Lost ark korean server

Land of the Lost ARK Server

2015.06.14 23:40 Land of the Lost ARK Server

A place for the Land of the Lost community to gather.
[link]


2014.11.14 10:14 yukisho Lost Ark

Lost Ark, also known as LOA, is a 2019 MMO action role-playing game co-developed by Tripod Studio and Smilegate. It was released in South Korea in December 2019 by Smilegate and in Europe, North America, and South America in February 2022 by Amazon Games.
[link]


2020.12.29 19:59 wakEdb Lost Ark EU

Welcome to Lost Ark EU! Feel free to post/ ask anything related to Lost Ark the game using the right flairs, behave adequately, and follow the rules. Come join us on our Discord server too!
[link]


2023.06.02 20:20 CyberMonster_ Is my net bad? Or it's the server?

submitted by CyberMonster_ to TankiOnline [link] [comments]


2023.06.02 19:50 fallin2earth Acknowledging my position in life (angrily)

This is just a huge vent to get off my chest around people who "get it," I'm not expecting anything lol
Don't want to get into my history, but considering which sub this is you guys can probably connect the dots. I'm also severely disabled in other ways thatgot exacerbated by the trauma. I was in deep denial about how I appeared to other people until recently. A few years ago I was homeless (housed now! thank god) and I got into this music series called the Milgram Project bc I'm an otaku and its being composed by one of my favorite Vocaloid musicians. Huge content warning for everything under the sun if you want to check it out, but for me it's cathartic to see fictional characters suffering in similar ways to me LMAO
This led me to the writer of the projects other works and the game The Caligula Effect 2. Which is about discovering your trauma and working together with others to heal even if your life is hell. It obviously inspired me to get out of my shell a little. Only to realize the fandom...is different than I expected. Like what I got from the game was completely different than what others got from it.
I'm ashamed to say seeing people explain to me why I should sympathize with a villain character who hurt one of the characters I identify with most sent me on a week of CPTSD terror. Idk why I'm ashamed, I tried to listen and participate but i was triggered so badly I'm not even sure I can see this game in the same way. Like am I in the wrong for not liking the villains more than the people I could relate to?
I wound up leaving a Discord server I joined (don't remember doing this, was really dissociated) and I can't help but feel like I was wrong for feeling the way I do. The character I relate to the MOST has almost my exact trauma, down to a few weird specifics. Everyone has a flower motif, his is the scabiosa/pincushion flower- "I lost everything" according to the devs. And I felt like talking about that was brushed off in favor of the villain of the game who exploited various disabled people for his own gain.
Idk. I am neurodivergent and obviously very sick. I've made a lot of progress in therapy but I feel like a raw nerve all the time. My partner says he associates the game with me, so I've been trying to lean on that instead of the usual black/white thinking of "someone who hurt me on accident likes this thing so I can't like it anymore." This whole thing feels pathetic bc its a Video Game, not like my life was in danger.
Thank you if you read all that T_T I don't have a social net (Obviously) but I needed to vent
submitted by fallin2earth to CPTSD [link] [comments]


2023.06.02 19:20 Cpreczewski Exploring vs. Mainlining MSQ

I am new to Diablo, but not RPGs MMOs, by any stretch of the imagination. My issue is I am a completionist.
I see all these Altars of Lilith, etc and I dont want to lose track of which one I have and haven't found.
Last night I tried to find as many on the MSQ, but then I went on side quests etc, just got lost. It was so damn fun.
I am still lvl 18 and I have to go to Kor Valar next! That is maybe halfway through Act 1!! I beat Act 1 at like level 18 in Server Slam LMAO 🤣. I am going to be lvl 25 at this rate!!
What do you all suggest? I want to get through the story then get my mount and get the altars later, I think. Should I worry about reknown in each region now or later?
Enjoy and have fun that is my main goal🔥
submitted by Cpreczewski to diablo4 [link] [comments]


2023.06.02 19:05 m9le5kh I'm having trouble trying to play Fortnite

So I recently got a new PC. It's has a AMD Ryzen 7 7700x CPU and a Nvidia rtx 4070 ti. At first when I tried opening it, it would say checking for updates then just show a blue screen. After messing with it a binch and reinstalling it it stopped. However now when I open it sometimes when I try to join a friend or invite a friend it shows an error message, Sometimes when I try to start a match it gets stuck on checking for updates, when a match finishes it logs me out and makes me relaunch, when a match finishes it will say I lost connection to server. I have the game set to auto update. I should also mention that the game dosnt load up with easy anti cheat like it used to on my old PC. If I want it to I have to go into the files and click "FortniteClient-Win64-Shipping_EAC_EOS.exe". I've tried repairing the easy anti cheat but nothing worked. I have redownload Fortnite 3 times. And I have it installed in the default place. If someone could help that would be great and if you need to know anything else about my situation feel free to ask.
submitted by m9le5kh to FortNiteBR [link] [comments]


2023.06.02 19:02 Rottenapple83 [STEAM] [PVE] ARK-TURUS // No Wipe- Auto Decay // All Maps // 2x Harvesting, 2x Exp, 4x Taming, 20x Maturation // Boosted Weekends // S+ // Dino Storage // CKFR // Ark Additions & More!

[Join our discord](https://discord.gg/bFXbjrGhNd)

Server Info
* 2x Starter Pack
* Ingame Shop
* Voting Rewards & Patron Rewards
* Active Admins/Mods & Community support
* No Wipe Cluster
* Cave Flyer Disable
* All Stroyline & DLC Maps, including an overhaul modded map (3 mo. cycle)
* Max Player Level- 190
* Max Wild Dino- 150
* Server restarts every day at 0200 PST / 0500 EST / 0400 CT / 0300 MT / 1000 BST / 0900 GMT.
* Dedicated hardware for lag-free experience

Rates (Boosted on Fri.-Sun.)
* 2x Harvesting
* 2x Exp
* 4x Taming
* 20x Maturation
* 5x Weight
* 10x Fortitude

Plug-ins
* Dino Tracker
* Cross Server Chat
* Suicide (Incase character is stuck)
* Tidy dams (No need to grab everything off a beaver dam, just what you need)
* Tribe Enforcer
* Auto- Decay (2 days- no tribe, 30 days-with tribe)

ModPack
* Structures Plus S+
* Dino Storage V2
* Awesome Spyglass
* Ark Additions: The collection
* CKF: Remastered & Science Fiction
* MX-E Ark Shop
* Eco's RP Decor
* Eco's Tek Decor
* RR: Garden Deko & more *New ver.*
* RR: Home Deko & more
* RR: Pegasus
* RR: SeaHorse
* MarniMod: Hairstyle
* Variants of Caballus
* S-Dino Variants
* Paleo Ark: Legends Expansion

MOD PACK LINK::
Website: https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026
Steam App: steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026

[Join Our Discord](https://discord.gg/bFXbjrGhNd) for more information about our server, we are a growing community of people who does prefer rates that are not game breaking, similar to vanilla but with quality-of-life improvements. We highly encourage those returning veterans & new beginners to the game to join our servers, our admins/moderators have more than 5k hours into ark officials & are an open encyclopedia to our community. Our community is very helpful & active, either going through the map as story mode or just surviving, you'll find folks around to help out. This is a paradise for both Role-players and builders, not to mention breeders! We invite you to join us to help mold our community & the cluster as a whole to its best version.
submitted by Rottenapple83 to ARKSurvivalEvolved [link] [comments]


2023.06.02 19:02 Rottenapple83 [STEAM] [PVE] ARK-TURUS // No Wipe- Auto Decay // All Maps // 2x Harvesting, 2x Exp, 4x Taming, 20x Maturation // Boosted Weekends // S+ // Dino Storage // CKFR // Ark Additions & More!

