Jenn air convection oven manual
CombiSteamOvenCooking
2020.01.08 20:50 BostonBestEats CombiSteamOvenCooking
Welcome to COMBI/STEAM OVEN COOKING, covering home cooking using Steam, CVap and Combi (convection +/- steam) ovens, including the Anova Precision Oven and other oven brands (Alto-Shaam, Asko, Barazza, Blumlein, Bora, Bosch, Cambros, Cuisinart, Electrolux, FOTILE, Gaggenau, Grundig, JennAir, Lycan, Miele, Neff, Neovide, Rational, Sharp, Thermador, Toshiba, UNOX, V-Zug, Whynter, Wolf...). Join us to learn how to prepare amazing food with this emerging technology for home kitchens.
2023.06.02 21:38 Treeleafweather What items and new habits help you?
I'm interested in stuff therapists don't tell you. Examples:
- In psychosis I had delusions about getting watched. Medicated, I still get anxious or symptomatic being in or walking to/from the bathroom. I found out I don't if I'm using my phone constantly on the toilet and in the bath as a distraction. Colored bath bombs with bubble bath also help because if people were watching they wouldn't be able to see my skin. Even a bath pillow helps because it makes it feel different from baths when in psychosis. Someone here said showering in their clothes helped them.
- Purposefully trying Meditation and Mindfulness didn't help me but simply opening the windows and doors helps to feel more "grounded and present" naturally, it's from the difference in air quality and background noise.
- Purposefully doing positive thinking didn't help but surrounding myself with people who are or were worse off than me (homeless people, ex drug addicts with severe brain damage, dementia patients, elderly people who can barely walk etc) helped me to naturally feel positive about my situation.
- I can't drive so bought an ebike.
- In psychosis I hallucinated visual Google Maps routes so turned on audio directions.
- Bought a cervical pillow, earplugs and multivitamins to ensure good sleep.
- Working silently, alone or being judged intellectually on my work triggers me, I got a manual labor job (housekeeping) working with a partner where I can listen to music and have the windows open and I'm out in the sunshine
- Feeling cold triggers me (it might be from wandering out at night in psychosis or just generally feeling miserable), I got slippers, space heaters, longjohns etc which I use even in summer when needed
- If you're depressed/tired: I have a tiny bedroom barely larger than my bed. Everything I own fits into 1-2 bags, cleaning my room takes about 3 minutes. You can use de-odorizing sprays on clothes, bedding and yourself, and spray shampoo, or a quick wipe like a rag/sponge bath, when you don't want to do laundry, make your bed or shower. Bidet for your toilet. Hair removal cream instead of shaving. You can buy 2 sets of merino wool outfits and almost never need to wash your clothes. Robot vacuum/mop combo. A housekeeper once a week or month may be worth it.
- I keep reminders of how I was in psychosis, like papers I wrote on or clothing that triggers memories. I don't make these visible in daily life but store them with important documents I almost never look at. When I see them months later it reminds me to not quit my medicine because "yes I actually was that out of it", but at the same time it's not a depressing daily reminder.
- Groggy in morning from meds: Fill a thermos with coffee before bed, put it within arm's reach and drink upon waking up.
- Memory champion techniques for memory problems (peg system, mind palace etc)
- No time because meds make you sleep a ton: Quit TV and the internet. Bulk cook on weekends and freeze in meal-siized portions. Get groceries and household items delivered. Put used plates, cups and lunchboxes in the fridge, reuse them for 1-2 more days before washing
- Shopaholism from psychosis: Lock up your extra money in a CD account, savings bonds, high yield interest account etc so you can't touch it for months or years. Pay bills and rent as far in advance as possible (you may also get a discount on rent if paying a year or more in advance). Give someone you trust power of attorney in finances so they can cap your monthly spending
submitted by
Treeleafweather to
schizophrenia [link] [comments]
2023.06.02 21:35 civil-liberty Now for Oven/Microwave/Air-Fryer
I found this GE combination Microwave, Oven, Air-Fryer that would fit nicely in one of the cabinets with a minimal amount of modification. Things are coming together.
https://imgur.com/a/gkREKIS submitted by
civil-liberty to
ambulanceconversion [link] [comments]
2023.06.02 21:32 montagne__verte A College Student's Guide to Minimalism
Hi Minimalists,
After the summer I'll be headed into my junior year of an American University. I've been a minimalist since my freshman or sophomore year of high school so I've been at this for a while. In my years of college so far I've lived in a dorm, an apartment, and at home on a gap semester so I can confidently give others advice. Whether you're starting out in minimalism or wanting to deepen your practice, this is for you. College is a great time to start minimalism because if you're like me, you're moving around a lot.
My University is a 3 hour drive from my house so luckily I was able to use a car to move in and out but I didn't have a car to use which turned out to help my minimalism as it resulted in smaller shopping trips. If I were flying in, it would be a different story and I would have to pack less but I had some room.
Clothing - Seasonal clothing: My college town has all four seasons so layering was my friend. Summers and spring I wore pants and shorts with a tank top. I have one pair of denim shorts and pants because really, who needs more? They last many wears and a basic blue or black denim can go with anything. In the fall and winter, I layered the exact same outfits with a jacket. I have a few different jackets which I'm trying to pair down. I have a huge snow jacket which I hate having because it takes up so much space. I was about to get rid of it but we had the craziest winter this past January and February so I'm glad I kept it. Sometimes you don't want to keep things but it will serve its purpose. If it doesn't, get rid of it. When I get clothes, I like to get new clothes, I like for them to have multiple purposes but snow jackets are very specific, however, it's better to be comfortable. Especially if you're walking everywhere which I was doing.
- Underwear: While I was at my apartment this past spring semester, I realized I never used all my underwear and socks in a week (I do laundry once a week). Since I've moved home for the summer, I put some of each away in a box and used what I had. If I needed more I'd grab some but I think I've figured out the perfect number which is different for everyone. I can't really comment on bras even tho I am a girl but I don't really wear them or if I do, it's a yoga bra and I'll wear it as my shirt.
- Shoes: If you live somewhere snowy and have a pair of hiking shoes that are water-resistant, they work in snow. I was told they wouldn't work so I bought a pair of Timberlands and barely wore them and wasted $150 on them. Recently, I bought a pair of Chacos chelsea boots. I got the black color so I could wear them to work and they'd look more professional. However, black absorbs heat so my feet always get warm. Once these have run their time I'll get a brown color. I have one pair of tennis shoes that I only wear over summer when I work at summer camps. I'm not a fan of tennis shoes but if you go to the gym or run then have one pair and only get another once they are worn out. I have two pairs of hiking sandals which I can also wear with socks in the chillier weather but I'd like to pair them down to one.
- "Maybes": You know these clothes, the ones you just cannot seem to donate but don't know why you're keeping onto them (or you do). What I've found is I'll get a bag and put my maybes in those and put them out of sight for a few weeks. If I don't miss them, I have my answer.
- "Maybes" pt. 2: If you move home during the summers and/or winters, I highly suggest keeping some maybes at home. When you come back, you'll most likely be able to donate it all.
- Hangers: Only bring with you how many hangers you currently need plus maybe one or two more if you want to be nice to yourself. Once you run out, you cannot buy any more clothes.
- 1 in 2 out: This has been my philosophy with clothes for quite some time now because clothes are the biggest struggle of mine when it comes to minimalism. Now, whenever I buy an item of clothing, it has to be able to replace at least two items I already have or be something I need but don't have yet (like work clothes).
Bedroom - Linen: You only need one pair of sheets, I promise.
- Desk: I work my best when my desk if clean so all I keep on there is a mason jar with a few pens, my laptop, and a fake plant (I don't like to move around a bunch with real plants and not every place I'm in has a window with a lot of sunlight). I take all my notes digitally so I don't have to worry about physical clutter. I do that with books/textbooks as well. Unless I need to get a physical copy, I always purchase it as an online book.
Bathroom - Towels: One towel is all you need, I promise.
- Toiletries: Scaling down your bathroom routine is a must. I haven't worn makeup since I've become a minimalist and it works for me and I enjoy it but if makeup is a must for you, really think about each step and if you can cut out any. Also, don't keep so many refills on hand, just go buy another when you need it, it really helps with clutter. A few things I have refills on hand. Like my deodorant comes in packs of two and my razor comes with multiple head replacements.
- Shower: I've decided I'm going to get rid of my bath mat next semester. Why do I need one if I can just dry off in the tub/shower? Really think about what you actually need.
- Toothbrush: This is something I've just decided to do. I have an electric toothbrush that I've used for years but I'm going to move back to a good old fashioned manual one. The replaceable toothbrush heads are like $15 a piece! Plus, it's bulkier and I always have to keep a normal one on hand when I take a trip.
Kitchen My roommate and I split the cupboards and drawers but I didn't use half of mine!
- Pots & pans: Get a good cast iron pan and pot and you'll never need anything else (just be sure you season them right). Maybe get another saucepan if your recipes are more complex but scale down on the complex recipes! (See my next point)
- Recipes: I love to cook but sometimes the recipe has 10 spices, 8 different veggies, and 10 different topping choices. I'm vegan so that makes some things easier but not much. You can edit recipes. It may take some trial and error but spice it to your liking. You're not going to taste a 1/4 tsp of cumin, I promise. Also, I don't like bell peppers so if a recipe has that, I get rid of it. Finding simpler recipes has really helped my kitchen stay minimal.
- Food: This is something I'm still trying to work on. I didn't cook much in my dorm but this past semester I didn't have a meal plan and I had a kitchen. I was spending anywhere from $200-400 a month on groceries and unfortunately I left a lot of food to go to waste. MAKE A MEAL PLAN. I love notion and made a recipe book with my favorite recipes. This has helped immensely with food waste. Also, don't get that one super specific thing for one recipe that you're only going to make once. Either skip the recipe or find a substitute. I'll use this example which doesn't apply to me but it's a good example. I love tahini and use it in a lot of things. I can go through a jar of it in 2 months. Others however may never use it but one recipe calls for it. Use another nut butter instead or skip the recipe. Or find more to use it in instead of letting it sit in your fridge and just throwing it out when you move.
- Plates, utensils, etc.: Do you really need more than 2 plates/bowls/cups? If you have guests, get compostable reusable plates or BYOP. I had 3 of everything but rarely used the 3rd so when I go back, I'm only taking 2 of everything. I wash my dishes as soon as I'm done (or as I go) so it hasn't been a problem for me. Same goes with knives. Do you really need a whole knife block? Just get 1 or 2 quality knives and you'll never need another again.
