo Paris | Oriental Leather | 75mL | 100% Full | Tester; No Box; No Cap | $135 | Niche |
153 | Mind Games | Caissa | 100mL | 100% Full | Tester; No Box | $250 | Niche |
154 | Mind Games | Gardez (Black Queen) | 100mL | 100% Full | Tester; No Box | $225 | Niche |
155 | Mind Games | J'Adoube | 100mL | 100% Full | Brand New, Sealed | $299 | Niche |
156 | Mind Games | Scholar's Mate | 100mL | 100% Full | Tester; No Box | $225 | Niche |
157 | Mizensir | Cologne de Figuer | 100mL | 100% Full | Tester; No Box. | $175 | Niche |
158 | Mizensir | Cologne de Matte | 100mL | 100% Full | Tester; No Box. | $175 | Niche |
159 | Mizensir | Ideal Oud | 100mL | 100% Full | Tester; No Box | $165 | Niche |
160 | Mizensir | Mythique Vetiver | 100mL | 100% Full | Tester; No Box. | $175 | Niche |
161 | Mizensir | Sweet Prailine | 100mL | 100% Full | Tester; No Box | $165 | Niche |
162 | Mizensir | Bois de Mysore | 100mL | 100% Full | Tester; No Box | $165 | Niche |
163 | Mona di Orio | Cuir | 75mL | 99% Full | No Box | $120 | Niche |
164 | Oliver and Co. | M.O.U.S.S.E. | 50mL | 99% Full | Limited Edition 87/133 | $110 | Niche |
165 | Parfums de Nicolai | Patchouli Intense | 100mL | 98% Full | Full Presentation | $119 | Niche |
166 | Perris Monte Carlo | Tuberuese Absolue | 100mL | 99% Full | No Box | $99 | Niche |
167 | Pomare's Stolen Perfume | Angel's Share | 9mL | 70% Full | No Box | $40 | Niche |
168 | Roja Dove | Apex Discovery Atomizer | 7.5mL | 99% Full | | $50 | Niche |
169 | Roja Dove | Creation-E Essence de Parfum | 100mL | 100% Full | Tester; No Box | $165 | Niche |
170 | Roja Dove | Scandal Essence de Parfum | 100mL | 100% Full | Tester; No Box | $165 | Niche |
171 | Roman Monegal | L'eau de Rose | 50mL | 97% Full | | $70 | Niche |
172 | Santa Maria Novella | Sandalo | 100mL | 95% Full | No Box | $80 | Niche |
173 | The Harmonist | Desired Earth Eau de Parfum | 50mL | 100% Full | Brand new, Sealed | $219 | Niche |
174 | The Harmonist | Magnetic Wood Parfum | 50mL | 100% Full | BNIB Sealed | $229 | Niche |
175 | Tom Ford | Beau de Jour | 1000mL | 100% Full | Sealed Dramming Bottle | $1,000 | Niche |
176 | Tom Ford | Ebene Fume | 250mL | 99% Full | Decanter; No Box | $750 | Niche |
177 | Tom Ford | Ebene Fume | 50mL | 100% Full | Brand New, Sealed | $170 | Niche |
178 | Tom Ford | Fougere Platine | 250mL | 90% Full | Decanter; No Box | $625 | Niche |
179 | Tom Ford | Fougere Platine | 1000mL | 100% Full | Sealed Dramming Bottle | $1,000 | Niche |
180 | Tom Ford | Fucking Fabulous | 250mL | 99% Full | Decanter; No Box | $750 | Niche |
181 | Tom Ford | Fucking Fabulous | 50mL | 100% Full | Brand New, Sealed | $180 | Niche |
182 | Tom Ford | Grey Vetiver Parfum | 100mL | 100% Full | Sealed, New in Box | $170 | Niche |
183 | Tom Ford | Oud Fleur | 1000mL | 100% Full | Sealed Dramming Bottle | $1,000 | Niche |
184 | Tom Ford | Oud Wood | 250mL | 99% Full | Decanter; No Box | $750 | Niche |
185 | Tom Ford | Rose de Chine | 50mL | 100% Full | Brand New, Sealed | $175 | Niche |
186 | Tom Ford | Rose Prick | 100mL | 100% Full | Brand New, Sealed | $269 | Niche |
187 | Tom Ford | Soleil Blanc EdP | 50mL | 100% Full | Brand New, Sealed | $140 | Niche |
188 | Tom Ford | Soleil Brulant | 50mL | 100% Full | Brand New, Sealed | $145 | Niche |
189 | Tom Ford | Soleil Neige | 1000mL | 100% Full | Sealed Dramming Bottle | $850 | Niche |
190 | Tom Ford | Tobacco Oud | 50mL | 95% Full | No Box | $180 | Niche |
191 | Tom Ford | Tobacco Vanille | 50mL | 90% Full | Full Presentation with Box | $155 | Niche |
192 | Tom Ford | Tuscan Leather | 50mL | 100% Full | Magnetic Cap Decant | $115 | Niche |
193 | Tom Ford | Vert des Bois | 1000mL | 100% Full | Sealed Dramming Bottle | $900 | Niche |
194 | Tom Ford | White Suede | 1000mL | 100% Full | Sealed Dramming Bottle | $850 | Niche |
195 | TVGA | Milestones Extrait | 9mL | 90% Full | No Box | $40 | Niche |
196 | Washington Tremlett | Black Tie | 100mL | 95% Full | | $125 | Niche |
197 | Yves Saint Laurent | Tuxedo | 250mL | 100% Full | Brand New, Sealed | $375 | Niche |
198 | Acqua di Parma | Arancia Di Capri | 150mL | 100% Full | Tester; No Box | $65 | Designer |
199 | Acqua di Parma | Colonia EdC | 100mL | 100% Full | Brand New, Sealed | $75 | Designer |
200 | Acqua di Parma | Colonia Intensa | 100mL | 100% Full | Tester; No Box | $65 | Designer |
201 | Aqua di Parma | Magnolia Nobile | 100mL | 100% Full | Tester; No Box | $115 | Designer |
202 | Caron | Pour un Homme de Caron Le Matin | 125mL | 100% Full | Opened to test, sprayed once | $69 | Designer |
203 | Caron | Pour un Homme de Caron Le Soir | 125mL | 100% Full | Opened to test, sprayed once | $69 | Designer |
204 | Caron | Pour Un Homme Impact Parfum | 75mL | 97% Full | No Box | $175 | Designer |
205 | Chanel | Allure Homme Sport - Aftershave Balm | 100mL | 99% Full | No Box | $65 | Designer |
206 | Chanel | Allure Pour Femme EdT | 100mL | 100% Full | Tester; No Box | $65 | Designer |
207 | Chanel | Antaeus | 100mL | 85% Full | Silver Sprayer | $125 | Designer |
208 | Chanel | Bleu de Chanel - Aftershave Balm | 100mL | 99% Full | No Box, Minor Cosmetic Damage | $55 | Designer |
209 | Chanel | Bleu de Chanel - Aftershave Lotion | 100mL | 99% Full | No Box, Minor Cosmetic Damage | $55 | Designer |
210 | Chanel | Bleu de Chanel Parfum | 100mL | 100% Full | Tester; No Box | $130 | Designer |
211 | Chanel | Chance Eau Tendre EdP | 50mL | 90% Full | Tester; No Box | $90 | Designer |
212 | Chanel | Chance Eau Tendre EdT | 150mL | 99% Full | Tester; No Box | $120 | Designer |
213 | Chanel | Coco EdP | 100mL | 100% Full | Tester; No Box | $85 | Designer |
214 | Chanel | Coco Mademoiselle - Moisturizing Body Lotion | 200mL | 99% Full | No Box | $55 | Designer |
215 | Chanel | Coco Mademoiselle EdP | 100mL | 100% Full | Tester; No Box | $90 | Designer |
216 | Chanel | Coco Mademoiselle EdT | 100mL | 100% Full | Tester; No Box | $65 | Designer |
217 | Chanel | Coco Mademoiselle L'eau Privee | 100mL | 100% Full | Tester; No Box | $90 | Designer |
218 | Chanel | Cristalle Eau Vert EdT Concentree | 100mL | 100% Full | Tester; No Box | $135 | Designer |
219 | Chanel | Cristalle EdP | 50mL | 95% Full | Tester; No Box | $135 | Designer |
220 | Chanel | No. 19 | 100mL | 100% Full | Tester; No Box | $115 | Designer |
221 | Chanel | No. 5 Eau Premiere | 100mL | 100% Full | Tester; No Box | $85 | Designer |
222 | Chanel | No. 5 EdP | 100mL | 100% Full | Tester; No Box | $85 | Designer |
223 | Chanel | Platinum Egoiste | 75mL | 99% Full | SPLASH, NOT SPRAY Older Formulation | $125 | Designer |
224 | Christian Dior | Dior Homme Sport - 2017 Version | 125mL | 99% Full | Tester; No Box Batch Code is 6Y02 | $89 | Designer |
225 | Christian Dior | J'adore in Joy EdT | 100mL | 100% Full | Tester with Cap, No Box | $60 | Designer |
226 | Floris | 007 | 100mL | 100% Full | Tester with Cap, No Box | $100 | Designer |
227 | Floris | A Rose For... | 100mL | 100% Full | Tester; No Box. | $65 | Designer |
228 | Floris | Cefiro | 100mL | 100% Full | Tester with Cap, No Box | $59 | Designer |
229 | Floris | Lily of the Valley | 100mL | 100% Full | Tester; No Box. | $65 | Designer |
230 | Gucci | Gucci Guilty Absolute | 90mL | 100% Full | Tester; No Box | $70 | Designer |
231 | Guerlain | Habit Rouge L'instinct | 100mL | 99% Full | Sprayed once | $84 | Designer |
232 | Guerlain | L'instant de Guerlain Pour Homme EXTREME | 10mL | 100% Full | VINTAGE BLACK RIM - DECANT | $50 | Designer |
233 | Hermes | Twilly | 80mL | 100% Full | Tester; No Box | $65 | Designer |
234 | Jo Malone | Amber & Lavender | 30mL | 90% Full | No Box | $52 | Designer |
235 | Jo Malone | English Oak & Redcurrant | 30mL | 80% Full | No Box | $49 | Designer |
236 | Jo Malone | English Pear & Freesia | 100mL | 100% Full | Brand New with Gift Box and Gift Set (Body Wash, Body Lotion) | $180 | Designer |
237 | Jo Malone | Rose & White Musk Absolu | 100mL | 100% Full | No Box | $180 | Designer |
238 | Jo Malone | Velvet Rose and Oud Cologne Intense | 50mL | 99% Full | Tester; No Box | $90 | Designer |
239 | Thierry Mugler | A*MEN | 100mL | 99% Full | Rubber Flask; No Box | $75 | Designer |
240 | Thierry Mugler | A*MEN Ultra Zest | 100mL | 85-90% Full | Rubber Flask; No Box | $250 | Designer |
241 | Tom Ford | Costa Azzura Parfum | 50mL | 100% Full | Brand New, Sealed | $130 | Designer |
242 | Amouage | Cristal and Gold Ladies | 50mL | 95% Full | Vintage, Incredibly hard to find. Full presentation in nice condition | $399 | Vintage |
243 | Cartier | Santos EdT | 100mL | 60% Full | Splash; Refillable; Original Formulation; No Box; Some Wear on Case | $149 | Vintage |
244 | Chanel | Egoiste Cologne Concentree | 100mL | 97% Full | Bottle Only | $399 | Vintage |
245 | Chanel | Gardenia EdT | 100mL | 100% Full | Vintage; Sealed | $390 | Vintage |
246 | Crabtree & Evelyn | Crabtree & Evelyn Extract of West Indian and Sicilian Limes | 125mL | 100% Full | Full presentation with Box | $209 | Vintage |
247 | Dunhill | Cologne | 125mL | 99% Full | Vintage; Splash | $100 | Vintage |
248 | Escada | Pour Homme Aftershave | 75mL | 100% Full | BNIB Sealed | $165 | Vintage |
249 | Escada | Pour Homme Aftershave | 125mL | 100% Full | BNIB Sealed | $240 | Vintage |
250 | Floris | Bay Rum | 3.5 Oz | 97% Full | Vintage; Splash. "Use as a cologne, after shave lotion, or hair lotion." | $84 | Vintage |
251 | Floris | Special 127 | 100mL | 98% Full | Vintage; Dark Blue Box., 2 Royal Warrants, Vintage Version | $70 | Vintage |
252 | Fragonard | Zizanie | 240mL | 80% Full | Shaker bottle (Splash, not spray) no box. At least 80% Full. | $240 | Vintage |
253 | Geo F Trumper | Ajaccio Violets | 100mL | 99% Full | | $40 | Vintage |
254 | Gucci | Envy Aftershave | 50mL | 100% Full | BNIB Sealed | $140 | Vintage |
255 | Gucci | Envy Aftershave | 100mL | 100% Full | BNIB Sealed | $215 | Vintage |
256 | Gucci | Rush for Men | 50mL | 100% Full | Full Presentation; These do not come fully filled | $190 | Vintage |
257 | Gucci | Rush for Men Aftershave | 100mL | 100% Full | BNIB Sealed | $140 | Vintage |
258 | Guerlain | Heritage EdT | 200mL | 100% Full | New; Vintage; Splash. 1991 Bottle. | $225 | Vintage |
259 | Guerlain | Samrasa EdP | 50mL | 100% Full | No Box | $109 | Vintage |
260 | Guerlain | Samsara EdT 1992-1993 Formulation | 100mL | 100% Full | Tester; No Cap; No Box | $109 | Vintage |
261 | Jean Desprez | Bal a Versailles | 9 Oz | 70% Full | Vintage; Splash; No Box Open to offers on this enormous bottle. | $135 | Vintage |
262 | Lacoste | Eau de Sport Vivifiante | 100mL | 99% Full | No Box | $110 | Vintage |
263 | Lacoste | Land | 100mL | 99% Full | | $130 | Vintage |
264 | Nino Cerruti | Fair Play Pour Homme | 100mL | 99% Full | Full presentation with Box | $275 | Vintage |
265 | Paco Rabanne | Eau de Metal | 20mL | 100% Full | Vintage; Mini | $15 | Vintage |
266 | Ralph Lauren | Silver Romance for Men | 100mL | 80% Full | No Box, No Cap | $145 | Vintage |
267 | Revillon | Pour Homme Eau de Toilette Super Concentrate | 60mL | 99% Full | Atomizer | $190 | Vintage |
268 | Revillon | Pour Homme Eau de Toilette Super Concentrate | 90mL | 99% Full | Atomizer | $290 | Vintage |
submitted by
jravitz to
fragranceswap [link] [comments]
2023.06.03 22:01 Special_Telephone962 Transporting Babies in <15F Degrees
Hello! I am looking for advice on transporting babies on cargo bikes in subzero temperatures! - Was thinking of using a front loading cargo bike with a wind proof heat sealing enclosure and then using some sort of space heater either hooked up to a battery or a reusable chemically heated container (apparently some exist that can be microwaved or boiled to reuse).