[Join our discord](https://discord.gg/bFXbjrGhNd)

Server Info
* 2x Starter Pack
* Ingame Shop
* Voting Rewards & Patron Rewards
* Active Admins/Mods & Community support
* No Wipe Cluster
* Cave Flyer Disable
* All Stroyline & DLC Maps, including an overhaul modded map (3 mo. cycle)
* Max Player Level- 190
* Max Wild Dino- 150
* Server restarts every day at 0200 PST / 0500 EST / 0400 CT / 0300 MT / 1000 BST / 0900 GMT.
* Dedicated hardware for lag-free experience

Rates (Boosted on Fri.-Sun.)
* 2x Harvesting
* 2x Exp
* 4x Taming
* 20x Maturation
* 5x Weight
* 10x Fortitude

Plug-ins
* Dino Tracker
* Cross Server Chat
* Suicide (Incase character is stuck)
* Tidy dams (No need to grab everything off a beaver dam, just what you need)
* Tribe Enforcer
* Auto- Decay (2 days- no tribe, 30 days-with tribe)

ModPack
* Structures Plus S+
* Dino Storage V2
* Awesome Spyglass
* Ark Additions: The collection
* CKF: Remastered & Science Fiction
* MX-E Ark Shop
* Eco's RP Decor
* Eco's Tek Decor
* RR: Garden Deko & more *New ver.*
* RR: Home Deko & more
* RR: Pegasus
* RR: SeaHorse
* MarniMod: Hairstyle
* Variants of Caballus
* S-Dino Variants
* Paleo Ark: Legends Expansion

MOD PACK LINK::
Website: https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026
Steam App: steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026

[Join Our Discord](https://discord.gg/bFXbjrGhNd) for more information about our server, we are a growing community of people who does prefer rates that are not game breaking, similar to vanilla but with quality-of-life improvements. We highly encourage those returning veterans & new beginners to the game to join our servers, our admins/moderators have more than 5k hours into ark officials & are an open encyclopedia to our community. Our community is very helpful & active, either going through the map as story mode or just surviving, you'll find folks around to help out. This is a paradise for both Role-players and builders, not to mention breeders! We invite you to join us to help mold our community & the cluster as a whole to its best version.
submitted by Rottenapple83 to playarkservers [link] [comments]


2023.06.02 19:02 Rottenapple83 [STEAM] [PVE] ARK-TURUS // No Wipe- Auto Decay // All Maps // 2x Harvesting, 2x Exp, 4x Taming, 20x Maturation // Boosted Weekends // S+ // Dino Storage // CKFR // Ark Additions & More!

[Join our discord](https://discord.gg/bFXbjrGhNd)

Server Info
* 2x Starter Pack
* Ingame Shop
* Voting Rewards & Patron Rewards
* Active Admins/Mods & Community support
* No Wipe Cluster
* Cave Flyer Disable
* All Stroyline & DLC Maps, including an overhaul modded map (3 mo. cycle)
* Max Player Level- 190
* Max Wild Dino- 150
* Server restarts every day at 0200 PST / 0500 EST / 0400 CT / 0300 MT / 1000 BST / 0900 GMT.
* Dedicated hardware for lag-free experience

Rates (Boosted on Fri.-Sun.)
* 2x Harvesting
* 2x Exp
* 4x Taming
* 20x Maturation
* 5x Weight
* 10x Fortitude

Plug-ins
* Dino Tracker
* Cross Server Chat
* Suicide (Incase character is stuck)
* Tidy dams (No need to grab everything off a beaver dam, just what you need)
* Tribe Enforcer
* Auto- Decay (2 days- no tribe, 30 days-with tribe)

ModPack
* Structures Plus S+
* Dino Storage V2
* Awesome Spyglass
* Ark Additions: The collection
* CKF: Remastered & Science Fiction
* MX-E Ark Shop
* Eco's RP Decor
* Eco's Tek Decor
* RR: Garden Deko & more *New ver.*
* RR: Home Deko & more
* RR: Pegasus
* RR: SeaHorse
* MarniMod: Hairstyle
* Variants of Caballus
* S-Dino Variants
* Paleo Ark: Legends Expansion

MOD PACK LINK::
Website: https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026
Steam App: steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=2778065026

[Join Our Discord](https://discord.gg/bFXbjrGhNd) for more information about our server, we are a growing community of people who does prefer rates that are not game breaking, similar to vanilla but with quality-of-life improvements. We highly encourage those returning veterans & new beginners to the game to join our servers, our admins/moderators have more than 5k hours into ark officials & are an open encyclopedia to our community. Our community is very helpful & active, either going through the map as story mode or just surviving, you'll find folks around to help out. This is a paradise for both Role-players and builders, not to mention breeders! We invite you to join us to help mold our community & the cluster as a whole to its best version.
submitted by Rottenapple83 to ARKServers [link] [comments]


2023.06.02 19:00 Xanadoo [PC Server] Ark ForeverAll MapsRanked #1 PVP/ORP & Largest No-Wipe ClusterSmall TribesS+No Wipes in 3+ Years

submitted by Xanadoo to SurviveTogether [link] [comments]


2023.06.02 18:59 SnooGiraffes6294 Process server lied saying that they served my husband and I. is there any legal action I can take?

My husband and I received two letters from another county's courthouse. They were both for judgements for two payday type loans that we had from over 5 years ago. We had both forgotten about these (at the time both lost our jobs and unable to pay back) our credit showed, these closed and not reported anymore, so we didn't think anything of it. At the time, we lived in another county, so apparently, the court was set for that county. We both missed our court dates as we never were served or knew about the court date. I have already cleared it up with the courthouse and set up a payment plan to pay these back. And was assured neither of us would get a failure to appear. However, I still want to know if there's any kind of legal action I can take towards the server that lied because this is very unprofessional and unethical.
submitted by SnooGiraffes6294 to legaladvice [link] [comments]


2023.06.02 18:53 Justasentret With all the understandable negativity surround PvE I decided to come up with some patch notes I feel would move PvP in a healthier direction.