- Appliances: Be careful when it comes to appliances because they take up a lot of space when moving. If you drink coffee a lot, get coffee appliances. For me, I love tea so I have a kettle to boil water. I recently got a high speed blender to use as a blender and a food processor and I've loved it. I also recently got an air fryer as a gift. I haven't used it yet but I'm also scared to start haha. I just need to do it once and then I'll be familiar with it. However, if I can use that to replace having to heat up the oven each time, I'll take it. Don't get a toaster oven. You can heat up your bread on a pan on the stove just perfectly and it saves space.
- Random shit: We all love those fancy shaped bottles and the cool fridge organizers. I had a fancy bottle last semester. Didn't use it once so it is not coming back with me next semester. Those clear plastic fridge organizers are expensiveeee. Do you really need them? Minimalism isn't about having the best organization, it's about being mindful with your stuff. Maybe you find value in those organizers, go for it! But for me personally, they wouldn't add any value to me as I can already organize my fridge pretty well. However, I just bought one of those rotating organizers because the corner of one of my cabinets was getting crowded with spices and oils.
Cleaning - Find a good multi-purpose cleaner and it will be a lifesaver!
- Dryer balls are your best friend.
- Target's brand Ever Spring has a concentrated laundry detergent and the bottle takes up almost no room and one squirt gets the job done. It's been a lifesaver.
- Just get a broom. A vacuum takes up a lot of space and is heavy.
Living Room - Ngl, I never touched my living room once. I spent no time there. My roommate had some things but if you're not going to hang out there much, don't keep anything in there.
Hope I covered most things and it wasn't too confusing. If you have any other questions, I'd love to answer. If you want links to anything I mentioned please let me know!
submitted by
montagne__verte to
minimalism [link] [comments]
2023.06.02 21:21 LunaLynnTheCellist [TotK] Why is Tears of the Kingdom so frustrating to me? [a long and probably quite selfish rant]
I want to preface this rant by saying that I'm SO happy people are loving the game, and the reason these issues affect my experience so much might be because of my autism and ADD, but hopefully y'all can understand what I'm talking about in this possibly quite selfish rant.
Also, very minor spoilers I guess.
Breath of the Wild is my favourite video game of all time (and I've played a LOT of amazing games). So I was naturally super excited for the release of its sequel, and I bought TotK on release day. I started playing and had a great time for the first maybe 3 hours. Then I slowly started to realize more and more annoying things with the game, and now, not 15 minutes go by without me getting terribly frustrated with the game.
First thing I noticed is that switching weapons is slower than in botw. This is something that i do multiple times per battle, even in small encounters. In botw, switching weapons is very swift, allowing you to switch back and forth between weapons, arrows, shields and bows multiple times in small time windows without breaking the flow of the fight. In TotK, there's a small delay where you can't input anything every time you press left, right or up on the d-pad, and after you've selected a weapon, there's an even longer delay before the menu closes. From my experience, all this more than doubles the switching time on average and feels terrible and it kills the flow of combat every time you switch. You also can't switch weapons with the triggers in TotK for some reason, and don't even get me started on the long ass item menu.
Next thing I noticed is that having to navigate the sky islands for so long without the paraglider is a terrible experience. It's cool in the beginning, but after a while, it's just... frustrating and takes forever imo. This is definitely a smaller thing, but it kinda represents a bigger problem from the very start that I have with the game.
And that problem is clunkyness. This is mostly about Ultrahand, but also about a lot of other aspects of the game. So, the main mechanic of TotK is Ultrahand, and while letting you build anything you want with a huge arsenal of devices sounds amazing, it's awfully clunky in practice imo, at least early game. I'll give it credit for being better Magnesis, but also manually using Ultrahand to spend 10 minutes building a machine to traverse a gap while using up a ton of resources, just to find out that it straight up didn't work, is one of the most miserable experience i've had in a zelda game. Using machines you built is a lot of fun but when you before you get Autobuild, building them feels terrible and is filled with tiny annoyances with the controls of Ultrahand (not to mention autobuild still takes resources).
But why don't we talk about the other abilities too? Ascend is wore revali's gale. There, I said it. It's just worse, it doesn't work if the uneven or slanted, and the fact that you can't use it in the air is outrageous to me. Clunky. Then there's Fuse, which is an awesome concept, but honestly, it just feels unnecessary and slightly out of place to me. A ton of weapons from botw seem to have been removed in totk because Fuse can replace them, but if I'm forced to pick between a stylish sledgehammer or double axe and varius iterations of a club or sword with a rock on it, I think I know what I'm choosing. I won't deny the potential for creativity Ultrahand and Fuse have, but from a casual TotK gamer's perspective, it just doesn't feel as good. Also fusing shit onto arrows is hell why do i have to do it for every single arrow, why cant i just switch to my ice arrows and be happy. And then there's recall which... just takes too long for me man, I don't like waiting in video games, and if I'm already frustrated from everything else, and then I fuck up my recall idea oh my god. Not to mention that you can't use it on enemies like with stasis +, which was one of my favourite combat mechanics in botw, and with recall it coulda been really cool i think.
To really summarize how I feel about this game, it feels like BotW basically had this motto of "if you wonder whether or not you can do something, you probably can", and the few times where it didn't work, it at least didn't feel super frustrating or it might even have been funny. In TotK, I'll have a cool idea, and it either just won't work because the game said so for seemingly no reason (see: my opinion on Ascend) or I'll waste a bunch of time/resources and end up frustrated. And this happens A LOT.
And then there's the more frequent blood moons (annoying), the lack of the bomb rune (im addicted to windbombs), the lack of cryonis (i just like it idk) and the vibe of TotK being much less serence/relaxing/beatiful/peaceful (imo), gloom hands being more annoying than scary, and far inferior to guardians (imho), the lack of the gerudo vai set (very minor but still), etc.... All in all im really disappointed and sad that I don't enjoy the sequel to my favourite game like everyone else seems to.
TL;DR: Everything feels clunky and I get frustrated all the time by so many small annoying things, and all of my favourite things about BotW are either not in TotK, or they feel less significant or much clunkier.
PS. I hope some of you could relate to at least some of these issues I have with Tear of the Kingdom, and if not... that's okay too and I implore you to ignore me and go have fun with your unethical warmachines (which I btw love seeing videos of on here), and in the meantime, I'll just be over here, windbombing around the ruins of Hyrule. Random BotW fan on the internet, out.
submitted by
LunaLynnTheCellist to
zelda [link] [comments]
2023.06.02 21:11 LunaLynnTheCellist Why is Tears of the Kingdom so frustrating to me? [a long and probably quite selfish rant]
I want to preface this rant by saying that I'm SO happy people are loving the game, and the reason these issues affect my experience so much might be because of my autism and ADD, but hopefully y'all can understand what I'm talking about in this possibly quite selfish rant.
Breath of the Wild is my favourite video game of all time (and I've played a LOT of amazing games). So I was naturally super excited for the release of its sequel, and I bought TotK on release day. I started playing and had a great time for the first maybe 3 hours. Then I slowly started to realize more and more annoying things with the game, and now, not 15 minutes go by without me getting terribly frustrated with the game.
First thing I noticed is that switching weapons is slower than in botw. This is something that i do multiple times per battle, even in small encounters. In botw, switching weapons is very swift, allowing you to switch back and forth between weapons, arrows, shields and bows multiple times in small time windows without breaking the flow of the fight. In TotK, there's a small delay where you can't input anything every time you press left, right or up on the d-pad, and after you've selected a weapon, there's an even longer delay before the menu closes. From my experience, all this more than doubles the switching time on average and feels terrible and it kills the flow of combat every time you switch. You also can't switch weapons with the triggers in TotK for some reason, and don't even get me started on the long ass item menu.
Next thing I noticed is that having to navigate the sky islands for so long without the paraglider is a terrible experience. It's cool in the beginning, but after a while, it's just... frustrating and takes forever imo. This is definitely a smaller thing, but it kinda represents a bigger problem from the very start that I have with the game.
And that problem is clunkyness. This is mostly about Ultrahand, but also about a lot of other aspects of the game. So, the main mechanic of TotK is Ultrahand, and while letting you build anything you want with a huge arsenal of devices sounds amazing, it's awfully clunky in practice imo, at least early game. I'll give it credit for being better Magnesis, but also manually using Ultrahand to spend 10 minutes building a machine to traverse a gap while using up a ton of resources, just to find out that it straight up didn't work, is one of the most miserable experience i've had in a zelda game. Using machines you built is a lot of fun but when you before you get Autobuild, building them feels terrible and is filled with tiny annoyances with the controls of Ultrahand (not to mention autobuild still takes resources).
But why don't we talk about the other abilities too? Ascend is wore revali's gale. There, I said it. It's just worse, it doesn't work if the uneven or slanted, and the fact that you can't use it in the air is outrageous to me. Clunky. Then there's Fuse, which is an awesome concept, but honestly, it just feels unnecessary and slightly out of place to me. A ton of weapons from botw seem to have been removed in totk because Fuse can replace them, but if I'm forced to pick between a stylish sledgehammer or double axe and varius iterations of a club or sword with a rock on it, I think I know what I'm choosing. I won't deny the potential for creativity Ultrahand and Fuse have, but from a casual TotK gamer's perspective, it just doesn't feel as good. Also fusing shit onto arrows is hell why do i have to do it for every single arrow, why cant i just switch to my ice arrows and be happy. And then there's recall which... just takes too long for me man, I don't like waiting in video games, and if I'm already frustrated from everything else, and then I fuck up my recall idea oh my god. Not to mention that you can't use it on enemies like with stasis +, which was one of my favourite combat mechanics in botw, and with recall it coulda been really cool i think.
To really summarize how I feel about this game, it feels like BotW basically had this motto of "if you wonder whether or not you can do something, you probably can", and the few times where it didn't work, it at least didn't feel super frustrating or it might even have been funny. In TotK, I'll have a cool idea, and it either just won't work because the game said so for seemingly no reason (see: my opinion on Ascend) or I'll waste a bunch of time/resources and end up frustrated. And this happens A LOT.
And then there's the more frequent blood moons (annoying), the lack of the bomb rune (im addicted to windbombs), the lack of cryonis (i just like it idk) and the vibe of TotK being much less serence/relaxing/beatiful/peaceful (imo), gloom hands being more annoying than scary, and far inferior to guardians (imho), the lack of the gerudo vai set (very minor but still), etc.... All in all im really disappointed and sad that I don't enjoy the sequel to my favourite game like everyone else seems to.
TL;DR: Everything feels clunky and I get frustrated all the time by so many small annoying things, and all of my favourite things about BotW are either not in TotK, or they feel less significant or much clunkier.