Also any advice for handling in heavy snow slush or ice? - Was thinking of using wide snow tires and just going slower in the winter. - does anyone have experience with commuting with kids in this type of weather and have insights?
submitted by
Special_Telephone962 to
CargoBike [link] [comments]
2023.06.03 21:03 Qtock How was the Kingdom of Kongo's architecture suited to withstand their climate?
I'm trying to research for a pet project on how a society without modern technology, such as making concrete or advanced metallurgy might create buildings if they faced a disproportionately high amount of stormy weather. The best lead I have so far is the Kingdom of Kongo, as it had an extensive wet season and was not around (by my understanding) for the time of advanced construction we now have. But I'm having trouble finding sources that talk about the design of their structures, most of what I find simply talks about the hybridisation of the Portuguese and native styles. I am also not renowned for my historical prowess (especially non euro-centric) so I'm struggling to find what I'm looking for. Some of the critical questions I had would be; what material would they use to avoid watewind damage? Would they build their building is round shapes and windowless to avoid storm weak points or did they find a work around for those? What would the rich and wealthy do to "flex", as it seems people with money always like to do inefficient things to prove that they can while still not doing something totally stupid (usually)? What size would their buildings be, would they try to make them as big as possible to make them "immovable" or as small as possible? Would they try to avoid building at any costs? How would they keep the buildings dry without modern sealing capabilities? I could go on, but any insight or recommendations on where to look would be appreciated.
submitted by
Qtock to
AskHistorians [link] [comments]
2023.06.03 20:11 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
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Police Stories |
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Turok 2: Seeds of Evil |
THE GAME OF LIFE 2 |
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Ice Age Scrat's Nutty Adventure
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Epistory - Typing Chronicles
Heroes of Hammerwatch
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Cat Lady - The Card Game
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Pendula Swing - The Complete Journey
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King's Bounty: Crossworlds
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Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
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Blood And Zombies
One More Island
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Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
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2023.06.03 20:11 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
USD. Fees on buyer.
CTRL + F to find your games in terms of name
Humble Keys <------
Click Here to see a full list of humble keys Yakuza: Like a Dragon Legendary Hero Edition
Two Point Hospital
Castlevania: Lords of Shadow – Ultimate Edition
Trek to Yomi
Shadow Warrior 3
BATTLETECH MERCENARY COLLECTION
BATTLETECH Shadow Hawk Pack
Knights of Pen and Paper +1 Edition
Knights of Pen and Paper - Haunted Fall
KNIGHTS OF PEN AND PAPER 2 - DELUXIEST EDITION
Knights of Pen and Paper 2 - Here Be Dragons
Deathloop
Hell Let Loose
Hellblade: Senua's Sacrifice
F1 2019 Anniversary Edition
Valkryia Chronicles 4 Complete Edition
Mafia Definitive Edition
Mordhau
Back 4 Blood
Little Hope
Peaky Blinders: Mastermind
Visage
death stranding
Slay the Spire
Praey for the Gods
Degrees of Separation
Ghostrunner
Hellblade: Senua's Sacrifice
Control Ultimate Edition
Encore Duke Nukem: Manhattan Project
Hyper Light Drifter
Dirt 5
Ultimate Chicken Horse
Kentucky Route Zero - Season Pass Edition
Dreamfall Chapters
Wuppo
Human: Fall Flat
Northgard
The Witness
Borderlands: The Handsome Collection
MO:Astray
Metro Exodus
Pathfinder: Kingmaker - Enhanced Plus Edition
Super Mag Bot
Blade Assault
Where the Water Tastes Like Wine
TOEM
Backbone
GreedFall
Wasteland 3
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
ATOM RPG Trudograd
Banners of Ruin
Lawn Mowing Simulator
Legend of Keepers
Yes, Your Grace
Endzone - A World Apart
60 Parsecs
XCOM: ULTIMATE COLLECTION
PGA 2K21
Bioshock Collection
Warhammer: Vermintide 2 - Collector's Edition
JUST CAUSE 4: COMPLETE EDITION
Plague tale
Gas station simulator
Mind scanners
BATTLESTAR GALACTICA DEADLOCK SEASON ONE
Gamedec
Command & Conquer Remastered (Origin)
Surviving The Aftermath
Genesis Noir
Dirt Rally 2.0
Stand With Ukraine Charity Bundle |
Gang Beasts |
Tinkertown |
Cloud Gardens |
Blightbound |
Stick Fight: The Game |
Railway Empire |
Mad Experiments: Escape Room |
ibb & obb Double Pack |
The Falconeer |
Truberbrook |
At Eve's Wake |
Interrogation: You will be deceived |
Hoplegs |
Cannibal Cuisine |
Necronator: Dead Wrong |
Awesomenauts All Nauts pack |
1993 Space Machine |
8-bit Adventure Anthology: Volume I |
ChromaGun |
Baby Dino Adventures |
Click and Slay |
Swords and Soldiers 2 Shawarmageddon |
Cosmonautica |
Crash Drive 2 |
Dimension Drive |
The Way |
Explosionade |
Gelly Break Deluxe |
Guppy |
Journey For Elysium |
Last Resort Island |
Lumini |
Marooners |
Nelly Cootalot: Spoonbeaks Ahoy! HD |
Pizza Connection 3 |
Pressure Overdrive |
Renowned Explorers: International Society |
Tales of the Tiny Planet |
TaniNani |
THE CORRIDOR |
AWAKE - Definitive Edition |
Treasure Temples |
Shu |
Combat Tested |
Unexplored |
Rayon Riddles - Rise of the Goblin King |
Circles |
Killer Bundle 25 |
From Space |
Breathedge |
Police Stories |
DOOM 64 |
Arise: A Simple Story |
Patron |
Baldur's Gate: Enhanced Edition |
Baldur's Gate II: Enhanced Edition |
Turok |
Turok 2: Seeds of Evil |
THE GAME OF LIFE 2 |
CHANGE: A Homeless Survival Experience |
DESOLATE |
The Hong Kong Massacre |
Death and Taxes |
Lair of the Clockwork God |
AMID EVIL |
Just Die Already |
I Am Fish |
Golf Gang |
Hypnospace Outlaw |
Dark Deity |
Warhammer 40,000: Mechanicus |
DUSK |
River City Girls |
Other Games
Another World – 20th Anniversary Edition
Chess Ultra
Godstrike
Home Sweet Home
Neighbours back From Hell
Pathologic 2
SAMUDRA
STRANGER
Songbird Symphony
The Invisible Hours
I am Bread
Hotshot Racing
Autonauts
Door Kickers: Action Squad
Iconoclasts
Patch Quest
Tunche
For The King
Abandon Ship
Book of Demons
PC Building Simulator
Pile Up! Box by Box
Snooker 19
Speed Limit
Totally Reliable Delivery Service
Youtubers Life
Dex
WRC 6 FIA World Rally Championship
V-Rally 4
PlateUp!
Turbo Golf Racing
Eternal Threads
The Last Campfire
Kingdom Two Crowns
Indivisible
White Day: A Labyrinth Named School
Field of Glory II
Warhammer 40,000: Gladius - Relics of War
Ice Age Scrat's Nutty Adventure
Soul Axiom Rebooted
A Little Golf Journey
Murder by Numbers
Chivalry: Medieval Warfare
Songbringer
STONE
Rescue Party: Live!