I don't know what flair to use ngl.
The general motivation behind these changes
There are a lot of things that are frustrating for experienced and new players, so I've attempted to address what I feel are pain points in character design. I would also add that not everything needs to be viable at every rank, this will be reflected in the patch notes. Please give any feedback you want.
Tournament System
This isn't exactly controversial but more integration of a path to pro type system in the game would be good for its ecosystem. I personally envision a Bo3 format with hero bans and no stacking limits but I haven't really developed this idea fully so won't include a full description. I also don't know how Valorant's system works so maybe that would be good.
Push game mode
Push is an incredibly snowball-heavy game mode, with comebacks often feeling impossible. I believe that forward spawn is a huge reason for this.
Forward spawn is deactivated if a team member hasn't contested the bot in the last 3 seconds
Respawn timer returned to 10s in this case
Forward spawn allows a team with a distance advantage to maintain that advantage too easily. Removing forward spawn when the pushing team (blue) has lost a fight means that less fights will have to occur for the other team (red) to start gaining progress. The walk back from spawn is still not long as red team would now be pushing the bot towards blue team's spawn.
Colosseo
REMOVE THE GLASS
Hero balance
Dva
Dva is a character that has an interesting niche, excelling at resource and high ground control, and also being capable of blocking large volumes of damage. On the whole she is in a good spot but matrix can often feel a bit oppressive.
Hero
Health balanced changed to 250 health and 350 armour
Matrix
Duration reduced to 2.5s (was 3s)
Minimum use duration reduced to 0.4s (was 0.5s)
Duration to fully charge matrix changed to 5s (was 6s)
Dva could honestly be fine with no changes, but as mentioned I'd like to see if matrix could be moved to a healthier spot. The intention is to maintain her ability to control high ground with the change to her health, while requiring matrix to be used more carefully. Additionally matrix is changed to be more flexible due to the change in its maximum duration.
Doomfist
Doomfist is quite satisfying to play, feeling reasonably fluid and impactful. However, he can sometimes feel oppressive to players who aren't certain on how to shut him down, but I am unable to think of a nerf that wouldn't gut the character's lethality/fluidity. If he bothers you, stop shooting block.
Seismic slam
Now slows hit targets by 10% for 2.5s
Using Meteor Strike will remove this slowdown from all targets
The intention here is to add some diversity to the game and Doomfist by adding some sort of dive AoE slow to deal with rush style comps. The speed reduction itself shouldn't feel too annoying on its own, but allows to Doom to peel for his team in some form. Removing the slow effect upon ulting ensures that certain characters do not become guaranteed eliminations for doomfist upon ulting.
Doomfist
Junkerqueen is a fun and satisfying character (with a fantastic voice actor). The recent changes went too far though. As such the changes to scatter gun (primary fire) and jagged blade (knife) have been kept.
Adrenaline rush
Healing multiplier returned to 1.25
Rampage
Impact damage removed, does 100 wound instead (same numbers as before)
A multiplier of 1.5 could be considered but would probably still result in a Queen meta. Some QoL changes instead should leave her in a better place.
Orisa
I'm going to be honest I fucking hate this anti fun character. She is very survivable but this survivability doesn't really come with a high skill cap. Currently the character serves as a counterpick as opposed to having any proactive value.
Fusion driver
Damage increased to 13.5 (from 13)
Energy javelin
Cooldown increased to 7s (was 6s)
Now does impact damage of 60-75 and wall impact damage of 40-60, depending on how earlyinto javelin spin this ability is used. The knockback is also increased by 0-15% depending on the same mechanic.
These changes aim to hamper the current style of “I do not want the opposing tank to have fun” and instead allow Orisa to trade her survivability for more offensive potential and playmaking opportunity via sacrificing a cooldown (hopefully should allow her to pick squishies that don't respect her space). She could go unchanged, but I would want her to find a more interesting playstyle. I also feel that having no synergy between her two javelin abilities is a little sad.
Ramattra
Ramattra is an enjoyable character with a cool design. He is, however, ridiculously survivable, this survivability is also rather boring.
Nemesis form (punch mode)
Placed on a 4 second cooldown upon exiting annihilation
Block
Block is now on a resource meter (similar to matrix)
Max duration for block is 4s
Block begins to regenerate after 0.5s
Block fully recharges in 4s
Ravenous Vortex
Cooldown decreased to 11s (from 12s)
These changes aim to encourage Ramattra to use his resources more carefully, as opposed to just saying "I shan't die teehee" for 8 seconds. Additionally enemy teams don't feel rewarded for forcing Ramattra out of annihilation, due to the fact that the can continue punching and blocking for a further 8 seconds. These changes would lower the character's strength a bit, so a buff to ravenous vortex should hopefully allow him to contest space and aggression in omnic form more easily.
Reinhardt
Everyone loves Reinhardt. Fantastic design in all aspects, he's perhaps a little weak currently but I view this mostly as a result of his matchups into other strong tanks as opposed to inherent weakness in his own kit. I'm not proposing any major buffs to Rein, perhaps a small health increase or something equally minor could be warranted.
Roadhog
Roadhog is currently rather weak, but does have a rework on the way. I'm not proposing any changes to him in the mean time though because fuck hog meta.
Sigma
Another well designed character with a well defined playstyle and tradeoffs. The previous accretion change could be reverted but this wouldn't impact the character massively in my view so no changes required.
Winston
Winstooooooooooon! How's it haaaaangin?
Winston is incredibly potent in coordinated play, but struggles in lower ranks. This makes balancing him incredibly difficult, and to be frank I don't know how to do it. I would consider perhaps reducing bubble size/uptime but this could very quickly render him weak into certain backlines. Feedback/ideas on this would be appreciated.
Wrecking Ball
Ball is probably something of a mid tier tank currently, but due to other proposed changes I don't think he requires a buff,possibly even a nerf due to how oppressive a lot of players find him. A reduction in adaptive shield hp to 75 per target could be considered.
Zarya
Zarya is another character that is tricky, in that she tends to terrorise players who don't know how to deal with her. I was originally going to balance for this by perhaps lowering Zarya's overall strength but reward her for well timed bubbles, I realised that this would instead promote heavily respecting bubbles (which is the exact behaviour that is the issue). So I would probably leave Zarya as a knowledge check for newer players, suggestions more than welcome on this though.
Ashe
By far the most interesting hitscan (she has non point and click mechanics, wow!). Clear identity and good strengths and weaknesses, no changes except possibly allowing ult charge to be gained during BOB again
Bastion
A character that is surprisingly playable at higher ranks I find (even if rather niche). Bastion could warrant a buff at high end play potentially but I fear that this would have rather negative repercussions for the game's playability and diversity at low ranks. No changes.
Cassidy
Generally ok in balance terms, magnetic grenade is annoying and boring though.
Magnetic Grenade
Replaced with flashbang 2.0
Flashbang 2.0
The projectile behaves the same way as old flashbang
Instead of a stun, slows characters by 40% and disables movement abilities for the duration(includes double jump)
Duration would be similar to old flashbang but probably slightly longer (enough to allow cassto line up a couple shots)
As mentioned Cass is generally ok but this ability sucks. It has been replaced with a version that hopefully is less oppressive to deal with for both squishies and tanks than his previous E abilities.
Echo
I would say Echo is fine balance wise, she does have very high burst damage which can be problematic for newer players to deal with. I would argue that having a character that has high burst damage is pretty fair considering the strength of healing numbers currently. Plus her playstyle is reasonably unique.
Genji
Genji is pretty fine balance wise, that being said I'd like to revert a nerf.
Shuriken
Ammo increased to 30 (from 24)
I hate this fucking ammo nerf holy fuck, holy fucking shit. Anyone who plays genji feels the pain of this nerf. I hate it so much, it boils the blood in my fucking veins jesus fucking christ almighty end my pain and misery.
Hanzo
Hanzo is not really a character people enjoy dealing with, due to his ability to take over a lobby if they are skilled, and at the same time randomly kill people due to the power of luck. One shots in this game need to be counterable/situational, hanzo is not.
Primary fire
Replaced with storm arrow
Functions on a resource meter (which I apparently love)
Maximum ammo increased to 6
Regenerate one arrow per second
Storm arrow
Replaced with some other ability (I'm not certain what)
Could be as simple as a normal arrow shot, could be something more creative like a mini ult- like piercing dragon, could be something like a placeable snare (think junk trap but small amount of wiggle room like beta)
These changes attempt to remove the frustrating kills that hanzo can get as they feel very uninteractive (it should be noted that sonic arrow remains a normal arrow and can one shot). This pushes hanzo more into a mid range dps role which the game is sorely missing I feel (and there's not gonna be a new dps until like season 10 haha). Storm arrow being readily available averages out hanzo's impact to be a normal hero instead of troll pick/dominating the server.
Junkrat
Junkrat is kind of fine balance wise, but is frustrating for a lot of players. Due to the amount of value he can achieve easily (or even accidentally) he tends to outshine a lot of other characters (every game I play in qp with my friends has a junkrat in it) at certain mmr ranges.
Frag launcher
Projectile has a smaller hitbox after bouncing off a wall
Fire rate reduced by 10%
Concussion mine
Damage reduced to 100 (from 110)
Passive
Has been replaced (maybe call it "hot head" or something?)
Hitting a direct shot will increase Junkrat's fire rate by 10%
This affect stacks up to 3 times
Having any number of active stacks increases concussion mine recovery speed by 25%
Stacks begin to decay after 3 seconds, decaying at a tier per second
This aims to reduce the amount of "free" Junkrat value while hopefully still enabling him at higher ranks. Also the old passive was stupid.
Mei
I personally really enjoy playing Mei, she has a very interesting playstyle and niche. She is however, very frustrating with her ability to slow characters constantly while outputting good damage.
Endothermic blaster
Move speed reduced to 25% (was 40%
Old freeze threshold returns, upon reaching threshold a further 20% penalty is applied (to a total of 45%). This could also be changed to some sort of damage boost (probably for mei only)
Ammo reduced to 120 (from 150)
Secondary fire cost per shot reduced to 8 (was 10)
Secondary fire attack speed increased by 5%
These changes should hopefully still enable Mei to have a strong impact in the tank fight, while pushing her away from mindlessly holding primary fire, towards using her secondary fire more actively.
Pharah
Pharah is another tricky one, tending to dominate comps that cannot hit her, but usually forcing out a hitscan or other "counters" rather quickly.
Rocket launcher
Knockback increased by 25%
Increased severity of knockback falloff
With other changes in the patch notes Pharah hopefully shouldn't require nerfs. These changes aim to reward direct hits by making follow up shots more predictable.
Reaper
Reaper guy is pretty bland as a character, even when he come from the side and special move. Since Reaper metas tend to be uninteresting no buffs to be supplied, no nerfs either since he's not exactly broken.
Sojourn
Sojourn is an interesting one, she's currently ok balance-wise, but I feel that a lot of her fantasy has been lost.