PS. I hope some of you could relate to at least some of these issues I have with Tear of the Kingdom, and if not... that's okay too and I implore you to ignore me and go have fun with your unethical warmachines (which I btw love seeing videos of on here), and in the meantime, I'll just be over here, windbombing around the ruins of Hyrule. Random BotW fan on the internet, out.
submitted by
LunaLynnTheCellist to
tearsofthekingdom [link] [comments]
2023.06.02 21:07 flipzone Ninja DT201 Foodi 10-in-1 XL Pro Air Fry Digital Countertop Convection Toaster Oven with Dehydrate and Reheat, 1800 Watts $269.99 (lowest)
submitted by
flipzone to
dapsCA [link] [comments]
2023.06.02 20:28 blessmyfoodbypayal These Air fryer banana muffins are extremely easy, moist, fluffy and taste excellent. One best way to use overripe bananas and get ready in 10 minutes, much more quicker than the oven.
2023.06.02 20:15 Alert-Ad-3099 How much should I sell my 2013 for?
I bought the car earlier this year from a friend for 20k. 48k miles, 2013 sport manual coupe. No previous accidents and a good service history, my friend took great care of it, would almost always shift it at 3k rpm, regular royal purple oil changes. Car has an aftermarket oil cooler and cold air intake. Has been tuned. I know those last 3 things do not increase the value but I figured I would mention it.
Asking about pricing because I cannot find a 370z for sale online with ~50k miles and no accidents. I know my friend gave me a great deal so I know that it can go for more than 20k, I just don’t know about how much.
submitted by
Alert-Ad-3099 to
370z [link] [comments]
2023.06.02 19:07 Comfortable-Bat-4072 A Practical Tourist Guide to Pyrrhia. Part 4: Skydiving with Skywings
See you again, dear tourists of all kinds, to continue our (hopefully) fascinating journey through the cultures of Pyrrhia.
Today we are here to observe the high-flying world of the Sky Kingdom and its sky dwellers: the Skywings
(Disclaimer: due to various problems with the sources received, some information may be outdated or incorrect. The Skywings public and any other species or tribe are asked not to be offended but to report various errors to the reception - the comments. Our director will take care to send apology letters and correct. Thank you for your support)
Skywings (or "Mountain Dragons", "Red Dragons", "Fire Dragons" or "O-my-God-a-dragon-!") are the tribe that comes closest to the popular human imagination of "dragon ", both in appearance and abilities.
They are dragons in warm colors such as red, orange and yellow and are distinguished by their enormous wings, much larger than in other tribes. Long, corkscrew-shaped horns are also recognizable signs.
As already specified in the previous lesson, they are close relatives of Mudwings and Icewings.
Their abilities border on the trivial, literally having powers that all other tribes have.
They are generally great fighters both on the ground and in the air, where they excel. Thanks to their wings and streamlined shape, they are faster to fly than other tribes, approaching 200km/h in a dive.
They can breathe fire, like almost everyone else in this place. however, on the other hand, they can keep the fire going until it reaches its maximum temperature (almost hot enough to become white fire).
When two baby Skywings share the same egg, the larger of the two inadvertently sucks the other's fire, killing it. At this point the survivor will have acquired extremely hot and flammable scales, so hot that they burn what they touch (useful in combat, not so much in social relations). These dragons are called "firescales" and are usually killed in the egg
Skywings society is aristocratic in nature, and they can generally be described as "Snobbish", "Aggressive" or "Annoyed". But this is a simple generalization, in fact many Skywings are also "annoying"
They are much smarter than other tribes, as they kill eggs with Animus dragons. This may sound barbaric but considering that Animus can destroy the world with one phrase and the only thing stopping them from doing more lethal spells is the potential transformation into bloodthirsty maniacs, it's potentially the best choice
Their society is of a high class and they are overall very refined in art, music and entertainment. The Skywings buildings are the most beautiful on the continent, almost equaled only by the Seawings structures (next lesson).
The puppies are raised in a "Wingery", which is basically an aviary.
The best part of their culture is the amazing traditions like funerals, weddings and parades. Attending it is highly recommended for travellers
Once the most famous event was the gladiatorial-type shows in the Arena of the Royal Palace, but this practice has fortuitously fallen into disuse.
The Sky Kingdom is the largest of all kingdoms and borders on literally all others.
It is a gigantic mountain range that cuts the continent from north to south, starting from the "wing" to the "abdomen".
They are mountains with a temperate to boreal climate (far north), covered in forests of all existing types of trees, with a varied fauna and flora.
The mountains (the already mentioned Claws of the Clouds Mountains) are extremely high, even reaching 6 km in height, with the Jade Mountain exceeding 6.5 (still lower than Evereste, but definitely more habitable).
It is a highly recommended place for all mountaineers and campers, also considering that the inhabitants have eaten all the bears in the area.
-Since the War of the Sandwings Succession, Skywings queens are advised not to follow in the footsteps of ex-queen Scarlet (famous psychopath and completely insane, led to a poisonous wound for this behavior of her). For any suggestions, consult the handy manual "100 and 1 Ways to Lead a Tribe"
Let's abandon the fascinating world of Skywings and get ready to explore the sea with the next lesson; "Swimming with the Seawings"
submitted by
Comfortable-Bat-4072 to
WingsOfFire [link] [comments]
2023.06.02 18:30 Olivia_Jolie How do you Troubleshoot a Blodgett Convection Oven?
Blodgett is one of the top oven manufacturers in the food service sector. They produce a huge selection of models that can quickly prepare all the special entrees, sides, and appetizers that make your restaurant a destination site. It could be detrimental to your business if your equipment ever begins to malfunction.
Even convection ovens from reputable manufacturers like Blodgett occasionally have problems, which is a huge nuisance. Fortunately, many of these issues are simple to resolve! We'll walk you through a few easy procedures to attempt on your
Blodgett convection oven first, then we'll advise you on the ideal time to call your repair service.
submitted by
Olivia_Jolie to
partsfe [link] [comments]
2023.06.02 18:20 Opening_Wolf_9667 Home Appliance Repair Dubai
2023.06.02 18:12 Dade-elal Missing Manon Manual Moves in Modern
According to the tutorial, Modern Control users will be able to select the strength of a special move by using the motion input instead of just pressing the SP button. By using manual inputs, Modern players get to access more depth, inching closer to classic controls. But something is wrong with certain characters, I hope it was just an oversight.
Ryu can pick all 3 varieties of fireball and dragon punch with manual inputs. He can't manually select ground tatsu since that motion (QCB) conflicts with hashogeki. This makes sense. But he still can manually input air tatsu since hashogeki only works on ground.
What doesn't make sense is that Manon can't manually input Dégagé, even though there is no direct motion conflict. QCB isn't used at all in Modern Manon. For a move with pretty radically different uses, not allowing manual inputs for Dégagé seems to really hurt her.
The only possible reason i can see for omitting Dégagé from manual inputs is that perhaps QCB interferes with HCB, the input for her command grab. If that's the reason, then I would want the ability to select which manual input to use through a character config. Just about everything else in the game is adjustable. I think i would use manual Dégagé more than the manual command grab, but would like the opportunity to test/try it.
Before anyone shouts at me to just use classic, since the announcement of Modern Control, Capcom has been constantly saying that it is meant to be viable in competition. Omitting depth from the modern controls seems to conflict with this.
submitted by
Dade-elal to
StreetFighter [link] [comments]
2023.06.02 17:59 SwannSwanchez Dev Server Datamine 2.26.0.25 -> 2.26.0.34 Part 3
2.26.0.25 -> 2.26.0.34 Part 3
Naval changes :
- New ship file : Lorraine
- Tons of coastal vehicles can now unlock (some of) their GE skins through gameplay
- Z 46 : Added funnels to the DM
- Ise :
- Charge storage HP increased
- Fire control room, auxiliary ammunition, fuel tank HP lowered
- Empty mass : 4250 -> 4000 t
- Moment of inertia changed
- Max speed : 45.36 -> 47.16 km/h
- Ka-Rō (all), Ke-I Kō, No. 1, No. 1 "Sakigake", No. 1 (T-1), No. 4, No. 10 (all), No. 13, No. 14, No. 36, No. 241 (T-38), No. 538 (T-14) (all), Se-Ha, MAS 551, MAS 561, MAS 569, MS 15, MS 53, MS 461, MS 472, MV 611, MV 473, Stefano Turr, VAS 201 : Removed two skins, added two others instead
- Bourrasque :