Rise of the Slime
Steel Rats™
Hue
Teacup
Perfect
Arcade Paradise - Arcade Paradise EP
Strange Brigade
Sifu Deluxe Edition Upgrade Bundle (EPIC)
AVICII Invector: Encore Edition
10 Second Ninja X
The Indie Mixtape
Diaries of a Spaceport Janitor
Epistory - Typing Chronicles
Heroes of Hammerwatch
Monster Slayers - Complete Edition
My Big Sister
Red Ronin
Heal
Cat Lady - The Card Game
Undungeon
Tangledeep
Styx: Shards of Darkness
Styx: Master of Shadows
Squids Odyssey
Pendula Swing - The Complete Journey
Mists of Noyah
King's Bounty: Crossworlds
Jotun: Valhalla Edition
Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
Stirring Abyss
Scarlet Tower
Blood And Zombies
One More Island
Doorways: Prelude / Doorways: Holy Mountains of Flesh
Slain: Back from Hell
Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Clustertruck
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
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2023.06.03 20:10 KCRoyalsBot Game Thread: Rockies @ Royals - Sat, Jun 03 @ 03:10 PM CDT
Game Status: Final - Score: 6-4 Rockies
Links & Info
- Current conditions at Kauffman Stadium: 89°F - Partly Cloudy - Wind 6 mph, R To L
- TV: Rockies: ATT SportsNet-RM, Royals: Bally Sports Kansas City
- Radio: Rockies: KOA 850 AM/94.1 FM , Royals: KCSP 610
- MLB Gameday
- Game Graphs
- Savant Gamefeed
| Rockies Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG |
1 | Blackmon - DH | 4 | 1 | 1 | 1 | 0 | 1 | 3 | .276 | .357 | .443 |
2 | Profar, J - LF | 3 | 1 | 0 | 0 | 2 | 0 | 3 | .229 | .310 | .373 |
3 | McMahon - 3B | 5 | 1 | 2 | 1 | 0 | 1 | 5 | .263 | .340 | .488 |
4 | Díaz, E - C | 5 | 0 | 0 | 0 | 0 | 2 | 8 | .309 | .362 | .475 |
5 | Grichuk - RF | 5 | 1 | 1 | 1 | 0 | 1 | 1 | .340 | .395 | .466 |
6 | Montero, E - 1B | 4 | 1 | 1 | 2 | 0 | 1 | 1 | .237 | .274 | .373 |
7 | Doyle, B - CF | 3 | 0 | 0 | 1 | 0 | 1 | 0 | .240 | .282 | .417 |
8 | Trejo - 2B | 3 | 1 | 1 | 0 | 1 | 2 | 0 | .257 | .288 | .333 |
9 | Tovar - SS | 3 | 0 | 2 | 0 | 1 | 1 | 1 | .247 | .295 | .402 |
| Totals | 35 | 6 | 8 | 6 | 4 | 10 | 22 | | | |
Rockies |
BATTING: 3B: Montero, E (1, Lynch). TB: Blackmon; Grichuk; McMahon 2; Montero, E 3; Tovar 2; Trejo. RBI: Blackmon (24); Doyle, B (16); Grichuk (10); McMahon (34); Montero, E 2 (7). Runners left in scoring position, 2 out: Díaz, E 3; Profar, J 2. SF: Doyle, B. Team RISP: 4-for-12. Team LOB: 8. |
FIELDING: Pickoffs: Díaz, E (Witt Jr. at 3rd base). DP: 2 (Trejo-Tovar-Montero, E; Tovar-Trejo-Montero, E). |
| Royals Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG |
1 | Pratto - LF | 5 | 1 | 1 | 1 | 0 | 2 | 3 | .292 | .394 | .442 |
2 | Witt Jr. - SS | 5 | 1 | 3 | 0 | 0 | 1 | 1 | .236 | .272 | .430 |
3 | Pasquantino - 1B | 4 | 1 | 0 | 0 | 1 | 0 | 2 | .258 | .339 | .456 |
4 | Perez, S - C | 5 | 0 | 2 | 1 | 0 | 2 | 2 | .282 | .317 | .515 |
| 1-Fermin - PR | 0 | 0 | 0 | 0 | 0 | 0 | 0 | .222 | .300 | .467 |
5 | Melendez - RF | 4 | 0 | 1 | 0 | 1 | 2 | 2 | .212 | .303 | .363 |
6 | Garcia, M - 3B | 3 | 1 | 1 | 1 | 1 | 2 | 1 | .264 | .333 | .356 |
7 | Olivares - DH | 3 | 0 | 1 | 0 | 0 | 1 | 2 | .236 | .302 | .412 |
8 | Waters - CF | 3 | 0 | 1 | 1 | 1 | 0 | 1 | .227 | .261 | .364 |
9 | Duffy - 2B | 2 | 0 | 1 | 0 | 0 | 0 | 0 | .314 | .372 | .400 |
| a-Massey - 2B | 1 | 0 | 0 | 0 | 0 | 0 | 2 | .234 | .288 | .338 |
| Totals | 35 | 4 | 11 | 4 | 4 | 10 | 16 | | | |
Royals |
a-Flied out for Duffy in the 8th. 1-Ran for Perez, S in the 9th. |
BATTING: HR: Pratto (3, 1st inning off Gomber, 0 on, 0 out). TB: Duffy; Garcia, M; Melendez; Olivares; Perez, S 2; Pratto 4; Waters; Witt Jr. 3. RBI: Garcia, M (11); Perez, S (33); Pratto (14); Waters (2). 2-out RBI: Perez, S; Garcia, M; Waters. Runners left in scoring position, 2 out: Pratto; Massey; Olivares. GIDP: Pasquantino; Waters. Team RISP: 3-for-7. Team LOB: 10. |
FIELDING: E: Witt Jr. (5, fielding); Waters (1, fielding). |
Rockies Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
Gomber | 2.2 | 6 | 2 | 2 | 3 | 4 | 1 | 74-46 | 6.99 |
Carasiti (W, 1-0) | 2.1 | 1 | 0 | 0 | 0 | 2 | 0 | 33-20 | 5.59 |
Bird | 2.0 | 1 | 0 | 0 | 0 | 1 | 0 | 24-15 | 2.79 |
Hand | 0.2 | 1 | 1 | 1 | 1 | 2 | 0 | 26-17 | 3.86 |
Lawrence (S, 2) | 1.1 | 2 | 1 | 1 | 0 | 1 | 0 | 15-12 | 3.06 |
Totals | 9.0 | 11 | 4 | 4 | 4 | 10 | 1 | | |
Royals Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
Lynch (L, 0-1) | 5.0 | 6 | 5 | 3 | 1 | 7 | 0 | 97-65 | 4.35 |
Staumont | 1.0 | 1 | 1 | 1 | 3 | 0 | 0 | 26-10 | 4.74 |
Kowar | 2.0 | 1 | 0 | 0 | 0 | 2 | 0 | 23-15 | 0.00 |
Barlow, S | 1.0 | 0 | 0 | 0 | 0 | 1 | 0 | 14-9 | 3.68 |
Totals | 9.0 | 8 | 6 | 4 | 4 | 10 | 0 | | |
Game Info |
WP: Gomber. |
HBP: Blackmon (by Lynch); Duffy (by Carasiti); Olivares (by Hand). |
Pitches-strikes: Gomber 74-46; Carasiti 33-20; Bird 24-15; Hand 26-17; Lawrence 15-12; Lynch 97-65; Staumont 26-10; Kowar 23-15; Barlow, S 14-9. |
Groundouts-flyouts: Gomber 1-0; Carasiti 2-1; Bird 2-1; Hand 0-0; Lawrence 1-1; Lynch 2-3; Staumont 3-0; Kowar 1-2; Barlow, S 1-1. |
Batters faced: Gomber 15; Carasiti 9; Bird 6; Hand 5; Lawrence 6; Lynch 24; Staumont 7; Kowar 7; Barlow, S 3. |
Inherited runners-scored: Carasiti 2-0; Lawrence 2-0. |
Umpires: HP: Sean Barber. 1B: Alan Porter. 2B: Jim Wolf. 3B: Mike Muchlinski. |
Weather: 89 degrees, Partly Cloudy. |
Wind: 6 mph, R To L. |
First pitch: 3:10 PM. |
T: 2:55. |
Att: 16,492. |
Venue: Kauffman Stadium. |
June 3, 2023 |
Inning | Scoring Play | Score |
Top 1 | Ryan McMahon singles on a line drive to left fielder Nick Pratto. Charlie Blackmon scores. Jurickson Profar to 2nd. | 1-0 COL |
Top 1 | Randal Grichuk singles on a line drive to center fielder Drew Waters. Jurickson Profar scores. Ryan McMahon to 2nd. | 2-0 COL |
Top 1 | Elehuris Montero triples (1) on a fly ball to right fielder MJ Melendez. Ryan McMahon scores. Randal Grichuk scores. | 4-0 COL |
Top 1 | Brenton Doyle out on a sacrifice fly to center fielder Drew Waters. Elehuris Montero scores. | 5-0 COL |
Bottom 1 | Nick Pratto homers (3) on a fly ball to right field. | 5-1 COL |
Bottom 3 | Maikel Garcia singles on a fly ball to center fielder Brenton Doyle. Vinnie Pasquantino scores. MJ Melendez to 3rd. | 5-2 COL |
Top 6 | Charlie Blackmon singles on a ground ball to right fielder MJ Melendez. Alan Trejo scores. Ezequiel Tovar to 3rd. | 6-2 COL |
Bottom 8 | Drew Waters singles on a line drive to right fielder Randal Grichuk. Maikel Garcia scores. Edward Olivares to 3rd. | 6-3 COL |
Bottom 9 | Salvador Perez singles on a pop up to center fielder Brenton Doyle, deflected by second baseman Alan Trejo. Bobby Witt Jr. scores. | 6-4 COL |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | | R | H | E | LOB |
Rockies | 5 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | | 6 | 8 | 0 | 8 |
Royals | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | | 4 | 11 | 2 | 10 |
Decisions
Division Scoreboard
DET 1 @ CWS 2 - Final
CLE 4 @ MIN 2 - Final
Last Updated: 06/03/2023 09:02:12 PM CDT submitted by
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2023.06.03 19:53 terkke Radiant Virtue + Redemption Build
Heey Poppy mains, I've come to show you a
stolen brand new build
TM for Poppy!
So, to resume: I saw the build that
u/Urpog s
hared for Urgot on the main LoL sub, and I've theorycrafting/trying to play Poppy with it since then!
The build for Urgot consists on building Black Cleaver and after that Radiant Virtue and Redemption, so when you're team fighting you have more utility and a decent tankyness to frontline for the ADC. It's main goal is impact the bot lane more, which is something really important this meta.
For Poppy, the two main builds are either going Divine Sunderer or Iceborn Gauntlet, taking advantage of Poppy's passive enhanced AA. Building Radiant Virtue+Redemption is not going to be better for that, it's not more damage (though it could mean getting more resistant faster?).
The build I tried for a few games is:
Grasp > Shield Bash > Second Wind > Revitalize and Biscuit Delivery > Cosmic Insight (mostly to use the items more), with AD > AD > ArmoMR for shards. I rushed Bami's Cinder and after that went building Radiant Virtue and Redemption. My impressions:
- It's indeed very utility focused, I felt the lack of damage on some 1v1s, but my team fight had more options with Redemption and you heal a good amount after using your ult. 10% max HP true damage of Redemption can be used during your combo, as you lock someone in place enough time, but it's not always available;
- Mana problems are gone! Redemption's mana regen is really noticeable when you finish building it, and with the HP regen too it's a good item for Poppy (and really cheap!). Mo;
- Power of choice: Radiant Virtue's passive only triggers when you finish the casting, so you can choose to not activate it cancelling your channel (using recall or keep channeling until your ult goes off);
- It spikes early: Divine Sunderer + Thornmail + Sunfire Aegis costs 8700g, or Iceborn Gauntlet instead to get down to 8400g. Building Radiant Virtue + Redemption is only 5000g, plus Sunfire Aegis and it comes down to 7700g.
After building the three items and boots, I built according to the game, but I really liked the playstyle. Some games Poppy will naturally assume the role of a protector for their ADC (like against Irelia and Lee Sin), so this build impacts that area. It's fun to heal and cheap to build. I still like Iceborn a lot more because the slow, and you end with less HP and resistances than a usual 3 item build (but again, as it's cheaper, you can build other items to fill the gap).
I know it's not a meta defining build for Poppy, but I've had a good amount of fun playing it. Thoughts?
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2023.06.03 19:46 catanddog4 The goddamn cavalry
Part 1: First contact The nature of predators belongs to the wonderful
u/SpacePaladin15 Lancer is copyright Massif Press.
All characters are my own. (Excluding RA, Sisyphus, and Osiris)
_____________________________________________________________________________________
Do you see us? Do you read us? Can you hear us? RA is waiting. But you ignore him. Everything felt wrong. Of course, piloting a Pegasus made you feel that, but at this point Echo thought he would be used to it. “Dawn, Mech status?”
“Mechs structure is fine, but the hull is banged up a bit.”
“And the Ushabti?”
“It’s still stable… for the most part.”
“Well, we better check in.” Echo opened themselves to the omninet, they felt around only feeling the six mechs around him. “Dawn… I Can’t” they stutter.