Railgun
Primary fire spread reduced to the old value
Damage could be increased to 10 (from 9), increase ult cost if this happens
Railgun alt fire can no longer headshot
Slide
Rail charge begins to decay upon sliding
Overclock
Drastically reduced railgun self-charge rate (think 2 rails per ult)
Capable of headshotting
Headshot multiplier increased to 2 times
Empties railgun charge on use
So Sojourn could be ok with no changes as said, but I want to. Shifting some power from her railgun to her primary fire is a healthier spot to be in I feel. Also the 195 damage railgun headshot can still one shot with damage boosts, and with a tiny bit of chip so I feel its best to remove headshots. The slide change is to reduce the frustration of a sojourn sliding at you with full rail and one shotting you (this doesn't happen during overclock though). Overclock is currently an extremely forgiving ultimate, granting 10+ rails for over 100 damage. Sojourn can miss 2 shots (more with damage boosts) and still kill every squishy on the team with ultimate, this is dumb. While headshotting again is very strong, it at least is contained within her ult duration so it is far from the "dont peak the Soj lol" experience that we had in seasons 1-2. Headshotting also *imo* fulfills the fantasy of a railgunner. Needing to actively build rail charge requires Sojourn to be more vulnerable, and more careful. Essay over.
Soldier 76
This character is boring as balls but I tolerate them.
Sombra
Who would have thought that the character that stops others from playing the game is controversial.
Hack
Doesn't lock out abilities, decreases cooldown recovery speed instead (I'm considering packing in a minimum damage threshold to interrupt hack with this change)
This effect applies for the entirety of the hack duration
This does disable toggleable abilities (e.g ball form)
EMP
Damage reduced to 25% of maximum hp (was 40%)
These changes don't represent the entirety of what I would change about sombra as there is a rework on the way, they do represent where I think hack and emp need to move to as abilities. If you watch OWL you will know that emp is used to instakill a character from stealth, which really sucks for that person. Hack is also just fundamentally not fun, with this change it should still be strong (especially as a peeling tool for cooldown based characters). While hack does disable toggleable abilities, abilities that activate that toggleable ability still go through; hack brings ball out of ball form, but if they save grapple or piledriver cooldowns they can reenter ball form.
Symmetra
This character has some interesting complexity with how teleporter works, but completely destroys lower ranked players. The heavy control aspects of this kit are just not interesting, especially if you don't mirror.
Photon projector
Primary fire does not regain ammo when hitting shields
Sentry turret
Movement speed penalty reduced to 10% (from 15%)
Please rework the visuals and sound so that its more obvious how charged the symmetra is as well as when turrets are firing
These changes should allow Symmetra to still maintain her niche on KOTH maps, while reducing how awful she is to play against in uncoordinated play (it sucks when teammates don't break turrets and you're on Rein).
Torbjorn
Balanced character honestly, hard to dive and provides interesting defensive utility.
Tracer
The epitome of skill expression
Widowmaker
One shots suck, hear me out.
Hero
Health increased to 200 (from 175)
Widow's kiss
Maximum primary fire damage increased to 15
Spread reduced by 15%
Scoped shot falloff beings at 30m reaching a max at 45m (Currently 70-100m, Ashe is 20- 40mfor reference)
Reduce charge speed of scoped shot to 1.75s (was 1s)
Changes to scoped shot do not apply while in the air with grapple on cooldown
Venom mine
Cooldown reduced to 12s (from 15s)
Fix the maps so theres not 100m sightlines on maps like rialto please
Since grapple shots add depth to Widow I didn't want to punish them. The changes attempt to force Widow to play at a closer range where she has a less oppressive range advantage (fall off changes could be made more severe, needs testing). If Widow is forced to play at closer ranges she is much less oppressive she is much more counterable.
Ana
My favourite support :)
She is currently very strong but I view the recent biotic grenade change as impactful, I would want to wait to see if this affects her competitively (staring at OWL post midseason). If she must be nerfed, I would propose the following change
Biotic grenade
Reduced healing reduction to 80% (was 100%)
Ana does 10% bonus damage to anti'd targets (this is to keep her duel effectiveness)
If this change was necessary, it would shift ana from being a death sentence for certain characters, allowing supports to aid their team member instead of watching in despair as the anti'd person ints and then spams "I need healing".
Baptiste
Also pretty strong (support is pretty good in general), the previous immortality buff to 25% hp floor feels a bit unnecessary and could be reverted but equally Bap hasn't felt too oppressive to me.
Brigitte
Currently the strongest defensive support (sorry frog man). Considering rally is currently bugged to not apply armour correctly her bulkiness in rally is a little absurd.
Rally
Bonus armour gained reduced to 50 (so a total of 250 health, 150 health, 100 armour), should keep her breakpoints roughly similar once they fix the rally bug
Shield hp reduced to 600 when in rally (from 750)
Rally cost increased by 5%
As mentioned, rally is pretty good, she should hopefully be more in line with lucio. Additionally rally was dramatically reduced in cost before it was reworked, so a slight correction to that.
Kiriko
I personally really enjoy Kiriko as an offensive support character, but she does not need any buffs in this regard (and future supports should never exceed here). Too much of her kit lies in suzu.
Protection suzu
Does not cleanse or provide immortality
Provides "blessed" which reduces incoming damage by 50%, and increases negative status recovery by 100% (suzu can shave off a maximum of 2 seconds on any negative status)
Duration increased to 1s
Still provides immortality and cleanse to Kiriko
This lowers Kiriko's strength a fair bit in some situations, and due to her not being hard meta (outside JQ meta) she could potentially warrant some counterbuff. This could include, suzu healing more, healing upon using swift step, a reduced swift step cooldown, a larger invulnerability window upon using swift step. I would probably wait and see where Kiriko's strength lies after these changes before buffing her. It should be mentioned that since suzu affects Kiriko the same way (and is actualy slightly stronger selfishly) she is more encouraged to pursue her flanker style.
Also please fix tp bug
Lifeweaver
This character falls over, terminally unable to walk for a few seconds. The clunk doesn't feel that bad anymore I feel. These buffs are more just supplementary buffs I would implement while a more creative long term solution to his lack of playmaking potential is developed.
Hero
Increased health to 225 (was 200)
Slightly reduced the hitbox on the petals on his back
Healing blossom
Maximum charge increased to 75 (charge time remains the same, increasing hps by 10)
Thorn volley
Ammo increased to 75 (was 60)
Petal platform
No longer disabled by hack
Dash
Healing increased to 40
These changes would increase Lifeweaver's strength temporarily while they find a better way to give him proactive potential.
Lucio
Lucio is somewhat fine balance wise but struggles to make as many proactive plays as some other supports, it is difficult to think of a buff that would solve this but not render him too annoying. A considerable change would be increasing boop distance based on momentum (a nightmare to code no doubt), makes rollout boops more viable while not increasing the strength of a Lucio that just sits by the bridge on Lijiang gardens waiting for environmentals.
Mercy
Damage boost is a terrible ability for this games health, being the core problem in a lot of pocket pairings (pharah mercy, sojourn mercy etc.). It must go.
Guardian angel
Reverted to season 1 form (the 10% move speed reduction to rebound GA is kept).
Another change to GA lol
Damage boost
RIP bozo
Cleanse - new ability
Single target, small cast time, does not interrupt healing
Cooldown probably in the neighbourhood of 6s
Requires a secondary effect
Caduceus blaster (why do I know the name of this?)
Reduced swap time again lol
Valkyrie
Does not interrupt healing stream upon use
These changes basically just revolve around compensating for the removal of damage boost. Mercy movement is fun and is where a lot of her skill cap lies, why not go crazy with it (I will regret this when I'm next on hitscan). Blaster buff is simply because mercy will have less to do in fights where everyone is full health, thus she gets to pew pew. Valkyrie QoL change. Cleanse fits thematically, and having a cleanse tied to only one character (previously only Kiriko) tends to restrict team building options a lot. In the event that cleanse does not actually cleanse anything a second benefit is needed. This could include a damage boost (funnily enough, a temporary damage boost would require more coordination, I'm not super keen on this though), a damage reduction (for Mercy or her target), a reset on GA cooldown, or a burst heal.
Moira
Moira is another character that gets so much value at lower ranks that they tend to crowd out other options, and stop people bothering with other supports. She also tends to teach new players bad habits with regards to positioning, placing too much value on scoreboard etc.
Biotic grasp
Secondary fire life steal reduced to 18hps (from 24)
Secondary fire regenerates 10% more biotic energy for the first 0.75s of attacking (0.75s delay between this activating
Fade
Cooldown increased to 6.5s (from 6s)
Damage orb
Maximum damage reduced to 199
Coalescence
Can no longer fade while ulting
These changes aim to reduce Moira's strength in duels (because new players struggle with duelling Moira). The fade change could prove unnecessary. Moira is also rewarded more for juggling her healing and damage more actively. Damage orb shouldn't be able to outright kill a squishy, that is dumb and stupid. Coalescence is also a pretty good ultimate, and making Moira less punishable during Coalescence is pretty poor design I feel.
Zenyatta
Perfectly balanced, that’s his whole thing. Zen has a fucktonne of utility, given his pick potential, damage output, and influence on the tank exchange, which makes him quite fun to play and very different from other supports.
Zen’s discord orb is currently close to/as strong as suzu. Neutral damage boosts are inherently problematic, but replacing his ability would require something with just as much utility due to his low output in terms of healing. I’ve decided not to remove discord orb, but instead encourage more thoughtful use of it (currently discord is just used to tilt tank players).
Discord orb
Maintains 25% damage for 1s
Damage boost decays to 10% at a rate of 5% per second (this is just theorycrafting numbers)
Decay begins immediately if LOS is lost
A character cannot be rediscorded for 5s after discord is removed
The removal of discord due to LOS is increased to 3s if harmony orb is on opposing rolecounterpart (i.e both orbs are on dps, or both are on tanks)
Harmony orb
The healing output of harmony orb is increased by 25% if the opposing counterpart has the discord orb on them
Like with discord, this begins to decay after 1s, decaying to 10% bonus healing
These changes try to bring some thematic design to the abilities, while still reducing discords power level as a “set it and forget it” type ability against opposing tanks. A tank can now for instance LOS for a few seconds to buy themselves some discordless time. These changes would probably still move Zenyatta down in terms of power level, but I don’t think that’s too bad for the time being. I would say though, that discord does keep a few tanks in check, and I would want to very actively look at tanks to see if they became too overbearing for the support role due to these changes.
Fin
So that's what I would change about the game, if you read all that congratulations. Feedback once again welcome. I would like to reiterate that the numbers on new abilities/big changes are pretty hypothetical so take these with a grain of salt. Sorry if the formatting is terrible I copy pasted a lot of it from a word document that I have slowly compiled. Also didn't really proofread so there you go.
Also happy pride month!
submitted by Justasentret to Overwatch [link] [comments]