- Added 3 spawns
- Added a fire control room
- Added two more shell and charge storage
- Crew rearranged
- Empty mass : 2500 -> 2000 t
- Moment of inertia and center of gravity changed
- Acceleration slowed
- 130 mm cannons : Ammo : 160 -> 110 rpg
- 37 mm cannons : AA -> secondary
- Camera moved
- Ammo storage rearranged
- User skin generating enabled
- Chacal, Panthere :
- Empty mass : 3410 -> 3000 t
- Center of gravity changed
- Max rudder deflection 36 -> 35°
- 130 mm cannons : Ammo : 160 -> 110 rpg
- Camera moved
- Ammo storage rearranged
- Colbert :
- Fuel tank HP increased
- Removed a fuel tank
- Added coal bunkers
- 203 mm vertical limits : -10° / 90° -> -10° / 45°
- Duguay-Trouin :
- 155 mm cannons :
- Ammo : 125 -> 150 rpg
- Replenishment time : 5 -> 3.5 sec
- AA ammo storage rearranged
- Le Malin :
- 138.6 mm cannons : Front armor : 10 mm STS -> 5 mm RHA
- 20 mm cannons : Gun shield : 15 -> 12.7 mm
- Empty mass : 4510 -> 3800 t
- Moment of inertia and center of gravity changed
- Acceleration increased
- 138.6 mm cannons : Ammo : 100 -> 200 rpg
- Camera moved
- Ammo storage rearranged
- User skin generating enabled
- Leopard :
- Empty mass : 3410 -> 3000 t
- Center of gravity changed
- Max rudder deflection 36 -> 35°
- 130 mm cannons : Ammo : 160 -> 110 rpg
- Camera moved
- Sailors : UK -> FR
- Jeanne d'Arc :
- Fire control room HP lowered
- Removed a fuel tank
- Roof armor of forward ammo storage : 20 -> 6 mm
- Front and rear armor of forward ammo storage : 20 -> 12 mm
- Bridge elevator armor : 22 -> 20 mm
- Bridge floor : 30 -> 10 mm
- 20 mm cannons : Gun shield : 15 -> 12.7 mm
- Max speed : 50.08 -> 51.48 km/h
- 155 mm cannons :
- Ammo : 125 -> 150 rpg
- Replenishment time : 5 -> 3.5 sec
- 13.2 mm cannons : 13.2 mm/76 Type 93 -> 13.2 mm/76 Mle. 1929
- AA ammo storage rearranged
- Paris :
- Now rearms shells in batches
- DM and weapons changed from placeholder values to its unique ones
- Max speed : 44.1 -> 40.18 km/h
- Added modification and ammo storage data
- Primauguet :
- 155 mm cannons :
- Ammo : 125 -> 150 rpg
- Replenishment time : 5 -> 3.5 sec
- 13.2 mm cannons : 13.2 mm/76 Type 93 -> 13.2 mm/76 Mle. 1929
- AA ammo storage rearranged
- Vautour : 13.2 mm cannons : 13.2 mm/76 Type 93 -> 13.2 mm/76 Mle. 1929
Ground changes :
- All ground vehicles now have overheat damage (Including the trains)
- Overheat damage :
- Delay : 10 -> 20 sec
- Damage : 10 -> 5
- M1 (KVT) :
- Empty Mass : 54.2 -> 54.7 t
- Full Mass : 55.2 -> 55.7 t
- Inverted the Vismod modification's logic, now enabling the modification removes the add-ons
- M4 (T26) :
- 90 mm M3 : Ammo Count : 71 -> 76
- Added Ammo Storage data
- M60 AMBT, M1128 MGS (all), CM11 : Smoke grenades are now air-burst
- FlaRakRad 1 A2, Striker, Swingfire, 1221, AMX 13 (HOT), VCAC MEPHISTO : Maximum number of simultaneously guided missiles is now limited to 1
- RakJPz 2 (HOT) :
- Maximum number of simultaneously guided missiles is now limited to 1
- The launcher now always points 1.425° above the aiming circle
- 9P149M :
- Maximum number of simultaneously guided missiles is now limited to 1
- The launcher now always points 2.125° above the aiming circle
- Removed Aim Circle
- BMP-2M : The launcher now always points 1.125° above the aiming circle
- BTR-80A :
- Hull side rear : 5 mm RHA -> 6 mm RHAHH
- Added hull UFP as 6 mm RHAHH
- Added Crew Compartment Floor as 5 mm Structural Steel (there is another 8 mm RHAHH layer below it)
- 30 mm 2A72 : Recoil Offset : 0.045 -> 0.3
- Added Commander Sight
- Engine Max RPM : 2900 -> 2600 RPM
- Gearbox Changed : Max Speed in RB : [-11.8, 86.7] -> [-11.8, 87] km/h
- Added 30 mm APDS
- 30 mm magazine size : 250 -> 150
- Added Ammo Storage data
- Object 435 :
- New DM
- Hull UFP, Hull LFP, Hull rear, Hull roof at the rear are no longer volumetric
- Horizontal armor above the tracks : 5 mm RHA -> 4 mm Aluminium
- Turret : 100 -> 250 mm volumetric
- Cupola side armors are now volumetric
- Cupola hatches : 100 -> 30 mm
- Turret ring : 100 -> 20 mm
- Mantlet : 50 -> 40 mm
- 4 mm Structural steel elements are now 4 mm Aluminium
- Added a log and a track add-on armor to the rear
- Engine Sound : SU-100 -> T-64A
- Turret Turn Sound : Manual -> Servo
- 7.62 mm SGM : Vertical Limits : [-6, 17] -> +/- 0°
- 14.5 mm KPVT :
- Vertical limits between [-180, -78] : [-2, 60] -> between [-180, -83]° : [-5, 60]°
- Vertical limits between [-78, -50] : [25, 60] -> between [-83, -70]° : [13, 60]°
- Vertical limits between [-50, 180] -> between [-70, 180]°
- Gearbox Changed : Max Speed in RB : [-6.1, 40.2] -> [-8.3, 55.1] km/h
- Moved Camera
- Added Ammo Storage data
- Vickers Battle Tank Mk. 1 : Can no longer generate user skins
- Vijayanta :
- 105 mm Royal Ordnance L7A1 :
- Stock shell : L28A1 APDS -> M728 APDS
- Added L35 HESH and M456 HEAT-FS
- 12.7 mm M2 HB -> 7.62 mm L37A1 : Ammo Count : 600 -> 1000
- Added NVD Projector
- Can no longer generate user skins
- Skins removed
- ZT 3A2 : The launcher now always points 2.425° above the aiming circle
- Ho-Ro :
- 150 mm Type 38 : Ammo Count : 28 -> 24
- Ammo in the storage separated to single shells
- Type 87 RCV (P) :
- 20 mm MK 20 :
- Magazine Size : 200 -> 100
- Now stabilized
- Added 20 mm APDS
- Type 89 FV :
- Maximum number of simultaneously guided missiles is now limited to 1
- The launcher now always points 1.925° above the aiming circle
- AFT09 :
- Maximum number of simultaneously guided missiles is now limited to 1
- The launcher now always points 1.2° above the aiming circle
- ZTZ88 (all) : 12.7 mm roof MG vertical limits : -5° / 60° -> -4.5° / 82°
- ZTZ99A : Added the armor under the gunner's optic as 30 mm RHA
- Centauro (all) : Added a spall shield in the hull front as 5 mm RHA
- VBM Freccia C/C :
- Armor around the coaxial MG : 25 mm Aluminium alloy 7039 -> 6 mm RHA
- Armor around the exhaust : 8 -> 15 mm
- Hull LFP, Hull front lower cheek, Hull rear, Lower hull side composite at the chassis composites : 30 -> 40 mm
- Lower hull side armor at the first, second and fourth wheels : 30 mm Composite screen -> 8 mm RHAHH
- Internal armor around the breech : 6 mm RHAHH -> 40 mm volumetric Aluminium alloy 7039
- Turret ring, turret underside, Cylindrical armor around the breech : Aluminium alloy 5083 -> Aluminium alloy 7039
- Added a spall shield in the hull front as 8 mm RHA
- Added roof MG gun shield as 6 mm RHA
- Added a turret optic as 10 mm RHA
- Added an add-on armor on the hull LFP as 8 mm RHAHH
- Added an armor on the lower hull side at the third wheel as 40 mm Composite screen
- Added an add-on armor on the hull UFP as 40 mm Composite screen
- Added three boxes on the hull roof and hull rear as 5 mm Structural steel
- Transmission and loaded missiles can no longer be overpressured
- 25 mm Oerlikon KBA-B02 :
- Ammo Count : 440 -> 400
- Rear Vertical limits between +/- 150° : [-1, 60] -> between [146, -140]° : [-3, 60]°
- Spike : Static Elevation : 3 -> 2.25°
- Added Ammo Storage data
- Added target tracker
- VBC Centauro PT 2 : Added a spall shield in the hull front as 8 mm RHA
- AMX 30 AuF1 :
- Added the gun holder as 4 mm structural steel
- Tracks on the hull sides : 20 -> 10 mm
- VBCI 2 (MCT-30) :
- Finished Armor
- 7.62 mm L37A1 -> 12.7 mm M2 HB :
- Vertical Speed : 90 -> 70 °/s
- Vertical Limits : [-10, 50] -> [-20, 60]°
- Added 2 Plane Stabilizer
- Empty Mass : 15.48 -> 31 t
- Fuel Mass : 520 -> 1000 kg
- Full Mass : 16 -> 32 t
- Moved Center of Gravity
- Engine Horsepower : 280 -> 600 hp
- Max Brake Force : 63.2 -> 130 kN
- Gearbox Changed : Max Speed in RB : [-85.1, 85] -> [-36.5, 100.2] km/h
- Suspension Damping Force : 55 -> 140 kN
- Smoke Grenades : 76 - > 66 mm
- CV9030FIN :
- Added Commander Sight :
- Driver NVD :
- Gen 1 -> 2
- 800x600 -> 1200x800
- Light Multiplier : 5 -> 7
- Lvrbv 701, M113A2 (ASRAD-R) : The launcher now always points 0.75° above the aiming circle
- Sherman Mk. IVb (M3) : Added Ammo Storage data
- Magach 6 Bet Gal :
- Added Auto Sight Distance Correction
- Commander Sight : 132.6 mm CHA -> 12.7 mm RHA
- Gun Mask : No longer of Variable Thickness
- Added periscope to DM as 16 mm CHA
- Added commander sight
- Track Segments :
- Model : T97 -> T142
- Length : 0.176 -> 0.18 m
- Start Offset : 0.06 -> 0.04
- Width : 0.5 -> 0.55 m
- Sight Zoom : [8.01, 10.1] -> [6, 12]
- Sight Fov : 4.3 -> 5
- Moved Camera
- Detection Height : 2.97 -> 3.14
- Added Ammo Storage data
- Magach 6 Resh (Hydra 70) :
- 70 mm Hydra 70 : "Magazine" size : 19 -> 38
- Added ammo storage data for the rockets
Aircraft weapon changes :
- 75 mm Type 88 : AP-T can now overpressure
- 102 mm 102/35 Mod. 14 : AP-T can now overpressure
Bomb changes :
- AGM-62A :
- Length : 3.455 -> 3.4544 m
- Distance From CM to Stabilizer : 0.15 -> 0.5 m
- Wing Area Multiplier : 1.5 -> 2.175
- Guidance :
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 5 -> 4
- PID proportional term : 0.1 -> 0.0821
- PID integral term : 0.05 -> 0.0971
- PID integral term limit : 0.85 -> 1
- PID derivative term : 0.1 -> 0.0004
- AGM-62A ER :
- Length : 3.455 -> 3.4544 m
- Distance From CM to Stabilizer : 0.15 -> 0.5 m
- Guidance :
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 5 -> 4
- PID proportional term : 0.1 -> 0.0821
- PID integral term : 0.05 -> 0.0971
- PID integral term limit : 0.85 -> 1