“Me too Echo. I can only feel us and the others.”
“How are the idiots in shard doing?” they stutter
“The Sisyphus responded with the whole I know everything, and nothing deal. And the Osiris was still in storage. And Lono was still singing.”
“At least one of them is still stored. Weapon and system status?”
“The Fusion Rifle is at 78% power. The Autogun is at full functionality. The Mimic gun is angry. The smoke mines and grenades are fully used up”
Echo got up and started to pull out a choker and a thermal pistol. They climb out of the cockpit and update their hair from dark black to a lighter brown with a green fade. Flexing their metal right arm and cybernetic left leg. It’s clawed toes scraping at the metal floor. “Let’s get out of Fragment, dawn.”
“Cap! It’s on fire and we need to leave! We are under attack! Come on!” Righ bolts up. His head is pounding, he shakes his head. “God where am I?” He walks over to his cockpit. “Better run a system check.” He mutters to himself. “let’s see, Thermal rifle at full power, Laser Rifle at 45% functionality?” “The prototype is at 35% functionality?” “Apocalypse rail at 100%. Hull at 32% Structure at 75%! Shit shit shit!”
He springs up faster than a man at his weight should. He downs his heavy hardsuit. As his helmet locks into his main suit, he grabs his handheld printer ready to do basic repairs. As he climbs down to the modified storage room he sees the stored mech suit is banged up a little but not so much that Echo would kill him.
As he climbs out the storage hatch, he notices three things; one that is a hole the size of him in his mechs left side. Two the air is breathable. And third that the stars are not the same as the ones he last saw. “Well, where are we, and how do we get here?” he asked to no one in particular.
“Piper you can’t keep doing this!” “I have too!” “You don’t and you know this!” “See you later Pip.” Pip is in pain. He feels himself being pulled to sleep by the pain. He grabs around his cockpit until he feels his medicine bag. He feels through it until he feels one of his stims. Pulling it out,.
“Kick huh. That works.” He mumbles. He injects it feeling is body burn for a few moments as his body forces it’s self-wake. “Oh, that hurt. Oh, that always hurts.” He sits up leaning in his seat.
“let’s see. Vijaya rockets silo full. Charged blade at 36% power. Need to charge that. And the Variable sword as normal is at 100%. Fade cloak ready. Hunter logic online. Singularity contended ready to be exposed. EVA auto powered off. Planet side huh. Jump jet at 29%. Powering that off to prevent more damage. Flight system ready for action. Heat levels low. Reactor stress... high. Ok, need to get Echo to fix that. Oh, I am rambling to myself again.”
He sighs and pulls out a dagger and rifle. Pulling out an armored hardsuit he puts it on. Clicking his medicine bag to the outside sheathing his dagger and holstering his rifle. He climes out of his mechs cockpit and into the open air. The sky smells of ozone as he sees Echo get out the belly of their mech and Righ is using his handheld printer to repair his mech piece by piece. ‘Well Wind. Let’s deal with this” he whispers to himself.
-----{
Two hours later}-----
That looks unstable. Are you sure that is going to work? Oh, dear that’s gone all so wrong. “Righ your mechs internal systems are low. Your stabilizers are jammed, along with your Flak launcher targeting systems being offline.” Dawn’s ‘voice’ coming from his suits comms.
“We can work on that when I don’t have a hole in my mech. This is going to take a while to repair.” He grumbled “We only have my handheld printer right now so we can’t do much at the moment.”
There’s a crashing sound as the smell of burning plastic and flesh starts to drift downwind.
“Can Basher move or is the hole to much?” Pip called to Righ
“They can move but a bit slower.” Righ responded.
“I think we should check that out. There are people at crashes. Could tell us where we are.” Echo said.
“Everyone suit up and get ready. We are moving out. Prepare for potential hostiles. Echo, you go after me, Righ your last.” Pip called out. As everyone climes up into their mechs they start to see the smoke rise as unfamiliar screams sound in the distance. “Update hostiles almost confirmed. Prepare for combat.” Dawns ‘voice’ calls from the mech intercoms.
-----{
One hour later}-----
As the mechs come over a hill they see a crashed ship with human and strange bodies everywhere. “Those aren’t all human. But they got weapons.” Pip stated.
“No shit Pip. What are those?” Echo says as one of their mechs four clawed talons reaches up and points to reptilic humanoids eating the bodies. The reptilic humanoids notice them and start to point weapons at them.
“Well shit. Time for combat.” Righ activates his stabilizers only for an error message to pop up. “Shit. Well, no rail today.” He climbs out of his mech as the things start to fire at him. Pulling out a scope he reads their distance at about 120 feet. He dashes back to the cockpit. “Out of range they are 120 feet out. Counting 60 hostiles” He calls out.
“Understood! firing Mimic Gun!” echo shouts over the intercoms as the flat rounded face of their mech pulls apart as an ever-changing weapon emerges from the split in the face. It fires a bolt that explodes on contact with the ground.
When the dust clears seven bodies lie on the ground. The mech runs 30 feet closer to the hostiles. The mechs back armor opens up revealing a spine like object with what looks like nerves coming off deeper into the mech and a blackhole appears over a disk shape at the back of the mech as it fires a bolt of something killing one of the hostiles. A different gun raises from the spine, fires and folds back in the spine as two more bodies fall. “Nine hostiles down 51 to go.”
“Loading Rail, Pip your up.” Righ broadcasts.
Wind runs 70 feet towards the hostiles as they start to flicker before disappearing appearing next to the hostiles instantly. They slice at the things with an impossibly thin blade that’s now covered in red blood. As two bodies fall over. They slash with a thick blade that was in its sheath a moment ago as six hostiles fall over sparking from the energy that just ran through them. Two rockets fire from its shoulder and two of them explode. The mech holds the thick blade in a guarding pose. “17 down.”
The hostiles move as one get slashed from the mech. They fire and Wind just takes it. They then charge 40 feet at Basher and Fragment. Wind looks scratched. “19 down.”
“Ejecting, mechs locked down.” Righ says before as they jump out with a mini gun and their heavy hardsuit, a large sword clamped on his back. They walk 20 feet closer to the hostiles. They start unloading the mini gun at the hostiles killing two before stopping and holding his ground.
Fragments runs 30 feet at the hostiles. The mimic gun fires killing four more in an explosion. And then a fourth gun unfolds from the belly of fragment shooting a bolt of lightning frying two of the hostiles. “27 hostiles down 33 to go. Opening the Eye of Horus. I SEE EVERYTHING AND EVERYTHING SEES ME!” echo screams.
Wind flickers and reappears in the middle of the hostiles. Before slashing eight of them with the thin blade as they pick them apart with expert detail. They slash with the thick sword missing. As two rockets fire and hit two of them. “37 down.”
Righ moves 30 feet closer as he unloads his mini gun, killing six of them. He prepares to hold his ground. The hostiles charge the last 30 feet between them. As the hostiles start to slash at him, they can’t breach his armor. Two of them shoot him but it misses. He pulls out his sword and cuts through them. Killing three. “that’s forty!”
Fragment moves into the hostiles. The gun reemerges from Fragments spine as all four guns unload killing eight more. Fragment’s legs are coated with blood as Echo is cackling. Wind’s thin blade flicks as four more fall as three rockets fire killing three more. The last five of the things fall to Righs blade.
“That’s all of them. Let’s take ten and look at that ship.” Righ called. He turned around as the mech lifts it’s hand as he starts doing repairs on the armor. Pip climbs out of Wind and starts cleaning the blades of blood. Echo quiets his cackling as he climbs out and starts looking at the bodies.
“These things are alien, same with their tech. It’s all code me and Dawn can’t make sense of.” Echo starts fiddling with some of the weapons on the bodies. “Looks like their claws and teeth are their main weapons, the guns are an afterthought.”
“Can you not pick at the dead Echo?” Pip mumbles.
“Nope. By the way your blade is out of power.”
“Already knew that.” Pip grumbles as he starts climbing back into Wind. “let’s look at the ship and then we can deal with our mechs. Don’t want to get jumped by more of those things.”
“I agree. The faster we are the sooner we can find survivors.” Righ climbs back into Basher as the mech starts to turn to the ship.
“I still want to mess with the bodies.” Echo mumbled as he climbed back into Fragment. All the guns sunk back into Fragment as the back armor closes up, and the split in the face seals. The group starts to run to the crashed ship.
Wind appears next to the ship. Pip climbs out and starts to check the non-eaten bodies. Fragment arrives as Echo ejects out landing on the top of the ship. Basher arrives and picks up a small part of the wreak. There’s a creaking sound as the area where Echo is standing falls.
“Found survivors. Or more of I fell into survivors.” Echo’s voice rings over Pip’s and Righ’s comms.
_____________________________________________________________________________________
I am going to try to make at least three parts. Please give me feedback. This is my first published writing so all feed back is appreciated.
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2023.06.03 19:44 NamelessNanashi [The Gods of Dragons: Beginning] Ch 15 - Burn Baby Burn
---
Table of Contents ---
Autumn 4986, 16 Aoimoth Shon and Nangran hobbled their horses at the base of a steep hill deep in the woods north of Hamerfoss. They'd left at fourth bell, before any of the other Squires had woken for their morning run, and it had still taken them hours of riding through narrow trails to reach this place. At least they hadn't run into any monsters. The snow that had dusted the landscape during the night lay thick here, crunching underfoot and occasionally flopping noisily to either side as it fell from the tall evergreen branches.
Shon adjusted the strap of his sword across his chest and reached his left hand back to brush shaking fingers over its hilt. He'd been glad when the Paladins insisted he take it with him. To them, it marked Shon as a representative of Hengist and the Temple. To Shon, it was a sign of his hard work and resolve. Having it was a comfort.
Nangran started up the hill, and Shon hurried to follow. The smith hadn’t spoken a word since they set out, not even to try and ease Shon’s anxiety, for which Shon was grateful. Master Daunas had tried to sound confident as Shon saddled his borrowed horse, and The Major General had offered him encouragement as they mounted. Neither realized how much that just drove home the desperation of the situation in Shon’s mind.
The smith pulled his heavy cloak tighter, and Shon looked away. He hadn’t bothered to wear his cloak. He'd never really felt chilled in the winter like others seemed to. Now that he knew why, he wished he had. Cold continued to swirl around him, enhanced by his worries. If he could just block those emotions, the power would never have been a problem to begin with.
The trees thinned the higher they climbed, disappearing almost entirely as they crested the top of the hill. The clearing looked over the treetops, offering an unimpeded view of the horizon. Forest all around, with flatland to the south and rocky mountain peaks to the north. Only a handful of small trees grew in the clearing, and in the middle stood a little ramshackle hut only slightly larger than an outhouse.
Nangran threw his arm out, stopping Shon from walking past him, "Don't touch anything. And don't be surprised if he says no right off."
Shon nodded, trying to swallow down his fear so it wouldn't be seen in his eyes. Dropping his hand, Nangran started forward again, finishing, "Be honest, but not insulting." The instructions, -or perhaps advice?- seemed like common courtesy, which made Shon wonder why quiet Nangran had bothered to say anything.
As they drew closer to the little shack, Shon could make out a sign on the door. He squinted to read it and had just made out '
No Soliciting' when the door swung open, banging against the wall and sending birds into flight. An old man, so thin he looked like a skeleton with yellow skin pulled tight across its bones, stormed out. Wearing nothing but a loincloth, he was shaking a thick stick at them that glinted with red rubies in the low autumn light.
"I already paid my dues for this decade! So you can take your request and shove it-" Shon’s hand instinctively reached for his sword, but Nangran just crossed his arms over his barrel chest. The old -virtually naked- man stopped yelling mid-rant and lifted one shriveled arm to shade his eyes as he squinted at them, "Eh? Flintchest, what’re you doing way out here with a blasted mage in tow?"