2023.06.02 18:44 bandley3 [Free] [US - MO] ‘Help save this idiot from himself’ equipment giveaway!

Are you in the St Louis metro area? Have you ever dreamt about owning a bunch of 15 or 20 year old enterprise networking equipment and servers, Sun Microsystems 20” Trinitron CRTs, programmable macro keyboards and other assorted computer crap that I foolishly saved from going to the landfill? If so, contact me at once - I can make your dreams come true!!
Years ago, a friend in the asbestos abatement industry contacted me regarding an office that they were demolishing. He didn’t want to see a bunch of older, but probably still usable, equipment end up in a dumpster so he gave me a call. Being one that can’t pass up a bargain I filled my minivan to the gills with this stuff in hopes of getting it in the hands of people that could use it. Six years later I still have most of it…
Well, I never got around to doing anything with it and so it still sits in my (dry) basement. Life just gets in the way of your grand plans and as a result stuff ends up collecting dust. I battled cancer for a few years and then lost my job just before the pandemic hit, my fiancé was also diagnosed with cancer (and died from it), and now the property owner of the place where I live wants to sell the building and so I have to move by May 3, 2023 (yes, I’ve very late and he’s pissed…). Since I’m living alone now it’s time to downsize and I need help.
I tried moving last week but the movers said I had too much stuff and left, never returning my phone calls. I hired someone else to move me yesterday and they were a no-show, somehow screwing up the schedule and arriving today. These new guys took a look and said that I had too much stuff and that they’d have to bring another truck and another crew, and that was before they even saw the basement. That’s now scheduled for Sunday.
To make my life, and the lives of the movers, easier I’d like someone to save me from myself and take a bunch of this equipment off my hands. Yes, it’s a little older, but it’s (probably) still usable; I never tested any of it. No, I don’t really have a good inventory of what I’ve got but if you are interested you can swing by and take all that you want. And then all that you don’t want. Whatever - it’s up to you.
Please help this idjit break his packrat tendencies and pick up some once expensive high-quality equipment for absolutely nothing. Nada. Zilch. Nichts. A’ohe mea. Asgjë. Ikke noget. Ei mitään. Rein. Gornisht. Niente. Hell, I’ll throw in a beer or two to go along with my everlasting thanks (provided that you like dark Mexican beers since that’s all I have - I’ll toss in the lime if you so desire).
submitted by bandley3 to homelabsales [link] [comments]