- PID derivative term : 0.1 -> 0.0004
- GBU-8/B, GBU-15(V)1/B :
- Distance From CM to Stabilizer : 0.05 -> 0.5 m
- Drag Coef : 0.8 -> 1.15
- Fins AoA : 9 -> 13.5°
- Added Lifetime = 90 s
- Guidance :
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 4.5 -> 4
- PID proportional term : 0.1 -> 0.0821
- PID integral term : 0.05 -> 0.0971
- PID derivative term : 0.1 -> 0.0004
- GBU-10/B :
- Calibre : 0.789 -> 0.4572 m
- Length : 4.38 -> 4.318 m
- Distance From CM to Stabilizer : 0.05 -> 0.5 m
- Drag Coef : 0.8 -> 1.17
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0996
- PID integral term : 0.1 -> 0.0536
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0001
- GBU-12/B :
- Calibre : 0.273 -> 0.2794 m
- Length : 3.33 -> 3.3274 m
- Distance From CM to Stabilizer : 0.05 -> 0.5 m
- Drag Coef : 0.8 -> 1.178
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0401
- PID integral term : 0.1 -> 0.1336
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0005
- GBU-16/B :
- Calibre : 0.356 -> 0.3556 m
- Length : 3.68 -> 3.683 m
- Distance From CM to Stabilizer : 0.05 -> 0.5 m
- Drag Coef : 0.8 -> 1.245
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0896
- PID integral term : 0.1 -> 0.0996
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0003
- GBU-24/B :
- Distance From CM to Stabilizer : 0.05 -> 0.5 m
- Drag Coef : 0.8 -> 1.15
- Fins AoA : 9 -> 13.5°
- Added Lifetime = 90 s
- Guidance :
- Removed Warmup Time, Working Time parameter
- No longer Uncaged Before Launch
- Removed Delay
- Added Loft Guidance
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0996
- PID integral term : 0.1 -> 0.0626
- PID integral term limit : 0.5 -> 1
- PID derivative term : 0.1 -> 0.0001
- 100 kg FAB-100 (all), m/38 : Caliber : 0.273 -> 0.183 m
- 250 kg FAB-250 (all), m/30 : Caliber : 0.32 -> 0.22 m
- KAB-500L-F-E : PID derivative term : 0.0001 -> 0.0004
- LS500J :
- Distance From CM to Stabilizer : 0.05 -> 0.55 m
- Drag Coef : 0.8 -> 1.575
- Wing Area Multiplier : 1.8 -> 1.6
- Fins AoA : 13.5 -> 18°
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0676
- PID integral term : 0.1 -> 0.1101
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0004
- TS250 :
- Distance From CM to Stabilizer : 0.05 -> 0.55 m
- Drag Coef : 0.8 -> 1.625
- Wing Area Multiplier : 1.8 -> 1.5
- Lifetime : 60 -> 80 s
- Guidance :
- No longer Lock After Launch
- Now use Inertial Navigation
- Inertial Navigation Drift Speed : 3.5 -> 5
- Laser Seeker :
- FoV : 60 -> 30°
- Max Lock Angle before launch : 0 -> 35°
- Gimbal limit : 0 -> 35°
- Track Rate : 10000 -> 8 °/s
- Now triggers LWS
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0351
- PID integral term : 0.1 -> 0.1446
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0005
- BGL-400 :
- Caliber : 0.789 -> 0.403 m
- Distance From CM to Stabilizers : 0.05 -> 0.5
- Drag Coef : 0.8 -> 1.75
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0996
- PID integral term : 0.1 -> 0.0981
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0001
- BGL-1000 :
- Caliber : 0.789 -> 0.4572 m
- Distance From CM to Stabilizers : 0.05 -> 0.5
- Drag Coef : 0.8 -> 1.75
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0996
- PID integral term : 0.1 -> 0.0316
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0001
- Mk. 13 (Paveway) (FR), Mk. 18 (Paveway) (FR) :
- Caliber : 0.789 -> 0.42 m
- Length : 3.4 -> 3.488 m
- Distance From CM to Stabilizers : 0.05 -> 0.5
- Drag Coef : 0.8 -> 1.15
- Guidance :
- Removed Inertial Navigation Drift Speed parameter
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 3 -> 4
- PID proportional term : 0.1 -> 0.0766
- PID integral term : 0.1 -> 0.1996
- PID integral term limit : 0.75 -> 1
- PID derivative term : 0.1 -> 0.0001
Air missile changes :
- New missile : copy-paste 9M127 with a 5° launch sector instead of 4° for helis we erroneously called 9M127-1 at the aircraft changes due to the internal name being su_9m127_1
- AGM-22, AS.11, Rb 52 :
- Drag Coef : 2.57 -> 2.15
- Wing Area Multiplier : 2.8 -> 2.35
- Added Fins AoA = 0°
- Distance From CM to Stabilizers : 0.01 -> 0.005
- Mass After Sustainer Burn : 24.45 -> 24.2 kg
- Sustainer Burn Time : 20 -> 17.5 s
- Booster Force : 3280 -> 3200 N
- Sustainer Force : 390 -> 470 N
- Lifetime : 21 -> 18.5 s
- Added Booster Thrust Vectoring Angle = 0.005°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Max angle between the missile and cursor where it remains under control = 1°
- Statcard Max Speed : 190 -> 220 m/s
- Minimum Distance : 30 -> 100 m
- New guidance code
- AS.34 : Guidance :
- Loft Elevation : 7 -> 5°
- Loft Target Elevation : -10 -> -5°
- PID proportional term : 0.012 -> 0.0295
- PID integral term : 0.0001 -> 0.0225
- PID derivative term : 0.0005 -> 0.0058
- PARS 3 LR :
- Drag Coef : 2 -> 1.75
- Wing Area Multiplier : 1.15 -> 1.5
- Fins AoA : 16.2 -> 18°
- Mass After Booster Burn : 32 -> 43 kg
- Booster Burn Time : 4 -> 3 s
- Booster Force : 4.5 -> 4.6 kN
- Added a Sustainer
- Lifetime : 30 -> 35 s
- Guidance :
- Loft Elevation : 5 -> 10°
- Loft Target Elevation : -10 -> -25°
- Loft Angle To Acceleration Multiplier : 10 -> 1.5
- Loft Max Target Omega : 2 -> 0.85
- Base IAS : 1200 -> 1800 m/s
- PID proportional term : 5 -> 0.0161
- PID integral term : 0.5 -> 0.0426
- PID derivative term : 0.5 -> 1
- PID integral term limit : 0.5 -> 0.0045
- HEAT damage : Range : 7.5 -> 9.5 m
- 9M14 (all) :
- Wing Area Multiplier : 1.5 -> 2.5
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Added Booster Thrust Vectoring Angle = 0.006°
- Added Sustainer Thrust Vectoring Angle = 0.2°
- Max angle between the missile and cursor where it remains under control = 1°
- Shrapnel changes :
- Between 0° - 5° :
- Shrapnel radius and damage increased
- Shrapnel amount lowered
- Between 6° - 29° and 330° - 359° : Shrapnel amount lowered
- New Guidance Code
- 9M17 (all) :
- Length : 1.16 -> 1.165 m
- Drag Coef : 2.36 -> 2.3
- Wing Area Multiplier : 2.8 -> 2.75
- Distance From CM to Stabilizers : 0.01 -> 0.05 m
- Added Fins AoA = 13.5°
- Mass After Booster Burn : 28.09 -> 28.15 kg
- Mass After Sustainer Burn : 27.1 -> 26.25 kg
- Booster Force : 6933 -> 6840 N
- Lifetime : 37 -> 28 s
- Max Launch Angle : 20 -> 3°
- Max angle between the missile and cursor where it remains under control : 10 -> 2.5°
- New Guidance Code
- 9M114 :
- Wing Area Multiplier : 1.05 -> 1.1
- Distance From CM to Stabilizers : 0.005 -> 0.05 m
- Added Fins AoA = 9°
- Added Launch Delay = 0.05 s
- Max Launch Angle : 20 -> 3°
- Max angle between missile and cursor : 10 -> 2.5°
- New Guidance Code
- 9M120 (all) :
- Wing Area Multiplier : 1.05 -> 1.1
- Distance From CM to Stabilizers : 0.005 -> 0.05 m
- Added Fins AoA = 9°
- Added Launch Delay = 0.05 s
- Added Max Launch Angle = 3°
- Max angle between missile and cursor : 10 -> 2.5°
- New Guidance Code
- 9M123 :
- Drag Coef : 1.65 -> 1.85
- Wing Area Multiplier : 1.05 -> 1.1
- Distance From CM to Stabilizers : 0.005 -> 0.05 m
- Added Fins AoA = 9°
- Mass After Sustainer Burn : 31.3 -> 30 kg
- Sustainer Burn Time : 3 -> 6 s
- Sustainer Force : 2270 -> 2365 N
- Added Launch Delay = 0.05 s
- Lifetime : 25 -> 20 s
- Removed Max Launch Angle
- Max angle between missile and cursor : 10 -> 1°
- New Guidance Code
- 9M127 : Guidance :
- Removed Max Launch Angle
- Added Launch Sector = 4°
- Control Cone FoV : 15 -> 20°
- Delay : 0 -> 0.28 s
- 9M133 :
- Drag Coef : 2.3 -> 1.8
- Wing Area Multiplier : 2.1 -> 2.3
- Distance From CM to Stabilizers : 0.005 -> 0.03 m
- Added Fins AoA = 11.25°
- Mass After Booster Burn : 23.38 -> 23.2 kg
- Sustainer Burn Time : 29 -> 9 s
- Booster Force : 5760 -> 5880 N
- Sustainer Force : 290 -> 525 N
- Added Launch Delay = 0.1 s
- Lifetime : 50 -> 40 s
- Max angle between missile and cursor : 10 -> 2.5°
- Statcard Max Speed : 300 -> 320 m/s
- New Guidance Code
- 9M133FM :
- Length : 1.15 -> 1.21 m
- Drag Coef : 2.3 -> 1.8
- Wing Area Multiplier : 2.1 -> 2.3
- Distance From CM to Stabilizers : 0.005 -> 0.03 m
- Added Fins AoA = 11.25°
- Mass After Booster Burn : 24.68 -> 24.7 kg
- Booster Force : 6750 -> 6850 N
- Sustainer Force : 407 -> 475 N
- Added Launch Delay = 0.1 s
- Lifetime : 60 -> 40 s
- Max angle between missile and cursor : 10 -> 2.5°
- New Guidance Code
- Kh-25ML : Now has a tracer in its tail
- Kh-29L : Statcard Launch Distance : 8 -> 13 km
- S-25L : Guidance :
- Laser Seeker : Range : 7000 -> 10000 m
- Delay : 0.8 -> 0.5 s
- Added Loft Enabled = True
- Added Loft Elevation = 5°
- Added Loft Target Elevation = -35°
- Added Loft Angle To Acceleration Multiplier = 0.2
- Added Loft Max Target Omega = 0.75
- Added Proportional Navigation Multiplier = 4
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 6 -> 8
- PID proportional term : 5 -> 0.0035
- PID integral term : 0.7 -> 0.058
- PID derivative term : 0.5 -> 0.0016
- PID integral term limit : 0.5 -> 1
- S-25LD : Guidance :
- Delay : 0.8 -> 0.5 s
- Added Loft Enabled = True
- Added Loft Elevation = 5°
- Added Loft Target Elevation = -35°
- Added Loft Angle To Acceleration Multiplier = 0.2
- Added Loft Max Target Omega = 0.75
- Added Proportional Navigation Multiplier = 4
- Base IAS : 1300 -> 1800 m/s
- Max G-load : 6 -> 8
- PID proportional term : 5 -> 0.0035
- PID integral term : 0.7 -> 0.058
- PID derivative term : 0.5 -> 0.0016
- PID integral term limit : 0.5 -> 1