Rather than answer, Nangran started forward again, he didn't much care for talking, let alone shouting. Looking from Nangran to the loincloth man, Shon slowly lowered his arm, but still took position to the left and just behind the Smith as they approached the crazy man with the glittering club.
"No mage." Nangran said as he came right up to the strange old man, "Squire." he glanced over his shoulder at Shon and finished, "Sorcerer."
The old man spat on the ground and moved his squint to Shon. Running his eyes from the top of his black head to the tip of his polished boots and back, exaggerating the movement before he stopped at the Squire’s cold blue eyes.
He spat again, then barked "Where's your familiar?" scanning first the ground at Shon's feet then the sky above his head.
Shon blinked at him, furrowing his brow in confusion at the question. The mage snapped his fingers impatiently, "Your familiar! All Sorcerers have a familiar."
Nangran came to his rescue, "Just woke last night," he said shortly.
The mage spat again but didn't argue, "Well, come in then." Shon looked sideways at Nangran, but the Smith had already begun following the skinny old man into the shack. Shon hurried to catch up.
Inside, Shon's eyes were assaulted with a sparkling rainbow of colors. The room they'd entered was considerably larger than the outside would suggest, with plush carpet and a stuffed high-back armchair in front of a blazing fire in the opposite wall. Shelves full of exotic plants, glowing glass jars, and glittering stones filled every available space, reflecting off one another and setting streaks of light to dance on the floor and walls like sun rays through crystal.
There was too much to take in, so Shon focused on their host. The old man was slipping into a thick robe of deep purple velvet. He'd hung the club on the wall beside the door, which looked just as decrepit on this side as it had on the outside.
"Make a habit of greeting visitors half-naked and swinging an old fireball wand?" Nangran asked as he slipped out of his cloak.
"Keeps the conversations short." the old man replied tersely, tying his belt and turning to his guests. With boney knuckles on boney hips and glare firmly planted on his wrinkled face, he snapped, "Don't bother getting comfortable, Flintchest; you'll be leaving soon enough."
The Smith ignored him, hanging his cloak on the hook that had presumably held the mage's robe. "Got a favor to ask," he said, but the old man was already shaking his head,
"More like a favor to cash in. That's the only reason you're in here and not smoking in a hole outside."
Nangran ignored the threat and motioned from Shon to the old man and back. "Archmage Ivelm." The mage looked Shon up and down again as Nangran made the introductions, “Squire Shon.”
"Not much longer, I'd say." Ivelm said to Nangran as he finished his second examination, "It's to the Guild with this one. Too much magic." he turned his head and spat in a brass can by the door. It rang out with a loud ‘ting!' and Ivelm sniffed, looking down at Nangran again, "What do you want, Flintchest?"
"Need a seal. So the boy doesn't freeze Hamerfoss more than it already is." the smith crossed his arms, watching the mage and somehow still seeming completely at ease.
"Eh?!" Ivelm exclaimed, leaning far forward. Shon had to try hard not to crinkle his nose as the old man brought his face close enough that Shon could smell Ivelm's breath. Garlic, the mage ate a
lot of garlic…
"So… you don't want to be a mage, do you?" he demanded, glaring down his nose at him. Shon shook his head and would have answered with a 'no ser.' except the mage continued, "Rather swing around some hunk of metal like a brute?"
Shon blinked stupidly, and Nangran cleared his throat, "Watch what you say about my swords, old man."
Ivelm ignored the smith as soundly as Nangran had ignored the Archmage, and continued to Shon, "The powers of the universe are at your fingertips. Blood blessed with the strength of the elements, and you wanna throw it all away," he threw his arms into the air, still uncomfortably close, "And for what? Some illusion of an honorable death by the sword?"
Shon didn't know what to say. He looked past the affronted mage's face, only an inch from his own, to Nangran. But the smith gave no sign he was going to help. Shon’s future depended on convincing this strange old man, this Archmage, to help…
Shon wasn't the type to try and convince anyone of anything, but the least he could do was explain himself. Shon stepped back from the mage to address him from a more comfortable distance. "I chose to dedicate my life to perfecting my art, and my art is martial combat," he said. Ivelm wrinkled his nose, his mouth twisting as if he were going to spit again, but Shon continued, "magic would be better served in the hands of someone who wants it badly enough to work for it. Like I've worked for my martial skills."
Ivelm leaned away from Shon, his eyebrows lifted into his frizzled gray hair. Shon looked to Nangran, hoping for some sign that this was a good response. The smith smiled from behind the mage.
"Soooo…" Ivelm drew the word out, "You think only those who dedicate themselves to strict study and practice should wield the power of the universe?" he leaned forward again, turning his head and fixing one eye on Shon like a bird. As if trying to catch him in a lie.
Shon nodded, confused, then asked, "Isn't that what it takes to effectively wield magic? Focused study?"
Ivelm didn't answer the question, instead turning his face to examine Shon with the other eye, scanning him up and down yet again. The old man had looked him up and down so much Shon wouldn't be surprised if the next question were about his hair or boots.
But Ivelm didn't ask another question. Instead, he stood straight and spat into the brass can with another ringing 'ting!' "I like this one," he said, turning his back on Shon and facing Nangran, "But it's too much." he shook his head, lifting his hands in helpless surrender, "Too much power, and ice at that. Stubborn element that one. And it's so finicky to block
just elemental magic..."
Ivelm continued talking but Shon heard very little of it. A hole had opened in his gut, and it felt like his heart was racing his stomach to fall into it. But Nangran just rolled his eyes at the mage, interrupting, "Used to be
the name in new magic items... made shackles to hold Archmages." he squinted at Ivelm, who had frozen mid-head shake, "Must've gotten rusty out…"
Ivelm snapped his fingers under the Smith's nose to stop him talking, "The mind does not rust, Flintchest!" he huffed, one bare foot tapping under his robe, "Not like your swords and shriveling muscles." Nangran just stared stubbornly, his thick, muscled arms still crossed over his broad chest.
The mage continued to tap his foot, his nose in the air. But as the silence stretched, Ivelm looked down at the smith, who continued to say nothing. The silent battle of wills ended when Ivelm threw his arms up in disgust and shook a finger under Nangran's nose, nearly hitting it, declaring, "I'll show you. I'll make a gem especially for this lad, and you'll see the mind only continues to grow sharper!"
He spun on his heel back to Shon, who had just made out the smith's returned smile from behind the mage when the old man snapped his fingers in Shon's face, making him jump. "Well, what are you waiting for? Come here so I can take some measurements!" Ivelm swung around again and marched across the room to a large workbench with plants and gems scattered across it. Shon scrambled after him, praying his thanks to Hengist and suddenly feeling light enough to float. His anxieties dropping away and melting like snow in summer.
***
It was already noon, and no one had come to see Her. She jumped up to grab the bars of Her window, pulling Herself up to peak out but seeing nothing but new snow and tree trunks. She was full to bursting with nervous energy, amplifying every sound and sensation. Footsteps sounded outside Her door, and She dropped from the window, sprinting across the room and resting Her ear on the wood.
“Ran, recheck the lab.
Brom, with me.” Archmage Morndancer spoke with his strange alternation between draconic and common as he passed Her door without stopping. She could easily make out the swish of their robes on the stone hall leading away. Three people, Brom, Ran, and Archmage Morndancer. And yet the scurrying of too many feet to be only the two apprentices and Archmage Shaloon, sounded from the floor above. There were strangers in her tower again. Many strangers. Something was happening, something big…
She ran to Her window again, just for something to do, seeking some way to burn off some of the anxiety of not knowing what was going on around her.
A roar from down the hall, a roar of pain, sent ice washing through her veins. She slammed into the door at full speed. Pounding on the wood, She called out, “Brom?! Ran?!” Nothing. Then a yip cut short, followed by barking and yowling.
She shook the handle with both hands, rattling the door on its hinges, “BROM! RAN!” Something was happening to Her treasures, something terrible… The door handle began to glow, the metal warping and sagging as it melted. The knowledge that She would be in more trouble than She had ever been in before was nothing compared to Her terror. She wrenched the handle back with all Her might, splashing molten metal across Her bed, lighting fires that flared in her panic, and sending smoke to curl up to the ceiling.
She didn’t care. She shouldered the door open and ran.
“Red?!” She passed the first open door but couldn’t stop as Ran called out to Her. Reaching Her treasures' room, She tried to stop but slipped, slamming into the ground with a sticky splash. A final whining bark started a buzzing in Her ears as She stared, transfixed, at Her hands. They were painted red. Warm and sticky. The overpowering stench of iron nearly made Her gag as She looked up to see Morndancer toss aside a glittering golden wolf pup, the body flopping limply over the corpse of its mother and siblings.
Her world went red.
***
The last sample was taken care of, but something roared with enough ferocity to shatter glass.
Morndancer's head snapped around in time for him to fall back, shielding his face with his hands as the Firewyrm exploded. White-hot fire engulfed Her and spread out to the stone floor and walls. His robes began to smoke, the new fire protection spells woven into them being overpowered by the sheer ferocity of the blaze.
Brom had no such spells, and he had only managed a single step towards the girl before he fell to the ground, writhing for only a moment before lying still. The Archmage heard Ran scream from the hall before the journeyman stumbled past the door, flailing wildly. Barely discernible as human inside the flames.
The Firewyrm moved towards him, stepping through Brom’s head, turned to ash, and blown up to dance in the air on the same heatwaves causing the girl's hair to wave wildly about Her. She didn't seem to notice, Her face was expressionless and her eyes glowed as red as the scales across Her cheek. Morndancer tried to snap his fingers, but the golden collar around Her neck melted, Her clothes burning off and leaving Her naked and terrible in the flames.
His robe was burning now, and only the pain of that could pull his eyes from the Firewyrm as he pointlessly tried to beat the fires off. He fell back, hitting the wall, which drooped, sagging and dripping molten stone onto his head and face. Then he fell further back, into a gate that opened behind him.
Shaloon pulled him through the portal and into the library three stories up. The Firewyrm roared again and the tower walls shook with the force of it. The gate closed, but Morndancer continued to burn. He could hear screaming. Was it him? Was he screaming? Fire burst up the spiral stairs in the middle of the room, and apprentices, both their own and many sent from the central and western Talon, scrambled about in a panic, some even leaping from the windows.
Shaloon cursed, holding out her hand and summoning her sword again. She had to draw the circle five times before a second gate finally formed, and she dove through it, pulling Morndancer along with her as it quickly closed. An apprentice reached through, and his arm fell at Morndancer’s feet, miles away in the sitting room of his manor back in Smildna.
He laughed. Shaloon slapped him, and he laughed. Ronni, his daughter, burst through the door, her own daughter, only a year old, perched on her hip, and still, he laughed. “What’s wrong?! What happened to him?!” he barely registered his daughter's words and continued to laugh, rolling around on the ground in mirthful madness.
“The Firewyrm She…” Shaloon started, but Morndancer yelled over her in draconic,
“
She is true! She is pure! She is rage! The children will come and raise the grandchildren! We have only to await the coming of those Chosen!” the room faded around him, becoming washed out and gray then finally black as he continued to laugh and shout, “
They take those who slew them and use them to raise themselves anew…”
He couldn’t feel his burns or the hands trying to settle him. He saw only darkness and stars. And the eyes of his Master boring into his soul from the outer planes.
***
Shon couldn't remember ever feeling so drained in his life. He'd been tired before, exhausted even, but it had never felt quite like this. The eccentric Archmage Ivelm had ordered him to 'empty his energy' into stone after stone. Measuring the weight, color, and temperature of each. Making notes in chalk directly on his table and talking to himself. Shon was shocked the first time he saw the smooth rock handed to him change from a translucent white to an onyx as black as his hair, but by the time they'd gone through the twentieth stone, Shon had decided to stop counting.