2023.06.02 18:39 Itsthejoker June Monthly Meta: Not Quite the Rainbow We Were Expecting

Hey, everybody! Itsthejoker from the Grafeas Admin and Developer teams here to chat about the absolutely wild stuff you've probably heard about recently about third-party apps going away.

The explosion

If you haven't seen it, take a second and get caught up -- pick your favorite site here:
...and a whole lot more. Here's the tl;dr:
Reddit is changing the way that third party applications and bots interact with the site, and for some of us (not all of us), they're charging a lot of money. The "some of us" included above are all the developers of third-party mobile apps. If you use a mobile app that's not the official one, like Sync for Android, Apollo, RIF, or anything else, it will likely die on July 1st.
If you're looking at this and thinking "okay, so what? I use the official app and it's fine," the important part here is the missing functionality in the official app on the moderation side. Modding a subreddit, especially a larger one, is essentially impossible on the official app. The vast majority of folks who are mods use third party apps to help them out, and this move forcibly strips that ability away. As mods, we already lost our biggest spam-fighting tool last month when Reddit cut off Pushshift without warning and with no way to replace it, which is the biggest single reason you've seen a lot more spam comments across the site recently.

Okay, enough about modding, how does this affect ToR?

These changes also include how our bots, u/transcribersofreddit, u/transcribot, u/tor_archivist, and more all interact with the site. To date we've done pretty well on keeping within the rules of what's acceptable, but some of our bots are very busy. At one point, u/transcribersofreddit AND u/transcribot were both in the top 10 non-spam accounts across Reddit in terms of comment and post activity. That is a lot of posting. It's so much posting that it's hard to quantify, but over the years we've been very, very active. This poses a problem as we approach the coming month.
We've gotten several questions so far asking how this affects us, and the short answer is honestly, we don't know yet. We have begun laying the groundwork for identifying if we are impacted and by how much; there is a possibility that we are impacted by the new rules, though we may not be impacted yet given that some of the rules are being introduced on a sliding scale. Fun fact: the biggest problem that actually stands in our way is that Reddit has pledged to start enforcing rate limits, but the system's own understanding of how much you've used is frequently wrong. For example, if you host your app in a shared space or on the cloud, Reddit frequently aggregates all the requests from your IP address into one block, which leads to getting responses that say "hmmm you've used 50,000 requests in the last 60 seconds" when you only sent one.

What about this new Developer Platform thing I've heard about?

As a part of this, Reddit is rolling out a new system that they hope to essentially replace 'traditional' bots as we know them. However, this system has the following issues:

It's in beta

There is no proper release date available yet for when the Developer Platform will be open to all. As Reddit slowly cuts off access to the API, they are driving developers (us) towards a platform that isn't even open yet. There's also no guarantee that what we want to do is even possible, which leads me to the next point:

It's extremely limited compared to what we have now

When looking at the API, the way we get all of the information we need, we have access to a fairly large amount of information. The Developer Platform, while it has its uses, is not designed with large and busy bots in mind. It's much better suited for entry-level 'learning to code' style bots that we see frequently pop up on the site. Issues from data usage limits, data storage limits (500kb! Our database in Blossom is over 1.4GB), connecting to services outside reddit (which we have gotten special permissions for, I'll give them that), and more plague the development experience at the time of this writing.

It only works on New Reddit (and the official mobile apps, kinda)

We suggest that folks who do a lot of writing with ToR use Old Reddit specifically because the experience of working with markdown is so much better when writing out long comments (especially when paired with RES, the Reddit Enhancement Suite). If we were to move functionality onto the Developer Platform, we would be locking out a measurable portion of our volunteers.

It only works on bots written in TypeScript, which we don't use

Here's the kicker, the really big problem. All of our bots are written in Python -- battle-hardened code that we've been tweaking and growing for six years. In order to move to the Developer Platform, we would have to rewrite everything from scratch and completely start over. The same designs and paradigms won't work on the new system, so we would have to re-architect a large portion of our work, and that's with translating everything from Python to TypeScript.

So what's the plan?

I don't mean to sound dire, I promise. Right now, things are not looking good for every community with more than 10k members, and this includes us. Over the next month, we will:
This is not a problem that is unique to us; it's a threat to the entire Reddit ecosystem and it's perpetuated by Reddit itself. Buckle up, because things are going to get bumpy.

Closing thoughts

I was lucky enough to be one of the first 10 developers granted access to the new Developer Platform system. I've watched it grow and I've helped guide its growth when I could. Even with having this incredible level of access, some things are still catching us completely unaware; the most recent change to the API requirements is a prime example, especially since we were told to our faces (literally, over Zoom) that this was not going to happen.
We're committed to keeping ToR running as long as we can and we have done so much for the broader Reddit experience. I really can't wait to share what we've been working on under the hood, so to speak, but for now we have more pressing things to attend to. I know that there's not a lot of hard data in this post, but that's because I don't have a lot of hard data to share right now. Hopefully we'll have some happier things to talk about next month.
If you use a third-party mobile app and want to let Reddit know that you want change, check out the Open Letter that we've signed here.
To all of you out there doing your transcription thing: we see you and we appreciate you. A lot. We'll keep forging ahead as best we can, and only time can tell what comes next.
Thanks for everything you do. Catch you next month.
Total Volunteers: 5,929
Total Transcriptions: 276,253
New here? FAQ Discord Twitter Last month's meta
Want to help keep the servers running? Patreon Individual donations New: Support us and look cool whilst you're doing it! Merch now available!
Need more memes? Go check out our sister sub /ToR_Meta! A hub for discussion, memes and all things ToR!
Have you seen our map of volunteers? Add your city (anonymous)
As always, please share any interesting posts you've transcribed, comments you've received or testimonials you've had below! We love hearing from you :)
submitted by Itsthejoker to ToR_Meta [link] [comments]


2023.06.02 18:33 BigFatChungus1 Why do i not see south asians online a lot?