- Starstreak :
- Length : 1.08 -> 1.4 m
- Drag Coef : 1.5 -> 2
- Booster Burn Time : 0.07 -> 0 s
- Sustainer Burn Time : 0.33 -> 0.43 s
- Booster Force : 28570 -> 0 N
- Sustainer Force : 34150 -> 29674 N
- Added Launch Delay = 0.07 s
- Start Speed : 10 -> 142 m/s
- Max Launch Angle : 3 -> 5°
- Max angle between missile and cursor : 8 -> 10°
- Added Fuse Delay = 0.5 m
- Darts :
- Separation Time : 0.6 -> 0.5 s
- Caliber : 20 -> 22 mm
- Distance From CM to Stabilizers : 0.001 -> 0.01 m
- Kinetic Damage Multiplier : 400 -> 200
- Length : 0.68 -> 0.45 m
- Max Axis Values : 2.75 -> 1.5
- Max Distance : 9800 -> 7000 m
- Lifetime : 10 -> 11 s
- HJ8A :
- Length : 0.68 -> 0.85 m
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Mass After Booster Burn : 9.05 -> 10.05 kg
- Added Mass After Sustainer Burn = 8.75 kg
- Booster Burn Time : 16 -> 2 s
- Added Sustainer Burn Time = 13 s
- Booster Force : 268.75 -> 800 N
- Added Sustainer Force = 205 N
- Lifetime : 16 -> 15 s
- Added Booster Thrust Vectoring Angle = 0.013°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Added Max angle between missile and cursor = 1°
- Statcard Max Speed : 250 -> 220 m/s
- New Guidance Code
- HJ8C :
- Visual Model : HJ8A -> HJ8C
- Length : 0.68 -> 1.05 m
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Mass After Booster Burn : 9.25 -> 10.25 kg
- Added Mass After Sustainer Burn = 8.95 kg
- Booster Burn Time : 16 -> 2 s
- Added Sustainer Burn Time = 13 s
- Booster Force : 268.75 -> 800 N
- Added Sustainer Force = 205 N
- Lifetime : 16 -> 15 s
- Added Booster Thrust Vectoring Angle = 0.013°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Added Max angle between missile and cursor = 1°
- Statcard Max Speed : 250 -> 220 m/s
- New Guidance Code
- HJ8E :
- Visual Model : HJ8A -> HJ8E
- Length : 0.68 -> 1.05 m
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Mass After Booster Burn : 9.45 -> 10.85 kg
- Added Mass After Sustainer Burn = 9.55 kg
- Booster Burn Time : 20 -> 2 s
- Added Sustainer Burn Time = 17 s
- Booster Force : 267.75 -> 800 N
- Added Sustainer Force = 255 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.013°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Added Max angle between missile and cursor = 1°
- Statcard Max Speed : 260 -> 240 m/s
- New Guidance Code
- HJ8H :
- Visual Model : HJ8A -> HJ8H
- Length : 0.68 -> 1.05 m
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Mass After Booster Burn : 10.25 -> 11.85 kg
- Added Mass After Sustainer Burn = 10.55 kg
- Booster Burn Time : 20 -> 2 s
- Added Sustainer Burn Time = 17 s
- Booster Force : 288.75 -> 800 N
- Added Sustainer Force = 255 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.013°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Added Max angle between missile and cursor = 1°
- Statcard Max Speed : 260 -> 240 m/s
- New Guidance Code
- HJ8L :
- Visual Model : HJ8A -> HJ8L
- Length : 0.68 -> 1.05 m
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Mass After Booster Burn : 10.25 -> 11.85 kg
- Added Mass After Sustainer Burn = 10.55 kg
- Booster Burn Time : 20 -> 2 s
- Added Sustainer Burn Time = 17 s
- Booster Force : 288.75 -> 800 N
- Added Sustainer Force = 255 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.013°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Added Max angle between missile and cursor = 1°
- Statcard Max Speed : 260 -> 240 m/s
- New Guidance Code
- HJ9 (AFT09) :
- Caliber : 0.155 -> 0.152 m
- Length : 2.04 -> 1.5 m
- Drag Coef : 2 -> 1.75
- Wing Area Multiplier : 1.05 -> 1.95
- Distance From CM to Stabilizers : 0.005 -> 0.03 m
- Added Fins AoA = 11.25°
- Mass After Booster Burn : 21 -> 25 kg
- Added Mass After Sustainer Burn = 23.5 kg
- Booster Burn Time : 5 -> 1 s
- Added Sustainer Burn Time = 11 s
- Booster Force : 3780 -> 6450 N
- Added Sustainer Force = 390 N
- Added Launch Delay = 0.1 s
- Start Speed : 70 -> 75 m/s
- Removed Max Speed
- Max angle between missile and cursor : 10 -> 2.5°
- Removed Statcard Max Speed
- New Guidance Code
- AS.30L :
- Added Wing Area Multiplier = 1.15
- Lifetime : 22 -> 21 s
- Guidance :
- Added Proportional Navigation Multiplier = 4
- PID proportional term : 5 -> 0.0395
- PID integral term : 0.7 -> 0.0345
- PID derivative term : 0.5 -> 0.0061
- PID integral term limit : 0.5 -> 1
- HOT-1 :
- Drag Coef : 1.85 -> 2.01
- Wing Area Multiplier : 1.7 -> 2.25
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Booster Burn Time : 1.1 -> 1 s
- Sustainer Burn Time : 17 -> 18 s
- Booster Force : 4600 -> 4965 N
- Sustainer Force : 265 -> 290 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.0029°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Max angle between missile and cursor : 10 -> 1°
- Removed Statcard Max Speed
- New Guidance Code
- HOT-2 :
- Drag Coef : 1.525 -> 1.625
- Wing Area Multiplier : 1.7 -> 2.25
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Booster Burn Time : 1.1 -> 1 s
- Sustainer Burn Time : 17 -> 18 s
- Booster Force : 4600 -> 4965 N
- Sustainer Force : 265 -> 290 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.0029°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Removed Max Launch Angle
- Max angle between missile and cursor : 10 -> 1°
- Removed Statcard Max Speed
- New Guidance Code
- HOT-3 :
- Drag Coef : 1.525 -> 2.01
- Wing Area Multiplier : 1.7 -> 2.25
- Distance From CM to Stabilizers : 0.01 -> 0.005 m
- Added Fins AoA = 0°
- Booster Force : 4600 -> 4965 N
- Sustainer Force : 265 -> 290 N
- Lifetime : 20 -> 19 s
- Added Booster Thrust Vectoring Angle = 0.0029°
- Added Sustainer Thrust Vectoring Angle = 0.05°
- Max Distance : 4300 -> 4000 m
- Removed Max Launch Angle
- Max angle between missile and cursor : 10 -> 1°
- Removed Statcard Max Speed
- Guidance Range : 4300 -> 4000 m
- New Guidance Code
- Rb 53 :
- Wing Area Multiplier : 2.8 -> 3.5
- Distance From CM to Stabilizers : 0.01 -> 0.025 m
- Added Fins AoA = 13.5°
- Booster Force : 1100 -> 1050 N
- Added Max angle between missile and cursor = 1°
- New Guidance Code
Current Dev version : 2.26.0.40
Current Dev-Stable version : 2.25.1.135
Current Live version : 2.25.1.135
submitted by
SwannSwanchez to
Warthunder [link] [comments]
2023.06.02 17:55 mentorpiece “Git - Basics for the Manual QA” lecture on the air!
submitted by
mentorpiece to
BeQA [link] [comments]
2023.06.02 17:37 DesertFungus Can access Ring camera Live View but get: "Sorry, cameras don't work on this device" when asking Alexa to show Ring camera
Hello, I connected a Ring camera to the Alexa app and can manually access its Live View fine but if asking Alexa: "Alexa, show me the camera" I get the response: "Sorry, cameras don't work on this device". I tried unlinking and relinking, tried on a Samsung S20, a Gen 8 iPad and iPad Air 2 but no difference. The only device that worked was the Alexa app on Windows 10 but that version lacks features like Routines, which is the sole reason I got the app for. This leads me to believe it's an Alexa mobile app specific issue.
Not sure what else to try. Am I missing something?
submitted by
DesertFungus to
alexa [link] [comments]
2023.06.02 17:36 Ciebelle Snack hack
We raised 6 kids so saving money was key. When we would buy the big bag of munchie mix at Costco I would air pop some pop corn. I would mix it 50/50 with munchie mix.
There was more than enough seasoning to cover the popcorn and it stretched the bag twice as far. No kid ever complained.
We often could get bread at 25 cents a loaf. I would cut it into crouton size pieces and toss with a bit of oil/buttemargarine whatever I had and add a tiny bit of vanilla. Then toss with sugar and cinnamon and put in oven till crispy.
It made a fun snack for lunches or after school
Kitchen scissors were my friend. I would cut chicken breasts and sausages in half after cooking. The kids could have more but it saved waste as often they would take a whole item and not eat it all. We started this when friends came over. Their kids would take a big portion, not finish it and then it was wasted. I also cut French toast/pancakes/waffles into strips when they were leftovers. Kids loved them as a snack to dip with syrup or jam.
submitted by
Ciebelle to
Frugal [link] [comments]
2023.06.02 17:29 ChirayuCalyx Feature update
CalyxOS 4.9.4 - Feature update is now available for the Pixels, Fairphone 4, and SHIFT6mq
It's currently in the beta and security express channels.
It'll be released to stable on Monday, June 5 if all goes well.
Changelog
- CalyxOS 4.9.4
- Feature update
- Restrict USB improvements
- AGPS: Allow controlling XTRA / PSDS location info download through the existing "Assisted GPS" toggle in Settings
- Camera app: Bugfixes and improvements
- Clock app: Redesign digital clock widget
- Work profile: Improve creation flow for new work profile
- Chromium: 113.0.5672.131 (114 coming soon)
Pixel 6 - 7a
- GPS: Big performance improvements by adding configuration for PSDS servers, can disable through the existing "Assisted GPS" toggle in Settings.
Pixel 3 - 5, FP4, SHIFT6MQ
- Prevent qualcomm's xtra-daemon from accessing the serial number
Note
- Over-the-air Updates: CalyxOS updates are delivered over-the-air (OTA) automatically, without any manual intervention needed. However, if you'd like to manually update your CalyxOS install, see OTA.