Ivelm, however, seemed to get more and more excited with each one. Giving Shon reason to suspect the mage may be taking the energy for himself. After what felt like hours, Ivelm finally stoppered the potion he'd mixed with the most recent jewel, glowing a soft pale blue, and stepped back from the workbench, bony hands on bony hips.
"It can be done." Ivelm swiveled to face Nangran, "He's strong, I don’t know how he managed not to manifest until now, but it's all focused in one elemental direction." he rubbed his chin and looked at the ceiling, completely ignoring Shon's arched eyebrow. "It has a bit of divine flavor as well. But I suppose that shouldn't be surprising for a training Paladin." The mage stopped musing and glared down his nose at Nangran, who had made himself comfortable in the oversized wingback chair by the fire, "It will have to be a lot bigger than a piece of jewelry would allow."
The smith just hummed and sipped at his mug.
When had he gotten a mug? Shon looked from one old man to the other. It was apparent Ivelm wanted Nangran to ask him for details, but the ever stoic smith said nothing.
Shon was tired. His limbs felt heavy, and the weight of his simple uniform felt more like platemail. He was just about to ask what the Archmage meant, to hurry them along, when Ivelm threw his hands in the air and said, "You'll need to find somewhere to put it. I would recommend that." he pointed at the hilt of Shon's sword over his shoulder, continuing, "If the lad is insisting on swinging a metal stick around instead of harnessing the ultimate powers of the universe then that same stick might as well sap the power literally as well as figuratively." Shon arched an incredulous eyebrow but Ivelm wasn't paying attention, finishing, "I can get it down to about an inch and a half orb. At the smallest. If you want something different, say so now."
Nangran set his mug on the ground and stood with a grunt and a groan. Shon just wanted to go home and sleep for a week, so when the smith reached for the hilt of his sword for a closer look Shon hardly noticed, until the squat smith jerked it down to eye level. Shon swung his arms like a drowning man and stepped wide to prevent himself from falling over.
"Quit wigglin'," Nangran grumbled, studying the sword's pommel with a professional eye. "One and a half'll do, preferably in a tear…"
The mage snorted and continued to ignore the struggling half crouched Shon, his voice dripping sarcasm as he addressed the smith, "Shall I wrap it in silk for you as well?"
"Na." Nangran let go of the sword, and Shon stood straight, lifting his leg to shake out the knee. "Drop it off when you’re done." the Mage snorted again but didn't counter.
None of them were interested in extending the visit, so Nangran grabbed his heavy cloak and shrugged it on while Shon waited by the door. "It will be at least a fortnight," Ivelm called from his position by the workbench, not about to walk them out.
Nangran grunted his confirmation and opened the battered and decrepit door, letting the wind and early autumn snow blow in on their way out. Shon followed numbly, his eyes unfocused as he walked, and ran right into the much shorter man. Nangran hardly moved as Shon bounced off of him. He was squinting into the distance, one large hand shading his eyes. Shon stared at Nangran for a moment before following the direction of his gaze over the tree line.
Smoke. A LOT of smoke. The black clouds billowed violently into the sky, occasionally lit from below by sparks shot high into the air.
"Elm!" Nangran shouted. Shon had never heard the man call so loudly. The Archmage must have also been shocked because the door to his hut swung open and he stuck his head out to look to either side, eyes wide.
"Flintchest, what?" but he soon saw what, "But, that's the old chemist's tower… What?" he stood in shocked confusion for a heartbeat before turning back into the hut. Shon looked from the shack to Nangran, but before he could say anything, the mage was back, struggling with two long rods, one blue with what looked like waves painted all around, the other black and studded with diamonds.
"Don't just stand there!" Ivelm snapped at the two as he finally managed to slip the blue rod into a sheath at his side. He then pointed the diamond rod at the space between two close-growing trees. Shon heard him say something unintelligible, and one of the diamonds shot out of the tip of the rod to hover between the trees before expanding into a portal.
Beyond the magical gate, Shon could hear the fire roar. It sounded how he imagined the burning hells might sound, but as he followed the two men through, he realized his imagination was tame by comparison.
The smell of burning flesh and hair choked him as they stepped clear of the gate's magic. The heat smashed into them like a wall, and all three brought their arms up to shield their faces. Around them were the charred remains of what looked like humans, their faces buried in the mud as if they'd been trying to run from the blaze. Shon had to swallow the bile that rose in his throat and focused instead on the fire Ivelm had said was a tower.
It was completely engulfed in bright flames of all colors. Squinting through the light, he could see the stone walls melting like wax. The arch of the doorway sagged in the middle, and Shon's eyes went wide. Someone was in there.
He would've had to shout over the roar of the flames, but it didn’t matter; Ivelm was already raising the blue wand, jerking his fingers in strange ways and mouthing words impossible to hear. Water shot out the tip of the wand with the force of a ballista and hissed against the glowing stones.
It wasn't possible. It must be a trick of the flickering flames. But the figure turned its face to them, long hair whipping about as it took steps in their direction.
"Don't just stand there, boy!" Ivelm screamed. "They must have a fire-resist spell; those things don't last forever!"
Nangran grabbed Shon’s upper arm, pulling him a step closer to the fire and down so he could shout in his ear, "Freeze a path."
Shon swallowed. He was so tired, literally drained. He didn't know what to do or how to do it. But the figure in the fire reached out to them only to pull away from a drop of molten rock. Shon fell to his knees, placing his hands on the ground and pleading silently to Hengist. He didn’t know what to do, didn’t know how to control the power. He tried picturing a path of snow between himself and the tower base, concentrating on it until the mental image overlaid the real world, as he did when imagining phantom fighters during practice.
Ice snaked its way from Shon's fingers towards the burning tower along his mental path, powered by the fear that he wouldn't be fast enough to save the person inside. The water from Ivelm's wand helped carve the way, and Shon grunted physically as he struggled to push mentally. His breathing came heavy and ragged. He could feel the fire melting the edges of the ice as if it were a part of him. Still, he fought back and forced it to continue to form into solid sheets moving closer and closer to the figure still trapped in the tower.
Wherever the ice formed solid, it stayed. The fire drawing back from it until, finally, it reached the doorway. He urged the ice to climb up the doorframe, to hold it in place and keep it from falling, from moving at all.
Shon was seeing double. He struggled to focus on the figure and flinched as they stepped onto the frozen path. The ice hissed and melted under their bare unsteady feet, he could feel it... feel
them, their heat, on his ice.
It was a young woman. Or an older girl. She was naked; her clothes burned away by the fire. Her long hair was being blown forward by the heat of the burning tower, obscuring her face. As she moved closer, Shon could make out strange red stripes snaking around her body, standing in stark relief against her pale skin.
Ivelm stepped in front of him then, throwing Nangran's cloak around her shoulders as she crumpled to the ground. Nangran himself knelt beside Shon, resting one massive hand on the Squire's back. "You can stop, lad…" his voice trailed off, and Shon felt an emptiness open in his chest.
No one could have survived that, not if they hadn't already made it to the entrance like the girl. As if to punctuate the thought, Shon managed to focus his eyes only to see the tower's entrance wall fold and collapse in on itself, the stones flowing like soft wax.
---
Table of Contents ---
Sorry for the double post today. I wanted to keep Ch 14 & 15 together.
Thanks for making it this far, you are the real MVP
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2023.06.03 17:44 vpscloud19 Mothercrystals.
Of course, this is merely based on assumptions that it is based on past FF's themes and elements that 16 might be using all this time.
In connections to FF1:
In FF1 (no, not the Chaos one), its premise was simply that because the crystals lost their light because of the Garland and the Four Fiends. Here is the opening line when we start playing FF1:
"The world is veiled in darkness. The wind stops, the sea is wild, and the earth begins to rot. The people wait, their only hope, a prophecy..
When the world is in darkness, Four Warriors will come.
After a long journey, for young warriors arrive, each holding an orb."
Now the orb is obviously the crystals. In FF1, it was about restoring the crystal's power to restore the proper order of the FF1 world, where the winds blow again, the sea calms, and the earth recovers.
In FF16, there can be some uses of the crystals, like a water source (literally using the crystal just for some coffee or tea), fire, maybe electricity too, weaponry, and also light. And as with the premise of FF16, the crystals' powers start to run out, which is the source of wars happening in Valisthea. The crystals' weakening power is also the cause of the Blight, slowly making the earth rot.
And with FF16's tagline:
"The legacy of the crystal has shaped our history for long enough"
Clive's mission to destroy the crystals is the exact opposite of what the Warriors of Light have been prophesied to do. Yet there is no indication of a prophecy of the destruction of the crystals, nor prophecy is again the main theme as like many other FFs, which means Clive is doing it on free will.
FF1 - Warrior of Light - Restore the power of the Crystals - Prophesied
FF16 - Clive Rosfield - Destroy the Mothercrystals - Free Will
And while FF1's ending after the time loop show the crystals restored and had a happy ending, as FF16 is more than just the crystals, it could be more than just a sad ending.
In connections to FF5:
Now, CBU3 sets their inspirations on FF5, where the crystals are also the central theme of the story. They were once destroyed which caused the two worlds to reunite, and also made a chaotic turn for the story, but were restored in the ending and sealed in a much safer places. They even had Liquid Flame as a boss.
And FF5's other theme is the use of the Void, also known as the Interdimensional Rift that made Final Fantasy a multiversal story, loosely connected with one another. Only certain games make use of it like FF8, where Gilgamesh becomes a GF for Squall's group who replaces Odin. It then gives the possibility of Gilgamesh appearing again hunting for swords, and as a sidequest.
The fact that we only see so little of the story makes it possible that the Interdimensional Rift might be used again as an element of the story, shaping some of its history, but not taking a part of the story with high importance unlike FF5's. And if the dev team claims the story is much much larger than what it is advertised, then the Void can be the reason why. It is also possible that the Rift sucked out ancient debris and materials that the Fallen civilization then used 1500 years ago, before they fall of course. It's possible that those behind Clive's enemies in late game (not the empire or other nations) use the Rift as their base, like what ExDeath did long ago. They might even present some easter eggs that the base they used were once ExDeath's.
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2023.06.03 17:38 In_Yellow_Clad Buried Secrets -- (A One Shot)
History tells of a time when our world faced a great and terrible evil. Many might simplify this evil by calling it something utterly generic, like the Rise of the Demon King/Queen or the Scourge, when in reality it was far more complicated. That’s not to say there was no demon king, nor scourge for that matter, but the threat was more than just either of those things.
It began with a creeping corruption, or so the scrolls say. A blight upon the land that twisted our beautiful world into some form of hellish wasteland. A vile thing, of creeping flesh and pus, of gnashing teeth and scrabbling claw. That was only the start, we should have known this. It was easy at first to handle, we found even in our fledgling state, we elves, dwarves and the other elder races were fully capable of fighting this corruption, even containing it. But as time passed, this corruption grew and learned, it began to strategize, to think critically about its next move.
We did not know it, but it came from another world, another realm to be more precise. It had crept through a fissure in reality, oozing through like a pestilent sludge, fleeing something worse. Regardless of its origins though, it was evolving, and we knew not what awaited us.
See we grew complacent, we thought we could win and so relaxed, our efforts lessening as we took our time to come up with some method of total eradication. That only served to let the corruption gain strength, to test our weaknesses and exploit them with a subtlety not even our greatest spies could have matched. In time the corruption became almost myth, locked away, our attention turned elsewhere. It turned inward and old grudges reared their ugly heads.
So consumed with our petty disagreements that we failed to notice when one of our most revered heroes went missing, simply up and vanishing. We did not know they had ventured into the quarantine zone, that they had decided they would end the threat of the corruption themselves and fallen as a result. We did not know they had been remade and reborn as something cruel and hellbent on conquest.
When the attack came upon the walls of the mighty fortresses that blocked the growth of the corruption, it was swift and so well executed that no runner managed to flee to warn the others of what was coming for them. They were lost within days, and soon the other fortresses followed. One by one, till nothing stood in our foes' path to challenge them.