Genuine questions , i understand that there might be the EU and US servers in games , but in such things as discord , i never ever see a japanese , korean or a chinese. Do they just not use discord and use some other apps for chatting ? Would think its because of their relatively low population compared to other parts of the world , but you see scandinavians , swiss , albanians , etc.
submitted by BigFatChungus1 to questions [link] [comments]


2023.06.02 18:08 shanenanigans27 Timeline of Pleasant Sims/Life Plus Cindy

Hey everyone. Someone requested that I do a timeline of Cindy-main events because people confused about the order of events, especially since she deleted her videos. Some people are confused on previous dramas as well. As I have the day off and now that it's been suggested, I spent my morning compiling this timeline together in the interest of preserving things so people know the context.
I’ve created a list of main events that we know about her. I only have this subreddit (which is only about 4 months old), using math to calculate some dates, her Pleasant Sims channel, and outside posts about her, and my memory. Please let me know if you have any questions or even sources that can add more or correct any possible incorrect info. Sources are linked at the bottom. Here you go:

Pre-YouTube era (1983-2017)

Pleasant Sims / Sims 2 Era (2018-2022)

Life Plus Cindy Era (2021-2023)
As Life Plus Cindy’s videos are not available at the moment, some of these are rough dates are based on when people started talking about them on Twitter, such as the fan account on Twitter unpleasantsims or dates and video announcements on this subreddit.

Sources
Edit: Thanks to u/suchawarrior, u/ilaydastraub, u/ExpressLocksmith9242, u/Matt6342, and u/Throwraaaaa67899654 for contributing other information I missed.
submitted by shanenanigans27 to lifepluscindy [link] [comments]


2023.06.02 18:06 Xanadoo [PC Server] Ark Forever - The Original & TRUE #1 PVP/ORP & Largest No-Wipe Cluster In Existence - No Wipes in 3+ Years

[PC Server] Ark Forever - The Original & TRUE #1 PVP/ORP & Largest No-Wipe Cluster In Existence - No Wipes in 3+ Years submitted by Xanadoo to ARK_pc [link] [comments]


2023.06.02 18:00 Xanadoo [PC Server] Ark Forever - The Original & TRUE #1 PVP/ORP & Largest No-Wipe Cluster In Existence - No Wipes in 3+ Years

submitted by Xanadoo to ARKServers [link] [comments]


2023.06.02 17:56 No_Explanation_3842 What is lost with app reload?

If I delete the app from my phone and then reinstall what data / history / personality will be lost? Does it refresh from the servers after a reload?
submitted by No_Explanation_3842 to SoulmateAI [link] [comments]


2023.06.02 17:45 iznmi 26[M4F] East Coast US / Anywhere - nerd searching for a someone special!

hey 👋 i'm looking for a friend, or even something more i'm open to anything tbh! i work but i have free time and i would love to spend it with you talking on vc, playing games, or watching anime / movies <3
i'm into a wide variety of games ranging from mmorpgs, rhythm, fps, and horror games. im playing overwatch alot lately. i have stuff like Valorant, Fortnite, Osu Mania, Lost Ark, Honkai Star Rail, Fortnite, GG Strive, and anything that's related to those!!
i enjoy reading manga aloot, i used to binge read whole series in one night but rn i'm just chilling reading only a few. but for anime i've been watching alot of hells paradise. for my favorite tv shows are things like the walking dead, crime docs, "from"
i have a nice voice too if you wanna exchange voice messages or like call sometimes. i have glasses, deep voice, 5'9, long hair, not white. down to trade selfies if you want! i use discord mainly to communicate so hit me up pls n thanks
submitted by iznmi to ForeverAloneDating [link] [comments]


2023.06.02 17:35 Illustrious_Grade530 [PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats / STEAM

[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats / STEAM
[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats / STEAM
https://preview.redd.it/4zx7dxmfjm3b1.png?width=1280&format=png&auto=webp&s=fb31e17f266b7bb2de51d33f703d57073c1b4537
Settings
- Experience, Taming and Harvest: 3
- Clustered Maps: TheIsland, Aberration, Scorched Earth and Ragnarok.
- Baby Raising: 3x - Mating Intervals: 0.5x
- Tribe Limit: 3Man
- Max Dino level: 150 (Vanilla)
- No Mods, Player and all other setting vanilla.
- Prime meat and wyvern milk stacks to 3x.
Dino Settings
Disabled creatures: Carcharodontosaurus, griffins, all tek variants.
Disabled from being tamed: Titanosaur, Giga, Rock elementals.
Plugins
PvP+ Plugin
General Settings:Auto Destroy Looted beaver dams: 120 secondsAuto Destroy glitched Eggs: TruePrevent Grapple slingshot: TrueDisable Reaper Follow exploit: True
Jam On DismountRocket LauncherJamTime: 4 SecondsAffected Dinos: Stegos
C4 ChargeAffected Dinos: Turtle (Unable to place on turle)Disable Near tribe structures: True (Stop raft raid exploit)
Structure Settings - Prevent Placement Near Enemy StructuresEnabled: TrueRange: 26Prevent Structure placement on platform: Tek Transmitter, Large Hatch Frames, sleeping bags.
Boss Anit cheeseDisabled Grappling hooking in boss arenas.Disables the following dino in boss arena : Giga's and Procoptodons.(They will gain full torpor)
CrossServer chat
Allows players to chat between clustered servers.
Auto Engrams
Learns all normal engrams but not tek ones.
ArkModifiedSpawnLevelDistribution
ORP Plugin
Structure Damage Reduction 90%Turret Damage x3Activation time 10 MinutesPenalty Time: 4 MinutesAdds time if getting raided while trying to log off, 4 minutes will be added.
CommandsShowORPCommand: /showorpSetORPCommand: /setorpRemoveORPCommand: /removeorp
Connection Links
The Island: steam://connect/107.150.36.234:27015
Ragnarok: steam://connect/107.150.36.234:27025
Scorched Earth: steam://connect/107.150.36.234:27035
Aberration: steam://connect/107.150.36.234:27045
https://discord.gg/QRmQRQe2s4
Thanks for reading and I hope to see you online.
submitted by Illustrious_Grade530 to playarkservers [link] [comments]


2023.06.02 17:35 Illustrious_Grade530 [PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats /

[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats /
[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 4 Map Cluster / Vanilla stats / STEAM
https://preview.redd.it/nuz1f5xbjm3b1.png?width=1280&format=png&auto=webp&s=fcea5000dd2f454924f70f113fda03503dcac7fa
Settings
- Experience, Taming and Harvest: 3
- Clustered Maps: TheIsland, Aberration, Scorched Earth and Ragnarok.
- Baby Raising: 3x - Mating Intervals: 0.5x
- Tribe Limit: 3Man
- Max Dino level: 150 (Vanilla)
- No Mods, Player and all other setting vanilla.
- Prime meat and wyvern milk stacks to 3x.
Dino Settings
Disabled creatures: Carcharodontosaurus, griffins, all tek variants.
Disabled from being tamed: Titanosaur, Giga, Rock elementals.
Plugins
PvP+ Plugin
General Settings:Auto Destroy Looted beaver dams: 120 secondsAuto Destroy glitched Eggs: TruePrevent Grapple slingshot: TrueDisable Reaper Follow exploit: True
Jam On DismountRocket LauncherJamTime: 4 SecondsAffected Dinos: Stegos
C4 ChargeAffected Dinos: Turtle (Unable to place on turle)Disable Near tribe structures: True (Stop raft raid exploit)
Structure Settings - Prevent Placement Near Enemy StructuresEnabled: TrueRange: 26Prevent Structure placement on platform: Tek Transmitter, Large Hatch Frames, sleeping bags.
Boss Anit cheeseDisabled Grappling hooking in boss arenas.Disables the following dino in boss arena : Giga's and Procoptodons.(They will gain full torpor)
CrossServer chat
Allows players to chat between clustered servers.
Auto Engrams
Learns all normal engrams but not tek ones.
ArkModifiedSpawnLevelDistribution
ORP Plugin
Structure Damage Reduction 90%Turret Damage x3Activation time 10 MinutesPenalty Time: 4 MinutesAdds time if getting raided while trying to log off, 4 minutes will be added.
CommandsShowORPCommand: /showorpSetORPCommand: /setorpRemoveORPCommand: /removeorp
Connection Links
The Island: steam://connect/107.150.36.234:27015
Ragnarok: steam://connect/107.150.36.234:27025
Scorched Earth: steam://connect/107.150.36.234:27035
Aberration: steam://connect/107.150.36.234:27045
https://discord.gg/QRmQRQe2s4
Thanks for reading and I hope to see you online.
submitted by Illustrious_Grade530 to ARKSurvivalEvolved [link] [comments]


2023.06.02 17:34 Illustrious_Grade530 [PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 3 Map Cluster / Vanilla stats / STEAM

[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 3 Map Cluster / Vanilla stats / STEAM
https://preview.redd.it/x3oh2yh9jm3b1.png?width=1280&format=png&auto=webp&s=4109475102370b1c2303cb1881cf663685d61685
Settings
- Experience, Taming and Harvest: 3
- Clustered Maps: TheIsland, Aberration, Scorched Earth and Ragnarok.
- Baby Raising: 3x - Mating Intervals: 0.5x
- Tribe Limit: 3Man
- Max Dino level: 150 (Vanilla)
- No Mods, Player and all other setting vanilla.
- Prime meat and wyvern milk stacks to 3x.
Dino Settings
Disabled creatures: Carcharodontosaurus, griffins, all tek variants.
Disabled from being tamed: Titanosaur, Giga, Rock elementals.
Plugins
PvP+ Plugin
General Settings:Auto Destroy Looted beaver dams: 120 secondsAuto Destroy glitched Eggs: TruePrevent Grapple slingshot: TrueDisable Reaper Follow exploit: True
Jam On DismountRocket LauncherJamTime: 4 SecondsAffected Dinos: Stegos
C4 ChargeAffected Dinos: Turtle (Unable to place on turle)Disable Near tribe structures: True (Stop raft raid exploit)
Structure Settings - Prevent Placement Near Enemy StructuresEnabled: TrueRange: 26Prevent Structure placement on platform: Tek Transmitter, Large Hatch Frames, sleeping bags.
Boss Anit cheeseDisabled Grappling hooking in boss arenas.Disables the following dino in boss arena : Giga's and Procoptodons.(They will gain full torpor)
CrossServer chat
Allows players to chat between clustered servers.
Auto Engrams
Learns all normal engrams but not tek ones.
ArkModifiedSpawnLevelDistribution
ORP Plugin
Structure Damage Reduction 90%Turret Damage x3Activation time 10 MinutesPenalty Time: 4 MinutesAdds time if getting raided while trying to log off, 4 minutes will be added.
CommandsShowORPCommand: /showorpSetORPCommand: /setorpRemoveORPCommand: /removeorp
Connection Links
The Island: steam://connect/107.150.36.234:27015
Ragnarok: steam://connect/107.150.36.234:27025
Scorched Earth: steam://connect/107.150.36.234:27035
Aberration: steam://connect/107.150.36.234:27045
https://discord.gg/QRmQRQe2s4
Thanks for reading and I hope to see you online.
submitted by Illustrious_Grade530 to ARKServers [link] [comments]


2023.06.02 17:34 Illustrious_Grade530 [PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 3 Map Cluster / Vanilla stats / STEAM

[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 3 Map Cluster / Vanilla stats / STEAM
[PC SERVER] Oldschool 3x ArkOrigins / ORP / LongTerm / NoMods / 3 Man / PVP / 3 Map Cluster / Vanilla stats / STEAM
https://preview.redd.it/kjkzd8a7jm3b1.png?width=1280&format=png&auto=webp&s=9bbfab80310e9264a682cdd7ad3067bccb4089ca
Settings
- Experience, Taming and Harvest: 3
- Clustered Maps: TheIsland, Aberration, Scorched Earth and Ragnarok.
- Baby Raising: 3x - Mating Intervals: 0.5x
- Tribe Limit: 3Man
- Max Dino level: 150 (Vanilla)
- No Mods, Player and all other setting vanilla.
- Prime meat and wyvern milk stacks to 3x.
Dino Settings
Disabled creatures: Carcharodontosaurus, griffins, all tek variants.
Disabled from being tamed: Titanosaur, Giga, Rock elementals.
Plugins
PvP+ Plugin
General Settings:Auto Destroy Looted beaver dams: 120 secondsAuto Destroy glitched Eggs: TruePrevent Grapple slingshot: TrueDisable Reaper Follow exploit: True
Jam On DismountRocket LauncherJamTime: 4 SecondsAffected Dinos: Stegos
C4 ChargeAffected Dinos: Turtle (Unable to place on turle)Disable Near tribe structures: True (Stop raft raid exploit)
Structure Settings - Prevent Placement Near Enemy StructuresEnabled: TrueRange: 26Prevent Structure placement on platform: Tek Transmitter, Large Hatch Frames, sleeping bags.
Boss Anit cheeseDisabled Grappling hooking in boss arenas.Disables the following dino in boss arena : Giga's and Procoptodons.(They will gain full torpor)
CrossServer chat
Allows players to chat between clustered servers.
Auto Engrams
Learns all normal engrams but not tek ones.
ArkModifiedSpawnLevelDistribution
ORP Plugin
Structure Damage Reduction 90%Turret Damage x3Activation time 10 MinutesPenalty Time: 4 MinutesAdds time if getting raided while trying to log off, 4 minutes will be added.
CommandsShowORPCommand: /showorpSetORPCommand: /setorpRemoveORPCommand: /removeorp
Connection Links
The Island: steam://connect/107.150.36.234:27015
Ragnarok: steam://connect/107.150.36.234:27025
Scorched Earth: steam://connect/107.150.36.234:27035
Aberration: steam://connect/107.150.36.234:27045
https://discord.gg/QRmQRQe2s4
Thanks for reading and I hope to see you online.
submitted by Illustrious_Grade530 to ARK_pc [link] [comments]