- Security Updates: The Pixels 7a, 7 Pro, 7, 6a, 6 Pro, 6, 5a (5G), 4a (5G), 5, 4a contain the full security patch, as they are still being updated by Google.
- Security Updates: The Fairphone 4 stock OS follows a different security update release schedule, which usually lags behind by a month or two compared to Pixels. The CalyxOS releases for it only contain the latest fixes to the open source components, such as the OS code and the Linux kernel. Proprietary components such as the bootloader, modem firmware, and other firmware get updates as soon as the stock OS update is available.
- End-of-life: The Pixels 4 XL, 4, 3a XL, 3a, 3 XL, 3 are no longer being updated by Google, so the CalyxOS releases for these devices only contain the fixes to the open source components, such as the OS code and the Linux kernel. Proprietary components such as the bootloader, modem firmware, and other firmware no longer get updates.
submitted by
ChirayuCalyx to
CalyxOS [link] [comments]
2023.06.02 16:59 ED_Graphics DCS Newsletter - MiG-17F Announcement Radar Development Report UH-1H Last Show Campaign
| https://preview.redd.it/kzbq362xgk3b1.png?width=720&format=png&auto=webp&s=7092b393b8a2b4b4957dd6ed93a30c7f68975adc Dear Fighter Pilots, Partners and Friends, We are excited to announce the newest addition to the DCS family - the legendary MiG-17F by Red Star Simulations! Check out the details below and get ready to take control of an aviation history icon. Development Screenshots. We would like to update you on the improvements coming soon to the F-16C and F/A-18C radars, notably realistic target detection and tracking in various operation modes. Phase 1 of this update incorporates more detailed and realistic modeling of the radar waveform that better accounts for reasonable detection range ratios between HPRF and MPRF modes. The model also has an adjustable speedgate option to select the width of the main-beam clutter notch filter, helping to reject or show unwanted targets. Please, note that this will be the initial release of the new radar model, and development will continue in future phases. SorelRo is launching their latest campaign, DCS: UH-1H The Last Show that promises an adventurous helicopter storyline. Stay tuned for the next Open Beta update! Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-17F - Announcement https://preview.redd.it/60w5ri8ygk3b1.png?width=2880&format=png&auto=webp&s=84f6c41caa3c94e5da0c06fdb4be747bcaa7f7d3 The MiG-17 is a subsonic fighter plane developed by the Soviet Union to improve the high-speed issues the MiG-15 encountered. It became the first Soviet fighter jet to feature an afterburner which greatly improved its performance. The result was one of the most successful transonic fighters ever developed. Ultimately, the MiG-17 was flown by over 30 countries over a timespan of three decades; it was also built under license outside of the USSR in Poland and China. The MiG-17 is most famous for its role in the Vietnam War where it was pressed into dogfights against 3rd generation U.S. fighter planes. Its ambush and tight quarter dogfight tactics were so successful that the U.S., Soviet Union, and European countries were forced to re-evaluate their own aerial combat tactics and rethink future plane developments. https://preview.redd.it/6ifstu7zgk3b1.png?width=2880&format=png&auto=webp&s=d582dbf454bfe851e6b5546c5e43516f10cae55d By the 1970’s, the U.S. Navy’s Fighter Weapons School (Top Gun) and U.S. Air Forces Weapons School were established to teach pilots new air-to-air combat tactics from lessons learned. The F-16 Viper was a direct result of the lessons learned in Vietnam while fighting the maneuverable MiG-17; it's no coincidence that the F-16 was also the first fighter jet that was able to out-rate the MiG-17. Headed by two pilots, the Red Star Simulations' primary focus from the start was on accurate flight dynamics. Using Soviet wind test tunnel data, performance manuals, U.S. testing results from a captured MiG-17F, and with the aid of several current MiG-17 pilots, the MiG-17F Lim5 module for DCS has been developed with the most realistic simulated flight dynamics ever produced on a MiG-17 plane. Flight dynamics key features - Turn and climb performance, 0 to 40,000+ feet
- Dynamic stall and flap performance
- Slow-speed/high-AOA drag
- High-G drag
- Dynamic engine (speed/altitude/thrust) performance
Plane key features - ASP-4N gunsight with SRD-1M gun radar
- SPO-2 Sirena RWR
- SRO-2 Khrom IFF
- ARK-5 ADF radio and navigation
- Standard and Egyptian upgrade weapons
Please follow the news for more information about this fascinating addition to DCS. Radar https://preview.redd.it/5tt3ard0hk3b1.png?width=2880&format=png&auto=webp&s=05a5797c24d3ae9d3695a97b8662b11ffb7a9ca2 Phase 1 of our new radar model for the F-16C and F/A-18C provides more realistic radar target detection and tracking in different modes of operation. It incorporates many new features like signal-to-noise ratio calculations that determine a target’s detection range, signal-to-clutter ratio, and receiver dynamic range calculations. The latter may limit detection of small targets in the presence of strong ground clutter. The new modeling also better accounts for the unique aspects of different waveforms. For example: Velocity Search (VS) and Range While Search (RWS) both include High Pulse Repetition Frequency (HPRF) waveforms; however, RWS provides range measurement because it uses Frequency Modulation (FM) ranging, that also results in a loss of sensitivity. Our model accounts for such losses, and detection range depends on the type of FM-waveform. Also, HPRF modes can only detect closing targets; detection of low aspect targets are generally limited by strong side-lobe clutter. The Medium Pulse Repetition Frequency (MPRF) mode has eight distinct waveforms. Whereas the use of so many waveforms cause a proportional reduction in the signal-to-noise ratio (thus a reduction in detection range relative to HPRF), it does provide all-aspect target detection aside from beaming targets that may be obscured by main lobe clutter. Phase 1 of our new model accounts for these effects, and faithfully models the detection range ratio between HPRF and MPRF modes. https://preview.redd.it/xhd8x2d1hk3b1.png?width=2880&format=png&auto=webp&s=8a381f0d9dfe35629da08f366ff7962d38d56622 Another new feature is an adjustable speed gate option. This provides the ability to select the width of the main-beam clutter notch filter that adjusts the threshold of minimal radial velocity that can be detected. This may assist in filtering unwanted, slow targets. Upon Phase 1 release and tuning, we will implement Phase 2 that will include the effect of radar azimuth and bar settings on detection ranges and the inclusion of more accurate look down radar performance. UH-1H - Last Show Campaign https://preview.redd.it/3b1tpv82hk3b1.png?width=2880&format=png&auto=webp&s=3d20dab1fe99662a9434c724d48ead2d816952c3 The Huey Last Show is a fictional story-based campaign that will test your skills as a helicopter pilot, in 15 missions you will be facing various challenges and various missions while confronting the forces of the Soviet Union. The campaign features 15 story-driven missions, over 2000 voiceovers and late 1970’s units. A full-scale conflict will progress throughout the campaign and you will be required to complete various missions: SAR, RESCAP, Gunship, Transport, SOC Ops. Also included are detailed briefings, kneeboard files, and supporting documentation for each mission. Stay tuned for the upgraded airborne radar and the new DCS: UH-1H Huey campaign in the upcoming DCS Open Beta update. Thank you again for your passion and support, Yours sincerely, https://preview.redd.it/f6ayu9l3hk3b1.png?width=720&format=png&auto=webp&s=9866c90ce16f14040e11eeb6f016a778313a4b7f submitted by ED_Graphics to hoggit [link] [comments] |
2023.06.02 16:36 EccentricSage81 Ricecooker/airfryer like smoker? is there an easy multifunction smoker cooker?
So we all know a rice cooker is the best thing ever scientific perfection. it dehydrates and does everything it keeps warm a pressure cooker without the pressure a thermomix without the mixing and dicing or the pressure and costs next to nothing and everyhouse NEEDS one its REQUIRED. Then you stick a few other multifunctions on a rice cooker you got a something called an air fryer or a mini rotisserie oven or whatever. But we all know if u wanna make like dehydrated black garlic or something leave it in the ricecooker is probably your best bet. you can make jerky or whatever in a rice cooker almost anything especially veggies and stuff. So what about slow cooking and smoking foods smoking is a type of cooking you FIRST BRINE IT and soak it in specific salts like pile salts in like its a proscuito or a ham basically or use a similar pickling or something like it if you plan for it to be a jerky or a smoked ham like product. Then sort of oven cook it about i forget the exact number was it 150+ degrees C or 160 for like usually around 10 hours or more sometimes 24 or even 48 then u finish off on the BBQ after basting with sauces? it needs like a oven and the smoke part just uses a tiny bit of nice expensive wood chips of one of several very specific trees that exist with similar genetics to us so that they're not impossibly poisonous to the point of being completely not food like maybe oak trees. the wood burns till the white 'vapour moisture' goes away and the black smoke goes away till its like embers/ash mostly and a clean clear thin wisp of smoke a tiny hint of blue smoke might be okay you smoke the food for about 10 minutes give or take then remove the wood chips or just wait till they burn out then not add more and continue with the oven slow cooking that was going while u were smoking unless its cold smoking for cheeses etc. So for things like jerky you could dehydrate in a rice cooker like thing and set the keep warm thingy or whatever and leave it going to slow cook and have smoke happen too and 'finish it off' in the air fryer part. you just might wanna do the smoking part out doors or whatever. maybe have the largest sizes of rice cookers.. it shouldnt cost too much to design, i think its a function i'd like to see as an option in a multifunction that super shouldnt cost the earth. Where can i buy one?
like imagine a big rice cooker like tub you could brine and or pickle in and air fryer and smoke and dehydrate.. and it comes in at about the cost of the affordable family rice cookers. because its basically that thing. where do they sell that?
submitted by
EccentricSage81 to
Appliances [link] [comments]
2023.06.02 15:42 Vloxalion [USA-PA] [H] 12400 based complete pc w/peripherals & accessories & spares [W] Local Cash
"Bump" of previous post last week. All have been unused/untouched since March 1st, just sitting there or in boxes, except the monitor.
$650 for everything (
list 1 and
list 2).
Not parting out due to payment method precluding shipping.
TL;DR quick overview of all parts
one i5-12400 w/stock cooler, 1 downdraft cooler, 3 120mm tower coolers
two B660m ddr4 motherboards, one win10pro key, and one anti-bending lga 1700 bracket
two kits 3200c16 ddr4, one 2x8gb singlerank other 2x16gb dualrank
one RX460 4gb gpu
two nvme m.2 drives; 500gb sn770, 2tb 970 evo plus
two cases, one matx nr200 clone, other atx lancool 216 and 5pack of arctic p12 pwm fans
two psu, one sfx 600w platinum (w/ 1 cable extension), other atx (300)w F-tier
one 24'' 1920x1200 60hz monitor with a desk clamp arm
cheap mouse and keyboard(keyboard w/RGB!!!....sry)
one set entry level professional speakers and an old sound card
webcam, xbox360 controller, microphone
Local cash
only, no paypal(don't have one), quakertown-doylestown area in bucks county.