It flowed across the land like a terrible plague, an all consuming sickness that had no counter. And then the proclamation came from our enemy, a call for subservience and rebirth. The great Nephinae Daevaris, slayer of dragons and giants, had fallen and been reborn as Xarrekai the Defiler. Her reveal was enough to throw the world into even deeper chaos, to dash the hopes of all. Yet there were countless adventurers who rose to the challenge, attempting to slay the Dark Queen. Yet each of them fell, just as she had and joined her ranks, serving her without hesitation and showing no mercy to her foes.
We thought it hopeless, that our world was doomed, our very way of life expunged. But then refugees began spreading rumors of seeing something new fighting the Dark Queens forces, speaking of great metal golems tearing through the monstrous beasts she commanded. That they used weapons of great and terrible magic, that metal things flew around in the sky and rained death upon their enemies.
Of course, our leaders dismissed such claims, till we all saw it with our own eyes. It was a great and terrible battle, one of the last, and we were losing. Our forces were just beginning to rout when the first shot came from the sky. It fell upon the enemy like an arrow from the gods and the ground shuddered under its impact. And then came the metal birds, the great beasts with talons of fire as they screamed across the sky, raking the ground with death and fiery death. But the great metal dragon that followed was something to behold.
It had no wings, only a great body bristling with spikes all over. It roared, the sound deafening as it split the air, and from its spikes came destruction in two forms. Great booms and explosions tore up the ground beneath our enemies feet, sending their mangled corpses flying in every direction. But that wasn’t all. The great metal dragon dropped its own eggs upon the battlefield, each one impacting hard and splitting open to unleash creatures of metal and magic.
Many did not use swords like we did, but carried strange wands that spat fire at the beasts of Xarrekai, blowing limbs and armor off in equal measure. They seemed unstoppable, unrelenting and our forces stopped to witness the spectacle. In but an hour, the beasts lay dead and the golems returned to their eggs, which magically sealed up and returned to the great metal dragon. We knew not what had happened, but it would not be the last time we saw them.
Countless battles were fought, each one with the aid of this great dragon, who we beseeched with prayer and adulations to lend its strength to our honorable cause. It never spoke to us, but it never turned on us either.
It was the eve of winter when the final battle came. With the dragons help we had pushed Xarrekai’s forces back to her fortress, cleansed the corruption thoroughly wherever it may be found and prepared for the final assault. And it was here we learned that the great dragon had more surprises in store for us, for her.
Instead of just the golems we had been fighting alongside, we all bore witness to the introduction of great walking beasts, whose backs bore the weight of a mighty weapon. It moved ponderously, much like a turtle might. But for all its slowness, it was a terrible beast of war indeed. Its magic reached great distances and upon impact it shattered fortifications like they were made of little more than glass. As the beasts advanced, so to did the golems, and from the sky came more of those metal birds.
But the most startling thing was the appearance of yet more dragons, who disgorged their young into the fray and sought to bring an end to our most hated enemy.
One in particular, a golem which wielded a blazing sword and who seemed to direct the other golems, met the Dark Queen face to face. Her magics would not work upon it, only the attacks of the physical domain could hope to defeat it. But though her strikes were brutal and terrifying, the golem stood firm. The battle was fierce, their strikes sure and devastating. But in the end, the golem was struck down, a great talon through its chest. Most startling though was the discovery that it could bleed, a rich red lifeblood spilled from the wound. Xarrekai gloated, professing her victory before the magic which animated this golem had even fully fled it. It was her undoing. With one last great effort, the golem raised its mighty blade and sank it deep into her vile heart.
With a scream so piercing it shattered the windows of homes miles away, the dark energies which gave her life were released. Golem and mortal alike fled, racing the destruction her death brought. But it was over, it was done, we needn’t fear any longer. We praised the great dragons that had come to our aid, offered them the riches of our realms, but they did not accept. Their task was done, the corruption cleansed, and so they vanished without a word, but not before collecting what was theirs.
Thousands of years have passed since that fateful day, though the scrolls are held in high regard, many do not believe such aid came to us. Instead, many believe that it was we who were solely responsible for the Dark Queens demise. But I, Myriil Chaeralei, believe it to be true. That everything happened precisely as the scrolls said they did. And I will find the proof of this.
In ancient times the sight of the final battle was rife with magical hazards, so deadly in fact that the entire area was sealed off to prevent the civilian populace from accidentally or intentionally killing themselves. The magical wards remain, but I am a royal historian and so my credentials should allow me to pass unmolested. It’s a risk for sure, one that could quite possibly lead to my death. But it’s a risk I am more than willing to take.
As I stepped up to the mighty and very visible magical barriers, my pointed ears quivered with anticipation and I stepped forwards, feeling the slightest of tingles against the tip of my nose as I passed through the barrier with ease, my hunch about royal credentials holding up. I closed my eyes, waiting for the inevitable painful death that awaited me, and yet it didn’t come.
Instead of death, I found life. A few thousand years has a way of burying things and encouraging other things to grow over that which was buried. Such was the case here. This great battleground, supposedly scarred and pitted by the great magics of the dragons and their strange offspring, was now little more than a field of softly rolling hills covered with flowers. At a glance nobody would ever think a battle had taken place, that countless lives had been snuffed out or that their blood had soaked the earth for days on end.
Luckily for me, I fancied myself as something of an archaeologist, so this would pose no issue to me at all. I spent weeks digging, searching for any sort of sign of the battle that had taken place. And all I found was nothing but dirt, dirt and more dirt. My patience began to wear thin, till one day my shovel struck something that was certainly not dirt. My heart raced, and I dug feverishly with my bare hands, fr fear that somehow my shovel might damage whatever it was that I’d found.
And oh what a find it was. It was some sort of door made of metal, with strange markings upon its front. The door was slightly ajar, old plant growth had forced it open at some point and that was perfect for me, as I used the shovel to leverage the door open further. Beyond it was a dark passage, one so dark that even my superior elvish eyesight could not pierce. It called to me, and I answered, venturing down into the darkness, my bag bouncing on my hip and a torch in my hand.
It descended for what felt like miles, down stairs of metal, the walls and ceiling the same as the floor. Nothing but metal. I saw more of those strange markings, knowing for a fact that they must have been words but their meaning eluded me. And then the passage leveled out and I stepped into a great cavern.
It was here that I found my proof.
At the cavern's center sat a citadel of flesh and bone, the former desiccated and long rotten. Around my feet lay the bones of the dead. Elf, dwarf, halfling, orc, it mattered not, bones were bones, and they had all died fighting. I even spotted the remains of golems and their crawling beasts, the metal birds lay strewn in pieces here and there. But what really sold it was the bones of the beasts that had served Xarrekai. Many were shattered and broken, others clearly having killed their foes even as they died, their bodies mingling with the others.
I walked through the battlefield, recording everything I saw in a fresh journal. It was all so much, to walk amongst my ancestors and see their struggles with my very own eyes. But something caught my eye, a structure that was not like the citadel. It was like the massage I had passed through, made of metal and bearing those same markings. As much as I wished to explore the dead citadel, I went to this other structure first.
It was alive still, or so it seemed. It hummed softly, and the doors opened for me upon approach. Within it was considerably dusty, but then again I expected that, not like anyone had been down here to clean in the last thousand years after all. I found bodies, strange ones. Their bones were much like an elf’s yet they seemed as sturdy as the bones of a dwarf. The similarities were something to record, and the old but still well preserved clothing was strange too. Yet another thing to make a note of.
As I passed some sort of pedestal, it lit up with magic, and a figure appeared. A woman with dark skin, an elf! I was ecstatic at first as I looked upon this elf made of light and magic, but then I noticed her ears. They were rounded, not long and pointed like my own. This was confusing, but then she spoke and the language she used was unlike anything I had ever heard before, which only cemented the fact that she was not elvish.
She spoke at great length and though I did not understand her, I was enraptured. Now and then she would raise a hand, an image painted with such exquisite attention to detail appearing. She showed me things, thousands of the great dragons flying through a dark void filled with twinkling lights, facing down the very same corruption they had fought here. But there was something different about it, the corruption had forms much like their own, great dragons of flesh and bone that spit acids and barbs where the metal dragons unleashed fire. The battles were more vicious than any we had experienced, and I felt myself grow pale at the thought of the war these dragons, these people must have waged against the corruption.
In time, the woman finished her tale, and her tone grew sincere. She said something, motioning towards the pedestal before me. From it slid a strange disk of metal and glass, and she seemingly beseeched me to take it. So I did, taking the tiny disk and placing it in my bag. And that was it, whatever life had remained in this structure now fled, and the room grew dark as she faded from existence.
Now it was time to explore the citadel, and to think on what little I had learned. I strode the ruined halls of the great fortress, the source of the corruption. Even here I found the remains of valiant warriors locked in battle. It did not take me long to reach the central chamber, and I found the great hero itself.
It was like I stood there at the very moment it had happened. Its metal body gleamed, the sword still crackled with energy and it was embedded firmly in the chest of the Dark Queen, who stood rigid, desiccated, but very much dead, her lips twisted into a snarl of anger and agony.
I felt the need to kneel before the hero, the slayer of corruption. But I resisted, instead walking up to them both and getting a closer look. Not even a speck of dust lay upon the hero, whose chest had been run through by a claw of considerable size. From the wound I could see the dark stains of blood, or something similar.
I took so many sketches of the scene, taking note of every little detail, marking or curiosity that caught my eye. I knew many would not believe me if I did not bring some form of truth, and so I pondered what else besides the disk I should bring with me. My gaze settled upon the sword, still firmly gripped in strong metal hands. Yes, that would do.
Oh so carefully I relinquished the hero's grip upon the hilt, and when the last digit uncurled, the weight of the blade made itself known. The form of Xarrekai turned to dust as the sword fell to the ground with a resounding clang. Picking it up proved to be a trifle more difficult than I had been expecting, but thankfully the magic which had flowed along the blade was no longer present.
Within the week I had finished documenting my find and returned home to the capital, where I was to present myself to the King and the other historians. I could not wait to see the look on the naysayers' faces when I presented proof.
The night before my audience was to take place, I held the disk in my palm, looking it over and searching for a way to use my mana to turn it own, to activate the enchantments it held. Nothing I did work, and so I went to return it to my bag, only to feel something scrape against my skin and draw blood. I thought perhaps I had just caught myself on some sharp edge and so paid it little attention beyond tending to the small cut.
Morning came quickly, and I now find myself before his majesty and the historians, many of which look unhappy to be here. I’d show them, then I would have the satisfaction of seeing their jealousy.
“Your majesty, honored peers, I have found the site of the final battle as it was written in the ancient scrolls and histories of our peoples!” I announce, and the king looks intrigued, but I hear the soft snorts of derision from my peers.
“And I take it you have proof of this yes?” The king spoke, the others rolling their eyes.
“Certainly, my king. My first item as proof is this,” And I hoist the heavy sword off my back, wrapped up in thick cloth to preserve it. Going down to one knee I lay it over my thigh and unwrap it, revealing the gleaming silver blade and the winged guard. The blade shimmers and the room goes quiet. My peers are suddenly taking this more seriously I see. “I present the blade which felled Xarrekai, taken from the very hand of the golem which slew her.” I rise, and approach the king, presenting the blade to him. He takes it, marveling at the weight and size of it, as well as the exquisite artistry.
“My second item as proof of my claims, is this!” And I reveal the disk. My peers lean forwards, trying to get a better look. I grin, and am about to hand it to the king even as he hands the sword over to the others when something jolts me. It felt like a brief static shock, and as a result I lose control of the disk, watching it tumble to the ground in slow motion. Even as I scramble to grab it, I know I will not be able to.
But instead of shattering upon impact, it snapped itself flat to the ground and began to glow in a pulsing manner. Before the very same woman appeared before us. She faces the king and the historians, smiling in that pleasant manner of hers.