Timestamps pet/
[email protected]/
[email protected]/scent free household, and do not eat near computer area. The second hand items from the 12400 guy exude much less fragrance compared to when they were obtained (assuming his household laundry detergent or similar had fragrance as the source), and I doubt you'd sense it if your own living arrangements have any sort of scented items. They come with all original cables, boxes, manuals, etc I still have. If you want more information about anything, feel free to ask and it will be added. Selling because old 2010 pc with phenom ii x3, gtx460, and 8gb is sufficient for my use case, try for modern hardware again some other time.
Tabulated/Itemized/Descriptors:
Part Name | Detailed Comments/Condiiton | Currently/Personally Valued at x 1 month ago |
| | |
| CPU | |
| | |
i5-12400 | 2nd hand. H0 stepping, not the more power hungry C0 (C0 is a partially disabled 8core die), and is AVX-512 capable going by the production date(did not verify; see motherboard notes). small blemish/ding(?) from previous owner's cooler on ihs, but can't tell if it was permanent indent or rubbed off hard bit of dried paste. includes box and cooler. | 140/140 |
| | |
| Coolers | |
| | |
unknown 6 heatpipe thermalright cooler - possibly the burst assassin non-argb model without fan | 2nd hand from the 12400 guy. tower only. has blemish/nick on contact surface. his laundry detergent had fragrance, so i couldn't use it. he also didn't clean the paste off and shipped it in a ziplock bag. i cleaned it as well as i could and replaced the bag. | 15?/10 |
noctua s12b redux 1200rpm | 2nd hand from the 12400 guy. same scent problem. can't remember testing it. | 10?/5 |
arctic alpine 17 co | BNIB, but box looks beat up | 13/8 |
id cooling se-224-xt-basic | used to cool a 3800X for a few months before the faulty mobo went kaput and sold the other parts of it. no 1700 mounting hardware because it was produced before alder lake. the win10pro key from the msi pro mobo is written on a slip of paper tucked inside the instruction manual. | 25?/15 |
Thermalright Assassin X 120 refined SE | mounted 90 degrees clockwise for bottom-to-top airflow in sama case | 20/15 |
| | |
| Motherboards | |
| | |
msi b660m mortar wifi ddr4 | mobo vrms have coil whine crackle-hum using turbo boost, most likely related to powerstate/frequency switching (disappears when fully loaded or not doing anything) or concurrent with putting load on the integrated graphics, tried a whole bunch of bios settings to stop it, C1E enabled reduces it. integrated graphics culprit unverified due to case and difficulty with it; haven't tested a discrete card to eliminate igpu cause. latest bios(v19) at the time is flashed, need earlier bios version for avx512 capability, tried to get that instruction set working but found out it involves tainting my kernel and i don't use windows but if you do, the only os-side step is to move the specific intel microcode file out of system32. replaced the ilm with the thermalright one. includes right angle usb3 header adapter. | 100/100 |
msi b660m a pro ddr4 wifi | 2nd hand from 12400 guy. has smudge on backside near cpu bracket from alcohol solubility test on the paint; backside is alcohol soluble. has same scent as others from him. he did a bad paste job on cpu area and shipped it that way, i cleaned it up (no socket pins got paste on them thankfully because he didn't remove cpu from the board) tested and it works. comes with windows 10 pro key. the m.2 wifi card was worked, but putting it back in this board... i didn't have enough finger dexterity. one of the contact n!pp!es is bent, needs to be bent back. can't get it back out to do that, stuck. includes piece of factory glue that goes between the contacts and holds the leads in place. treat as non wifi version with potential bonus for trying hard enough. anti static bag on one side MAY have trace of urushiol due to being blown away when airing out onto a patch of cracked concrete where two weeks previously had been a sprout which had been disposed of then the area alcohol-doused then two rainstorms. includes right angle usb3 header adapter. | 80/70 |
thermalright 1700 anti-bending ilm silver | comes with thermal paste(used once) and original ilm of the mortar mobo | 9/8 |
| | |
| RAM | |
| | |
teamgroup 2x8gb 3200 c16 | 2nd hand from 12400 guy, works, had somehow strongest scent of them all. | 32//25 |
timetec 2x16gb 3200 c16 | dual rank with hynix 8gigabit jjr ic's (lower binned cjr) remember to lock in the voltage to safe level for that ic instead of auto. partially manually overclocked, enabled xmp then increase to gear1 3466mt/s (what i can tell, max speed with the locked vcssa without loosening timings) and the few timings changed are: command rate to real 1N; did not test tighter than tRRD to 6, tRRD_L to 6, and tFAW to 24; tREFI should be able to be higher than 24960 but didn't test; tRFC has errors at 460, can't remember what 480's result was, and 500 is stable. stressapptest for an hour after each change made, no errors. may go tighter, less than 10 attempts worth of tweaking. | 70/65 |
| | |
| Storage | |
| | |
western digital sn770 500gb | 2nd hand from the 12400 guy, but didn't notice scent(was under heatsink). has been secure erased. smart data said 2.4tbw. | 30/25 |
samsung 970 evo plus 2tb | 2nd hand from best buy geek squad refurbished. smart data indicated literal open box condition. has been secure erased. smart data says 3.28tbw. | 98/80 |
| | |
| GPU | |
| | |
xfx rx460 4gb | 2nd hand from a miner in 2021. was dirty but cleaned it, had mining bios, and the standard bios or other custom bios don't seem stable, but it works with a rx560 bios i modded to rx550 clocks. thought i saw something spherically, iridescently marbled green-yellowgreen falling from it when putting it back together after cleaning but couldn't find the drop or where it may have dropped from, capacitors look ok. single fan version. has annoying blue led. requires 6-pin pcie power even though it draws less than 75w. | 45/35 |
| | |
| Cases | |
| | |
sama im01 | hohboy, man oh man, this case.... removing the front panel carefully according to the manual causes the top clips to break(so that's why it includes two spares), and is difficult to work in even though all sides but the back come off. can't put a discrete gpu in because it can't go into the slot all the way; something about the mobo tray being depressed or pci slot design prevents it. front left usb3.0 defective (blips then doesn't work) but the right one is functional. pci slot magnetic swinging screw cover hinge is a bit bent because the top and bottom packaging foam were switched in factory(foam cutouts did not align). matx mobo prevents bottom from having second fan if not want to risk mobo header bending. | 60/30 |
lian li lancool 216 black non-rgb model | opened the box and took out the inner accessory box on top but put it right back because became busy and never got around to using it. did not take out the case. almost literally open box. do not know state of tempered glass but jiggling box does not make broken glass sound. | 100/90 |
arctic p12 pwm pst 5 pack | 2 used in the sama im01, 3 unused | 30/25 |
| | |
| PSU | |
| | |
corsair sf600 platinum | 3 months use. powered the 12400 using integrated graphics, don't think total system power exceeded 150w from the wall. | 110/110 |
thermaltake tr2 430np | don't know if it was 2nd hand or not. used to power a windows xp office machine which was bought without one. Don't use more than 350 watts; here is a review of the unit showing why- https://www.hardwaresecrets.com/thermaltake-purepower-430w-np-power-supply-review/ its F-tier but would personally trust it in a system pulling less than 100 or so from the wall. one cable with 20+4-pin motherboard connectors one cable with 6-pin pcie connector one cable with 4-pin 12v connector one cable with 3 molex connectors two cables with 3 molex and 1 floppy connector one cable with 2 sata connectors one molex-to-sata converter | 20/5 |
cablemod black modflex EPS 4+4 pin 45cm extension | sf600 needs the extension to reach the mobo receptacle in the sama case | 9/9 |
| | |
| Peripherals/Accessories | |
| | |
hp zr24w + ergodepot J2 monitor arm | 60hz, 1920x1200, 24inch. 12 years use. ccfl backlight has been on for ~3.3 years. came with a scratch not noticeable when on most of the time. has smudges from over a decade of use, not trusting myself to clean it without scratching. includes J2 monitor arm (desk clamp), but makes it skew a little. when powered on, it knocks channel 6 out of the airwaves until it is turned off. flickers below 100% brightness. | 50+40?(90?)/50+20(70) |
tecknet um013 mouse | awful scroll wheel. defaults to the lower of the two dpi settings every time it loses power; does not save setting. 2 months use. | 6/3 |
redragon karura k502 rgb keyboard | 2nd hand. works, but did not verify all keys. | 20/8 |
presonus eris E3.5 studio monitors | were on my desk for 10 days and powered on at low volume for under an hour, may be low amount of specks of dust, and the speaker wire had been connected, but otherwise is as if you opened up a new one. didn't like the space they took up and preferred my headphones, but B&H would not take these back because i told them i used the included speaker wire. no joke. | 90/80 |
samson go mic | 2nd hand. works, good shape. usb condenser with omni/-10/cardioid switch and 3.5mm jack. has sticker covering the led to diminish the brightness. | 25/15 |
xbox 360 wired controller | didn't use it often, but owned it for a really long time. the left thumbstick has worn down, is low tension, and can drift slightly if off center to the northwest. | 10/4 |
asus xonar dx | 2nd hand. used for a few months in 2011 but was too close to gpu intake so put it away. | 30/18 |
logitech c600 webcam | model V-U0007 | 12/5 |
| | |
| | |
Summary | first number taken from recent reasonable hardwareswap/ebay sales and amazon(when first two no/little results) and second number what i'd pay for the item in question if I was someone else, based on what is known of the condition. Paid 1300+ for just the parts bought in the last year, so imo this is a super deal if you are in the area. | Total: 1299/1073 |
submitted by
Vloxalion to
hardwareswap [link] [comments]
2023.06.02 15:41 r3crac Proscenic T21 1700W 220V 5.5L Air Fryer [EU] for 81.99 USD with coupon (Best price in history: 89.99 USD) [Country limited!]
submitted by
r3crac to
couponsfromchina [link] [comments]
2023.06.02 15:41 IIllIllIlIlIlIlllIll Trying to DIY a frame sheet? What plastic to use?
Im trying to make a frame sheet for my Tom Bihn Synapse 19 - but I am unsure of what kind of thermoplastic to use or its thickness so that I would be able to heat it up the a convection oven, mould it and then get some decent rigidity from it (not planning on using aluminium stays)? Can anyone offer any advice? I looked at Kydex but it seems to be very expensive in the UK for the size sheet I would need. Thanks
submitted by
IIllIllIlIlIlIlllIll to
myog [link] [comments]