But when she speaks, I know something has changed. She speaks in our tongue, and we all learn of the terrible war that was fought in a realm beyond our own. Of the Thet’ath, who was the corruption we had faced, an alien species bent on consuming all things. Of the Terran Empire, who had stood against them to the enemy had been driven from their voidborne shores. And then of their discovery that the enemy was not truly defeated, but had fled to our world.
We learned of their campaign to save us all, the might of their armies brought to bear one last time. We learned of the rift between our worlds which had been bridged, a bridge which would not last forever. Our great war had ended, and the Terrans returned to their realm just as the bridge fell, separating us once more.
But that was not all, just as she reached the end of her tale, she said something that gave me hope for the future.
“We may be separated by the barriers raised between dimensions. But know this. We will not stop trying to reach you, to learn about you and to help you grow to your fullest potential. Already our greatest minds are building a portal to provide a stable bridge between our worlds, but it cannot work without a counterpart on your side. Enclosed within this device are the plans for your part of the bridge. We do not expect you to complete it immediately, or perhaps ever. But should you, we will be waiting. Should that day come, know that humanity will welcome you with open arms and open hearts. For now, however, know that humanity is proud to have fought and bled at your side. Till we meet again, friends.”
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2023.06.03 17:14 Proletlariet Spy Fox
"Oh, Spy Fox? You're going to be busy on this rescue mission. Should I call the Spy Academy and tell them to cancel the weapons class you're going to teach?" "What? You're going to tell them that Spy Fox doesn't have class? They'll never believe you." A spy working for Spy Corp, Spy Fox is one of several agents sent into the field to foil the schemes of supervillains, be they seeking to rid a certain food from the market, bring governments to their knees with an enormous robot dog, destroy the ozone layer so they can profit on incredibly strong sunscreen, or just thieves stealing cheese from a museum. Alongside the administrative help of Monkeypenny and the various gadgets of Professor Quack, Spy Fox inevitably saves the day while barely ever opening his eyes more than halfway or removing his hands from the pockets of his white suit.
Legend
1 - Spy Fox in: Dry Cereal
2 - Spy Fox 2: Some Assembly Required
3 - Spy Fox 3: Operation Ozone
CC - Spy Fox in: Cheese Chase
HtM - Spy Fox in: Hold the Mustard
Web - Spy Fox promotional content from the Humongous Entertainment website accessed through the Wayback Machine, accessible here
Strength
Striking
Lifting
Other
Durability
Blunt Force
Falling
Other
Speed
Skill
Suit
Spy Watch
Spy Gadgets
Spy Fox can carry up to four of these at a time.
Combat-Focused
Wearables
Mechanical
- Alarm Deactivator, an elaborately described piece of equipment for ensuring alarms don't go off which is actually just two alligator clips connected by a wire2
- Cheese and Safe Cracker Kit, which uses very scientific processes to determine the combination of a safe1
- Fingerprint Replicator Utensil Kit, a fork which copies the fingerprints of whoever wields it and sends them to the paired spoon2
- Spy Key Replicator Kit, a camera which takes a photo of a key, the photo being put into an oven to shrink and take the form of that key. If the wrong key is made, it can be inserted back into the camera and turned back into film, as it can only store one shot at a time2
- Stealth Vac, a silent vacuum2
- Spy Toaster, which launches whatever spy is within it 20 feet into the air3
- The Insta-Jack, a tiny red pill which turns into a hydraulic lift when thrown to the groundWeb
- The Artful Articulator device, which would allow him to understand a person muffled due to being trapped with cotton candy and maple syrupWeb
- Rocket Powered Origami Skateboard, which originally takes the form of a single piece of paper but with three simple steps folds into a skateboard propelled by a rocket with enough force to break a Spy Fox hole in a door3
- Spy Pearl Detector, which scans over a bed of oysters, the light on top flashing faster the closer it is to a pearl3
- Spy Bowling Ball, rolled towards a bowling pin to capture it and whatever's attached to it, bringing it back to Spy Fox3
Destruction
Other
- Grappling Granny, a grappling hook which latches onto wood with a pair of false teeth3
- Swiss Spy Knife, containing a fork, a toothpick, and a pair of chromium-alloy high tensile strength wire cutters that can cut through sheer metal3
- Spy Putty, used to create a perfect copy of whatever it's pressed against1
- Beef Flavour X-Ray Gum which is held up against 'something beefy' to show inside it1
- Spy Heat, heat in a can2
- Canned Laughter, a grenade which fills the area its thrown into with laughter3
- Handcuffs disguised as a large, frosty beverageCC
- Hair growing creamWeb
- Extra-Glittery Ball o' Foil Stuffed with Catnip, an extra-glittery ball of foil stuffed with catnip used to distract a cat supervillain while syllables away from world dominationWeb
- Spy Mint, a minty fresh mint which glows in the dark to light areas up, also working underwater3
- Spy Ear, a glass which allows the user to listen through solid glass3
- His organization used a device to create a smoke screen or mirage of a fake factory in front of every limburger cheese factory in the world, though it's unclear whether Spy Fox himself helped use itWeb
Pens
A variety of items potentially held within pens in the opening of Dry Cereal. He holds four in his suit pocket.
Other Items
Spy Car
A car with a variety of functions driven in Dry Cereal and Operation Ozone.
Physicals
Forms
Other Equipment
Super Duper Spy Scooter
A multi-environment scooter which is initially stored within a dumpster before being used throughout Cheese Chase.CC
Physicals
Forms
Weapons
M.E.S.S.
The Multiple Environment Spy Ship, a mobile ship Spy Fox uses to fly around in Hold the Mustard.
Blaster
The main weapon, capable of destroying large robots with a single blast.HtM With a significant amount of blasts, it can destroy:
Power Ups
Other
Other
"So Spy Fox, what's your next step?" "That's an excellent question. I'm already pretty good at the foxtrot, the waltz, and the tango, but I've always wanted to learn how to swing." "Hmm...how fortunate to the world that your crime fighting is better than your sense of humour."
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2023.06.03 16:54 Proletlariet Kamen Rider Ichigo - Main Body
"Rider… Henshin!"
♫ Let's Go!!! Rider Kick ♫ -
♫ Kamen Rider no Uta ♫ Takeshi Hongo was a genius biochemist and motorcycle racer working at Johnan University in Tokyo when he was kidnapped by the evil secret organization
Shocker. Hongo was transformed into a cyborg intended to serve Shocker as a super soldier in their quest for world dominance. Rebelling against his would-be masters, Hongo takes the moniker of
Kamen Rider and vows to fight for justice, a promise that takes him across the world and inspires generations of successors to follow in his footsteps.
Feats will be marked with the
source. Note for scaling: Shocker Combatmen are humans who have been
enhanced by Shocker cybernetics, though not to the extent of the elite Shocker cyborgs like Kamen Rider or the various kaijin he fights. The
Kamen Rider Official Zukan says that
they have several times the physical ability of regular humans. While superhuman thanks to Shocker's cybernetics, Hongo can't access his full power without transforming.
Strength
Durability/Resistance
Blunt
Other
Speed/Agility
Skill/Misc
Combat
Biochemistry/Science
General
Kamen Rider's original form from early in the series.
Stats Page (Kamen Rider Official Zukan)
Strength
Rider Kick
Throwing
Other
Durability
Speed/Agility
Dodging/Movement
Agility
Skill/Misc
Combat
Accuracy
Senses
General
Kamen Rider's upgraded form that he used temporarily, named after the region of Japan it first appeared in. From this form on, Kamen Rider no longer required a wind source to transform and could do so at will.
Strength
Rider Double Kick
All performed with Kamen Rider Nigo
Other
Durability
Speed/Agility
Skill/Misc
Kamen Rider's most used and most iconic form, an upgrade over his previous forms.
Stats Page (Kamen Rider Official Zukan)
Strength
Rider Kick
- Album of killing monsters and making them explode but not causing any significant collateral damage
- Rhinogang says that the Rider Kick is 10x stronger than his own imitationE66
- Defeats Kamen Rider KivaHS
- Hits Kamen Rider Gaim, pushing him back and breaking the rock beneath him until his guard is brokenHS
- Kills the Nazca Dopant L3FO
- Kills Spiderond, causing an explosion that destroys a nearby buildingE57
- Breaks Bearded Dragon's tongue, which broke steel barsE58
- Kills Worm Man, causing an explosion that destroys Shocker's underwater baseE59
- Kills Namazuguiller, causing an explosion that destroys a large mirror array and causes Shocker's underground base to cave inE61
- Kills Gillercricket with a knee, causing an explosion that destroys a nearby buildingE69
- Kills Armadig, who withstood Skyrider ramming him with his motorcycle, which can drive through metal doorsGO
- Kills Spiderbaban and Golden Jaguar at the same timeSO
- Destroys a group of Badan CombatroidsHS
- Breaks off Franken Bat's wingFR
- Kicks Eaglemantis' blade back at him, cutting him in halfE86
- Kicks Catgecko, somehow curing him of the brainwashing/cyborg surgery Gel Shocker performed on himE88
- [Rider Screw Kick] Breaks through a barred windowE69
- [Rider Lunar Kick] Kills Crowox who withstood a mineE95
- [Rider Double Kick] Kills Rattlander, launching him back hard enough to carve two small trenches in the groundDS
- [Rider Double Kick] Overpowers Shocker Greed's blasts, launching him hard enough to damage stone and killing himLG
- With the other Seven Legendary Riders, knocks over a giant monsterK54
- Joins all Kamen Riders up to Decade in performing a barrage of Rider Kicks that destroy Dai-Shocker's castleDS
Rider Punch
Misc Striking
Throwing
Other
Durability
Blunt
- Takes hits from Neo-Shocker's Great Leader, whose strikes make earthquakes that affect TokyoK54
- Takes hits from Centigerpede, who overpowers the Rider Kick with a punchE91
- Takes hits from Shocker Rider 1, who matches him in strengthE92
- Takes hits from Rattlander, who downed Kamen Rider DiEnd with one strikeDS
- Takes hits from Rhinobeetron, who is strong enough to push a busE65
- Takes hits from Kamen Rider Sango, who punched a hole in a shipping container and a concrete wallGP
- Takes hits from Sawsharkus, who can punch through a stone wall, while suffering the effects of a gas designed to destroy cyborgsE67
- Takes hits from Mantiskid, who punches through a concrete floorJT
- Takes hits from Bearded Dragon, who breaks through a wallE66
- Gets thrown down a hill and kicked by Squidevil, who burst through the groundE68
- Tanks punches from Sea Snake ManE54
- Takes some blows from SpiderondE57
Piercing
Energy
Heat
Explosives
Other
- Takes a point blank nuclear explosion,V2 then contacts V3 to tell him that he's fine and in AustraliaV21 and shows up perfectly fine laterDM
- Hit by Grand Zairus in fireball form, which is over 1000º and destroyed an artificial island
- Fine after being hit by meteorites called down by Shocker, which blew up an observatory and burned a man to deathE68
- Gets shocked by Namazuguiller, who was enhanced from his base electrical charge of 100,000 voltsE61
- Shocked by JellywolfE82
- Withstands Badan's Space Break System, which obliterates people and buildingsBT
- Bearded Dragon's venom only makes his body numb where it melts normal peopleE58
- Takes extended soundwaves from Gillercricket, which can blow up CombatmenE69
- Withstands Newtgeth's tongue, which reduced a woman to ashE77
- Jumps off of a cliff and reappears unharmedE62
- Jumps off a cliff with Centigerpede, causing it to explode, then shows up fine later
- Falls from a great height inside an ambulance that explodes and emerges some time later stunned but otherwise unharmedE95
Speed/Agility
Reaction/Dodging
Movement
Agility
Skill/Misc
Combat Skill
Stealth
General
Rider Combinations
Kamen Rider can join his power with other Showa Riders to do whatever the plot calls for perform techniques
"As long as evil exists in this world… Kamen Rider will be there to fight for justice!"
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